| Race |
Halfling Cleric of Sarenrae |
About Brother Davco
Brother Davco
Male halfling cleric (merciful healer) of Sarenrae 2 (Pathfinder RPG Ultimate Combat 41)
NG Small humanoid (halfling)
Init +0; Senses Perception +5
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Defense
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AC 16, touch 11, flat-footed 16 (+4 armor, +1 shield, +1 size)
hp 16 (2d8+4)
Fort +6, Ref +1, Will +7; +2 vs. fear
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Offense
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Speed 20 ft.
Melee mwk light mace +5 (1d4+2)
Special Attacks channel positive energy 5/day (DC 13, 1d6)
Domain Spell-Like Abilities (CL 2nd; concentration +5)
. . 6/day—rebuke death (1d4+1)
Cleric (Merciful Healer) Spells Prepared (CL 2nd; concentration +5)
. . 1st—cure light wounds[D], forbid action[UM] (DC 14), magic weapon, stunning barrier[ACG] (DC 14)
. . 0 (at will)—detect magic, light, resistance, toolkit
. . D Domain spell; Domain Healing
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Statistics
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Str 14, Dex 10, Con 15, Int 13, Wis 16, Cha 15
Base Atk +1; CMB +2; CMD 12
Feats Selective Channeling
Traits reckless
Skills Acrobatics +5 (+1 to jump), Climb +1, Diplomacy +6, Heal +8, Knowledge (religion) +5, Linguistics +5, Perception +5, Sense Motive +7, Survival +3 (+5 to avoid becoming lost when using this); Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages Common, Dwarven, Elven, Halfling
SQ combat medic, variant channeling (disease variant channeling[UM])
Combat Gear oil of bless weapon, potion of cure light wounds (2), scroll of comprehend languages, scroll of cure light wounds (x6), scroll of endure elements (x2); Other Gear chain shirt, light wooden shield, mwk light mace, bedroll, belt pouch, candle (10), candle lamp[UE], compass[APG], everburning torch, flint and steel, hemp rope (50 ft.), holy text[UE], masterwork backpack[APG], mess kit[UE], pot, soap, spell component pouch, trail rations (5), waterskin, wooden holy symbol of Sarenrae, 3 gp, 1 sp
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Special Abilities
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Cleric (Merciful Healer) Domain (Healing) Granted Powers: Your touch staves off pain and death, and your healing magic is particularly vital and potent.
Cleric Channel Positive Energy 1d6 (5/day, DC 13) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Combat Medic (Ex) A merciful healer does not provoke attacks of opportunity when using the Heal skill to stabilize another creature or casting healing spells.
Disease Variant Channeling (±1 Sacred) Heal ability damage/Sicken
Fearless +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.
Rebuke Death (6/day) (Sp) As a standard action, touch heals 1d4+1 dam to negative HP target.
Selective Channeling Exclude targets from the area of your Channel Energy.
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