DM PeteZero's PFS5–05: The Elven Entanglement (Inactive)

Game Master Pete who?

Swamp


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The Master of Spells Aram Zey waits in a deep subbasement of the Grand Lodge, where he scowls as another group of Pathfinder agents walks into a door-sized tapestry of intricately woven but badly frayed cloth. As the last agent’s foot disappears into the Hao Jin Tapestry, Aram Zey snaps a quick order for his assistants to reconfigure the tapestry for Kyonin before turning his eyes—weary and bloodshot from long hours of work—to you.
“Pathfinders, let’s keep this brief. That was the seventeenth group it has been my grueling duty to send through the tapestry today, and words cannot express my inordinate pleasure at understanding there will be an eighteenth,” he growls through the gritted teeth of a forced smile. “Nonetheless, this mission is an important one, and the society has few others who are cut out to handle the task.” He pauses to take several deep breaths, which do much to alleviate his sour mood.
“One of my colleagues, Venture-Captain Varian Jeggare, spent a considerable amount of time in Kyonin, and in doing so he performed a considerable service for Queen Telandia Edasseril. She owes him a considerable favor in return, and he was gracious enough to use it for the society’s benefit. Jeggare is busy elsewhere, so he cannot deliver the message himself. Instead he wrote out a formal request and letter of introduction for all of you. It seems he thinks you would represent the society well in playing messenger,” Zey explains before adding under his breath, “and to his credit I can imagine worse ambassadors.
“As you can see, the letter is sealed, and it should remain so until you meet General Theila Tenasi and give it to her. In effect, it requests that she provide the Pathfinder Society a contingent of rangers specialized in hunting demons to assist us as we make our way to Jormurdun. So, that’s your mission: Go to Kyonin, meet with the general, and make sure the elves don’t back out of this favor. We have a contact in Greengold who can secure you quick passage back to Absalom or anywhere else you need to go afterward. You’ll be taking the Tapestry to reach Kyonin, and Kreighton Shaine has already contacted the elves to let them know to expect you. Any questions?"

Grand Lodge

Buffs:
Haste 10/10r, Resist Electricity 30min, Bristle 24 min, Produce Flame 24 min, Burrow 24 min, Barksin 2hr, Resinous Skin 2hr, Stoneskin 2hr, Greater Magic Fang x2 12h, Mass Fly 2 hr
Adaxis:
HP 160/160 20% blur DR 5/p AC 21 T 11 FF 20 CMD 26 Fort+16 Ref+7* Will+17 (+4 enchant) Init+1 Perc+42
Mousebane:
HP 83/83 DR 10/a AC 38 T 20 F 38 CMD 27 Fort+12 Ref+14 Will+8 (+4 vs enchant) Perc+17 Fly 80'

"What a coincidence. I am also a ranger specialized in demon hunting. This diamond will glow red when a demon is nearby unless it is under a protection from divination. Aram Zey, what else can you tell us about Kyonin, Jormurdun and General Theila Tenasi?"

Adaxis reveals his Diamond of Demon Seeking to Aram Zey and attempts to recall knowledge about Kyonin and Jormurdun's geography from his studies and second hand experiences traded in taverns during his travels.

Geography of Kyonin, Jormurdun: 1d20 + 10 ⇒ (14) + 10 = 241d20 + 10 + 6 ⇒ (6) + 10 + 6 = 22 includes +6 for underground for Jormurdun.

Diamond of Demon Seeking will glow red (like the light spell) when creatures of the demon subtype are within 30'. It was from Storming the Diamond Gate scenario. Nondetection spells prevent the diamond from working properly.

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

A tall half elf with long dark hair and dressed in a shiny breastplate speaks up.

"This seems like a pretty heavy group to deliver a letter. Are we expecting any threats in the area?"


Aram Zey seems bit agitated.

to Adaxis: "What do you mean you haven’t heard about Jormurdun? That Sky Citadel’s the reason we’re in Mendev!”

to Batty: "Threats? What threats? You are Pathfinders, aren't you?"

With bewildered disappointment he shouts: “When I asked if there were any questions, I meant it more as a rhetorical question. Get moving.”

Knowledge (local or nobility) DC15:
the most polite way to deliver the letter would be to show the missive’s unbroken seal, open it, and then read it aloud, giving the recipient an opportunity to parse out lies and judge the visitors’ integrity

Adaxis:
Kyonin, the elven nation on the eastern shore of Lake Encarthan. It is populated almost exclusively by elves, with a small contingent of half-elf and gnome denizens. The only exceptions to this segregation are Greengold the port city and Tanglebriar, a twisted wetland overrun by demons and home to the demon lord Treerazer.
Jormurdun is one of the ten ancient Sky Citadels built by the newly-emergent dwarves at the end of their Quest for Sky. It is located in the Wolfcrags, a largely uninhabited range of hills in the northwest of the Worldwound's Frostmire region. Like other Sky Citadels, Jormurdun is located almost entirely underground. Roughly two-thirds of its subterranean chambers are filled with still-functioning dwarven traps laid there by its departing inhabitants thousands of years ago, while the rest is the domain of a clan of duergar who have recently been converted from their ancestral worship of Droskar to that of the demon lord Shivaska by her chosen, the kalavakus demon Yealek-Vor

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

Scowls at Aram Zey

"I understand it has been a long day for you, but I have one last question. Do we have any way of identifying this General Tenasi? This mission could go very badly if this letter were delivered to the wrong person."

Knowledge Nobility: 1d20 + 4 ⇒ (20) + 4 = 24


"You'll be fine, get moving!"

Grand Lodge

Buffs:
Haste 10/10r, Resist Electricity 30min, Bristle 24 min, Produce Flame 24 min, Burrow 24 min, Barksin 2hr, Resinous Skin 2hr, Stoneskin 2hr, Greater Magic Fang x2 12h, Mass Fly 2 hr
Adaxis:
HP 160/160 20% blur DR 5/p AC 21 T 11 FF 20 CMD 26 Fort+16 Ref+7* Will+17 (+4 enchant) Init+1 Perc+42
Mousebane:
HP 83/83 DR 10/a AC 38 T 20 F 38 CMD 27 Fort+12 Ref+14 Will+8 (+4 vs enchant) Perc+17 Fly 80'

Adaxis shares his geography knowledge check with the party.
Just waiting for a full group before entering the tapestry. Do we have time to purchase supplies?

Dark Archive

human Ninja 10 Alchemist 1
stat:
AC 24 T 18 FF 20 | HP 66/76| Fort +10 Ref +18 Will +9 | Init +7, Perc +24. SM +18 | Ki 6/6 | Extract 2/2
Kyofuu
stat:
AC 18 T 14 FF 15 | HP 38/38| Fort +6 Ref +11 Will +3 | Init +7, Perc +13. SM +13

A young man of Tian heritage was present wearing a light black armor with red edging, Hellknight insignias and an Asmodeus symbol . At his side two scabbards black Lacquered. Numerous vial and alchemical components were clearly visible on his numerous pouch.
Flying beside him a little whirling was visible.

Bowing to his comrade he said with a tian accent

I'm Xian Taiko, nice to meet you. You can call me Taiko. and pointing at the whirling added This is Kyofuu, my friend

Knowledge local: 1d20 + 16 ⇒ (11) + 16 = 27

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Having met the often edgy Master of Spells before, Sir Terramor takes his mission assignment with equanimity.

The sandy-haired man in blue enameled plate armor smiles at the harried wizard. "Tapestry, letter, general, demons. Got it. Ready when you are."

Dark Archive

human Ninja 10 Alchemist 1
stat:
AC 24 T 18 FF 20 | HP 66/76| Fort +10 Ref +18 Will +9 | Init +7, Perc +24. SM +18 | Ki 6/6 | Extract 2/2
Kyofuu
stat:
AC 18 T 14 FF 15 | HP 38/38| Fort +6 Ref +11 Will +3 | Init +7, Perc +13. SM +13

Taiko bow to Aram Zey and said with an hint of Tian accent

Zey sama I'm fluent in the elven language and well educated in diplomacy and psychology. If it please you to entrust me with the letter I will be honored.

Grand Lodge

Buffs:
Haste 10/10r, Resist Electricity 30min, Bristle 24 min, Produce Flame 24 min, Burrow 24 min, Barksin 2hr, Resinous Skin 2hr, Stoneskin 2hr, Greater Magic Fang x2 12h, Mass Fly 2 hr
Adaxis:
HP 160/160 20% blur DR 5/p AC 21 T 11 FF 20 CMD 26 Fort+16 Ref+7* Will+17 (+4 enchant) Init+1 Perc+42
Mousebane:
HP 83/83 DR 10/a AC 38 T 20 F 38 CMD 27 Fort+12 Ref+14 Will+8 (+4 vs enchant) Perc+17 Fly 80'

Instead of bowing or shaking hands to introduce himself to the party, Adaxis offers dried rabbit meat over-seasoned with garlic and stale ale from a wineskin.

"I'm sure glad we have some stout lads and diplomats joining us. Demon hunting isn't for the faint of heart. My name is Adaxis Copperfoot and my feathered friend is Mousebane. I am skilled in scouting, disabling fatal traps and ripping out the throats of my enemies." Adaxis mimics a cat scratching a sofa with his bear clawed hands. An eagle perches on his shoulder savoring a piece of the rabbit jerky.

"Also, I've got the table manners of a tunnel rat. You've been warned."

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

The half elf nods as he assesses the members of his party.

"Greetings, my name is Battiscombe, but you can call me Batty. I am a priest of Gorum and I will do my best to fight with you and support you when I can."Jerks a thumb at the greatsword on his back."That is my weapon and a tribute to my deity. It would be more important than one of my arms, if it were not for the fact that I need both arms to swing it."

-Posted with Wayfinder


Beyond the novelty of entering a demiplane through a piece of cloth and exiting out of a vine trellis hundreds of miles away, the journey through the Hao Jin Tapestry is quick and uneventful. Six elves wearing full plate armor as smooth as pearl silently watch your arrival before confirming your identities and escorting you into an elegant keep of artfully styled wood and stone. Up several flights of steps, the elves signal that they have reached their destination, knock, and open the doors to admit you to General Tenasi’s chambers.
Tenasi's spacious room provides a panoramic view of the surrounding woodlands. General Tenasi, an elven woman with chestnut brown hair and wearing medium armor over fine teal clothing, nods and neutrally invites you to enter and explain your business, saying, “As outsiders in Kyonin, I would appreciate your contemplating the rarity of your positions. As a general in charge of these lands’ defense, I expect you to appreciate the gravity of mine. This conversation would not be possible were it not for the letter in your possession.”

Dark Archive

human Ninja 10 Alchemist 1
stat:
AC 24 T 18 FF 20 | HP 66/76| Fort +10 Ref +18 Will +9 | Init +7, Perc +24. SM +18 | Ki 6/6 | Extract 2/2
Kyofuu
stat:
AC 18 T 14 FF 15 | HP 38/38| Fort +6 Ref +11 Will +3 | Init +7, Perc +13. SM +13

Taiko bowed deeply in front of the general then said in elven.

We are deeply honored to be your guest General Tenasi Sama. We will be quick and direct as your time is precious and I'm sure, as myself, my comrade know the chance they have to be here in the hearth of the elven Empire.
Now I will read the letter from which we have the honor to be here breaking its seal in front of you.

Showing the unbroken seal to the General, Taiko open the letter and begin his lecture with a neutral tone.

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Knowledge (Nobility): 1d20 + 7 ⇒ (8) + 7 = 15

Sir Terramor greets the general in a fashion appropriate to the nation and occasion, then continues. "It is a distinct honor, general, to be admitted into the Elven Wood. We will be mindful, as you say."

He then allows Xian to read the letter without interruption.

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

Stands silently and at attention, waiting for Xian to read the letter and for the General's response.


As Taiko reads out the letter Tenasi frowns during the reading, and at its conclusion she disgustedly berates you for asking her to forfeit her every defense to appease spectacularly armed treasure hunters. She explains in no uncertain terms that Kyonin will not give up valuable
troops for a secondary objective to a mission it has already supported—especially not when that objective is spearheaded by plunderers.

Dark Archive

human Ninja 10 Alchemist 1
stat:
AC 24 T 18 FF 20 | HP 66/76| Fort +10 Ref +18 Will +9 | Init +7, Perc +24. SM +18 | Ki 6/6 | Extract 2/2
Kyofuu
stat:
AC 18 T 14 FF 15 | HP 38/38| Fort +6 Ref +11 Will +3 | Init +7, Perc +13. SM +13

General Tenasi sama, I truly understand your position and respect it. But a contract is a contract and you can't hold your Queen words.
Don't blame us for our superior's orders as we are only the messengers. The Society will need these experienced men and women at its side when we will face the dangers of the Worldwound.

In Its name I called for your sense of duty to accept our request.


She turns to Xian, "she never made a promise! Is this clear?!?" She barks at Xian. After a moment of silence, she continues, " but I can propose an alternative means of acquiring military support: It seems news of the Wardstones’ failure reached the Witchbole as quickly as it did Iadara, and the demons have renewed their attacks with greater ferocity,” General Tenasi explains. “I recalled the Uprooters, but one group has not returned, has not responded, and by all evidence has been lost. I signed the order to discontinue attempts to locate them, for we do not have the resources to commit even a scout to the task.
“As a result, none of my battle plans account for these thirteen lost rangers or their commander Lanverel. Were you to find and rescue them, I would assign them to assist you in reaching the Sky Citadel—after ample recovery time, of course.”

Dark Archive

human Ninja 10 Alchemist 1
stat:
AC 24 T 18 FF 20 | HP 66/76| Fort +10 Ref +18 Will +9 | Init +7, Perc +24. SM +18 | Ki 6/6 | Extract 2/2
Kyofuu
stat:
AC 18 T 14 FF 15 | HP 38/38| Fort +6 Ref +11 Will +3 | Init +7, Perc +13. SM +13

Showing her emotion is showing her weakness thinked Taiko his face remaining as motionless as a stone.

As you said General Tenasi sama. responded calmly with a small bow Taiko.

Then after the general's proposition he said

I think it's a good way to satisfy both parties General Tenasi sama but first we must all agree on this.
Comrades what did you think of this ?

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

"We are Pathfinders. We must be ready to respond to changing situations," says Sir Terramor. "And if we would have help from our allies, we must be ready to give it. We are here now. Let's go find these Uprooters."

"General," he says, addressing Tenasi, "Where would you have us begin the search?"

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

Grins at the thought of seeing some action.

"Not to be one that all ways thinks the worst, but what if they are dead? Dead soldiers are of no use to us, and as you have already stated you only keep the promises you make. So if we do locate them and they have met an untimely end, I would like to know we will still receive support for our efforts."

Grand Lodge

Buffs:
Haste 10/10r, Resist Electricity 30min, Bristle 24 min, Produce Flame 24 min, Burrow 24 min, Barksin 2hr, Resinous Skin 2hr, Stoneskin 2hr, Greater Magic Fang x2 12h, Mass Fly 2 hr
Adaxis:
HP 160/160 20% blur DR 5/p AC 21 T 11 FF 20 CMD 26 Fort+16 Ref+7* Will+17 (+4 enchant) Init+1 Perc+42
Mousebane:
HP 83/83 DR 10/a AC 38 T 20 F 38 CMD 27 Fort+12 Ref+14 Will+8 (+4 vs enchant) Perc+17 Fly 80'

Adaxis scowls and speaks. "We will find your lost brethren. Unlike most dwarves, I have no ill will toward elves especially elven rangers. I save my hatred for demons, devils and other extra-planar monstrosities that have no business here. I say Yea."

Adaxis opens a small green pouch and gives Mousebane a handful of seeds and dried fruit to feast on. He also opens his red tobacco pouch and puts a pinch under his lip.


“We have their last known location, which was near Thorngate at a feature called Mount Armiya, a rocky hill on the border of Tanglebriar. It, like all aiudara in and near Tanglebriar, is shut down to avoid demon exploitation, but I shall have a wizard transport you to Mount Armiya. Any tracks the Uprooters made should originate from there, and any arrows fired could provide clues as to which direction the elves went.”
“I do not believe they are dead, but even skilled demon hunters can fall prey to a demon ambush. If Lanverel fell or was captured, any surviving Uprooters know to go to ground. Their last known location is not far from Kethalia, a ruined settlement. There is still a cache of cold iron there according to my records, making it an ideal defensive position to hold. There is a chance they have lost their faculties. Standing orders are to leave Tanglebriar after eight days without contact from an officer. It has been more than twice that.”

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

"An aiudara is some sort of magical transport? An elfgate?" asks Terramor.

"We are ready, sir, when you are. Summon your wizard when you see fit."

Grand Lodge

Buffs:
Haste 10/10r, Resist Electricity 30min, Bristle 24 min, Produce Flame 24 min, Burrow 24 min, Barksin 2hr, Resinous Skin 2hr, Stoneskin 2hr, Greater Magic Fang x2 12h, Mass Fly 2 hr
Adaxis:
HP 160/160 20% blur DR 5/p AC 21 T 11 FF 20 CMD 26 Fort+16 Ref+7* Will+17 (+4 enchant) Init+1 Perc+42
Mousebane:
HP 83/83 DR 10/a AC 38 T 20 F 38 CMD 27 Fort+12 Ref+14 Will+8 (+4 vs enchant) Perc+17 Fly 80'

"If an ambush was expected, then I suggest we prepare ourselves before teleportation."

Adaxis removes a scroll of greater magical fang (5 hour duration) caster level check on scroll: 1d20 + 3 ⇒ (7) + 3 = 10 and a wand of longstrider (1 hr). He casts both upon himself and tries to recall further information about Mount Arimiya. Geography: 1d20 + 10 ⇒ (2) + 10 = 12

Dark Archive

human Ninja 10 Alchemist 1
stat:
AC 24 T 18 FF 20 | HP 66/76| Fort +10 Ref +18 Will +9 | Init +7, Perc +24. SM +18 | Ki 6/6 | Extract 2/2
Kyofuu
stat:
AC 18 T 14 FF 15 | HP 38/38| Fort +6 Ref +11 Will +3 | Init +7, Perc +13. SM +13

General Tenasi sama, as I'm not familiar with Tanglebriar could you pleased gave us an head's up ? What danger, except from demons, or difficulties can we expect about it ?

After his question to the General Taiko said to his comrades.

May I suggest to my comrade to prepare a little better as we don't know the dangers we will face and not rush.

A prepared man worth more than two unprepared said one of my Master.


"Yes an aiudara is a magical arch outsiders such as yourselves might know as an ‘elf gate’. They served as portals. In regards to Tanglebriar I can say only what you need to know for this mission: Treerazer corrupted this once lush elven land, twisting its plants and inhabitants into abyssal mutants. Treating every plant and every insect as a threat improves your odds of surviving the experience.”

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

"I keep hearing cold iron brought up. Should we have weapons made of cold iron before we go to Tanglebriar?"

Grand Lodge

Buffs:
Haste 10/10r, Resist Electricity 30min, Bristle 24 min, Produce Flame 24 min, Burrow 24 min, Barksin 2hr, Resinous Skin 2hr, Stoneskin 2hr, Greater Magic Fang x2 12h, Mass Fly 2 hr
Adaxis:
HP 160/160 20% blur DR 5/p AC 21 T 11 FF 20 CMD 26 Fort+16 Ref+7* Will+17 (+4 enchant) Init+1 Perc+42
Mousebane:
HP 83/83 DR 10/a AC 38 T 20 F 38 CMD 27 Fort+12 Ref+14 Will+8 (+4 vs enchant) Perc+17 Fly 80'

"Do you have any scrolls available to purchase to protect us from the environment such as Repel Vermin or Antiplant Shell?"

Dark Archive

human Ninja 10 Alchemist 1
stat:
AC 24 T 18 FF 20 | HP 66/76| Fort +10 Ref +18 Will +9 | Init +7, Perc +24. SM +18 | Ki 6/6 | Extract 2/2
Kyofuu
stat:
AC 18 T 14 FF 15 | HP 38/38| Fort +6 Ref +11 Will +3 | Init +7, Perc +13. SM +13

I have only one weapon in this metal. But I have some arrows. I can provide you with some alchemical items I produce like antitoxine and vermin repellent.

But spells are better.

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

"Is there a chance to buy cold iron weapons?" Sir Terramor asks. "Or weapon blanches?"


"Cold iron might be a idea, depends on what you are encountering," he responds.

ooc: if you want to buy some stuff, just go ahead

Dark Archive

human Ninja 10 Alchemist 1
stat:
AC 24 T 18 FF 20 | HP 66/76| Fort +10 Ref +18 Will +9 | Init +7, Perc +24. SM +18 | Ki 6/6 | Extract 2/2
Kyofuu
stat:
AC 18 T 14 FF 15 | HP 38/38| Fort +6 Ref +11 Will +3 | Init +7, Perc +13. SM +13

Taiko asked the General

General Tenasi sama, can we expect to be attacked once teleported or is the zone safe ?

You said their last known location is not far from Kethalia where there could be a cache of cold iron could we use it if we found it ? Do you want we take it back to you ? I know this ressource is precious it's why I ask.


The general shrugs. "You will in hostile area, and it could be that there are enemies around. At least - be prepared!"

Dark Archive

human Ninja 10 Alchemist 1
stat:
AC 24 T 18 FF 20 | HP 66/76| Fort +10 Ref +18 Will +9 | Init +7, Perc +24. SM +18 | Ki 6/6 | Extract 2/2
Kyofuu
stat:
AC 18 T 14 FF 15 | HP 38/38| Fort +6 Ref +11 Will +3 | Init +7, Perc +13. SM +13

Thanks General Tenasi sama. We will be prepared.

Taiko before departure will use his wand of Mage armor on him and Kyofuu asking for the elven wizard to do it form him before beiing send to Mount Armiya.

He then used his wayfinder to cast guidance on him and Kyofuu, his wand of shield +4 shield bonus on him and drank an antitoxin +5 against poison for 1 hour.

Taiko is ready to go.
Charges used : +2 for my wand of mage armor, +1 for my wand of shield.
1 antitoxin drank

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Sir Terramor take advantage of fine elvish craftsmanship and purchases a masterwork cold iron longsword as well as three doses of antitoxin. He drinks one dose of antitoxin just before they leave.

Grand Lodge

Buffs:
Haste 10/10r, Resist Electricity 30min, Bristle 24 min, Produce Flame 24 min, Burrow 24 min, Barksin 2hr, Resinous Skin 2hr, Stoneskin 2hr, Greater Magic Fang x2 12h, Mass Fly 2 hr
Adaxis:
HP 160/160 20% blur DR 5/p AC 21 T 11 FF 20 CMD 26 Fort+16 Ref+7* Will+17 (+4 enchant) Init+1 Perc+42
Mousebane:
HP 83/83 DR 10/a AC 38 T 20 F 38 CMD 27 Fort+12 Ref+14 Will+8 (+4 vs enchant) Perc+17 Fly 80'

Does anyone want to pitch in for either (or both) scrolls of Antiplant or Repel Vermin? They are 700 each. I am guessing that Antiplant will be the most useful but it only lasts 7 minutes.


ooc: just waiting for a green light from you to get teleported

Grand Lodge

Buffs:
Haste 10/10r, Resist Electricity 30min, Bristle 24 min, Produce Flame 24 min, Burrow 24 min, Barksin 2hr, Resinous Skin 2hr, Stoneskin 2hr, Greater Magic Fang x2 12h, Mass Fly 2 hr
Adaxis:
HP 160/160 20% blur DR 5/p AC 21 T 11 FF 20 CMD 26 Fort+16 Ref+7* Will+17 (+4 enchant) Init+1 Perc+42
Mousebane:
HP 83/83 DR 10/a AC 38 T 20 F 38 CMD 27 Fort+12 Ref+14 Will+8 (+4 vs enchant) Perc+17 Fly 80'

No worries fellas. Adaxis will spend 2 PP to purchase scroll of Antiplant and hold it in hand ready to cast if necessary. I just hope to make the caster level check.

Grand Lodge

Male Half Elf
Stats:
Cleric 8/Fighter 1| HP 67/67 | AC: 21+2 / T: 13 / FF: 19+2 | F: 11/ R :6 / W: 11 | CMB: +11 / CMD: +24 | Speed: 30 | Init: +4 | Perc: +5 | SM: +9

Batty will purchase a masterwork cold iron greatsword. Then he will be ready to enter yhe portal.

Dark Archive

human Ninja 10 Alchemist 1
stat:
AC 24 T 18 FF 20 | HP 66/76| Fort +10 Ref +18 Will +9 | Init +7, Perc +24. SM +18 | Ki 6/6 | Extract 2/2
Kyofuu
stat:
AC 18 T 14 FF 15 | HP 38/38| Fort +6 Ref +11 Will +3 | Init +7, Perc +13. SM +13

Green light

What about the cold iron cache ?

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Ready, mon capitain!

Grand Lodge

Buffs:
Haste 10/10r, Resist Electricity 30min, Bristle 24 min, Produce Flame 24 min, Burrow 24 min, Barksin 2hr, Resinous Skin 2hr, Stoneskin 2hr, Greater Magic Fang x2 12h, Mass Fly 2 hr
Adaxis:
HP 160/160 20% blur DR 5/p AC 21 T 11 FF 20 CMD 26 Fort+16 Ref+7* Will+17 (+4 enchant) Init+1 Perc+42
Mousebane:
HP 83/83 DR 10/a AC 38 T 20 F 38 CMD 27 Fort+12 Ref+14 Will+8 (+4 vs enchant) Perc+17 Fly 80'

"You all are making me nervous. Let's see how this Antiplant Shell scroll works." Adaxis drinks his antitoxin and tries to use the scroll on himself before entering the portal.

Caster Level Check: 1d20 + 3 ⇒ (13) + 3 = 16

Adaxis is a 3rd level druid attempting to use a 7th level scroll. Antiplant Shell is a 4th level spell.

Ongoing Effects: Longstrider 1hr, Greater Magic Fang 5hr, Antitoxin 1hr, Antiplant Shell 7 min.


The elven wizard’s teleportation magic deposits you on the southern edge of Mount Armiya, a partially wooded hill with numerous rocky outcroppings, including one large stone spur that juts out from the hill to create a relatively flat surface. A shallow but swift-moving stream hugs the contour like a castle moat that separates the ascent from the twisted landscape that begins about 60 feet to the south. There, in a span of several dozen feet, the pristine wilderness transforms into Tanglebriar, a mass of pus-weeping trees, serrated bark, twisted nettles, and growling clouds of gnats.

You arrive in your location and on the next hill you notice six elves, who upon your arrival begin shouting

elven:
: “Down the invaders” or “Another demon trick!”
getting their bows ready.

Initiatives:
Elves 15
?: 1d20 ⇒ 17

Knowledge planes DC15+:
Demons are chaotic evil outsiders originally from the Abyss, and Tanglebriar is one of their footholds on Golarion. The demon lord Treerazer is known as the Lord of the Blasted Tarn and worshipped by dark cults within Kyonin. If you want to purchase anything due to the made Knowledge check, you can retroactively do so!

Knowledge planes DC20+:
Tanglebriar’s corruption is patterned after Treerazer’s former Abyssal realm. Whether Treerazer has any connection to the Worldwound’s breach is unknown, but Tanglebriar’s reputation as a hotbed of demonic activity is known in the Abyss, and though there's no portal there, it serves as a beachhead for demonic forces. If you want to purchase anything due to the made Knowledge check, you can retroactively do so!.

Knowledge planes DC25+:
Demons are immune to poisons exuded by many of the plants in Tanglebriar. Lesser demons are vulnerable to cold iron and good-aligned attacks, though greater demons typically resist all but the latter. If you want to purchase anything due to the made Knowledge check, you can retroactively do so!.

Knowledge planes DC30+:
Although most demons are created in and by the Abyss, there are also rituals—typically lengthy—that can transform one or more mortal creatures into demons. If the ritual is interrupted early enough, the victims might escape transformation. If you want to purchase anything due to the made Knowledge check, you can retroactively do so!.

Dark Archive

human Ninja 10 Alchemist 1
stat:
AC 24 T 18 FF 20 | HP 66/76| Fort +10 Ref +18 Will +9 | Init +7, Perc +24. SM +18 | Ki 6/6 | Extract 2/2
Kyofuu
stat:
AC 18 T 14 FF 15 | HP 38/38| Fort +6 Ref +11 Will +3 | Init +7, Perc +13. SM +13

Know. Planes: 1d20 + 2 ⇒ (16) + 2 = 18
Initiative: 1d20 + 7 ⇒ (15) + 7 = 22
Initiative Kyofuu: 1d20 + 7 ⇒ (18) + 7 = 25

Hearing the cry of the elves Taiko said in elven

Don't looks good...

elven:
Don't shoot ! We're allies, not demons ! Sent by General Tenasi sam...a to help you !


a)I need a diplomacy check, and b) this would be your standard action for the round, so move left

Dark Archive

human Ninja 10 Alchemist 1
stat:
AC 24 T 18 FF 20 | HP 66/76| Fort +10 Ref +18 Will +9 | Init +7, Perc +24. SM +18 | Ki 6/6 | Extract 2/2
Kyofuu
stat:
AC 18 T 14 FF 15 | HP 38/38| Fort +6 Ref +11 Will +3 | Init +7, Perc +13. SM +13

Does Taiko think that the elves would fire on them or have another visible target ?

Kyofuu fly in the air, far away from the six elves, looking around him for any other danger.

Perception Kyofuu: 1d20 + 11 ⇒ (2) + 11 = 13


Taiko has a bad feeling, and Kyofuu sees nothing of interest - only thsat the forest is really thick

Dark Archive

human Ninja 10 Alchemist 1
stat:
AC 24 T 18 FF 20 | HP 66/76| Fort +10 Ref +18 Will +9 | Init +7, Perc +24. SM +18 | Ki 6/6 | Extract 2/2
Kyofuu
stat:
AC 18 T 14 FF 15 | HP 38/38| Fort +6 Ref +11 Will +3 | Init +7, Perc +13. SM +13

Taiko moved near the six elves and started trying to calm them down.

Taiko has enough in acrobatics (+11) to jump accross the river

New MAP

elven:
Please, put your weapon down. We are not demons but members of the Pathfinder Society.
We are here to rescue Uprooter and their commander Lanverel.
It's General Tenasi who send us - as he can't spare any troops for this rescue !

Diplomacy: 1d20 + 12 ⇒ (14) + 12 = 26

hope it will be enough to not fight them !

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