Oread

Anovat's page

63 posts. Alias of Andostre.


Race

| Touch of Acid: 2/2 | Treach. Earth: 1/1 | Aspect: 5/6 | HP: 30/39

Gender

Oread gestalt 3 (Shaman /Shifter) | AC 15 (bark: +2) (t 10, ff 15)| F: 6, R: 4, W: 8 | Percep: 9 (13) | Init: 2

About Anovat

Anovat

Anovat Gestalt
Oread shaman (speaker for the past) 3/shifter 3 (gestalt)
NG Medium outsider (native)
Init +2; Senses darkvision 60 ft.; Perception +9 (+13 underground)
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Defense
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AC 15, touch 10, flat-footed 15 (+5 armor)
hp 39 (3d10+9)
Fort +6, Ref +4, Will +8
Resist acid 5
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Offense
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Speed 20 ft. (15 ft. in armor)
Melee 2 claws +6 (1d4+3)
Ranged mwk sling +4 (1d4+3)
Special Attacks aspect (deinonychus[UW]), hex (evil eye), shifter claws
Shaman (Speaker for the Past) Spells Prepared (CL 3rd; concentration +7)
. . 2nd—barkskin, hold person (DC 16); stone call[S,APG]
. . 1st—heightened awareness[ACG], protection from evil, stone shield[ARG]; magic stone[S]
. . 0 (at will)—create water, detect poison, guidance, purify food and drink (DC 14)
. . S spirit magic spell; Spirit Stone
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Statistics
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Str 16, Dex 10, Con 14, Int 10, Wis 18, Cha 8
Base Atk +3; CMB +6; CMD 16
Feats Echoes Of Stone[ARG], Power Attack
Traits Called, Earthsense, Reactionary
Skills Acrobatics -3 (-11 to jump), Climb +4, Heal +8, Knowledge (engineering) +3, Knowledge (nature) +4, Knowledge (planes) +5, Lore (Earth elementals) +6, Perception +9 (+13 underground), Sense Motive +5, Spellcraft +4, Stealth +1, Survival +8 (+12 to avoid becoming lost in caverns and rocky areas), Swim +4
Languages Common, Druidic, Terran
SQ shifter aspect (minor: 6 min./day), stone in the blood[ARG], touch of acid, track +1, treacherous earth[ARG], wild empathy +2, woodland stride
Combat Gear potion of cure moderate wounds, scroll of lesser restoration; Other Gear mwk lamellar (horn) armor[UC], mwk sling, ring of resistance +1, backpack, bedroll, belt pouch, candle (10), chalk (5), flint and steel, pot, sack, signal horn[APG], silk rope (50 ft.), soap, spell component pouch, trail rations (15), waterskin, wooden holy symbol, 469 gp, 9 sp, 5 cp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Echoes of Stone +4 Perception underground and Survival to avoid becoming lost in caverns & rocky areas.
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Evil Eye -2 (7 rounds, DC 15) (Su) Foe in 30 ft takes penalty to your choice of AC, attacks, saves, ability or skill checks (Will part).
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Shifter Aspect (6 minutes/day) (Su) Gain abilities of selected animal aspects.
Shifter Aspect (Deinonychus, +2 Init) (Su) Minor Form: +2 bonus to Initiative. Major Form: deinonychus.
Stone in the Blood Gain fast healing 2 for one round anytime you are subject to acid damage.
Touch of Acid (2/day) (Su) As a standard action, melee touch deals acid damage.
Track +1 Add the listed bonus to Survival checks made to track.
Treacherous Earth (3 minutes, 1/day) Transform a 10-ft. radius patch of earth into difficult terrain.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Woodland Stride (Ex) Move through undergrowth at normal speed.

Background Questions:
1. What is your character’s name? - Anovat
2. How old is your character? - 80 years young
3. What would somebody see at first glance (i.e. height, weight, skin color, eye color, hair color, physique, race, and visible equipment)? - Anovat is a short hulking man with a heavy brow and jaw softened by an easy smile. His skin is gray with a rough complexion speckled with tiny crystals that shimmer like a waterfall under the midday sun.
4. What additional attributes would be noticed upon meeting the character (i.e. Speech, mannerisms)? - Anovat's speech is ike the rocky mountains reaching the skies and the stony earth beneath our feet: he speaks slowly and deliberately. Other, less patient people, may get frustrated with his slow speech, and they may get even further annoyed when he doesn't stop speaking if someone tries to intterupt. It just results in two people speaking at once. - My inclination is to say that he doesn't speak much at all, but I think that's problematic in a PbP where if a PC isn't speaking, people assume the player isn't participating. Also, this is rationale for his low charisma.
5. Where was your character born? Where were you raised? By who? - Anovat was born in the Mindspin Mountains, raised there by a dwarven druid named Berolt who denies being his father.
6. Who are your parents? Are they alive? What do they do for a living? - Anovat was told that his mother, a shaitan, laid Anovat in Berolt's arms. When asked about his father, his mother derisively responded that his father was a lowly mephit, though whether that was an insult or literal statment Berolt couldn't say.
7. Do you have any other family or friends? - Aside from the druid who raised him, Anovat has found that most races he encounters move too fast and tend to leave him behind as they pursue their own lives. However, friendships formed in the throes of battle and other stressful situations are not beyond him. This is not the reason he adventures, but it doesn't hurt.
8. What is your character’s marital status? Kids? - Not married; no kids
9. What is your character’s alignment? - The neutralist of goods
10. What is your character’s moral code? - Anovat worships Torag, but he is also heavily influenced by the Green Faith. His focus has turned to the deep places of the earth, which is of concern to both his deity and his philosophy.
11. Does your character have goals? - Anovat listens to the spirits in the stones, letting their slow, grinding whispers guide him to other deep places where few have listened to those deeper spirits in a long time. Barring friendship, Anovat seeks these spirits out for companionship as well as a sense of duty.
12. Is your character religious? - Anovat worships Torag due to that deity's creation of the earth and his respect for its bounties. He also has a deep respect for the Green Faith and believes its edicts apply even in the deepest of caves.
13. What are your character’s personal beliefs? - As # 12.
14. Does your character have any personality quirks (i.e. anti-social, arrogant, optimistic, paranoid)? - Aside from his slow speech, Anovat tends to remain stationary for long periods, not moving unless he has reason to.
15. Why does your character adventure? - Berolt, the dwarven druid who raised Anovat, intended him to be a mountain druid and began his training in pursuit. However, when Anovat revealed that the spirits of the mountains were calling him, Berolt was wise enough to recognize Anovat's true destiny and encouraged him to listen to those spirits.
16. How does your character view his/her role as an adventurer? - Anovat is slow and deliberate, but he has learned the hard way that he cannot be that way in the heat of battle. He uses the gifts he learned from his druidic training and those granted him by the spirts to defeat his enemies so that any companions he has may be protected. - Also, I see him as a striker with support spellcasting.
17. Does your character have any distinguishing marks (birth-marks, scars, deformities)? - Oreads are probably rare enough that any of their characteristics could be considered distinguishing. The many small quartz-like crystals in Anovat's skin are often noticed right away.
18. How does your character get along with others? - Anovat desperately craves friendship and so tries to be agreeable, so long as others' desires don't conflict with those of the spirts of the stone. He doesn't like it when two people he knows are in disagreement, and he often tries to play peacemaker.
19. Is there anything that your character hates? - Air spirits are real jerks, man.
20. Is there anything that your character fears? - Anovat is secretly fearful that the stone spirits will reject him due to his efforts to gain friendship with other adventurers.

Description: Anovat is a short hulking man with a heavy brow and jaw softened by an easy smile. His skin is gray with a rough complexion speckled with tiny crystals that shimmer like a waterfall under the midday sun.