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Repel Vermin

School abjuration; Level bard 4, cleric 4, druid 4, ranger 3

Casting Time 1 standard action

Components V, S, DF

Range 10 ft.

Area 10-ft.-radius emanation centered on you

Duration 10 min./level (D)

Saving Throw none or Will negates; see text; Spell Resistance yes

An invisible barrier holds back vermin. A vermin with HD of less than one-third your level cannot penetrate the barrier.

A vermin with HD of one-third your level or more can penetrate the barrier if it succeeds on a Will save. Even so, crossing the barrier deals the vermin 2d6 points of damage, and pressing against the barrier causes pain, which deters most vermin.