Jorizer |
He watches as fey folk lets loose another bolt from his crossbow. The sound of the enemy crying out in pain brings a quick smile to Jorizer's face.
Using the moment of confusion he continues crossing through the wooded area his sight already set on his target. Grabbing an arrow he knocks it and lets it loose.
Short Bow: 1d20 + 7 ⇒ (5) + 7 = 12
move to O4 and shoot at Orc4
Short Bow dmg: 1d6 + 2 ⇒ (6) + 2 = 8
Jorizer curses to himself as he sees the arrow clip a tree.
Jake Hobbes |
Jake takes the pouch off the everburning torch exposing the light. Fighting defensively readies an action to attack an orc as it comes within reach.
+2 AC, -4 Attack.
Confirm: 1d20 + 5 - 4 ⇒ (11) + 5 - 4 = 12
damage: 1d8 + 4 ⇒ (1) + 4 = 5
Castor DuChamp |
Castor keep quiet, trying to move forward.5ft step forward He draws another spear and lets it loose on the other orc. Orc 1
Attack, -6 for range: 1d20 + 4 - 6 ⇒ (16) + 4 - 6 = 14
Damage: 1d8 + 4 ⇒ (6) + 4 = 10
Ragrimm Thunderhand |
gm, I believe you control the eagle, its gonna attack one of the orcs, it's not very smart.
Ragrimm holds his hammer in the air and shouts as he casts entangle in a radius around the orcs. Plants come out of the ground and attempt to grab at the orc's arms and legs. reflex dc 16
Jorizer |
Unsure what is keeping the enemy from rushing him Jorizer steps up closer and lets loose another arrow at his previous target.
move to M4 and fire at Orc 4 again
Short Bow: 1d20 + 7 ⇒ (2) + 7 = 9
He watches again as the arrow flies wide cursing in frustration.
Castor DuChamp |
Castor takes a step out of the woods to I8, drops his longspear, draws a shorter one, and throws it at the orc behind the fire.
Attack: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d8 + 4 ⇒ (6) + 4 = 10
The spear catches the edge of his cloak, and falls short right next to the orc.
Screw you too, cloak, screw you too..., Castor thinks to himself.
Castor DuChamp |
"Glorious leader! If you want, I can take this one alive. I know how to take them in alive for... questioning. Just don't cut off anything important, like tongues or heads.", says Castor, talking to Jorizer.
Jorizer |
"Hmph. No kill. Bumps fine. Kill if quiet. Need one with tongue. Rest don't care."
move to K6 and ready action to shoot at orc4 if he starts to run
Moving into the clearing he shouts something gutteral at the remaining orc.
"Arag nohk da gar muk no...
Castor DuChamp |
"Aren't you just a small bundle of green joy...", says Castor, approaching the orc, moving right next to him J3, and kneeing him in the crotch.
Attack, Scorpion Style: 1d20 + 4 ⇒ (14) + 4 = 18
Damage, non-lethal: 1d3 + 4 ⇒ (1) + 4 = 5
He has to make a Fort Save, DC 13, or have his speed reduced to 5ft for 3 turns.
Reflex Save: 1d20 + 6 ⇒ (6) + 6 = 12
Jake Hobbes |
Jake will attempt to break the entanglement.
STR Check: 1d20 + 4 ⇒ (9) + 4 = 13
Second move action to try again.
STR Check: 1d20 + 4 ⇒ (20) + 4 = 24
If I can take a 5 foot step,I'll move up toward the orc.
Reflex: 1d20 + 4 ⇒ (8) + 4 = 12
to keep from being entangled again. . .or not.
Ragrimm Thunderhand |
Ragrimm smiles as his proves a little too effective and shouts to Jake and Castor " Sorry about the weeds, lads"
He moves forward and uses stormburst, commanding clouds and mist to buffet the final orc with rain, wind and hail.
Ranged touch attack
stormburst: 1d20 + 2 ⇒ (15) + 2 = 17
nonlethal: 1d6 ⇒ 4
If it hits the orc will take a -2 to attack rolls for 1 round.
Jake Hobbes |
Jake attempts to break free of the Entangle.
Strength Check: 1d20 + 4 ⇒ (2) + 4 = 6
*SIGH* Quite the mess I've got myself into here.
Strength Check: 1d20 + 4 ⇒ (19) + 4 = 23
Reflex: 1d20 + 4 ⇒ (15) + 4 = 19
Finally, fighting with the weeds, Jake is able to free himself of the entanglement, at least for the time being.
Twiks |
Twiks, a little out of breath, steps in front of the orc making an odd gesture with his hands and muttering a quick incantation acusing a wave of vilontly clashing colours and patterns wash out over the orc.
move to I 4 and casts color spry dc17
Jorizer |
As the blinding rays spray from fey folk's hand, Jorizer looks at the unscathed enemy.
No burn? Maybe the fey folk magic weak. Time enemy believe.
Jorizer looks at the enemy and looses one more arrow.
short bow: 1d20 + 3 ⇒ (11) + 3 = 14
arrow: 1d6 + 2 ⇒ (1) + 2 = 3
"Izgu azut-lat zarburz nut-lata! Gimbubut grish-lab"
Castor DuChamp |
Castor ducks under the swing, and tries to move behind him for a kidney punch.
He does a low kick, trying to twist the knee.
Scorpion Style, non lethal: 1d20 + 4 ⇒ (20) + 4 = 24
Confirm: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 2d3 + 8 ⇒ (2, 3) + 8 = 13
Mid-swing, he reveals his faint, and turns around, heeling the orc in the face.
"Woah. And then they said we need weapons."
He rubs his heel, hurting from the tusk of the orc, and picks up his spear.
"So, glorious leader, I got your guts-spelling instructions, but they were unclear, got my foot stuck in an orc. Who wants to question him? He's just taking a small nap right now, but I'm not promising he won't be lisping when he's up." Castor gives Jorizer a sly grin.
Sigh, I love this character and his unnecessary abrasiveness.
Browman |
Castor ducks under the swing, and tries to move behind him for a kidney punch. ** spoiler omitted **
He does a low kick, trying to twist the knee.
[dice=Scorpion Style, non lethal]1d20+4
[dice=Confirm]1d20+4
[dice=Damage]2d3+8Mid-swing, he reveals his faint, and turns around, heeling the orc in the face.
"Woah. And then they said we need weapons."
He rubs his heel, hurting from the tusk of the orc, and picks up his spear.
"So, glorious leader, I got your instructions for the gutting and the garters, but the second one was confusing, got my foot stuck in an orc. Who wants to question him? He's just taking a small nap right now, but I'm not promising he won't be lisping when he's up." Castor gives Jorizer a sly grin.
Sigh, I love this character and his unnecessary abrasiveness.
You feel and hear the character's neck break when you kick him.
Castor DuChamp |
Even when I said non-lethal? EDIT: I rechecked the Non-lethal Damage thing on the d20. It says:
Castor checks for a pulse, and when he finds none, he says, "Huh. Thought orcs are tougher than that..."
The player apologises, truly. The character doesn't.
Browman |
Even when I said non-lethal? EDIT: I rechecked the Non-lethal Damage thing on the d20. It says:
** spoiler omitted **
Castor checks for a pulse, and when he finds none, he says, "Huh. Thought orcs are tougher than that..."
The player apologises, truly. The character doesn't.
My bad, I missed the non-lethal part.
He simply collapses unconscious.
Twiks |
Twiks looks at the downed Orc then at his hands And mutters to himself in gnome "Nivish dh sidel"
before looking up at the others "well done, make sure he is tied up well"
He then proseads to walk to the body of one of the dead orcs,tossing a small stone from his pack in to the fire as he passed, and started surching the corpse
Searching dead orc one am I correct in thinking its a perception test?
perception: 1d20 + 1 ⇒ (12) + 1 = 13
Jake Hobbes |
Assuming the dwarf dismisses the Entangle spell, Jake sheathes his sword and gets out some rope. He ties up the unconscious orc, extra tight.
I believe the DC for the rope is 20 + my CMB which would be a CMD of 25 for the orc to break out of the rope.