Owl

Altlan's page

6 posts. Alias of CampinCarl9127.


Full Name

Altlan

Race

Owl

Classes/Levels

Familar 3

Gender

Male

Size

Tiny

Age

2

Alignment

N

Languages

Common

Strength 6
Dexterity 17
Constitution 11
Intelligence 7
Wisdom 15
Charisma 6

About Altlan

Statistics:
Male Familiar 3
N Tiny Animal (Owl)
Init +3; Senses Perception +11; low-light vision
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DEFENSE
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AC 17, touch 15, flat-footed 14 (+3 dex, +2 size, +2 natural)
hp 15
Fort +2, Ref +5, Will +5
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OFFENSE
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Speed 10 ft., fly 60 ft. (average)

Melee 2 Talons +5 (1d4-2)
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STATISTICS
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Str 6, Dex 17, Con 11, Int 7, Wis 15, Cha 6
Base Atk +0; CMB +1; CMD 9
Feats Weapon Finesse
Skills (As Masters)
ACP -0
(1) Climb +2
(1) Fly +7
(2) Knowledge (Arcana) +0
(1) Knowledge (Dungeoneering) -1
(1) Knowledge (Engineering) -1
(2) Knowledge (Local) +0
(2) Knowledge (Nature) +0
(2) Knowledge (Religion) +0
(1) Linguistics -1
(2) Perception +11
(1) Spellcraft -1
(3) Stealth +17
(1) Survival +3
(1) Swim +7
*ACP applies to these skills
Non-Standard Skill Bonuses

Languages Common

Special Abilities:

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SPECIAL ABILITIES
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Alertness While a familiar is within arm's reach, the master gains the Alertness feat.

Improved Evasion When subjected to an attack that normally allows a Reflex saving throw for half damage, a familiar takes no damage if it makes a successful saving throw and half damage even if the saving throw fails.

Share Spells The wizard may cast a spell with a target of “You” on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar's type (magical beast).

Empathic Link The master has an empathic link with his familiar to a 1 mile distance. The master can communicate emphatically with the familiar, but cannot see through its eyes. Because of the link's limited nature, only general emotions can be shared. The master has the same connection to an item or place that his familiar does.

Deliver Touch Spells If the master is 3rd level or higher, a familiar can deliver touch spells for him. If the master and the familiar are in contact at the time the master casts a touch spell, he can designate his familiar as the “toucher.” The familiar can then deliver the touch spell just as the master would. As usual, if the master casts another spell before the touch is delivered, the touch spell dissipates.

Gear/Possessions:

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GEAR/POSSESSIONS
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Carrying Capacity
Light 0-10 lb. Medium 11-20 lb. Heavy 21-30 lb.
Current Load Carried 0.5 lb.

Money 10 GP 0 SP 0 CP
Pouch (1gp) (0.5 lb.)