Hey there runelords! How's it with the rising? (Inactive)

Game Master william Nightmoon


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Gestalt Sorcerer 6//Paladin 5 | HP: 74/74 | AC: 18 / T:12 / FF: 16 /(+2 v. Evil) DR: 5/good, Resist: Acid 5, Cold 5, Electricity 5, Immune: Fear, Disease | Fort: +13, Ref: +9, Will: +10 (+2 v. blind, dazzle, +1 v. Evil)| M. Atk: +12, M. Touch: +7 R. Touch: +7 | CMB: +10, CMD: 22 | Init: +4, Perception: +5
Uses:
Smite Evil 1/1, Lay on Hands 7/7, Psychic Strike 9/9, Blood Intensity 1/1, Alter Self 1/1 Spells 3rd 4/4 2nd 5/5; 1st 8/8

Can we use new rolls as well?
Gather Info: 1d20 + 10 ⇒ (20) + 10 = 30
Well... Okay then. At least somebody wants to talk to me. And by somebody, I apparently mean everybody.

Rixa greatly enjoys the salmon, and even Nightspear tries some, though he declares that he much prefers berries. Rixa eats her fill, delighting in all of the wonderful and various tastes. When she asks about the recipe, all she learns is that apparently Ameikio's family is from far off and that she must have gotten the secret from there. She sits in the shade, enjoying the wonderful food, waiting for the festival to reconvene (and keeping an eye out for the strange people visiting).

Sovereign Court

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game master

Yeah, okay, just for your DC:30

gather info DC:30:

you learn of some interesting information... acording to some of the oldest members of town, the glassworks where formerly used as a smuggling ring, however the smugling stoped around 30 years ago when Ameikio's father inherited the glassworks.


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

He watches as the fair goers enjoy their food, he looks down at his armored body. He would be with them. If he felt hungry. But he knew that would never happen. He simply passes by and waves. He even makes his way to the owners of the foods and gives each a hand shake/hand kiss, to congratualte and thank them for their efforts and accomplishments with the food set out for all the people attending

-Posted with Wayfinder


Male Kobold, Green Unchained Rogue 1| HP: 12/12 | AC 17, T: 15, FF: 13 | Fort: +3, Ref: +6, Will: +2 | Resist: Acid 5 | Init +6; Perception +6; Low-Light Vision

Drakroo enjoys the festival as it progresses, and is pleasantly surprised when more than a few vendors call out to him like they do everyone else.


| Shifter Barbarian 3 | Active Conditions: DR 1/-; Endure Elements (Cold); Cold Resist 1 | HP: 36 (-19) | AC: 18 (13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +7, R: +4, W: +2 | Init: +3 | Perc: +6, SM: +1 | Speed 30ft (40 w/o Armor) | Longtooth Shift 1/3; Rage 2/11 |

Mizzug tries a little of all the food as she makes her rounds. Try as she might, she manages to knock her head on more than a few banisters.

Why all so tiny? Need bigger bowls... She considers.

Pleasantly surprised to find herself near Father Zanthus, as she almost steps on the poor man, the half-ogre quickly strikes up a conversation about the history of Sandpoints previous churches.


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

Religion: 1d20 + 8 ⇒ (6) + 8 = 14

"Greetings large lady, pleasure to see you again" he kisses her hand again

"Appologies father. I heard your discussion. I too am very interested in the topic, so please continue." as he join the discussion, adding some of his own views

-Posted with Wayfinder


Mr. Biggs continues to be a, minor, nuisance but manages to go about it in an entertaining way. Usually involving very minor explosions


While enjoying the festival Grattfaulk runs into Mr. Biggs, "Hello again, hope everyone is treating you fairly"


| Shifter Barbarian 3 | Active Conditions: DR 1/-; Endure Elements (Cold); Cold Resist 1 | HP: 36 (-19) | AC: 18 (13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +7, R: +4, W: +2 | Init: +3 | Perc: +6, SM: +1 | Speed 30ft (40 w/o Armor) | Longtooth Shift 1/3; Rage 2/11 |

Blushing at the paladins touch, Mizzug giggles.

"'Course. You join us." she replies, pointing to a seat. "Did you see temple? Find you herald there, too?"

Noting his lack of food, she offers him a partially eaten bowl. "Is good. You want?"

Assuming he declines the offer, she will finish eating, as they continue their discussions

Sovereign Court

game master

Father Zanthus is relived when libris pulled Mizzug away from him, not finding it pleasing to speak with an orge... and very much busy in the bustle of the festival. Sunset aproaches and time is drawing near for the closing of the ceremony.

Sorry for the delay, life has been crazy >_> take this time to finish anything up before the game officially starts ^-^

Sovereign Court

game master

The sun begins to set (average lighting light blindness now gone) and father Zanthus climbs atop the stage as the performance of the Harpy Queen comes to an end. The crowd begins to gather, and a few wagons are pulled up onto the streets. A dog is curled up beneith one of the wagons, sleeping.
Zanthus holds up a hand, a thunderstone pinched between his fingers a loud, earspliting crack fills the air and the crowd goes silent, save for the yapping of the dog, who was woken by the crack of the stone.

As Father Zanthus begins his speech, he is interrupted by a woman's scream, and the sound of the dog barking is replaced by a wet gargle. A small form moves through the crowd, causing panic where it went. Until it climbed atop the banquet table, where the goblin, for that's indeed what it was, began to grab all the food it could and shove it into it's maw. A trio of goblins stood near the wagon, brandishing their ragged weapons.

The crowd falls into chaos, fleeing, what few guards there where couldn't get collected in time... looks like it's up to you...
Goblin Initiative: 1d20 + 3 ⇒ (8) + 3 = 11


Initiative: 1d20 + 3 ⇒ (3) + 3 = 6


| Shifter Barbarian 3 | Active Conditions: DR 1/-; Endure Elements (Cold); Cold Resist 1 | HP: 36 (-19) | AC: 18 (13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +7, R: +4, W: +2 | Init: +3 | Perc: +6, SM: +1 | Speed 30ft (40 w/o Armor) | Longtooth Shift 1/3; Rage 2/11 |

Init: 1d20 - 1 ⇒ (8) - 1 = 7


Gestalt Sorcerer 6//Paladin 5 | HP: 74/74 | AC: 18 / T:12 / FF: 16 /(+2 v. Evil) DR: 5/good, Resist: Acid 5, Cold 5, Electricity 5, Immune: Fear, Disease | Fort: +13, Ref: +9, Will: +10 (+2 v. blind, dazzle, +1 v. Evil)| M. Atk: +12, M. Touch: +7 R. Touch: +7 | CMB: +10, CMD: 22 | Init: +4, Perception: +5
Uses:
Smite Evil 1/1, Lay on Hands 7/7, Psychic Strike 9/9, Blood Intensity 1/1, Alter Self 1/1 Spells 3rd 4/4 2nd 5/5; 1st 8/8

As the conversation dies down, Rixa approaches the mass of people. She's standing near the armored man (Why does he never take even his helmet off? It's got to be uncomfortable.), but at the edge of the crowd. She sees the stray dog, and as it approaches, she gets ready to pet it. When the woman screams, she stands up suddenly, listening for what provoked her response. However, the background sound- that of chanting, fire, breaking, and screaming, causes Rixa to stand up, draw her crossbow, and load it quickly. She knows the sound well, and when the first of the freaks catch her gaze, her eyes narrow and she loosens her Morningstar in its holder, hefting her crossbow.
"Goblins…"
The sparrow on her shoulder twitters at her,

Celestial:
"Well, you were interested in earning some money, weren't you? I recall a mention of a goblin bounty. Time to cash in! It's basically risk-free. No goblin tribe presents a challenge to any decent-sized town. I do wonder how they got in, though…"

Initiative: 1d20 + 6 ⇒ (17) + 6 = 23


Mr. Biggs jumps at the commotion, he turns toward the goblins.

NO! bad gobo's! Bad! Be good or Mr. biggs Explodes you!

he sets up one of his biggest fireworks and points it towards the middle of the group.

Mr. Biggs warned you!

initiative: 1d20 + 4 ⇒ (11) + 4 = 15


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

Initiative: 1d20 + 3 ⇒ (16) + 3 = 19

is there a chance that Libris can go and try to save the dog?

He listens and when the goblins appeared, he draws his weapon. Tonight only goblins will find the peace of the grave

-Posted with Wayfinder


Male Kobold, Green Unchained Rogue 1| HP: 12/12 | AC 17, T: 15, FF: 13 | Fort: +3, Ref: +6, Will: +2 | Resist: Acid 5 | Init +6; Perception +6; Low-Light Vision

init: 1d20 + 6 ⇒ (2) + 6 = 8

Sovereign Court

game master

Initiative is: Rixa, Libris, Biggs, Goblins, Drakoo, Mizzug, Grattfaulk
Yes, the dog is bleeding at -1 right now...
There are 4goblin (1 more than supposed to because I'm scaling up the encounters a little to match the party.) Three are on the ground brandishing dogslicers(which Biggs is familiar with and knows their history given he's a goblin) and the 4th is on a tabele eating the food for the banquet dinner.


Gestalt Sorcerer 6//Paladin 5 | HP: 74/74 | AC: 18 / T:12 / FF: 16 /(+2 v. Evil) DR: 5/good, Resist: Acid 5, Cold 5, Electricity 5, Immune: Fear, Disease | Fort: +13, Ref: +9, Will: +10 (+2 v. blind, dazzle, +1 v. Evil)| M. Atk: +12, M. Touch: +7 R. Touch: +7 | CMB: +10, CMD: 22 | Init: +4, Perception: +5
Uses:
Smite Evil 1/1, Lay on Hands 7/7, Psychic Strike 9/9, Blood Intensity 1/1, Alter Self 1/1 Spells 3rd 4/4 2nd 5/5; 1st 8/8

Just giving myself the chance to critically fail and mistake Mr. Biggs for a foe.
Perception: 1d20 + 5 ⇒ (1) + 5 = 6
EDIT: Oh dear. I did not expect that to actually happen. How close are you to the wagon?

Rixa runs over to where the three goblins are and shouts "FIRE!" in a language both unknown and familiar, understood yet foreign, but undeniably ancient and powerful, and a faint red-orange symbol appears in the air on her palm (火) as metallic flames erupt from the symbol, fountaining out and engulfing the three goblins in fire.
DC 14 to halve Flame Burst Damage: 1d4 + 1 ⇒ (1) + 1 = 2 damage in a cone.

Sovereign Court

game master

got it, roll to take 1 instead of 2! goblin reflex 1: 1d20 + 2 ⇒ (14) + 2 = 16
goblin reflex 2: 1d20 + 2 ⇒ (2) + 2 = 4
goblin reflex 3: 1d20 + 2 ⇒ (5) + 2 = 7
Goblin 1 takes 1dmg, 2 and 3 take 2dmg


Mr. Biggs will run up towards them, Fine! Bad gobos get exploded! Mr. Biggs protect this town!

He grabs one of his orb shaped devices, pours a small vial of liquid in it and lobs it towards the group. It lands in the middle of them, causing of minor plume of flame and a bit of smoke. Throwing 1 bomb, wanting to hit all. will target the ground to do so.

Bomb!: 1d20 + 4 ⇒ (8) + 4 = 12

Damage from splash is 6, DC 16 for half.


Gestalt Sorcerer 6//Paladin 5 | HP: 74/74 | AC: 18 / T:12 / FF: 16 /(+2 v. Evil) DR: 5/good, Resist: Acid 5, Cold 5, Electricity 5, Immune: Fear, Disease | Fort: +13, Ref: +9, Will: +10 (+2 v. blind, dazzle, +1 v. Evil)| M. Atk: +12, M. Touch: +7 R. Touch: +7 | CMB: +10, CMD: 22 | Init: +4, Perception: +5
Uses:
Smite Evil 1/1, Lay on Hands 7/7, Psychic Strike 9/9, Blood Intensity 1/1, Alter Self 1/1 Spells 3rd 4/4 2nd 5/5; 1st 8/8

Nightspear Initiative: 1d20 + 2 ⇒ (8) + 2 = 10
Assuming he doesn't go during Rixa's turn, at least. He has a few handy tricks up his wing. Namely at-will guidance, which I keep forgetting about. He can flit around to nearby people and grant divine guidance. Competence bonuses for everyone!


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

Libris will try to make it to the animal, and he will try to kill goblins as he goes

-Posted with Wayfinder

Sovereign Court

game master

The goblins hardly avoid the fire and blasts, Reflex: 1d20 + 3 ⇒ (8) + 3 = 11 all of them are blasted by the bomb, however the one on the table hacks something about annoying little traitors, chucking a leg of ham at Mr.biggs. Imp. Attack: 1d20 - 1 ⇒ (6) - 1 = 5 the peice of meat missing widely Party can go, however the goblin should die this round ^-^


| Shifter Barbarian 3 | Active Conditions: DR 1/-; Endure Elements (Cold); Cold Resist 1 | HP: 36 (-19) | AC: 18 (13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +7, R: +4, W: +2 | Init: +3 | Perc: +6, SM: +1 | Speed 30ft (40 w/o Armor) | Longtooth Shift 1/3; Rage 2/11 |

Surprised by the sudden disruption of the festivities, Mizzug stands like a stump, watching the actions of the goblins.

Lumbering forward, she hollers "Gobbos bad! Leave nice gobo 'lone!"

Swinging the massive bladed pole at the one standing on the table.

Glaive attack: 1d20 + 1 ⇒ (5) + 1 = 6
Damage: 2d8 + 3 ⇒ (1, 5) + 3 = 9

She would move to 15' from the table and swing from there.


Male Sparrow Emissary Familiar 1; Perception +9, Initiative +2

A small sparrow flits from Rixa's shoulder, alighting on the shoulder of a small, scaly person nearby.
Rixa's already gone this round, so can I have Nightspear fly (40 ft. speed) over to Drakoo, then use guidance to give him a +1 on his attack?


Launching into a headlong charge Grattfaulk grips his longsword in two hands trying to disembowel the nearest Goblin.

Charge: 1d20 + 7 ⇒ (6) + 7 = 13
Damage: 1d8 + 6 ⇒ (2) + 6 = 8

Doubt that hit


Male Kobold, Green Unchained Rogue 1| HP: 12/12 | AC 17, T: 15, FF: 13 | Fort: +3, Ref: +6, Will: +2 | Resist: Acid 5 | Init +6; Perception +6; Low-Light Vision

Drakroo allows himself to be distracted for a moment by the flitting little bird around his head. Concerned at first, he feel a confidence that encourages him, and convinces him to not worry about the bird. Motivated, and hoping to help fight the goblins, he charges forward and attempts to stop the trouble makers!

Bite, Attack: 1d20 + 4 + 2 + 1 ⇒ (6) + 4 + 2 + 1 = 13
Bite, Damage: 1d4 + 1 ⇒ (4) + 1 = 5


Mr. Biggs laughs. You stupid Gobo! Mr. Biggs not only smarter than you, but stronger too! hahahaha! He then flicks up one of his alchemist fires from his belt and readies a return throw, aiming just at the goblins feet.

touchattack: 1d20 + 4 ⇒ (3) + 4 = 7
damage: 1 + 5 = 6


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

As he makes his way to the animal, he takes a swing at one of the goblins with his weapon of choice. They will not hinder him

Attack: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d8 + 4 ⇒ (7) + 4 = 11

-Posted with Wayfinder


Gestalt Sorcerer 6//Paladin 5 | HP: 74/74 | AC: 18 / T:12 / FF: 16 /(+2 v. Evil) DR: 5/good, Resist: Acid 5, Cold 5, Electricity 5, Immune: Fear, Disease | Fort: +13, Ref: +9, Will: +10 (+2 v. blind, dazzle, +1 v. Evil)| M. Atk: +12, M. Touch: +7 R. Touch: +7 | CMB: +10, CMD: 22 | Init: +4, Perception: +5
Uses:
Smite Evil 1/1, Lay on Hands 7/7, Psychic Strike 9/9, Blood Intensity 1/1, Alter Self 1/1 Spells 3rd 4/4 2nd 5/5; 1st 8/8

Rixa starts to fumble with her crossbow, only to shake her head.
Forget it. The freaks like fire? They can have it!
"Fire" She says, in that same strange language, much quieter this time, and a thin line of flame bursts from her pointing finger, streaking towards the last goblin.
Attack: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d4 + 1 ⇒ (2) + 1 = 3


Gestalt Sorcerer 6//Paladin 5 | HP: 74/74 | AC: 18 / T:12 / FF: 16 /(+2 v. Evil) DR: 5/good, Resist: Acid 5, Cold 5, Electricity 5, Immune: Fear, Disease | Fort: +13, Ref: +9, Will: +10 (+2 v. blind, dazzle, +1 v. Evil)| M. Atk: +12, M. Touch: +7 R. Touch: +7 | CMB: +10, CMD: 22 | Init: +4, Perception: +5
Uses:
Smite Evil 1/1, Lay on Hands 7/7, Psychic Strike 9/9, Blood Intensity 1/1, Alter Self 1/1 Spells 3rd 4/4 2nd 5/5; 1st 8/8

As the dust settles and the smoke clears as the "unfortunate" goblin is barraged by a number of attacks, Rixa strains her eyes to see the result.
"Did we kill it?"

Sovereign Court

game master

Unfortunately for the goblin, it seems he was in just the position to deflect all but one blow... Libris's attack was the final, and the goblin lie on the table half a ham shoved into his maw, bleeding out.


Gestalt Sorcerer 6//Paladin 5 | HP: 74/74 | AC: 18 / T:12 / FF: 16 /(+2 v. Evil) DR: 5/good, Resist: Acid 5, Cold 5, Electricity 5, Immune: Fear, Disease | Fort: +13, Ref: +9, Will: +10 (+2 v. blind, dazzle, +1 v. Evil)| M. Atk: +12, M. Touch: +7 R. Touch: +7 | CMB: +10, CMD: 22 | Init: +4, Perception: +5
Uses:
Smite Evil 1/1, Lay on Hands 7/7, Psychic Strike 9/9, Blood Intensity 1/1, Alter Self 1/1 Spells 3rd 4/4 2nd 5/5; 1st 8/8

When the fourth goblin dropped, Rixa took a deep (though quick) breath. She was glad that was over. Rixa looks around at her fellow defenders, who, interestingly enough, had all been at her inn the night before. She speaks a short phrase in Celestial, and Nightspear flutters from her shoulder to each of them in turn. While her familiar gives these allies (even the goblin, though with some hesitancy) divine guidance, Rixa closes her eyes momentarily, and when she opens them, shining fire illuminates them, and a burning halo appears over her head, making her a fearsome sight to behold in the chaos of the goblin raid. She jogs over to where the motley group stands, "Hello! I'm Rixa! Don't mean to hold us up from killing goblins- er, sorry." She nods at Mr. Biggs, "I hope I can exclude present company, but it's good to meet fellow adventurers. I remember you lot from the White Stag last night, but I'm afraid I didn't catch your names."


| Shifter Barbarian 3 | Active Conditions: DR 1/-; Endure Elements (Cold); Cold Resist 1 | HP: 36 (-19) | AC: 18 (13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +7, R: +4, W: +2 | Init: +3 | Perc: +6, SM: +1 | Speed 30ft (40 w/o Armor) | Longtooth Shift 1/3; Rage 2/11 |

Frowning at the goblin corpse, she looks over to Mr Biggs. "Sorry gobo. It bad gobo. You good."

Glancing up at the musical sounds coming from Rixa, a grin slides across her face. Offering an awkward curtsy, "I Mizzug. Me not adventurer. Shelyn guides me where I go."


Approaching the rag-tag group from last night, "Greetings again you fine folks, glad Mr. Biggs didn't get mistaken for an unfriendly."


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

hoping i find the animal in time...

Libris comes jogging with a bundle of fur in his stick like arms

"Please. Someone. Help this poor beast. She (?) Was the one who warned us of the attack and was harmed first..." he holds the poor canine protectively close

-Posted with Wayfinder


| Shifter Barbarian 3 | Active Conditions: DR 1/-; Endure Elements (Cold); Cold Resist 1 | HP: 36 (-19) | AC: 18 (13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +7, R: +4, W: +2 | Init: +3 | Perc: +6, SM: +1 | Speed 30ft (40 w/o Armor) | Longtooth Shift 1/3; Rage 2/11 |

The over-sized lady stows her weapon, and reaches out for the injured animal. "I help."

Mumbling a few words to herself "Shelyn laai asseblief hierdie arme siel." Her hand starts glowing a bright white, with pink hews. She gently touches the dogs wounds.

Giant:
"Shelyn please restore this poor soul."

Cure Light Wounds: 1d8 + 1 ⇒ (4) + 1 = 5


Mr. Biggs harrumphs. Please, Mr. Biggs is easily distinguished form such foolish, weak, and dumb gobos thanks to fire goddess. Surely town will see that Mr. Biggs is good friendly gobo now.


Gestalt Sorcerer 6//Paladin 5 | HP: 74/74 | AC: 18 / T:12 / FF: 16 /(+2 v. Evil) DR: 5/good, Resist: Acid 5, Cold 5, Electricity 5, Immune: Fear, Disease | Fort: +13, Ref: +9, Will: +10 (+2 v. blind, dazzle, +1 v. Evil)| M. Atk: +12, M. Touch: +7 R. Touch: +7 | CMB: +10, CMD: 22 | Init: +4, Perception: +5
Uses:
Smite Evil 1/1, Lay on Hands 7/7, Psychic Strike 9/9, Blood Intensity 1/1, Alter Self 1/1 Spells 3rd 4/4 2nd 5/5; 1st 8/8

Rixa raises an eyebrow at Mr. Biggs' statement, but says nothing.
"Well, hello everyone. I'm Rixa. I don't mean to rush anyone, but we do have a town to save."
GM- What are our surroundings like?


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

wait wait.... Afrikaans or Dutch..?

-Posted with Wayfinder


Male Kobold, Green Unchained Rogue 1| HP: 12/12 | AC 17, T: 15, FF: 13 | Fort: +3, Ref: +6, Will: +2 | Resist: Acid 5 | Init +6; Perception +6; Low-Light Vision

Drakroo takes special note when the little bird that had given such confidence during the -albeit short- battle, returns to the woman identifying herself as Rixa. On further thought, he definitely remembered he being in the bar the evening prior.

"Well I think," he starts off saying, "that you done a wonderful job distinguishing yourself from your less.....civilized kin, Mr Biggs." Drakroo takes caution to himself appear professional and well-mannered, lest the concerned townsfolk think he might be associated with the goblin trouble-makers.

"And 'Kudos' to the rest of you as well; you're all very brave, and capable!" Drakroo says.

Sovereign Court

game master

The dog wimpers, but his wounds are healed, seems he will live! At the moment however it apears he is too tired to move.

The area around you is in chaos, people have mostly vacated the streets, many are arming themselves with clubs or knives. The town gaurd is in disarray, not one can be seen in the area, however there are a few people standing gaurd in front of the church.

Nearby a building burst into flame, and the shouts of goblins and breaking glass can be heard.


Male Kobold, Green Unchained Rogue 1| HP: 12/12 | AC 17, T: 15, FF: 13 | Fort: +3, Ref: +6, Will: +2 | Resist: Acid 5 | Init +6; Perception +6; Low-Light Vision

"It seems trouble's not done yet! Come on you all, let's go help! Drakroo yells!


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

He gently puts the dog down, safe and away from being trampled efore he follows the kobold toward the burning building. The night was long. And the town now needed them the most

"Once more into the fray!" he calls out

-Posted with Wayfinder


| Shifter Barbarian 3 | Active Conditions: DR 1/-; Endure Elements (Cold); Cold Resist 1 | HP: 36 (-19) | AC: 18 (13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +7, R: +4, W: +2 | Init: +3 | Perc: +6, SM: +1 | Speed 30ft (40 w/o Armor) | Longtooth Shift 1/3; Rage 2/11 |

Nodding to her companions, she charges after then.

"Fight no over! Stop bad gobos!" she hollers as they head towards the burning building. Looking over her shoulder towards the church, she adds "Yell if gobos come."

We protect church! So pretty.... Why gobos come??


Gestalt Sorcerer 6//Paladin 5 | HP: 74/74 | AC: 18 / T:12 / FF: 16 /(+2 v. Evil) DR: 5/good, Resist: Acid 5, Cold 5, Electricity 5, Immune: Fear, Disease | Fort: +13, Ref: +9, Will: +10 (+2 v. blind, dazzle, +1 v. Evil)| M. Atk: +12, M. Touch: +7 R. Touch: +7 | CMB: +10, CMD: 22 | Init: +4, Perception: +5
Uses:
Smite Evil 1/1, Lay on Hands 7/7, Psychic Strike 9/9, Blood Intensity 1/1, Alter Self 1/1 Spells 3rd 4/4 2nd 5/5; 1st 8/8

Don't forget that you have a +1 on one of your rolls. Also, I activated my Halo.
Rixa, eyes burning with arcane fire, hefts her crossbow, sights for a goblin as it comes into view, and releases. In almost the same movement, she drops the weapon, reloading it in seconds.
Attack: 1d20 + 4 + 1 ⇒ (16) + 4 + 1 = 21
Damage: 1d8 ⇒ 7
"Well? Come on then!" she jogs off in the direction of the burning building, motioning for you all to follow.


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

Mizzug, was that Afrikaans or Dutch you used for Giant?

-Posted with Wayfinder


Gestalt Sorcerer 6//Paladin 5 | HP: 74/74 | AC: 18 / T:12 / FF: 16 /(+2 v. Evil) DR: 5/good, Resist: Acid 5, Cold 5, Electricity 5, Immune: Fear, Disease | Fort: +13, Ref: +9, Will: +10 (+2 v. blind, dazzle, +1 v. Evil)| M. Atk: +12, M. Touch: +7 R. Touch: +7 | CMB: +10, CMD: 22 | Init: +4, Perception: +5
Uses:
Smite Evil 1/1, Lay on Hands 7/7, Psychic Strike 9/9, Blood Intensity 1/1, Alter Self 1/1 Spells 3rd 4/4 2nd 5/5; 1st 8/8

Pretty sure it's Afrikaans. I could be wrong, mind you, but it doesn't look like Dutch.


Male? Shadow Guard
VITALS:
AC: 21, T: 13, FF: 18; HP: 16/16; F:7, R:3, W:3; CMB +5, CMD 18 ; Init: +3; Perc: +1
Paladin 1
SKILLS:
Acrobatics -4 (-8 to jump), Diplomacy +9, Handle Animal +9, Intimidate +10, Knowledge (nobility) +6, Knowledge (religion) +8, Spellcraft +6

Some words are very similar, so just checking. wonder if she used translate or is she a native speaker

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