Female Arcane Umbral Dragon Shadow
CG Medium Undead (incorporeal, augmented, dragon)
Init +12; Senses see=in-darkness, darkvision 120 ft., low-light vision; Perception +33
Defense
AC 39, Touch 28, Flat-footed 26 (+4 armor + 4 shield + 5 dex + 12 deflection + 1 dodge)
HP 279/279
Fort +18, Ref +21, Will +17
Defensive Abilities channel resistance +6; incorporeal;
Immune undead traits SR 31
Offense
Speed fly 40 ft. (perfect)
Melee bite +22 (incorporeal touch, 1d6 str damage); 2 claws +23 (incorporeal touch, 1d6 str damage)
Special Attacks breath weapon (1/day, Reflex DC 25, 30 ft. cone, 6d8 negative energy damage)
Spell-Like Abilities (CL 17):
Constant--heroism (mythic, enduring blessing)
Contingency-- dimension door (teleport straight down 1000' if close to death)
3/day-- shield (quickened)
2/day-- know the enemy, mage armor
1/day-- unseen servant, divine favor, detect the faithful
1/day-- mirror image, resist energy, invisibility, shield other, eagle's splendor
1/day-- tongues, heroism, haste, speak with dead, wrathful mantle
1/day-- protection from energy, communal, sending
1/day-- wall of force, plane shift, true seeing
1/day-- shadow walk, contingency, heal, harm
Statistics
Str -, Dex 20, Con -, Int 12, Wis 16, Cha 24
Base Atk +13; CMB +21; CMD 28
Feats Dodge, Skill Focus (Perception), Improved Initiative, Skill Focus (Diplomacy), Skill Focus (Stealth), Eldritch Heritage (Shadow), Minor Spell Expertise (Shield), Quicken Spell-like Ability (Shield), Creature of Darkness, Weapon Focus (Claws), Mythic Eldritch Heritage (Shadow), Extra Path Ability
Skills Acrobatics +9, Appraise +5,Bluff +11, Diplomacy +34, Knowledge(Arcana) +11, Knowledge(Religion) +25, Knowledge(Planes) +8, Knowledge(History) +8, Knowledge(Dungeoneering) +8, Knowledge(Nature) +8, Knowledge(Geography) +8, Knowledge(Local) +8, Perception +33, Sense Motive +27, Spellcraft +25, Stealth +39 Racial Modifiers +4 Stealth in dim light (-4 in bright light)
Languages Common, Draconic
SQ
Gear N/A
Special Abilities
Wall of Darkness (Su): (10/day, Will DC 26) Summon 1'x 10'x 10' wall (or smaller) of shadows within 30'. Lasts 1 round and gives 20% concealment, creatures walking through are dazed if they fail a Will save.
Shadow Mask (Sp): (15 min/day, swift action) +9 enhancement bonus to stealth, 20% concealment.
Shadow Step (Su): (Std action, 15 rnds/day) Step in and move through Plane of Shadow. Every round move up to 50'. Appear randomly within 10' of destination.
Deeper Shadows (Su): Spells with shadow descriptor are 10% more real.
Mythic Abilities (Arcane Template)
Simple Arcane Casting, Sorcerer (Su): Choose up to 2x CR of spell levels from sorcerer/wizard spell list, with spell level <= 1 + CR/2. Use higher of Cha or Int as casting stat. Can cast each 1/day.
Mythic Magic (Su): (3/day, 1+ MP) May cast mythic version of spell instead of normal version.
Spell Resistance (Ex)
Mythic Abilities (Heirophant) Rank 3
Hard to Kill (Ex): Auto-stabilize when below 0HP. Die at HP < 2x Con score.
Mythic Power (Su): 9 MP, regain at start of day.
Surge (Su): (+1d6, 1 MP) Add surge value to a d20 roll as immediate action, can be done after knowing results.
Amazing Initiative (Ex): Add mythic tier to initiative. (1 MP, free action) Gain additional standard action during turn.
Recouperation (Ex): Resting heals all your HP after 8 hours. (1 MP) Rest 1 hr to gain half your HP back and regain per-day abilities.
Recalled Blessing (Su): (1 MP, swift act.) Cast one known divine spell without using slot. Non-mythic targets forced to roll twice and take lower result for save. Beneficial effects or caster level checks to dispel/remove afflictions roll dice twice and take higher result.
Arcane Surge (Su): (1 MP, swift act.) Cast one known arcane spell without using slot. Non-mythic targets forced to roll twice and take lower result for save. Caster level checks to dispel/pass spell resistance roll dice twice and take higher result.
Simple Divine Casting, Cleric (Su): Choose up to 2x CR of spell levels from cleric spell list, with spell level <= 1 + CR/2. Use higher of Cha or Wis as casting stat. Can cast each 1/day.
Display of Intelligence (Su): (1 pt., free action) +20 circumstance bonus to one intelligence skill or ability check.
Enduring Blessing (Su): When you cast a spell with duration 10min/lvl or longer, you can change the duration to 24 hours. Each creature may only have one such effect on them at a time.