About Alexis Kirmoon
Name: Alechsularis Kirmoon (aka Alexis, 'Sis)
Str 8, Dex 16, Con 14, Int 21, Wis 10, Cha 16
This short and slender young beauty has the shapely curves of a human, but the refined features of an elf. You can just make out pointed ears protruding from her short, wavy, blonde tresses. She regards you with eyes of bluish violet before placing a pale finger to her lips as if pondering something. Her clothing is functional yet elegant and you get the feeling that her sea-blue dress would cost your average laborer many weeks' wages.
Senses low-light vision; Perception +3
Melee silver dagger +0 (1d4–2, 19-20×2)
Capacity (8) — light: 26, medium: 53, heavy: 80.
Capacity (9) — light: 30, medium: 60, heavy: 90.
0th (×7, DC 15):
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1st (4+1/day, DC 16):
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2nd (2+1/day, DC 17):
Alexis and her twin sister, Alis, are the twin daughters of an elven ducal family. Their father, Duke Ranadur Kirmoon, and his human wife, Countess Elyssia Rowan of Taldor, were the rulers of a small province of Kyonin. However, disaster struck during childhood when their parents were killed during an expedition to Arcadia.
After weathering the 8000+ mile round-trip and a perilous inland expedition without issue, their caravel, The Nereid, ironically suffered critical damage within sight of Korvosa's port. The drunken pilot of a merchant vessel rammed their ship killing several passengers on both vessel including Ranadur and Elyssia. While the elvish vessel was undergoing repair, the pilot hanged himself in prison.
Upon The Nereid's return, rulership of their father's province passed to Ranadur's younger brother who harbored no love for his "half-breed" nieces. Orphaned and without estate, the twins were taken in by the family of their full-blooded, elven royal cousins and given the honorary titles of princess. Although the title brings with it certain perks, as a non-substantive princesses, Alexis and Alis lack most of the political power typically associated with the rank.
While Alis was too restless to make it far as either a nun or a wizardess, Alexis excelled at her arcane studies. The young mage was particularly skilled at artifice and thrilled at creating new wonders. It was not unusual for her to put her full-blooded elven peers to shame in these endeavors.
Not long ago, Alexis discovered her late father's journal from his expedition to Arcadia. While the tales of that untamed land were certainly interesting, what truly caught Alexis' attention was a small chunk of rock he had discovered. It contained an ore unlike anything Alexis had ever seen — similar to mithril yet with a resonance that could [theoretically] be attuned to allow it to exist simultaneously or pass between coexistant planes!
Weary of the pettiness of court, Alexis made up her mind to visit Arcadia personally. She would approach the monarchy with plans to establish a new province in Arcadia. In exchange for their royal charter, Alexis would regain her rightful title as duchess, a land more hospitable to half-elves would be born, and she could conduct further research on what was quite possibly the most important find of the past 500 years. And if Kyonin would not listen, there was always her mother's family in Taldor...
"Two years ago..."
From a bookshelf in her study, Corinna removed a rosewood box inlaid with silver. On a velvet pillow inside sat a two curious devices that looked somewhat like compasses. "Do you know what these are, Alexis?"
The young princess examined the devices and replied, "They seem to be navigational instruments of some sort, but these are no mere compasses..."
The countess smiled subtly. "They are called Wayfinders and they belonged to your parents..."
"But Wayfinders are only given-" realization dawned on Alexis' face. "You mean my parents were Pathfinders? But... surely I'd have heard something about this by now, it would have been a scandal!"
"Oh, I can assure you it was! However, if there's one thing the nobility is good at, it's playing games with secrets."
Alexis sat quietly unsure of what to think.
Corinna continued, "You know, they aren't all reckless rogues... The Pathfinders I mean. Your parents supported them and it was thru the Pathfinders that they met if you must know." The elderly human woman laid her hands gently upon Alexis', "Of all the contacts I know, your parents old compatriots in The Society would be your best bet at continuing Ranadur and Elyssia's research. They also possess the skills and knowledge you will need to help you keep that pretty little head of yours intact."
"The Pathfinder Society..." Alexis spoke softly, as if in a dream.
"And I'm sure they would be quite interested to look over your father's journal and examine that ore sample he collected."
Alexis looked up with new determination and resolution in her visage. She would pay a visit to The Society and follow in her parents' footsteps!
May take 1 level of rogue to become hardier against the physical perils of adventuring and to learn practical insights into dealing with mechanical devices like traps, clockworks, etc. Otherwise, Alexis remains focused on upgrading the rest of the party thru magical goodies.
3: craft wondrous item