[PFS] GM Granta's Beyond Azlant Ridge (high) (Inactive)

Game Master Granta

Maps


51 to 100 of 445 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>
Grand Lodge

1 person marked this as a favorite.
Male CG Half-Elf (Spireborn) Occultist 8 | HP: 75/75| AC: 24 (12 Tch, 22 Fl) | CMB: +9 CMD: 22 | F: +9, R: +5, W: +7 | Init: +4 | Perc: +16, SM: +11 | Speed 20ft | Mental Focus(Pool=15): Conj:2/2, Transm: 6/6 Divin:6/6 Evoc:1/1 | Spells: 1st (6/6), 2nd (5/5), 3rd (3/3) | Active conditions: None

"Well f*!~ me. MONKEYS INCOMING!" warns Illuthion as he grabs he pommel of his sword. runes flash inside the flimsy sheath, and the halfbreed seems to be a little... faster?

Using a point of focus to use my Quickness. I am under the effects of Haste for the next 6 rounds.

Sovereign Court

GM Rolls:
Dead Archaeologists: 1d8 ⇒ 5

Maps

Round Surprise
Effects none

  • Tsishad
  • Illuthion - haste (1/6)
  • GM
  • Kyra - surprised
  • Aelfward
  • Blub Blub

Illuthion quickens himself, but not fast enough to stop the invaders from taking out five of the Pathfinder archaeologists.

Aelfward and Blub Blub are up. Surprise action only.

The Concordance

[retired]

Hmm. I guess we didn't discuss tactics, and who's capable of doing what.

I can't move my avatar right now. Maybe in a few hours. But for now I'll move 4 squares up and 1 to the left.

Blub Blub distances himself from the party.

"Fan out! We're likely to get overrun if we clump together! Let's protect these dudes!"

He draws his Launching Crossbow as he moves into position.

Liberty's Edge

Male Human Fighter (Lore Warden) 3/ Rogue (Rake) 3 HP 50/50 | AC 19T 14 FF 15 | CMD 25 | F+6 R+9 W+4 | Init +6 | Perc +8 | SM +3 I Enlarged AC 17

I'm always messing up action economy so if I mess don't hesitate to correct me.

skill checks:
Knowledge Local: 1d20 + 7 ⇒ (13) + 7 = 20, Knowledge Nature: 1d20 + 8 ⇒ (10) + 8 = 18

Al shouts out "The monkey people are weak against mind magic, and the monkeys can nauseate with their attacks!" He reaches into his handy haversack for a dose of sooth syrup.

He then moves slightly to the North.

So skill checks are swift, right? Retrieving something from a handy haversack a move? and a five foot step is permitted with a move that isn't a movement ... you know what I'm not sure if I take a five foot step to the north or not.

The Concordance

[retired]

It would be:

Free action: Knowledge check.
Free action: Speaking.
Move action: Retrieve a stowed item.
Non action: 5 foot step.

So you're good =)

You could even still do a Swift action, if you have one available.

The Concordance

[retired]

*bump*?

We could probably wrap the end of one round to the beginning of the next, for expediency's sake.

Grand Lodge

Male CG Half-Elf (Spireborn) Occultist 8 | HP: 75/75| AC: 24 (12 Tch, 22 Fl) | CMB: +9 CMD: 22 | F: +9, R: +5, W: +7 | Init: +4 | Perc: +16, SM: +11 | Speed 20ft | Mental Focus(Pool=15): Conj:2/2, Transm: 6/6 Divin:6/6 Evoc:1/1 | Spells: 1st (6/6), 2nd (5/5), 3rd (3/3) | Active conditions: None

Sounds like a great idea!

Illuthion launches himself out of the pit, using his newfound speed to aid him. Stepping up in front of Blub, he casts a spell, and his blade glints a little more dangerously.

Moved 25 of the 50ft I am allowed to account for shenanigans with the height difference, although I am more than happy to change that if there are specific rules on how to get out of the pit. Casting Lead Blades on my weapon.

Sovereign Court

@Blub: I wrap the rounds once combats get out of surprise, but I've found that combining a surprise and regular round leads to too many retcons. It's already hard enough getting everyone to take half turns in the surprise round.

@Illuthion: I'm just treating the excavation pits as difficult terrain.

GM Rolls:
Initiative (Periel): 1d20 ⇒ 7
Perception (Periel): 1d20 + 2 ⇒ (20) + 2 = 22

Maps

Round 1
Effects none

  • Tsishad
  • Illuthion haste (2/6)
  • GM
  • Kyra
  • Aelfward
  • Blub Blub
  • Periel

Aelfward draws a protective flask, and Blub Blub draws an odd shaped crossbow while spreading out defensively. Illuthion also moves up and casts a spell.

Tsishad is up. Periel may take 1 action for the surprise round.

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

With a quick prayer Periel changes into his battleform. He get´s stronger, faster and look more like his houndarchon ancestors.
Alter self into Adlat. +2 strength, +10 feet speed

Scarab Sages

1 person marked this as a favorite.
Wayang Necromancer 7 | HP 46/51 | AC 19+ | T 15 | FF 15+ | CMD 14 | F +6 | R +8 | W +8 | +2 vs. shadow subschool | Init +7 | Perc +2 (Darkvision 60 ft.) | Sense Motive +0 | Share Essence 4/9 | Arcane Bond 0/1 | Light and Dark 1/1 | Reroll 0/1 | Active Spells: Mage Armor+, Mirror Image (6 images + him), Daylight, Spectral Hand

Any way Tsishad can fireball them without hitting allied forces? If so, that's what I want him to do.

"These monkeys are causing too much disruption. They must be stopped!"

Move Action
Tsishad moves a little closer to the action.

Standard Action
He decides that several enemies warrant a large force to disrupt them. He decides to Fireball them. Should be able to catch all of them.
Fireball: 7d6 ⇒ (1, 1, 2, 5, 3, 4, 6) = 22 - Fire damage, DC 19 Reflex for half

If he can't Fireball safely, he'll instead cast Haste on the whole party. (Looks like everyone is in range of each other to me)

Sovereign Court

@Tsishad: The archaeologists are mixed in with and right next to the monkeys, a fireball would either roast the people you came to help, or miss the invaders.

GM Rolls:
Swarm: 2d6 ⇒ (6, 1) = 7
Club (green): 1d20 + 6 ⇒ (3) + 6 = 91d4 + 3 ⇒ (1) + 3 = 4 miss
Club (purple): 1d20 + 6 ⇒ (8) + 6 = 141d4 + 3 ⇒ (1) + 3 = 4 miss
Rock (red): 1d20 + 7 ⇒ (7) + 7 = 141d4 + 3 ⇒ (4) + 3 = 7 miss
Rock (orange): 1d20 + 7 ⇒ (8) + 7 = 151d4 + 3 ⇒ (1) + 3 = 4 miss
Rock (yellow): 1d20 + 7 ⇒ (5) + 7 = 121d4 + 3 ⇒ (1) + 3 = 4 miss
Rock (black): 1d20 + 7 ⇒ (12) + 7 = 191d4 + 3 ⇒ (4) + 3 = 7 HIT!

Maps

Round 1-2
Effects haste

  • Tsishad
  • Illuthion - 7 damage, nauseated?
  • GM
  • Kyra
  • Aelfward
  • Blub Blub
  • Periel - 7 damage

Periel morphs into a bestial creature, and Tsishad casts a spell to aid his allies. The monkeys rush toward you, trying to bash Illuthion with their clubs and throwing rocks at Kyra and Periel. The party escapes almost unharmed though.

Everybody is up. Illuthion needs to make a Fortitude save vs. nausea.

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

With a quick slash of his weapon Periel slashes at the monkeys.
Attack: 1d20 + 15 ⇒ (2) + 15 = 171d8 + 15 ⇒ (1) + 15 = 16
Attack: 1d20 + 8 ⇒ (1) + 8 = 91d8 + 15 ⇒ (7) + 15 = 22

The Concordance

[retired]

Wait, so we can't even use splash weapons?

If that was readily obvious, then I would have grabbed my Heavy Crossbow, instead.

I'll wait to post until there's clarification.

Can you place icons for the researchers, then?

Sovereign Court

Don't worry about splash weapons. Fireball is a different story.

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Acid is fine. Acidbomb me! AM WAIT Flasks of Acidbomb me ;-)

Scarab Sages

Wayang Necromancer 7 | HP 46/51 | AC 19+ | T 15 | FF 15+ | CMD 14 | F +6 | R +8 | W +8 | +2 vs. shadow subschool | Init +7 | Perc +2 (Darkvision 60 ft.) | Sense Motive +0 | Share Essence 4/9 | Arcane Bond 0/1 | Light and Dark 1/1 | Reroll 0/1 | Active Spells: Mage Armor+, Mirror Image (6 images + him), Daylight, Spectral Hand

Remember that you are hasted.

Standard Action
Tsishad casts a Flaming Sphere and rolls it around in the monkey swarm. Targeting the Purple swarm.
Flaming Sphere: 3d6 ⇒ (4, 1, 1) = 6 - Fire damage, DC 18 Reflex to negate

Move Action
He moves back a bit to avoid the confrontation.

The Concordance

[retired]

Cool.

Five foot step [up].

Use my first iterative and Rapid Shot to Launch two Artokus's Fires at the southernmost swarm, splashing the two enemies adjacent to it.

Use my second iterative and Haste to Launch two Alkali Flasks at Periel's swarm, splashing him and the three enemies adjacent to it.

Rapid Shot –2, Point Blank Shot +1, Haste +1

Artokus's Fire #1: 1d20 + 11 ⇒ (20) + 11 = 31 Touch AC
Fire Damage: 2d6 + 1 ⇒ (2, 5) + 1 = 8 +50% = 12
Splash Dmg: 1d6 ⇒ 2

Artokus's Fire #2: 1d20 + 11 ⇒ (5) + 11 = 16 Touch AC
Fire Damage: 2d6 + 1 ⇒ (6, 5) + 1 = 12 +50% = 18
Splash Dmg: 1d6 ⇒ 3

To Periel, he shouts, "Sorry, dude!"

Alkali Flask #1: 1d20 + 11 ⇒ (2) + 11 = 13 Touch AC
Acid Damage: 1d6 + 1 ⇒ (6) + 1 = 7 +50% = 10
Splash Dmg: 1 = 1

Alkali Flask #2: 1d20 + 11 - 5 ⇒ (2) + 11 - 5 = 8 Touch AC
Acid Damage: 1d6 + 1 ⇒ (1) + 1 = 2 +50% = 3
Splash Dmg: 1 = 1

I did not account for cover, but I do have Precise Shot.

Artokus's Fire:
"On the round following a direct hit, the target takes an additional 1d6 points of damage. If desired, the target can use a full-round action to attempt to extinguish the flames before taking this additional damage. Extinguishing the flames requires a DC 15 Reflex save. Rolling on the ground provides the target a +2 bonus on the save. Leaping into a large body of water or magically extinguishing the flames automatically smothers the fire.


female human cleric of Seranrae 4 | HP 35/35, Channel 5/5 | AC 17 (19), T 10, FF 17 (19) | F +6, R +3, W +9 | CMB +5, CMD 15 | Spd 20' | Perc +4 | Init +0

Kyra takes a step forward where she can face all the monkeys and keep away from the swarms. She makes a pair of weaving attacks with her scimitar.

attack1+haste: 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22
damage1: 1d6 + 3 ⇒ (3) + 3 = 6

attack2+haste: 1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 20
damage2: 1d6 + 3 ⇒ (3) + 3 = 6

Grand Lodge

Male CG Half-Elf (Spireborn) Occultist 8 | HP: 75/75| AC: 24 (12 Tch, 22 Fl) | CMB: +9 CMD: 22 | F: +9, R: +5, W: +7 | Init: +4 | Perc: +16, SM: +11 | Speed 20ft | Mental Focus(Pool=15): Conj:2/2, Transm: 6/6 Divin:6/6 Evoc:1/1 | Spells: 1st (6/6), 2nd (5/5), 3rd (3/3) | Active conditions: None

Fortitude Save: 1d20 + 8 ⇒ (1) + 8 = 9

Well that stinks.

Illuthion heaves as his stomach churns from the stench of the simian swarm that surrounds him.

I'll stay right here thank you.

Liberty's Edge

Male Human Fighter (Lore Warden) 3/ Rogue (Rake) 3 HP 50/50 | AC 19T 14 FF 15 | CMD 25 | F+6 R+9 W+4 | Init +6 | Perc +8 | SM +3 I Enlarged AC 17

Aelfward drinks his smooth syrup and takes a step toward the monkeys.

I just reread the haste description several times, If I read it right I don't get any extra actions, unless I make a full attack. So to if I'm going to drink the smooth syrup this is pretty much all I can do.

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Periel as an aasimar has acid resistance 5

The Concordance

[retired]

That's why I didn't chuck the Fire at your swarm ;-)

Although with those terrible rolls I likely didn't have much of an affect on them anyways =P

Grand Lodge

Male CG Half-Elf (Spireborn) Occultist 8 | HP: 75/75| AC: 24 (12 Tch, 22 Fl) | CMB: +9 CMD: 22 | F: +9, R: +5, W: +7 | Init: +4 | Perc: +16, SM: +11 | Speed 20ft | Mental Focus(Pool=15): Conj:2/2, Transm: 6/6 Divin:6/6 Evoc:1/1 | Spells: 1st (6/6), 2nd (5/5), 3rd (3/3) | Active conditions: None

Every little bit counts!

Sovereign Court

@Kyra: The excavated pit is difficult terrain, so no 5-ft. step, and thus no second attack.

GM Rolls:
Splash 1: 1d8 ⇒ 2
Splash 2: 1d8 ⇒ 4
Reflex: 1d20 + 8 ⇒ (14) + 8 = 22

Maps

Round 2-3
Effects haste

  • Tsishad
  • Illuthion 12 damage
  • Red
  • Orange 2 damage
  • Yellow
  • Green 5 damage
  • Purple 11 damage
  • Black 18 damage
  • Pink 2 damage
  • Kyra
  • Aelfward
  • Blub Blub
  • Periel - 7 damage

Kyira cuts the purple-clad charau-ka, while Aelfward drinks a thick, pink liquid. Blub Blub disperses the first swarm with an over-powering stench of burnt fur, catching Illuthion and two of the monkeys in the explosion. He then lobs two acid flasks at the other swarm, but misses and just splashes a little bit on his enemies. Periel slices open an artery on the black-clad charau-ka, and completely ignores the splashing acid. Tsishad conjures a rolling ball of napalm, but the monkeys manage to get out if its way.

Illuthion vomits.

Everybody is up.

The Concordance

[retired]

"Ugh, dude! They smell as bad as they look!"

Blub Blub takes a quick five foot step away from the mayhem, drops his Launching Crossbow (free action), draws his Heavy Crossbow (move action), and touches a purple Ioun Stone orbiting his head (standard action).

Gravity Bow for 1 minute.

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Periel quickly slashes once twice at the swarm.
attack: 1d20 + 15 ⇒ (19) + 15 = 341d8 + 15 ⇒ (3) + 15 = 18
Haste: 1d20 + 15 ⇒ (14) + 15 = 291d8 + 15 ⇒ (7) + 15 = 22
attack: 1d20 + 8 ⇒ (2) + 8 = 101d8 + 15 ⇒ (5) + 15 = 20

Liberty's Edge

Male Human Fighter (Lore Warden) 3/ Rogue (Rake) 3 HP 50/50 | AC 19T 14 FF 15 | CMD 25 | F+6 R+9 W+4 | Init +6 | Perc +8 | SM +3 I Enlarged AC 17

Al moves next to Periel and attacks the swarm of monkeys with his flail.

attack: 1d20 + 10 ⇒ (15) + 10 = 25 damage: 1d10 + 6 ⇒ (8) + 6 = 14

Periel you posted as I was checking the map!


1 person marked this as a favorite.
female human cleric of Seranrae 4 | HP 35/35, Channel 5/5 | AC 17 (19), T 10, FF 17 (19) | F +6, R +3, W +9 | CMB +5, CMD 15 | Spd 20' | Perc +4 | Init +0

Ok got it, thanks.

Kyra slices at the monkeys with her scimitar, praising Sarenrae loudly with every grunt.

attack1+haste: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 24
damage1: 1d6 + 3 ⇒ (3) + 3 = 6

attack2+haste: 1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 27
damage2: 1d6 + 3 ⇒ (5) + 3 = 8

confirm crit: 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22
extra damage: 1d6 + 3 ⇒ (6) + 3 = 9 +2 fire damage via Flame of the Dawnflower

Scarab Sages

Wayang Necromancer 7 | HP 46/51 | AC 19+ | T 15 | FF 15+ | CMD 14 | F +6 | R +8 | W +8 | +2 vs. shadow subschool | Init +7 | Perc +2 (Darkvision 60 ft.) | Sense Motive +0 | Share Essence 4/9 | Arcane Bond 0/1 | Light and Dark 1/1 | Reroll 0/1 | Active Spells: Mage Armor+, Mirror Image (6 images + him), Daylight, Spectral Hand

Move Action
Tsishad rolls the sphere around in the monkeys again. Targeting purple.
Flaming Sphere: 3d6 ⇒ (5, 2, 5) = 12 - Fire Damage, DC 19 Reflex to negate.

Standard Action
He casts Spectral Hand, commanding it to go high up into the air. There's no real guidelines to how it moves, so I usually just assume he can just will it around.
Spectral Hand Damage (to himself): 1d4 ⇒ 3

Grand Lodge

Male CG Half-Elf (Spireborn) Occultist 8 | HP: 75/75| AC: 24 (12 Tch, 22 Fl) | CMB: +9 CMD: 22 | F: +9, R: +5, W: +7 | Init: +4 | Perc: +16, SM: +11 | Speed 20ft | Mental Focus(Pool=15): Conj:2/2, Transm: 6/6 Divin:6/6 Evoc:1/1 | Spells: 1st (6/6), 2nd (5/5), 3rd (3/3) | Active conditions: None

Illuthion takes a five foot step as his stomach recovers. Looking furious, he slices at the purple furred monkey.

Bastard sword vs Purple, PA: 1d20 + 9 - 2 + 1 ⇒ (5) + 9 - 2 + 1 = 13
Damage: 2d8 + 4 + 2 ⇒ (8, 3) + 4 + 2 = 17
Bastard sword vs Purple, PA: 1d20 + 9 - 2 + 1 ⇒ (15) + 9 - 2 + 1 = 23
Damage: 2d8 + 4 + 2 ⇒ (2, 8) + 4 + 2 = 16

Sovereign Court

"Some spells allow you to redirect the effect to new targets or areas after you cast the spell. Redirecting a spell is a move action that does not provoke attacks of opportunity."

Sovereign Court

GM Rolls:
Reflex: 1d20 + 4 ⇒ (3) + 4 = 7
Red: 1d20 + 8 ⇒ (8) + 8 = 16 Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Orange: 1d20 + 8 ⇒ (7) + 8 = 15 Damage: 1d4 + 3 ⇒ (4) + 3 = 7
Yellow (club): 1d20 + 8 ⇒ (7) + 8 = 15 Damage: 1d4 + 3 ⇒ (3) + 3 = 6
Yellow (bite): 1d20 + 3 ⇒ (4) + 3 = 7 Damage: 1d3 + 1 ⇒ (1) + 1 = 2
Yellow (haste): 1d20 + 8 ⇒ (10) + 8 = 18 Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Green: 1d20 + 8 ⇒ (17) + 8 = 25 Damage: 1d4 + 3 ⇒ (3) + 3 = 6

Maps

Round 3-4
Effects haste

  • Tsishad
  • Illuthion 18 damage
  • Red
  • Orange 2 damage
  • Yellow 16 damage
  • Green 5 damage
  • Kyra
  • Aelfward
  • Blub Blub
  • Periel - 7 damage

Kyra cuts the purple-clad charau-ka in half. Aelfward manages to harm the swarming primates, but not very effectively. Blub Blub switches weapons, and buffs up the new crossbow. Periel finishes the fighter's work, dispersing the second swarm. Tsishad moves his ball of fire to the nearest monkey man, burning it to death, and casts a spell. Illuthion's first attack misses, but his second swing opens up the intestines of the yellow-clad charau-ka.

Two monkey men each attack Aelfward and Illution, but only one strike manages to connect.

Everybody is up.

Grand Lodge

Male CG Half-Elf (Spireborn) Occultist 8 | HP: 75/75| AC: 24 (12 Tch, 22 Fl) | CMB: +9 CMD: 22 | F: +9, R: +5, W: +7 | Init: +4 | Perc: +16, SM: +11 | Speed 20ft | Mental Focus(Pool=15): Conj:2/2, Transm: 6/6 Divin:6/6 Evoc:1/1 | Spells: 1st (6/6), 2nd (5/5), 3rd (3/3) | Active conditions: None

Illuthion steps up again to end the foe both he and Kyra are facing!

Bastard sword vs Monkey, PA (Haste, Flank): 1d20 + 9 - 2 + 1 + 2 ⇒ (7) + 9 - 2 + 1 + 2 = 17
Damage: 2d8 + 4 + 2 ⇒ (2, 5) + 4 + 2 = 13
Bastard sword vs Monkey, PA (Haste, Flank): 1d20 + 9 - 2 ⇒ (16) + 9 - 2 = 23
Damage: 2d8 + 4 + 2 ⇒ (5, 8) + 4 + 2 = 19

Scarab Sages

1 person marked this as a favorite.
Wayang Necromancer 7 | HP 46/51 | AC 19+ | T 15 | FF 15+ | CMD 14 | F +6 | R +8 | W +8 | +2 vs. shadow subschool | Init +7 | Perc +2 (Darkvision 60 ft.) | Sense Motive +0 | Share Essence 4/9 | Arcane Bond 0/1 | Light and Dark 1/1 | Reroll 0/1 | Active Spells: Mage Armor+, Mirror Image (6 images + him), Daylight, Spectral Hand

Standard Action
Tsishad decides to focus on the monkey in the back and casts Vampiric Touch, and the Spectral Hand appears next to the far monkey, then quickly returns to Tsishad. Targeting Green.
Vampiric Touch Attack (Spectral Hand, Haste): 1d20 + 8 + 2 + 1 ⇒ (20) + 8 + 2 + 1 = 31
Vampiric Touch Damage: 3d6 ⇒ (2, 4, 6) = 12

Critical - Vampiric Touch Attack (Spectral Hand, Haste): 1d20 + 8 + 2 + 1 ⇒ (19) + 8 + 2 + 1 = 30
Critical - Vampiric Touch Damage: 3d6 ⇒ (5, 2, 5) = 12

Wow, a Vampiric Touch crit... need to know if he goes to dead as I can't get more hit points than his hit point total + Constitution (enough to kill him).

Move Action
He redirects the Flaming Sphere. Targeting Green, although will switch to Orange then Yellow in that order if any of those creatures are down.
Flaming Sphere: 3d6 ⇒ (1, 1, 1) = 3 - DC 19 Reflex save to negate

In contrast, I got 3 on damage for the Flaming Sphere. XD

Grand Lodge

1 person marked this as a favorite.
Male CG Half-Elf (Spireborn) Occultist 8 | HP: 75/75| AC: 24 (12 Tch, 22 Fl) | CMB: +9 CMD: 22 | F: +9, R: +5, W: +7 | Init: +4 | Perc: +16, SM: +11 | Speed 20ft | Mental Focus(Pool=15): Conj:2/2, Transm: 6/6 Divin:6/6 Evoc:1/1 | Spells: 1st (6/6), 2nd (5/5), 3rd (3/3) | Active conditions: None

I;'d say that's a burn... But it clearly isn't.

The Concordance

[retired]

Ooo! I have a clear shot at red! Thank you!!

Blub Blub cranks up his Heavy Crossbow with astounding speed, unloading his fury on the far ape-thing.

Red first, then clockwise if it drops.

Rapid Shot –2, Haste +1, Durable Bolts

+1 Heavy Crossbow: 1d20 + 10 ⇒ (20) + 10 = 30
Damage, Gravity Bow: 2d8 + 5 ⇒ (6, 6) + 5 = 17

Confirm x3 Crit?: 1d20 + 10 ⇒ (19) + 10 = 29
Extra Damage: 4d8 + 10 ⇒ (2, 4, 3, 1) + 10 = 20

+1 Heavy Crossbow: 1d20 + 10 ⇒ (10) + 10 = 20
Damage, Gravity Bow: 2d8 + 5 ⇒ (5, 3) + 5 = 13

+1 Heavy Crossbow: 1d20 + 10 ⇒ (12) + 10 = 22
Damage, Gravity Bow: 2d8 + 5 ⇒ (7, 6) + 5 = 18

+1 Heavy Crossbow: 1d20 + 10 - 5 ⇒ (17) + 10 - 5 = 22
Damage, Gravity Bow: 2d8 + 5 ⇒ (4, 4) + 5 = 13

Liberty's Edge

1 person marked this as a favorite.
Male Human Fighter (Lore Warden) 3/ Rogue (Rake) 3 HP 50/50 | AC 19T 14 FF 15 | CMD 25 | F+6 R+9 W+4 | Init +6 | Perc +8 | SM +3 I Enlarged AC 17

With those sort of rolls I'm wondering if I have anything left to do...

Al swings his Flail at the monkey man in front of him.

Heavy Flail, Haste: 1d20 + 10 + 1 ⇒ (6) + 10 + 1 = 17 for damage: 1d10 + 6 ⇒ (6) + 6 = 12

Heavy Flail, Haste: 1d20 + 10 + 1 ⇒ (9) + 10 + 1 = 20 for damage: 1d10 + 6 ⇒ (1) + 6 = 7

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Periel tries to attack the one next to him.
Attack: 1d20 + 15 ⇒ (10) + 15 = 251d8 + 15 ⇒ (1) + 15 = 16
Attack: 1d20 + 15 ⇒ (5) + 15 = 201d8 + 15 ⇒ (2) + 15 = 17
Attack: 1d20 + 8 ⇒ (14) + 8 = 221d8 + 15 ⇒ (1) + 15 = 16


female human cleric of Seranrae 4 | HP 35/35, Channel 5/5 | AC 17 (19), T 10, FF 17 (19) | F +6, R +3, W +9 | CMB +5, CMD 15 | Spd 20' | Perc +4 | Init +0

I am havimg connection issues. Feel free to bot me if needed.

Kyra continues to swing away.

attack1+haste+flank: 1d20 + 8 + 1 + 2 ⇒ (18) + 8 + 1 + 2 = 29
damage1: 1d6 + 3 ⇒ (6) + 3 = 9

attack2+haste+flank: 1d20 + 8 + 1 + 2 ⇒ (15) + 8 + 1 + 2 = 26
damage2: 1d6 + 3 ⇒ (6) + 3 = 9

confirm attack1: 1d20 + 8 + 1 + 2 ⇒ (2) + 8 + 1 + 2 = 13
extra damage: 1d6 + 3 ⇒ (5) + 3 = 8 +2 fire

Sovereign Court

@Tsishad: Combat ended before your initiative, so the spell wasn't used up.

Status:
Illuthion 18 damage
Periel 7 damage

Maps

Kyra's first strike takes down the yellow-clad charau-ka, and then she moves closer to her allies. Aelfward needs two swings, but he also downs an enemy. Blub Blub puts a bolt-sized hole right through the red-furred creature's heart, obviously having found an unprotected spot between ribs. The final monkey man takes one bolt like a warrior, but succumbs to the second strike.

Combat Over.

The Concordance

[retired]

Blub Blub runs over to Illuthion.

"Dude! I am so sorry! I totally couldn't see you through all that fur! Here, let me help you..."

Wand of CLW: 1d8 + 1 ⇒ (7) + 1 = 8
Wand of CLW: 1d8 + 1 ⇒ (2) + 1 = 3
Wand of CLW: 1d8 + 1 ⇒ (3) + 1 = 4
Wand of CLW: 1d8 + 1 ⇒ (3) + 1 = 4

20 charges remaining.

"Kyra! See if you can help any of the researchers! That was totally brutal!"

Grand Lodge

Male CG Half-Elf (Spireborn) Occultist 8 | HP: 75/75| AC: 24 (12 Tch, 22 Fl) | CMB: +9 CMD: 22 | F: +9, R: +5, W: +7 | Init: +4 | Perc: +16, SM: +11 | Speed 20ft | Mental Focus(Pool=15): Conj:2/2, Transm: 6/6 Divin:6/6 Evoc:1/1 | Spells: 1st (6/6), 2nd (5/5), 3rd (3/3) | Active conditions: None

"My f~*&ing pimp swag yo! What the s&%&?" laments the half-elf loudly, looking at his nobleman's outfit, now singed. With an expression that wants itself to be menacing, but is very unconvincing overall, he continues "Ain't cool man. first you think I'm a f*+%ing figment, now you bomb me. What'd I ever do to you yo" he continues, the Varisian accent thick as he gets angrier at the placid serenity of the Undine. "Whatever. Thanks for the healing. I guess. I'mma go... S*$@. We got agents down yo." Setting aside his pride, he steps up towards the remaining agents.


female human cleric of Seranrae 4 | HP 35/35, Channel 5/5 | AC 17 (19), T 10, FF 17 (19) | F +6, R +3, W +9 | CMB +5, CMD 15 | Spd 20' | Perc +4 | Init +0

Kyra ensures everyone needing healing is grouped together away from the monkey corpses and then starts channeling the Dawnflower's blessings.

channel positive energy: 6d6 ⇒ (5, 6, 5, 5, 1, 2) = 24

Did anyone need more than that?

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Feeling all his wounds close Periel thanks the cleric.
"Your healing powers are a credit to your faith. You have my thanks!"

Scarab Sages

Wayang Necromancer 7 | HP 46/51 | AC 19+ | T 15 | FF 15+ | CMD 14 | F +6 | R +8 | W +8 | +2 vs. shadow subschool | Init +7 | Perc +2 (Darkvision 60 ft.) | Sense Motive +0 | Share Essence 4/9 | Arcane Bond 0/1 | Light and Dark 1/1 | Reroll 0/1 | Active Spells: Mage Armor+, Mirror Image (6 images + him), Daylight, Spectral Hand

"My thanks as well." Tsishad dangles his fingers around. "Perhaps it is time for this."

He casts False Life on himself.
False Life: 1d10 + 7 ⇒ (8) + 7 = 15

Sovereign Court

@Blub Blub: Expend only one charge on Illuthion, as that makes for a good in character apology. Kyra's channel will take care of the rest, though.

Kyra brings everyone back to full health, adventurers and archaeologists both. A moment later, Happ runs up with several hastily armed companions, "Ah, thank you! I see you've already defeated the vile monkeys, and healed our injured. We all appreciate the help. The least I can do is answer your questions."

Grand Lodge

Male CG Half-Elf (Spireborn) Occultist 8 | HP: 75/75| AC: 24 (12 Tch, 22 Fl) | CMB: +9 CMD: 22 | F: +9, R: +5, W: +7 | Init: +4 | Perc: +16, SM: +11 | Speed 20ft | Mental Focus(Pool=15): Conj:2/2, Transm: 6/6 Divin:6/6 Evoc:1/1 | Spells: 1st (6/6), 2nd (5/5), 3rd (3/3) | Active conditions: None

Illuthion glowers. "Well, report's past due. What in the Hells happened here dude? Why's the palisade broken? And what's with the extra monkeys? Where's your boss" he asks rapid fire.

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Wiping his sword clean with a rag the paladin sheathes it. Looking around seeing, that all wounds are closed he adds.
"Be a tad more polite to this poor man!"

The Concordance

[retired]

"That raid was totally bogus... How many casualties?"

Liberty's Edge

Male Human Fighter (Lore Warden) 3/ Rogue (Rake) 3 HP 50/50 | AC 19T 14 FF 15 | CMD 25 | F+6 R+9 W+4 | Init +6 | Perc +8 | SM +3 I Enlarged AC 17

Al checks over the bodies of the dead to see if he can find anything that might indicate why the charau-ka attacked now. Or, he thinks to himself, if they were carrying anything useful or interesting ... for the mission sake of course.

"I'm going to check these guys out." He tells the rest of the pathfinders, as he motions to the dead.

1 to 50 of 445 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [PFS] GM Granta's Beyond Azlant Ridge (high) - Gameplay All Messageboards

Want to post a reply? Sign in.