Faithless and Forgotten Part 2: Lost Colony Of Taldor (Inactive)

Game Master nightdeath

Init:

[dice=Samildanach The Dread]1d20+1[/dice]
[dice=Magni Stonebow]1d20+4[/dice]
[dice=Nithrun]1d20+6[/dice]
[dice=Oggil Redhand ]1d20+4[/dice]

Map

PLAYER HANDOUT #1: ARCHAEOLOGICAL REPORT:

This is a report of the notable archaeological items discovered in the lost colony of Taldor—estimated to have been established shortly after the founding of Corentyn in 1520 ar—uncovered by the Athenaeum in Kharijite.
Item 1: Ancient broken Taldan clay pots.
Item 2: A ruined building manufactured in ancient Taldan style.
Item 3: Four Taldan statues depicting the founders of the colony.
Item 4: Two golden lion statues.
Item 5: A large statue of the god Abadar.

PLAYER HANDOUT #2: OPENED LETTER:

PLAYER HANDOUT #3: INTERROGATION REPORT:

Inmate: P66742—Niara Cremden
Identification: Female human
Occupation: Maintenance at Aspis headquarters
Plaintiff: Ianareth Alazario
Charge: Unlawful communication of inside trade information discussed between the plaintiff and the inmate’s employer
Information: Successful interrogation—inmate admitted having overheard the plaintiff state that Aspis agent Kitio Aspenthi would be performing covert operations in Aspenthar for the foreseeable future at the organization’s behest. Inmate acknowledged being in violation of her employment contract by sharing this information with parties other than registered Aspis agents and collaborative contractors (i.e. the plaintiff).

PLAYER HANDOUT #4: INTERROGATION REPORT:

Inmate: P66759—Raleri Zetryl
Identification: Female human
Occupation: Ship laborer (suspected Pathfinder agent)
Plaintiff: Ianareth Alazario
Charge: Willful disruption of a lawful exchange organized by the plaintiff between her affiliated organization (i.e. Aspis Consortium) and a contracted third party (i.e. Order of the Rack)
Information: Unsuccessful interrogation—inmate expired before confession could be obtained. Original exchange between the interested parties (i.e. transfer of one Bell of Obedience from the Aspis Consortium to the Order of the Rack) resolved normally.

PLAYER HANDOUT #5: GENEALOGICAL RECORDS:

Last documented Davian figurehead: Lannavia Davian, Duchess of the southern Hellcoast and matriarch of her House
Lineage: One male heir, Hekerius Davian
Following the Battle of a Hundred Kings in 4639 AR. House Davian suffered almost complete annihilation at the hands of their empowered rivals, House Thrune. Davian properties were seized and redistributed among Thrune loyalists, family histories were destroyed in Clarity Pyres, and all potential heirs to Davian lands were executed.
Historian’s Note: Evidence suggests that Hekerius Davian was adopted into House Dralneen, a minor noble house loyal to Thrune, in the event that hereditary claim to the southern Hellcoast were ever disputed. If my sources are accurate, the late Hekerius Dralneen and Hekerius Davian are one and the same, meaning that Hekerius’s only legitimate child— Paracountess Zarta Dralneen—is the last remaining heir to the Davian title and estate.


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Sovereign Court

Chronicle Sheets GM Busy At Work........

Motes of dust float in the air as the midday sun shines through the lights of the museum roof. Several scholars and students move about the bookshelves and display cases on the main floor and the balconies above, while some are hunched over tables piled with heavy tomes. Zefiro is in discussion with a colleague when he notices the visitors.

“Ah, you have returned. Welcome.” He shakes hands with everyone. “Right, we have that package for you.” Zefiro beckons to a student at a nearby table. “Run up and fetch the Athenaeum materials from my office.” He turns back from the student, though he occasionally glances nervously at the people going about their work around him.

“The ruin you’re about to investigate is certainly a major discovery, and it’s sure to earn great prestige for my colleagues at Egorian’s Athenaeum. A lost colony of ancient Taldor right within the Kharijite province would certainly give our beloved empire a strong claim to the region.” Zefiro steps a little closer and lowers his voice. “I would be very interested to discuss your findings when you return, with a bit more privacy. Come see me here in the evening and we can have a talk in my office.”

Zefiro takes a step back as the student returns with the package. He hands it over to the PCs, “If there’s nothing else, I must get back to my duties.”

Scarab Sages

Dwarven monk-8; HP 76/76; Re-roll@+3(+6 FJC) 1/1; Stunning Fist 8/8 (DC18); Ki 8/8; Wand CLW 38/50; AC 20(24 w/mage armor; Fort +10(+12 vs poison); Ref +10(evasion); Will +12;Extra +2 vs spells, +4 vs enchantments; Init +4; Perc +16

Oggil looks at the package with interest.

Dark Archive

PFS #222040-1 Male Halfling Bard 2 HP 17/17 | AC 19/15/15 | Fort 3 Ref 8 Will 4 (+2 fear, +4 well versed) | Init +6 | Perc +6 | CMB +0 CMD 14 | Rapier +2 1d6 | Lightbow +6 1d6 (+1/+1 PBS) | Performance 1/9 | Spells L1 3/3 DC 14

Nithrun looks at the package after Oggil, ready to find its contents out.

Scarab Sages

Male Dwarf Druid 02 HP 19/19 AC: 17 (15 without shield) /T: 12 /FF: 15 - Perception +10 - F: +5 / R: +2 /W: +8 - CMB +0 - CMD +13 - Speed 20 - Init. +4 - Storm Burst per Day: 8/8

"What are you waiting for?" asks Magni in his perpetually gruff tone

Sovereign Court

Chronicle Sheets GM Busy At Work........

The Athenaeum package contains several items: an official document that authorizes its bearer to inspect the archaeological site, a map of the Kharijite province that has a route to Ibhir marked on it, and an archaeological report that details the discoveries made at the site.

See Handout #1

Zefiro looks upon all of you aadds on a few more facts before saying his farewell.
"The lost colony lies under a ruined Rahadoumi village called Ibhir, which is located a couple of days’ ride southwest from the city of Khari. A collapse uncovered the site as a fierce battle was fought in Ibhir during the Everwar. Centuries later, a forgotten war diary led the Athenaeum archaeologists to rediscover the colony and mount an expedition to exhume it. According to the Athenaeum archaeologists, Taldan colonists established the settlement as part of the Third Army of Exploration, sometime after Corentyn was founded in 1520 ar."

"As for Ianareth..." here he grimaces."She is a shining embodiment of Cheliax’s values."

Assuming that the party has no further questiosn.

--------------------------------------------------------------------------- ------

The sail to Khari is quite uneventful, and the crewmembers—none too pleased about having to transport civilians aboard a military vessel—keep to themselves.

The Chelish frigate cuts through the waves by the Arch of Aroden as sunrise paints the harbor of Khari red. Vessels from all around the Inner Sea are moored at the docks, waiting for their cargo to be unloaded or for new goods to be brought aboard. The city spreads around the bay, with sandstone buildings and twisting minarets marking its Rahadoumi origin now emblazoned with red-and-white banners of Cheliax.

Most of the inhabitants dress in a Garundi fashion of colorful robes and billowing blouses, but occasionally a regiment of Chelish soldiers or a Hellknight parts the crowd. Several openair markets fill the city with clamor as merchants and patrons haggle loudly under many-colored stalls.

At one of the stalls, an exasperated man with an Osirian accent complains loudly, “It would be bad enough if it was just the damned dockworkers who take their time unloading my goods, but now I have to wait for those infernal bureaucrats to grant me a travel permit to even leave the city. I swear I’m about to lose my mind with the incompetence of these people!”

Important Note:

The Society has provided the PCs with basic archaeological equipment (picks, shovels, brushes, sacks, parchment tags, and notebooks) and sufficient funds to cover essential expenses and purchase mounts; they can keep anything left over as a bonus. The PCs may gather information and prepare for the journey as they interact with the local people, but before they leave the city, they must acquire a travel permit.

Dark Archive

PFS #222040-1 Male Halfling Bard 2 HP 17/17 | AC 19/15/15 | Fort 3 Ref 8 Will 4 (+2 fear, +4 well versed) | Init +6 | Perc +6 | CMB +0 CMD 14 | Rapier +2 1d6 | Lightbow +6 1d6 (+1/+1 PBS) | Performance 1/9 | Spells L1 3/3 DC 14

Nithrun approaches the Osirian man. "Why are you not being provided a travel permit? Have you tried to obtain one yet?"

Scarab Sages

Dwarven monk-8; HP 76/76; Re-roll@+3(+6 FJC) 1/1; Stunning Fist 8/8 (DC18); Ki 8/8; Wand CLW 38/50; AC 20(24 w/mage armor; Fort +10(+12 vs poison); Ref +10(evasion); Will +12;Extra +2 vs spells, +4 vs enchantments; Init +4; Perc +16

"As the banks of a river control its flow, so do the gates of your city control the flow of people in and out. The banks of the river have ever been so, but did the gates until recently stand open?"

Asks the metaphoric Oggil.

The Exchange

Male Half Orc (Shackles), Cleric of Gozreh 4 (CORE) | HP: 28/28 | AC:20[22] (12[12] Tch,19 [21] Fl) | CMB: +5, CMD: 16 | F: +5, R:+3 , W: +6 | Init: +1 | Perc: +2, SM: +7 | Speed 20ft | Re-roll (+2) 1/1 | Channel (2D6 DC 15) 4/5 | SWA: 4/4 | Wooden Fist 5/5 Active conditions: None.

Samildanach is unusually quiet on the Chelaxian vessel, wondering if he had come across it or the crew before in his less clandestine endeavours. Once away and into the Garundi city he is relieved to see less Hellknights around than Corentyn, yet is still wary of them. Hearing the Osirion complaint, the Half Orc asks around the merchants about the current state of affairs with travel, whilst perusing goods needed for a dig, such as rations.

"I have heard about the permit system, pray tell what does it entail , a simple payment or more?"

Diplomacy, Gather info: 1d20 + 6 ⇒ (11) + 6 = 17

Scarab Sages

Male Dwarf Druid 02 HP 19/19 AC: 17 (15 without shield) /T: 12 /FF: 15 - Perception +10 - F: +5 / R: +2 /W: +8 - CMB +0 - CMD +13 - Speed 20 - Init. +4 - Storm Burst per Day: 8/8

Perception check: 1d20 + 9 ⇒ (2) + 9 = 11

"Is everything as it's supposed to be? In this arid climate I can't be too sure..."

Scarab Sages

Dwarven monk-8; HP 76/76; Re-roll@+3(+6 FJC) 1/1; Stunning Fist 8/8 (DC18); Ki 8/8; Wand CLW 38/50; AC 20(24 w/mage armor; Fort +10(+12 vs poison); Ref +10(evasion); Will +12;Extra +2 vs spells, +4 vs enchantments; Init +4; Perc +16

Oggil looks around, gauging his fellow pathfinders, who appear a capable lot on the whole.

perception: 1d20 + 11 ⇒ (19) + 11 = 30
He helps ask around about recent changes in what the gate guards are doing.
diplomacy(GI) aid : 1d20 ⇒ 3

Sovereign Court

Chronicle Sheets GM Busy At Work........

The man answers "Following the recent exposure of an extensive smuggling ring, Khari’s government has tightened security on who can or cannot leave the city. Even the your official authorization to explore Ibhir is insufficient to get you past the gate guards. In order to leave, you must secure travel permits from the office of Magistrate Mavius Giovenci. A Hassle I tell you."

Diplomacy (Gather Information) 15+::
A gruff barkeep informs the PCs of the tight grip Cheliax keeps on the city. “Recently they’ve been cracking down on any shady business, so everyone needs a travel permit to leave the city. I hear the inspections of coming and going cargo are pretty thorough as well. Good luck at the magistrate’s office—the lines are bound to be as long as the Arch.”

Diplomacy (Gather Information)20+::

A bored caravan guard provides information about the archaeological expedition. “They had plenty of scholars and soldiers as well. The number of tools and supplies they were willing to lug across the desert surprised me. Our caravan shared the road with them for a while, but they kept mostly to themselves.”

Diplomacy (Gather Information)25+: :

An unscrupulous merchant reveals information about the Aspis Consortium caravan that went to the expedition site. “The Aspis Consortium transported a caravan full of supplies to the ruins. I’m not sure what they were carrying in those crates, but I hear they looked heavy—not that they were advertising this on the streets or anything, but I have my sources. It didn’t take long for them to receive appropriate permits either. I guess it helps to have friends in the right places.”

Knowledge (Geography) or (local) 15+: :

The people of Khari see themselves more as Chelish citizens than as Rahadoumi despite their ancestry. Lord-mayor Marsiol Giovenci, a steadfast ally of the Thrune regime, rules Khari. Giovenci takes a harshstance against anyone who would engage in smuggling and black-market deals.

Knowledge (Geography) or (local) 20+: :

This time of the year, fierce sandstorms tend to plague the area around Ibhir, and it’s bound to get even worse in the following weeks before the storms subside. It’s a good idea to make the journey there and back as soon as possible. Learning this grants the PCs a +5 bonus on the Survival check to notice the encroaching sandstorm on their way to the excavation later in the adventure.

Knowledge (Geography) or (local) 25+: :

The settlement of Ibhir has remained abandoned for centuries since the Everwar. At campfires, the local people whisper ghost stories that revolved around foolish travelers who took shelter in the ruins during a sandstorm and never returned.

Knowledge (History) 10+: :

Cheliax forcibly annexed the Kharijite province from Rahadoum during the Everwar, and Rahadoumi diplomats have been demanding that Cheliax return the region to its rightful owner ever since.

Knowledge (History) 15+: :

The Everwar, also known as the Wars of Expansion, was a century-long war of conquest launched by King Haliad III in 4305 ar that—among other territories— expanded Chelish control into northern Garund, allowing them to control both ends of the Arch of Aroden. The Everwar lasted through the reigns of five Chelish monarchs and finally ended in 4410 ar.

Knowledge (History) 20+: :

There are several ruins in northern Garund left behind by long-lost human civilizations, most famously the Jistka Imperium. The Jistkans were famous for building golems and other mighty constructs.

Scarab Sages

Dwarven monk-8; HP 76/76; Re-roll@+3(+6 FJC) 1/1; Stunning Fist 8/8 (DC18); Ki 8/8; Wand CLW 38/50; AC 20(24 w/mage armor; Fort +10(+12 vs poison); Ref +10(evasion); Will +12;Extra +2 vs spells, +4 vs enchantments; Init +4; Perc +16

Oggil thinks about why he knows of the history of the area.
history: 1d20 + 4 ⇒ (2) + 4 = 6

"Alas, as the sea is boundless, so too is history, and my studies have been not so unlimited."

Dark Archive

PFS #222040-1 Male Halfling Bard 2 HP 17/17 | AC 19/15/15 | Fort 3 Ref 8 Will 4 (+2 fear, +4 well versed) | Init +6 | Perc +6 | CMB +0 CMD 14 | Rapier +2 1d6 | Lightbow +6 1d6 (+1/+1 PBS) | Performance 1/9 | Spells L1 3/3 DC 14

Local: 1d20 + 5 ⇒ (12) + 5 = 17
History: 1d20 + 1 ⇒ (6) + 1 = 7

"I think that Oggil has the right idea about history," Nithrun says, trying to rack his brain about the history of the place.

"All I know about this place is that Lord-mayor Marsiol Giovenci, a friend of the Thrunes, rules this place, and doesn't much like smuggling. The people here in Khari prefer to associate themselves with Cheliax than with Rahadoum, even though their ancestry is from the latter," he finishes.

Scarab Sages

Male Dwarf Druid 02 HP 19/19 AC: 17 (15 without shield) /T: 12 /FF: 15 - Perception +10 - F: +5 / R: +2 /W: +8 - CMB +0 - CMD +13 - Speed 20 - Init. +4 - Storm Burst per Day: 8/8

Magni looks at the others looking annoyed. They don't notice any changes from his usual demeanor...
"Well then?" he asks...

Sovereign Court

Chronicle Sheets GM Busy At Work........

Seeing that the party is perplexed on their next step, the sailor offers his advice.
"Heading towards the Magistrate Mavius Giovenci place of office might serve you all better, the man has a rather inflated opinion of himself and loves being all offical, I heard." he adds in the last rather tamely.

"Presenting yourself all dressed up unlike us common folk might get you access faster then the rest."

Scarab Sages

Dwarven monk-8; HP 76/76; Re-roll@+3(+6 FJC) 1/1; Stunning Fist 8/8 (DC18); Ki 8/8; Wand CLW 38/50; AC 20(24 w/mage armor; Fort +10(+12 vs poison); Ref +10(evasion); Will +12;Extra +2 vs spells, +4 vs enchantments; Init +4; Perc +16

"As the sands are blown before the winds, so are we blown towards the office of Magistrate Mavius Giovenci. notes Oggil.

"Unless one is to be as the chameleon and attempting to be unseen..."

He eyes the pack mules full of archaeological equipment doubtfully.

"As the birds fly south for winter, so let us head to the magistrate's office.

Oggil asks around for directions, and then prepares to join the long queue.

Scarab Sages

Male Dwarf Druid 02 HP 19/19 AC: 17 (15 without shield) /T: 12 /FF: 15 - Perception +10 - F: +5 / R: +2 /W: +8 - CMB +0 - CMD +13 - Speed 20 - Init. +4 - Storm Burst per Day: 8/8

Magni eyes Oggil warily before shrugging:"Right. Let's get going"

The Exchange

Male Half Orc (Shackles), Cleric of Gozreh 4 (CORE) | HP: 28/28 | AC:20[22] (12[12] Tch,19 [21] Fl) | CMB: +5, CMD: 16 | F: +5, R:+3 , W: +6 | Init: +1 | Perc: +2, SM: +7 | Speed 20ft | Re-roll (+2) 1/1 | Channel (2D6 DC 15) 4/5 | SWA: 4/4 | Wooden Fist 5/5 Active conditions: None.

Samildanach looks at Ogil with raised eyebrow, unsure what was worse, the Gruff Magni with the tongue for trouble or the one that had surely been dropped on his head, repeatedly, and was now stuck reciting poetry. This society the Captain had persuaded him to join was certainly full of 'interesting' people, though he wasn't quite sure how some of them got commisioned...

Cheers mate," Samildanach thanks the Sailor, before turning to his group, "Right, let us find a place to sty so we can dump this gear and get cleaned up. Luckily I have my suit from the last time we had to be official, I suggest you others try to look as presentable as you can." The last comment is clearly aimed at the Dwarves.

After finding a place, Samildanach cleans off his habitual warpaint and the dirt and dust of travel, changing his seawater stained robes and armour for a tasteful gray long coat with matching trousers, fine leather boots, well polished and an off-white cream shirt. A few tasteful rings and necklaces complete the attire.

"Right, let us go make an impression eh?"

Courtier's outfit and relevant jewellry worn, at least i have had to use it a few times!

Scarab Sages

Dwarven monk-8; HP 76/76; Re-roll@+3(+6 FJC) 1/1; Stunning Fist 8/8 (DC18); Ki 8/8; Wand CLW 38/50; AC 20(24 w/mage armor; Fort +10(+12 vs poison); Ref +10(evasion); Will +12;Extra +2 vs spells, +4 vs enchantments; Init +4; Perc +16

Oggil takes note of the well dressed Samildanach.

"As the tigers stripes help it merge into the jungle..." he gestures to the fine clothing that Samildanach wears "are you recommending we...adopt local stripes?"

"The fish knows little of the land. Would you be willing to help pick out... appropriate local attire for me?"

If we need to go formal, Oggil is more than happy to spring for a courtiers outfit and jewelry

The Exchange

Male Half Orc (Shackles), Cleric of Gozreh 4 (CORE) | HP: 28/28 | AC:20[22] (12[12] Tch,19 [21] Fl) | CMB: +5, CMD: 16 | F: +5, R:+3 , W: +6 | Init: +1 | Perc: +2, SM: +7 | Speed 20ft | Re-roll (+2) 1/1 | Channel (2D6 DC 15) 4/5 | SWA: 4/4 | Wooden Fist 5/5 Active conditions: None.

Samildanach takes a moment to puzzle out the Odd Dwarf's riddle, before realising he was asking for fashion advice. Shrugging his broad shoulders and adjusting his Trident on his hip, the Half-Orc looks around for a tailor tht may suffice.

"Yeah I guess, I had little idea what to get myself, but that is what the professionals are for."

Scarab Sages

Male Dwarf Druid 02 HP 19/19 AC: 17 (15 without shield) /T: 12 /FF: 15 - Perception +10 - F: +5 / R: +2 /W: +8 - CMB +0 - CMD +13 - Speed 20 - Init. +4 - Storm Burst per Day: 8/8

"Bah. I've got no patience for the pretensions of the so called "civilization" I refuse to bow down to their stupid rules. I'll stay as I am... and I suggest you do the same!" roars Magni.

Dark Archive

PFS #222040-1 Male Halfling Bard 2 HP 17/17 | AC 19/15/15 | Fort 3 Ref 8 Will 4 (+2 fear, +4 well versed) | Init +6 | Perc +6 | CMB +0 CMD 14 | Rapier +2 1d6 | Lightbow +6 1d6 (+1/+1 PBS) | Performance 1/9 | Spells L1 3/3 DC 14

Nithrun brushes the dirt off his shirt, thinking about his next step. "A new set of clothes is a bit too expensive for me," he concludes. "But I can stand behind you all," he volunteers.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Having made the 'proper' preparations, the party make their way towards the building.

Scores of applicants hoping to procure official travel permits fill the bulky sandstone building, and clerks steadily work their way up and down the lines to identify each applicant and inquire about their business. That same score turn a sour face upon you as the usher seeing your dress manages to expedite the party towards the front of the line!

Once a clerk confirms the party's authorization from the Athenaeum, she fetches a letter, lowers her voice, and tells them, “Magistrate Mavius Giovenci wants to handle this matter in person. This is an invitation to attend an evening function at his estate.”
She forces a smile and then turns her attention to the next group in line. As promised, the letter requests your presence to join the magistrate at sundown for a fancy meal.

Scarab Sages

Dwarven monk-8; HP 76/76; Re-roll@+3(+6 FJC) 1/1; Stunning Fist 8/8 (DC18); Ki 8/8; Wand CLW 38/50; AC 20(24 w/mage armor; Fort +10(+12 vs poison); Ref +10(evasion); Will +12;Extra +2 vs spells, +4 vs enchantments; Init +4; Perc +16

Oggil looks confused and asks his fellows

"Does the lion lie down with the lamb? Are we to be the feast for this Magistrate? I fear the labyrinthine was of Cheliax are drawing us into a web as a spider draws in its prey."

Dark Archive

PFS #222040-1 Male Halfling Bard 2 HP 17/17 | AC 19/15/15 | Fort 3 Ref 8 Will 4 (+2 fear, +4 well versed) | Init +6 | Perc +6 | CMB +0 CMD 14 | Rapier +2 1d6 | Lightbow +6 1d6 (+1/+1 PBS) | Performance 1/9 | Spells L1 3/3 DC 14

"Such an invitation does make me nervous, but it would be unwise to refuse, since the Magistrate, bless his heart, might start keeping an even closer eye on us than before," Nithrun meekly suggests.

Scarab Sages

Male Dwarf Druid 02 HP 19/19 AC: 17 (15 without shield) /T: 12 /FF: 15 - Perception +10 - F: +5 / R: +2 /W: +8 - CMB +0 - CMD +13 - Speed 20 - Init. +4 - Storm Burst per Day: 8/8

"Who cares? He'll just want us to do something for him... these so called civilized people like to think they are all deep and complex but they are really simple and predictable instead!"

The Exchange

Male Half Orc (Shackles), Cleric of Gozreh 4 (CORE) | HP: 28/28 | AC:20[22] (12[12] Tch,19 [21] Fl) | CMB: +5, CMD: 16 | F: +5, R:+3 , W: +6 | Init: +1 | Perc: +2, SM: +7 | Speed 20ft | Re-roll (+2) 1/1 | Channel (2D6 DC 15) 4/5 | SWA: 4/4 | Wooden Fist 5/5 Active conditions: None.

Samildanach reads the letter and sighs, rolling his eyes. Pocketing it, the Half-orc makes his way out of the busy market place to find a quiter place to discuss their plans.

"Maybe, but simple or not our only way to get on with this task is to appease the sap. Governors often like to appear important and this is a small way he can laud it over us. I suggest we go, smile and nod and we can get on."

He turns to Magni and Nithrun

"It looks like you will need to wash up and get changed after all"

Sovereign Court

Chronicle Sheets GM Busy At Work........

Diplomacy (gather information), Knowledge (local), or Knowledge (nobility)DC 15+::

Mavius is a cousin of the lord-mayor of Khari. The magistrate takes advantage of his station to enjoy all the pleasures the city has to offer, therefore his palanquin is a regular sight on the street as Mavius travels between the mansion and several high-end establishments and the opera.

Diplomacy (gather information), Knowledge (local), or Knowledge (nobility)DC 20+::

The lord-mayor, Marsiol Giovenci, isn’t too fond of his cousin. He secured the post of magistrate for Mavius as a favor to Mavius’s father, yet Marsiol feels that his cousin doesn’t live up to the city’s standards. The lordmayor is concerned that Mavius might make him regret the favor by becoming entangled in some scandal. 25+: Mavius has been involved in some dubious dealings with shady individuals tied to the Aspis Consortium, including the halfling, Tamrin Credence. The PCs learned during their previous investigation in Corentyn that Tamrin had also been involved with Zarta Dralneen. There’s enough evidence to let the PCs leverage this information to force the magistrate to cooperat —even become a long-term asset for future endeavors—though actually using information against a Chelish noble would be risky at best.

As the party makes efforts to freshen up or not, you soon find yourself at the stated location.

The magistrate’s mansion is of modest size but well-maintained. Upon receiving the invitation, a halfling servant guides everyone through an iron gate with flowery designs onto a terrace overlooking the bay near the Arch of Aroden. A ring of sitting pillows and several water pipes furnish the terrace. At the end of the hall sits a handsome, dark-haired man with an easy smile, though years of indulgent living seem to have taken their toll on his physique. The air is humid as thundering clouds gather far from the shore.

Mavius beckons everyone to sit down, “My dear guests, please relax and enjoy yourselves. There are plenty of local delicacies, and the wine is quite exquisite. I’m sure you’re eager to get down to business, yet there’ll be time for that later.”

As advertised, Mavius has provided a sumptuous feast, and he greedily partakes of the many delicacies. He eyes each of you as he takes the first bite as if evaluting each of you.

Scarab Sages

Dwarven monk-8; HP 76/76; Re-roll@+3(+6 FJC) 1/1; Stunning Fist 8/8 (DC18); Ki 8/8; Wand CLW 38/50; AC 20(24 w/mage armor; Fort +10(+12 vs poison); Ref +10(evasion); Will +12;Extra +2 vs spells, +4 vs enchantments; Init +4; Perc +16

Oggil does his best to find out what is expected at the meeting.
GI: 1d20 + 0 ⇒ (1) + 0 = 1 <-well, that ain't gona help nobody.

Oggil eyes up the feast and sits politely down.

"As the mother duck looks after her ducklings, so are you kind of offer us repast." says the dwarf between bites of food.

"And as the log in the river explores new sights, so does my stomach delight in the novel food you have provided for us."

Dark Archive

PFS #222040-1 Male Halfling Bard 2 HP 17/17 | AC 19/15/15 | Fort 3 Ref 8 Will 4 (+2 fear, +4 well versed) | Init +6 | Perc +6 | CMB +0 CMD 14 | Rapier +2 1d6 | Lightbow +6 1d6 (+1/+1 PBS) | Performance 1/9 | Spells L1 3/3 DC 14

"Of course, immediately," Nithrun answers Samildanach dutifully.

---

Knowledge (local): 1d20 + 5 ⇒ (15) + 5 = 20

Nithrun nods his head in appreciation in the direction of the magistrate's cousin's meal, patiently waiting for him to say what was on his mind.

The Exchange

Male Half Orc (Shackles), Cleric of Gozreh 4 (CORE) | HP: 28/28 | AC:20[22] (12[12] Tch,19 [21] Fl) | CMB: +5, CMD: 16 | F: +5, R:+3 , W: +6 | Init: +1 | Perc: +2, SM: +7 | Speed 20ft | Re-roll (+2) 1/1 | Channel (2D6 DC 15) 4/5 | SWA: 4/4 | Wooden Fist 5/5 Active conditions: None.

Gather Info: 1d20 + 6 ⇒ (20) + 6 = 26

Samildanach thanks the tailor for both the outfits and the intelligence on the Governor, knowing that a person in such a trade would likely to have their ear to the ground and the confidence of their clients. Keeping the information to himself for now, the Half-orc resists fidgeting at the dinner and eats the food before him, ensuring not t gorge, yet not insult their host.

"An honour for the governor to take our task to hand personally, thank you for the food. You are quite correct, the wine is exquisite, what is the vintage?"

Sovereign Court

Chronicle Sheets GM Busy At Work........

Mavius is confused by Oggil and it shows though it seems like he can find no other fault at this time with the party's dining manners.

The magistrate orders a servant to bring out an ornate board with several dozen ivory pieces, “Would anyone care for a friendly game of Siege—unless one of you can entertain us with some Chelish opera? Hah!”

Intelligence DC 12, Profession (gambler) DC 16, or Perform (sing) DC 16: :

The deeply strategic game Siege is played with pieces on a board and involves each player attempting to surround the pieces of his opponent. Mavius doesn’t like to lose, which a PC can discern with a DC 15 Sense Motive check. Succeeding at the Intelligence or Profession (gambler) check means that the PC won the game (which is to their disadvantage), unless she purposefully tried to lose; failing the check when trying to lose represents losing so pitifully that Mavius is disappointed by the game. A PC can instead attempt a DC 16 Bluff check to lose the game in a convincing way. Alternatively, a PC can offer to sing a piece selected from a Chelish opera.

Scarab Sages

Dwarven monk-8; HP 76/76; Re-roll@+3(+6 FJC) 1/1; Stunning Fist 8/8 (DC18); Ki 8/8; Wand CLW 38/50; AC 20(24 w/mage armor; Fort +10(+12 vs poison); Ref +10(evasion); Will +12;Extra +2 vs spells, +4 vs enchantments; Init +4; Perc +16

"As the mother bird tips her young from the nest for their first flight, so would I be in playing siege. " admits Oggil.

"However I am always being willing to try something new."

He watches as he learns the way the pieces move, and then has a go at it.

INT: 1d20 ⇒ 10

Scarab Sages

Male Dwarf Druid 02 HP 19/19 AC: 17 (15 without shield) /T: 12 /FF: 15 - Perception +10 - F: +5 / R: +2 /W: +8 - CMB +0 - CMD +13 - Speed 20 - Init. +4 - Storm Burst per Day: 8/8

Magni tries to ask around but apparently he only manages to offend most of the people he enconters...

Once inside the magistrate mansion he gleefully accepts the man's offer:"Ah! I'm not usually one for idle games but I sure can show you how a dwarf dismantles a siege!" he says sitting down for the game...

Intelligence check: 1d20 ⇒ 9

... and losing it but not in a cathastrophic manner.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Both dwarves try their hand a the board game but it appears that playing style leaves much to be desired as shown by their host's features.........

Dark Archive

PFS #222040-1 Male Halfling Bard 2 HP 17/17 | AC 19/15/15 | Fort 3 Ref 8 Will 4 (+2 fear, +4 well versed) | Init +6 | Perc +6 | CMB +0 CMD 14 | Rapier +2 1d6 | Lightbow +6 1d6 (+1/+1 PBS) | Performance 1/9 | Spells L1 3/3 DC 14

Intelligence: 1d20 ⇒ 1

"Buttercups, I lost. Well done, sire," Nithrun congratulates Mauvis upon losing.

Sovereign Court

Chronicle Sheets GM Busy At Work........

It seems even with the effable Nithrun's congratutions, the man's expression looks puckered and he looks hopefully at the remaining members.

The Exchange

Male Half Orc (Shackles), Cleric of Gozreh 4 (CORE) | HP: 28/28 | AC:20[22] (12[12] Tch,19 [21] Fl) | CMB: +5, CMD: 16 | F: +5, R:+3 , W: +6 | Init: +1 | Perc: +2, SM: +7 | Speed 20ft | Re-roll (+2) 1/1 | Channel (2D6 DC 15) 4/5 | SWA: 4/4 | Wooden Fist 5/5 Active conditions: None.

Samildanach looks to the others as they each play against the magistrate, unsure if he has great skill or they were unlucky with such an unusual game. Using the time to study some of the basics and trying to wrack his brain for games taught to him by his Captain, the Half-Orc Quartermaster sits down for a game, taking his time.

Intelligence: 1d20 ⇒ 9

"I am afraid this game is beyond a simple soul like me, though I would be happy to learn with you when we have the time. As long as your duties do not forbid it of course."

Well these rolls don't bode well...

Dark Archive

PFS #222040-1 Male Halfling Bard 2 HP 17/17 | AC 19/15/15 | Fort 3 Ref 8 Will 4 (+2 fear, +4 well versed) | Init +6 | Perc +6 | CMB +0 CMD 14 | Rapier +2 1d6 | Lightbow +6 1d6 (+1/+1 PBS) | Performance 1/9 | Spells L1 3/3 DC 14

Is improvising Chelish opera with an unconventional Perform skill an option?

Sovereign Court

Chronicle Sheets GM Busy At Work........

Yes. Nithrun. Go ahead.

Dark Archive

PFS #222040-1 Male Halfling Bard 2 HP 17/17 | AC 19/15/15 | Fort 3 Ref 8 Will 4 (+2 fear, +4 well versed) | Init +6 | Perc +6 | CMB +0 CMD 14 | Rapier +2 1d6 | Lightbow +6 1d6 (+1/+1 PBS) | Performance 1/9 | Spells L1 3/3 DC 14

Seeing the disappointment on Mavius' face, Nithrun intercedes. "It looks as if Siege is beyond the capabilities of some of us... why don't we try the Chelish opera you mentioned instead? I have to warn you, though, that this is my first time..."

Perform (comedy): 1d20 + 7 ⇒ (4) + 7 = 11

He improvises a song that, in his mind at least, should have been vaguely Chelaxian, adding in some flourishes for hilarity that he hoped would make up for his lack of knowledge in the area, but his act appeared not to have found favor in his eyes, and he hurries down from the spot where he had put on his performance.

Scarab Sages

Male Dwarf Druid 02 HP 19/19 AC: 17 (15 without shield) /T: 12 /FF: 15 - Perception +10 - F: +5 / R: +2 /W: +8 - CMB +0 - CMD +13 - Speed 20 - Init. +4 - Storm Burst per Day: 8/8

"..."

Magni shakes his head at the halfling before speaking:"Yeah, right. Nice try. Anyway we were told you wanted to tell us something personally..."

Sovereign Court

Chronicle Sheets GM Busy At Work........

Seeing that everyone's efforts isn't likely to impress him any further.
Mavius attempts to change the subject.

“Tell me about this expedition you are embarking upon. I have heard a little about it here and there—enough to get me intrigued. I’d love to know more.”

Bluff, Diplomacy, or Perform (oratory) DC 15::

At least two PCs must impress upon Mavius the importance of their mission for Cheliax. At least half of the PCs (minimum two) who attempt this check must succeed to avoid failing this test.

Scarab Sages

Dwarven monk-8; HP 76/76; Re-roll@+3(+6 FJC) 1/1; Stunning Fist 8/8 (DC18); Ki 8/8; Wand CLW 38/50; AC 20(24 w/mage armor; Fort +10(+12 vs poison); Ref +10(evasion); Will +12;Extra +2 vs spells, +4 vs enchantments; Init +4; Perc +16

Can we aid-another on this? IF so Oggil will help, otherwise he'll stay shut up, enjoying the food and drink.

Scarab Sages

Male Dwarf Druid 02 HP 19/19 AC: 17 (15 without shield) /T: 12 /FF: 15 - Perception +10 - F: +5 / R: +2 /W: +8 - CMB +0 - CMD +13 - Speed 20 - Init. +4 - Storm Burst per Day: 8/8

Hello? Brute dwarf who can barely speak without insulting everyone in the room with him here... XD

The Exchange

Male Half Orc (Shackles), Cleric of Gozreh 4 (CORE) | HP: 28/28 | AC:20[22] (12[12] Tch,19 [21] Fl) | CMB: +5, CMD: 16 | F: +5, R:+3 , W: +6 | Init: +1 | Perc: +2, SM: +7 | Speed 20ft | Re-roll (+2) 1/1 | Channel (2D6 DC 15) 4/5 | SWA: 4/4 | Wooden Fist 5/5 Active conditions: None.

Samildanach takes a seat back at the table and helps himself to another glass of the fine vintage on offer. Tipping large quantity back while he mulls over his answer he smiles. Likely trying to see what he can sell to his Aspis 'friends' The half-orc thinks darkly.

"Well the dig itself should hopefully prove fruitful for the nation of Cheliax, proving that there was once a colony there to strengthen their ties to the land. This will allow them to further reinforce their legitimate claims to territories across the Arch lest some snakes try to get their clammy paws on it."

Take 10 for Diplomacy 16

Sovereign Court

Chronicle Sheets GM Busy At Work........

lol Guys Just try something. There's a one pass already. Lets try soem rolls don't worry too much about it. I have a GM Folio if needed.

Scarab Sages

Dwarven monk-8; HP 76/76; Re-roll@+3(+6 FJC) 1/1; Stunning Fist 8/8 (DC18); Ki 8/8; Wand CLW 38/50; AC 20(24 w/mage armor; Fort +10(+12 vs poison); Ref +10(evasion); Will +12;Extra +2 vs spells, +4 vs enchantments; Init +4; Perc +16

Oggil clears his throat.

"I did pick up a tune while in Cheliax recently. This was a song from the history of the early days. One in which a debased house stood against the rules from Thune. And the cautionary tale of what happens to all traitors"

perform: 1d20 ⇒ 18

His voice is surprisingly deep once the dwarf moves out of speaking in metaphors.

Scarab Sages

Male Dwarf Druid 02 HP 19/19 AC: 17 (15 without shield) /T: 12 /FF: 15 - Perception +10 - F: +5 / R: +2 /W: +8 - CMB +0 - CMD +13 - Speed 20 - Init. +4 - Storm Burst per Day: 8/8

Magni just shakes his head, glares at his companions and keeps an indignant silence...

Dark Archive

PFS #222040-1 Male Halfling Bard 2 HP 17/17 | AC 19/15/15 | Fort 3 Ref 8 Will 4 (+2 fear, +4 well versed) | Init +6 | Perc +6 | CMB +0 CMD 14 | Rapier +2 1d6 | Lightbow +6 1d6 (+1/+1 PBS) | Performance 1/9 | Spells L1 3/3 DC 14

Still ashamed from his performance, Nithrun clears his throat once more in trepidation. "As Samildanach says, the colony of Ibhir would no doubt be favorable for your interests in claiming legitimacy to the region."

Perform (oratory): 1d20 + 7 ⇒ (13) + 7 = 20

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