Heiracosphinx

Andoliesa's page

188 posts. Organized Play character for caps.


Full Name

Andoliesa

Race

NG Tengu

Classes/Levels

Warpriest/2 - HP 15/15 AC 18/T:14/FF:14 - Perception: +7, Low-Light Vision - Fort: +3, Ref: +4, Will: +6 - CMB: +1, CMD 15 - Speed 30 ft. - Init. +4

Gender

Female

Size

Medium

Strength 10
Dexterity 19
Constitution 10
Intelligence 12
Wisdom 17
Charisma 7

About Andoliesa

#137974-15
Silver Crusade

Master of the Fallen Fortress (1xp, 1pp, 479gp)
First Steps, Part 1 (1xp, 2pp, 417gp)
The Consortium Compact (1xp, 2pp, 430gp)

3xp, 3pp, 5fame
Female Tengu Warpriest of Grandmother Crow 2
NG Medium humanoid (tengu)

Init: +4; Senses: Perception +7; low light vision

STR 10
DEX 19
CON 10
INT 12
WIS 17
CHA 7

DEFENSE
AC 18, T 14, FF 14 (10 + 4 armor + 4 DEX)
HP 15/15 (2d8 + 1 favored/level)
Fort +3; Ref +4; Will +6;
CMB +1
CMD 15;

OFFENSE
Speed 30 ft.
Reach 5ft., Space 5ft.

MELEE
Claw +6 (1d6, 20, slashing)
Bite +5 (1d3, x2, b/p/s)

FEATS
Weapon Finesse
Warpriest: Weapon Focus, Claw

FUTURE PROGRESSION
3: Multiattack
3/Brawler/1: Improved Unarmed Strike
4/Brawler/2: Two Weapon Fighting
5/Warpriest/3: Weapon Focus, Bite
5: Tengu Wings
7: Improved Two Weapon Fighting
8:Warpriest/6: Weapon Focus, Unarmed Strike
9: Pirhana Strike?
11:Warpriest/9: Deadly Strike?

FAVORED CLASS
Warpriest, +2hp

TRAITS
Magical Knack (Warpriest)
Weathered Emissary

SKILLS (2 ranks/level +1 int/level) = 6 ranks
+10 Linguistics (1 rank + 3 class + 1 INT + 4 race + 1 trait)
+5 Knowledge, religion (1 rank + 3 class + 1 INT)
+7 Perception (2 rank + 3 WIS + 2 race)
+7 Profession, scribe (1 rank + 3 class + 3 WIS)
+7 Sense Motive (1 rank + 3 class + 3 WIS)
+7* Stealth (4 DEX + 2 race)
+4 Survival (+3 WIS + 1 trait)
*0 ACP

LANGUAGES
Common, Tengu, + several more

SQ
Sneaky
Tengus gain a +2 racial bonus on Perception and Stealth checks.

Gifted Linguist
Tengus gain a +4 racial bonus on Linguistics checks, and learn 2 languages each time they gain a rank in Linguistics rather than 1 language

Claw Attack
Tengus with this racial trait have learned to use their claws as natural weapons. They gain two claw attacks as primary natural attacks that deal 1d3 points of damage, and are treated as having the Improved Unarmed Strike feat for the purpose of qualifying for other feats. This racial trait replaces swordtrained.

Natural Weapon
A tengu has a bite attack that deals 1d3 points of damage.

Aura (Ex)
Andoliesa has a good aura as a cleric of her level

Blessings (Su, 4/4, DC14)
A warpriest's deity influences his alignment, the magic he can perform, his values, and how others see him. Each warpriest can select two blessings from among those granted by his deity (each deity grants the blessings tied to its domains). A warpriest can select an alignment blessing (Chaos, Evil, Good, or Law) only if his alignment matches that blessing.
Each blessing grants a minor power at 1st level and a major power at 10th level. A warpriest can call upon his blessings a number of times per day (in any combination) equal to 3 + 1/2 his warpriest level (to a maximum of 13 times per day at 20th level). Each time he calls upon any one of his blessings, it counts against his daily limit. The save DC of these blessings is equal to 10 + 1/2 the warpriest's level + the warpriest's Wisdom modifier.
Holy Strike
At 1st level, you can touch one weapon and bless it with the power of purity and goodness. For 1 minute, this weapon glows green, white, or yellow-gold and deals an additional 1d6 points of damage against evil creatures. During this time, it's treated as good for the purpose of overcoming damage reduction. This additional damage doesn't stack with the additional damage from the holy weapon special ability.
Increased Defense
At 1st level, you can gain a +1 sacred bonus on saving throws and a +1 sacred bonus to AC for 1 minute.

Sacred Weapon
Whenever Andoliesa hits with her sacred weapon, the weapon damage is based on her level and not the weapon type.

Spontaneous Casting
Andoliesa can channel stored spell energy into healing spells that she did not prepare ahead of time. She can expend any prepared spell that isn't an orison to cast any cure spell of the same spell level or lower. A cure spell is any spell with "cure" in its name.

Fervor (4/4, 1d6)
Andoliesa can draw upon the power of her faith to heal wounds. She can also use this ability to quickly cast spells that aid in her struggles. This ability can be used a number of times per day equal to 1/2 her warpriest level + her Wisdom modifier.
By expending one use of fervor, Andoliesa can touch a creature to heal it of 1d6 points of damage. Using this ability is a standard action (unless Andoliesa targets herself, in which case it's a swift action). Alternatively, she can use this ability to harm an undead creature, dealing the same amount of damage she would otherwise heal with a melee touch attack. Using fervor in this way is a standard action that provokes an attack of opportunity. Undead do not receive a saving throw against this damage. This use of fervor counts as positive energy.
As a swift action, Andoliesa can expend one use of fervor to cast any one warpriest spell she has prepared with a casting time of 1 round or shorter. When cast in this way, the spell can target only her, even if it could normally affect other or multiple targets. Spells cast in this way don't require somatic components and do not provoke attacks of opportunity.

Spell Restrictions
Andoliesa cannot cast chaotic or evil spells. Spells associated with particular alignments are indicated by the chaotic, evil, good, and lawful descriptors in their spell descriptions.

SPELLS PREPARED
0 (DC 13): Enhanced Diplomacy, Guidance, Light, Resistance
1 (DC 14): 3×Divine Favor

COMBAT GEAR
Mithral Chain Shirt (1100gp)

2xAcid Flask (20gp)
2xAlchemist's Fire (40gp)
2xHoly Water (50gp)

MAGIC GEAR
Wand, CLW (50/50, 2pp)
Potion, CLW (50gp)

MUNDANE GEAR
Warpriest's Kit (30gp)
"This kit includes a backpack, a bedroll, a belt pouch, a cheap holy text, a flint and steel, an iron pot, a mess kit, rope, soap, a spell component pouch, torches (10), trail rations (5 days), a waterskin, and a wooden holy symbol"

36gp