
Nahia |

We flip between roughly 0ºC and 38ºC, tending towards the warmer end for most of the year.
On a completely unrelated note, I still find it weird that witches learn spells from their familiars, and their familiars learn spells from other familiars, but the master can not speak with his familiar until level 5 and the familiar can't speak with other animals of his kind until level 7.

Seren Little |

its all about the glare (hence why Evil Eye is like a staple for Witch Hexes, some witches have learned to turn their glare into something offensive). You just glare really hard at your familiar, whom glares really hard at other familiars. It's like when you see someone just glaring intently at you, feels like they're looking into your soul. It's just a little more literal for witches. At least that's the RP I've used for my witch to rationalize it.

Nahia |

Oh yeah, I can RP the hell out of it in all sorts of ways, like the "re-communing" ceremony I had Nahia doing those couple of nights, I just find it kind of odd, especially for an Int Caster. I might would feel better about it more if they were Cha or Wis casters...

Seren Little |

Oh forgot to ask. Strictly for RP reasons do we have any issues with my new 0 level spell (Mending) to be a skeletal creature (thinking like tiny mouse or terrain appropriate animal) that comes up and does the mending prior to wasting away into oblivion. It would be my first foray into actually summoning forth undead. Creature would have 0 combat ability obviously. Just a change in the fluff about how mending works.

Nahia |

I like your fluff.
And piggybacking, DM Aku, do you have a problem with us refluffing spells/abilities as long as it doesn't change their utility?
Edit: Also, what is the weather like during this time of year where we are?

Zerik |

I'm good, thank you. I'd rather move somewhere where the summer doesn't go over 20ºC, and the winter doesn't go below, say, -10ºC
20ºC is winter over here. Though I would be very happy if the weather stayed between 0º and 25º C during the year.

DM Aku |

@Nahia.
This is Elise know spells for lvl 1
1 -
chill touch,
comprehend languages,
cure light wounds,
detect secret doors,
enlarge person,
inflict light wounds,
mage armor,
obscuring mist,
ray of enfeeblement,
You may assume you have 8 hours in the day to do this ritual. But for each one you attenpt, Elise will try one too.
Basicly, you can try to learn in this day 4 spells from her list, and he will try to learn other 4 from your list.

DM Aku |

@Fluff questions:
No, I don't mind. And yes. Please change it to flavor your character.
Just do not try something absurd. No point in trying to make your fireball transform itself into a colossal fire-dragon that will then breath in the fireball area (for the same dmg.)
Also, I don't mind you 'create' new spell, that do the exact same thing. You see, you my have developed that spell on your own, it's your version of it and it does exactly the same thing. But it is keyed to your character. About the rules in spell, it would be the same as to identify the original one, but it really gives a lot more of flavor to spellcaster.
Not just to spell casters.
Melees can create a 'sword-stye' or anything like that. It's the same thing when you atk, but the visual are really something else to describe.

Nahia |

@Elise
I think, based on other things Nahia had planned to do in the day, 2 for 2 sounds like a good deal.
Below are the things in my list that either she doesn't already have or can't have access to (my patron spells).
Hypnotism
Charm Person
Unseen Servant
Sleep
Identify
Sow Thought
And from her I think I will grab:
enlarge person
ray of enfeeblement
And, as said, while our familiars commune, Elise and I will enjoy wine, and I assume some discussion. Not sure how much you want to RP of that, and I wouldn't want to hold the others back from moving forward with the story. : )
@fluff
Cool, and good to know. I've already been re-fluffing the hexes somewhat, what with the cooing and croning for the slumber hex even though it doesn't require anything verbal or somatic.
And where Seren is going the undead route, I've been intending to refluff spells more along the fey/sylvan route.

Zerik |

Should I be levelling Marsella? I'm not sure what happened to the two. I was under the impression they were rituals sacrificed.
-Posted with Wayfinder

Nahia |

DM Aku, what is the weather like in Talingarde this time of year?

DM Aku |

Okay. Just some changes to things: I'll not be so active on weekends. As I said in the recruitment, if you can post, good, if you can't good too.
If during the week you can't post, drop a note, send a mail, do a smoke signal, conjure a sending and tell us about that. :D
Also, I'll move this part. But I want to give you guys the oportunity to RP with the ravens, it may or may not be important later.
We will continue the RP, just post it inside a spoiler named: Manor.
No mater what you do, other trying to flee, or kill Tiadora. It will not change what happen next.

Nahia |

Sounds good to me. I just didn't want to spam the thread with RP stuff (and delay you from moving forward) if that wasn't your DMing style. : )

Nahia |

Thank You! And of course he is. He only has the low Charisma penalty because most people don't like snakes. :D
Yeah, I wasn't sure if the roll you made before was for me or not. Can I take 10? If so, that would give me 18.

Seren Little |

New avatar to go with the fact I can now hide my Curse from the world, my go through a few till I find the perfect one...Assume I am altering appearance with my new circlet till I find one I like.
Andros' pic seems to match perfectly, little guys going to be awesome I can feel it.

Nahia |

@Seren, Ohh, nice. And yeah, I like it. It'll be a while but I do plan on taking Improved Familiar eventually. Not sure what I want to do with that yet though.
Also, I like your outfit.

Seren Little |

thanks. loved the visuals from your description so figured I would copy the idea. I love having a hat of disguise and sleeves of Many Garments, so many options. Best combination, cause the sleeves alter my actual attire (outside of my breastplate) so the tactile feedback from someone touching the outfit matches the illusion. Plus for 200g it counts as hot, cold, and noble attire which is super convenient.

Nahia |

Thanks!
Yeah, I love that item too. For now, for RP purposes I just plopped down a bunch of gold on actual clothing (the outfit she is wearing is real, outside of the circlet). Next level I'm taking craft wondrous and I do plan on making myself some Sleeves of Many Garments.

Nahia |

Sorry to hear that. Rest well! But please make it back? I'm enjoying this too much to stop now. Cue whining liked a spoiled child.
And you'll have to do better than that to trap me!

Seren Little |

Sigh I'm off for a bit as well. Heading home and out with some friends tonight. Will probably check again tonight but it won't be till much later.

Nahia |

Have fun! I'll probably won't be on but sporadically during the weekend (I know, not required and all of that, but I do enjoy this, and I don't exactly have a lot of Pathfinder going on right now).

Zerik |

This has been unlike any group I've played with. I know I haven't been posting that much over the last week but I've been enjoying reading everything you guys have posted and oddly this is the one game where the discussion thread is as much fun as the gameplay one.
I was thinking about fighting styles and reskinning them the way Nahia is doing with spells and I was reminded of the Jedi light saber fighting styles.
As the weapons technology of the lightsaber was developed, the need for a form of combat arose. Thus Form I, also called Way of the Sarlacc, was born. Ancient sword-fighting traditions held key principles of blade combat that were implemented by early Jedi Masters in the rather basic technical tactics of Form I.
Form I, like its succeeding forms, includes the following basic techniques and concepts:
attack, a set of attacks aimed at different body zones
parry, a set of blocks to thwart any attack in the specified body zones
body target zones (1, head, 2, left arm, 3, right arm, 4, back, 5, left leg, 6, right leg)
training drills called velocities
Younglings, the Jedi initiate rank, first learn Form I before they begin a Padawan apprenticeship with a Jedi Master. In Star Wars: Attack of the Clones, the Younglings can be seen being taught by Yoda to deflect light plasma shots.
The only known practitioner in the Star Wars Universe of Form I is Kit Fisto. Though Kit Fisto was a masterful practitioner of Form I, he could not defeat Darth Sidious with it in Revenge of the Sith. Based on KOTOR 2 the Shii-Cho form is good versus many enemies, and blaster-wielding enemies, but weak versus a single enemy, a lightsaber-wielding enemy and Force powers.
After Form I's proliferation as a saber combat technique, Form II, or Way of the Ysalamiri, came about as a means of lightsaber-to-lightsaber combat. It is described as being very elegant, powerful, and requiring extreme precision, allowing the user to attack and defend with minimal effort, while his opponent tires himself out. The form relies on parries, thrusts, and small, precise cuts - as opposed to the blocking and slashing of the other forms. The blade manipulation required for this form is very refined and requires much focus, but the results are extremely potent. However, as ranged weapons such as blasters come into play, or more than one opponent is present, the advantages of this form become obsolete.
In the time near the Clone Wars, the Jedi Order seldom practices this technique. There is, if at all, so little lightsaber-to-lightsaber combat involved in a Jedi's life that Jedi Masters have found it impractical. However, Makashi was very common during the older years, before the advent of blasters, where melee weapons were abundant.
Darth Tyranus (also known as Count Dooku), from Star Wars: Attack of the Clones, has mastered Form II to the highest degree, fighting with the precision built into the ancient technique. When he wields this form, it devastates the Jedi; the system of Jedi training at the time of confrontation between Darth Tyranus and other Jedi does not prepare the Jedi for the precise movements of a form bred for lightsaber dueling.
This style is based on the Spanish style of fencing, "La Destreza Verdadera," which is often called the dance of sabres or the swords of truth; this style is fluid yet very rigid.
After Darth Maul's defeat on Naboo, Obi-Wan Kenobi decided to perfect his practice of Form III lightsaber combat, the most defensive of all of the forms, since Qui-Gon Jinn, Kenobi's mentor and Form IV (Ataru) master, fell against Darth Maul.
Form III, the Way of the Mynock, was originally developed to counteract the advancing blaster technology throughout the galaxy. Those to whom the Jedi were mainly opposed usually wielded blasters now; the Jedi needed to find a method to defend that could not be replicated or be counteracted by the Jedi's blaster-wielding enemies.
Inspired by the need to parry blaster-fire, the form utilizes motions occurring very close to the body to achieve near-total protection, efficiently expending as little energy as possible to execute these moves. This technique exposes as little body target zone open areas as is possible, making a well-trained practitioner nearly invincible. As seen in Star Wars Episode IV: A New Hope, Obi-Wan Kenobi becomes defenseless when he appears to allow Darth Vader to strike him down. Practitioners of Soresu comfortably remain on the defensive until their opponents tire or make a mistake, only then do they strike offensively. Luminara Unduli and Barriss Offee are also proficient in this form.
The master practitioners of the Way of the Hawk-Bat make extensive use of acrobatic maneuvers often thought not physically possible. This form was created during the last centuries of the Old Republic. Qui-Gon Jinn and Yoda were both masters of Form IV, as shown in their duels against Darth Maul and Count Dooku, respectively. Obi-Wan Kenobi, though already very advanced, abandoned his Ataru training in favor of Form III because he felt that his master's death demonstrated a fatal flaw in this form, but Kenobi used Ataru again to face Anakin Skywalker, now Darth Vader, in their ultimate battle on Mustafar in Revenge of the Sith. Aayla Secura is also a master of Ataru, according to Jan Duursema, who co-created the Twi'lek Jedi; Quinlan Vos had taught Aayla Form IV. Palpatine used a Sith variant of this form, which included stabs and wide swings.
In dire situations, Form IV practitioners use the Force to aid in their acrobatics. Spinning, jumping and running very fast and very high, masters of Form IV are sometimes only seen as a blur. In order to achieve the acrobatic prowess, amazing reflexes and physical punch of this form, a Jedi Master would focus on the Force, letting it flow deeply throughout his entire physicality, even allowing him to overcome the limitations of old age.
Form V (also called "the Way of the Krayt Dragon"wink is a powerful style developed by Form III practitioners that preferred a more offensive angle. The defensive nature of Form III often leads to dangerously prolonged combat. This style came about from combining Forms II and III. Anakin, both as himself and as Darth Vader, Luke Skywalker, and Jedi Master Plo Koon are all practitioners of Form V.
Form V maintains its existence through having sufficient defensive skills, as derived from Form III, but channeling defense into offense. The example is commonly used that while Form III combatants effortlessly deflect laser bolts, Form V practitioners excel at redirecting the laser bolt toward the opponent. This simultaneously defends the user and efficiently injures the opponent. As well, it employs a basic form of Form II's parries, allowing the user to parry the attempted attack, and counter it. It is different from Form III in the fact that practictioners of Form V will press the assault, using wide, sweeping blows in an attempt to overwhelm the opponent with brute strength. The aggressive philosophy of Form V is the source of many a Jedi's disapproval.
Vader also created his own variant of Form V, where he would use only one hand to strike and defend, and have the other held casually by his side. This can be seen at the start of the duel in The Empire Strikes Back.
With the aggressive but yet refined movements of Form II and the highly defensive postures of Form III, Shien / Djem So has been proven to be an effective style.
The Way of the Rancor, Form VI was the standard style at and around the time period of the Clone Wars and the Great Jedi Purge. This combat discipline is often called the "Diplomat's Form." One can see this in Star Wars Episode II: Attack of the Clones when many of the saber-wielders on Geonosis are killed. In fact, all of the Jedi using Form VI were killed at the Battle of Geonosis, including the Form VI practitioner Coleman Trebor, whose technique could not defend against Jango Fett's masterfully placed blaster shots.
Form VI attempts to balance all elements of lightsaber combat, combining the Forms that came before into a less intensely demanding combat style. The result is that the users' skill in each individual areas of lightsaber combat is only moderate, making Form VI well suited for diplomats, as they can spend their time training in the areas of politics and negotiation instead of combat training.
Dubbed the Way of the Vornskr, Form VII was an incomplete form for millennia. It was further developed by Jedi Master Mace Windu, who could complete it with his Vaapad fighting style. The most challenging and demanding of all forms, Form VII requires intense focus, high levels of skill, and mastery of other forms. Only three Jedi have ever mastered Vaapad fully: Mace Windu, Depa Billaba, and Sora Bulq, who instructed Quinlan Vos in a few of its basics. Sora Bulq helped Windu develop Vaapad, but Bulq proved too weak to master the flow of the Light and Dark Sides, and fell to the Dark Side. In this way, Vaapad mastered him.
Intrepid, somewhat direct movements are used in combination with very advanced techniques involving Force-powered jumps and motions. Form VII does not appear as fancy as Form IV, but the technical details of it use very open movements resulting in a very unpredictable battle style. The staccato swings and flow of the form make it seem as if the attacks are not linked - but in reality, it is merely confusing the opponent.
Form VII demands the emotional and physical intensity of Form V, but it much more effectively controls it (if mastered). Form VII, when fully mastered, results in extraordinary power.
However, Vaapad borders on the edge of falling to the Dark Side, as it channels one's anger and darkness into the attack. Only Windu's mastery and concentration of the Light Side prevents him from succumbing, which is why Vaapad is rarely practiced and very dangerous. The two other known practitioners of Vaapad, Sora Bulq and Depa Billaba, both fell to the Dark Side of the Force.
In KOTOR 2, which takes place about 4000 years before the Clone Wars, Juyo was one of the lightsaber forms that could be used, showing that even though Juyo was incomplete, it was still an effective form for millennia before Mace Windu completed it with Vaapad.
Darth Maul used a variant of Juyo (not Vaapad, since Mace Windu created Vaapad, and he would never teach it to a Sith) coupled with his knowledge of martial prowess.
I would consider Zerik to be someone who fights in Form II and aggressively in Form IV (though a more toned down version without access to the force) as his style of combat. Essentially precise and focused against superior opponents and very acrobatic when dealing with multiple common soldiers who would be archers/crossbowment and melee fighters.
Eric seem to be more Form V but moving towards Form VII from what I understand.

Nahia |

I've said it before and I'll say it again: So far, I am quite pleased for this to be my first PbP.
I've not gotten so far into the Star Wars EU as to know most of that, but I am fairly knowledgable about various martial arts.
I would describe Nahias fighting style as a major combination of pre fight insults, ineffectual slaps, and running away screaming.
So, basically, this: Nahias Combat Style

Seren Little |

I vote we let Nahia get in melee next fight just so we can see that happen.

DM Aku |

It has been bothering me this: I do not copy paste things from one table to another. There's no way to do that. You guys are lot more talktive and RPing players that the others. The other table is more combat focused.
With that said: The Nine lessons map have been updated.
Also, I really enjoy you liked Big G. He is such a dull npc as presented in the book, I made a few changes. Glad you liked it.
Just one more thing: I'm assuming you all are using the same things you described at your time in the manor. If you want to change your apparece, or anything like that, post it here.

Nahia |

Well, I mean, you're running an AP. Some stuff is going to be the same between groups, room descriptions and inscriptions especially. If I were running a PbP AP, then yeah, I would completely copy paste some stuff.
That said, the important differences in campaigns are the RP bits, what people say, how they react to each other, etc. And I don't think anyone was implying that you did that. : )
Relatedly, yes, I am an unapologetic RPer and believer in the Narrativist perspective of gaming.
And who doesn't like a big, smelly, hairy ogre... with a big(ish) brain? Grumblejack is fun. : )
And finally, yeah, I gave my description of myself before going into the Basement.

Donald Robinson RPG Superstar Season 9 Top 32 |

I do apologize everyone. I have 0 staff today for the laboratory (including my supervisor). I'll do my best to catch up tonight after work, but I'll most likely be stuck in the lab late tonight. Feel free to continue as you see fit. I promise once everyone in the lab stops being sick I'll post more regularly. Taking a 10 minute lunch atm.

Nahia |

That's going to be a tight squeeze for him, going through that angled passageway. : )

Nahia |

Off topic, but Seren might get a laugh out of this. It's just starting to snow here (first time in a few years). It is about 0C outside. My state government has just declared a state of emergency (because of the weather) and has soldiers at the ready to help anyone during this "emergency".

Seren Little |

lol that's awesome. and by awesome I mean extremely jealous. but then I also live in a place where I've seen it snow in every month except July.

Nahia |

I don't know. I'm a fan of cold weather, personally, but the problem with it down here is that everyone goes nuts. It was estimated that we will see (if it sticks) 2 to 4 inches of snow over the course of a day. Now, the stores are sold out of bread, milk, and fruit, people are either driving as fast as they can or at a crawl, and pretty much the entire city has shut down (and we're the state capitol), including schools canceling class for a couple of days. It's really crazy.

Seren Little |

again I chuckle. If we compare. We had a day this year where it snowed 2 feet in a day (well not quite it came in at 21 inches at the 24 hour mark but still). To compensate, work gave us an extra 15 minutes to get in that morning so we could shovel out our cars.
I like the cold but not the nasty cold we get here sometimes. This weekend we had a cold-spell where the recommended exposure for uncovered skin was 30 seconds or frostbite would start occurring.
Reminds me of when I got to Florida in February and everyone looks at me like I'm crazy cause I'm suntanning and they're in a sweater and bundled right up.

Seren Little |

Nahia, I was doing some planning about my characters route through the levels and noticed you plan on taking Craft Wondrous items next level correct?
Only reason I mention it is I am required to take that feat in order to become a lich (yay feat tax. I have to create my own Phylactery). It may be more worthwhile for me to take Craft Wondrous Items at level 3 instead of you, and we use cooperative crafting to create items for the party, it buys you an extra feat and/or scribe scroll a couple of levels earlier where scrolls can really help make up for lack of spell slots.
Seeing as I don't get animate dead till 6th I don't mind taking craft wondrous items earlier then later, as from an RP perspective I wouldn't start really focusing on necromancy till around lvl 5ish anyways.

Seren Little |

lol. ya but keep in mind minimum caster level of 11 and 120,000GP... going to be a long time coming to even start the process of becoming a lich and Doubt I would even start the process right at 11. Thinking it as more of a immortality cure as we approach max level and my undead populace grows extensive. So no undead Seren until she's already an unholy deity to these people don't worry Aku.
I enjoy my vain Seren far to much atm. But with the wasting curse by around lvl 16-20 I would assume my body would already be pretty much rotted away, early death would start to become a major concern for Seren.

Nahia |

Hmm, interesting. Well, a couple of comments about that.
Firstly, I can't help you with Cooperative Crafting unless I already have Enchant Wondrous (you both have to have the relevant craft skill and feats). So that option is kind of out the window.
So, part of it comes down to: do we want two Wondrous crafters in the party. Personally, I don't see an issue with that. It lets us work on two items at the same time and, if you use the rules from Ultimate Campaign, increases our wealth-by-level (WBL) limits.
Currently, my plan was to take Craft Wondrous at 3rd and Scribe Scroll at 5th. I could swap those, but at that level there is little I would want to scribe a scroll of (other than as a backup in case Andros gets killed). Craft Wondrous would would be of more benefit to both myself and the party in general. Remember, scrolls are always considered to be cast by a caster with the lowest possible casting stat (no matter who made them), so the save DC's are generally sub-par, which makes them most suitable for buffs and healing. The best spell I have for that this early is Enlarge Person, which works better as a potion to reduce the casting time down to 1 standard instead of 1 full.
I could swap it with my plans to take Improved Familiar, but that puts Craft Wondrous at 9th, which is honestly a bit further than I would like to wait.
I'm not trying to be obstreperous, I'm just not sure it works for me. : /

Eric Erebus |

Ya know, I almost thought about the Knight of the Sepulcher archetype where I'd become undead as well (and actually have darkvision...). But, the lord of darkness archetype fits sooo well with this campaign. Granted, with Lich Seren and her undead legions, I may ask to revise my decision.

Seren Little |

Sounds good to me. I have no objections to two crafters either. Seems like some pretty good logic on it as well.