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Chronicles of the Silver Rose Company

Game Master Patrick Curtin

This campaign is my attempt to play a canonical Planescape campaign using the updated Pathfinder ruleset. The game actually predates the release of Pathfinder, but we have managed to update as we have needed.


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Bribes always welcome

Ekuur spies an odd flash of light from what looks like the center of the space. It is hard to tell with all the piled junk in the way, but something might be glowing or flashing over there


Human Wiz 8
Ekuur wrote:

Ekuur merely raises an eyebrow at the mage's jab. I almost picture him adding an "Indeed." after that ...

"I believe I still retain the title of 'Least Talkative' in any event."

He peers down the opening. "I shall go first, unless anyone has an objection." With a brief word, he causes his trikal to become engulfed in flame, and looks further down, using it as a sort of torch.

LOL!

Justin raises an eyebrow at Ekuur.

"Touche'" he murmurs.

"Oh by all means, please do not let me stop you from going into the dark, spooky hole in the floor first." Justin adds dryly.

"Need a little more light?" He asks after a moment, unsure what Ekuur is looking at, or for.


Male Human (Athasian) Cleric 9

After quickly relaying what he sees to the others, Ekuur slowly begins to make his way down the ladder. "Justin, if you have something that will light up the chamber below, then yes, please do so. Otherwise I will rely on my weapon."


Bribes always welcome

Ekuur descends the ladder without incident. It is a wrought iron affair, still solid after whatever had happened here. Ekuur has a moment's thought on what such a ladder would fetch on Athas before he hits the dusty floor boards of the dias' sublevel.

The room smells of dust, old clothing and a faint tang of paint. The various theater items litter the area, crooked pathways leading off into the shadowy gloom. One leads off where Ekuur had seen the gleam a moment ago, through assembled racks of dusty costumes and large marionettes dressed in fools' motley


Human Wiz 8

Justin extends his arm, and brings a collection of small glowing spheres into existence, all shimmering through various colors. With a wave, the four glowing motes of light swirl around and dive down the door in the floor, passing Ekuur as he descends. When they reach the bottom of the chamber, they spread out, illuminating the chamber,...

Used Dancing Lights ability


Male Human Scout 6/Barbarian 1/Dervish 2

Hamar grunts, "I will head down now, he should not be in this place alone".

If Hamar can slide down the ladder he will to get down more quickly, otherwise he will climb down.

Once on the ground he draws his blades and looks around the space.

Perception 1d20 + 12 ⇒ (10) + 12 = 22


Bribes always welcome
Justin Case wrote:

Justin extends his arm, and brings a collection of small glowing spheres into existence, all shimmering through various colors. With a wave, the four glowing motes of light swirl around and dive down the door in the floor, passing Ekuur as he descends. When they reach the bottom of the chamber, they spread out, illuminating the chamber,...

Used Dancing Lights ability

Justin'slights illuminate the space somewhat, casting flickering shadows among the quiet stacks of old theater props


Bribes always welcome
Hamar of the Hyena Tribe wrote:

Hamar grunts, "I will head down now, he should not be in this place alone".

If Hamar can slide down the ladder he will to get down more quickly, otherwise he will climb down.

Once on the ground he draws his blades and looks around the space.

Perception 1d20+12

Hamar slides down the iron ladder and lands lightly next to Ekuur. He scans the room and spots a gleam down one of the crooked pathways that wend their way through the racks of dusty items


Male Human Scout 6/Barbarian 1/Dervish 2

Hamar points out the gleam to Ekuur, "Something is there. I can investigate or merely cover you, I leave the choice as yours silent one".


Male Human (Athasian) Cleric 9

"I saw the gleam as well. Follow me, and be wary of the dead. They can come from any direction ... or from any object."

Ekuur slowly creeps down the pathway towards the gleam, and chants a small prayer to enhance his sight (casts guidance before using perception). Every so often, he will also cast a light cantrip on an object to try and illuminate as much as possible.

perception 1d20 + 6 ⇒ (5) + 6 = 11


Bribes always welcome

Hamar give me a perception plz


Male Human Scout 6/Barbarian 1/Dervish 2

Hamar follows Ekuur his eyes darting the opposite direction in which the Cleric looks to attempt to view every possible angle. "I have dealt with them physically in the past in the form of worm ridden zombies, the creature which you fought earlier is a like I have not seen before"

Perception 1d20 + 12 ⇒ (6) + 12 = 18


Bribes always welcome

Hamar hears a faint rustling. He glances quickly towards the sound. He thinks he sees a small firm dart behind a rack of what look to be old ornate military uniforms


Male Human Scout 6/Barbarian 1/Dervish 2

Hamar hisses, "Something is down here with us!"

Hamar uses his blades to chop through the rack of clothes and reveal the form behind it.

Do you want an attack roll?


Human Wiz 8

"What? Where? What is it?" Justin hisses back, oblivious to the fact that any sound loud enough to be heard by his companions can probably be heard by the 'whatever it is' also.

Justin glances at Karrin and Rhiannon.

"Ladies first?" He grins.

What? I'm a squishy! Justin has no qualms hiding behind a ladies skirts. As long as those skirts are armored! ;P


Bribes always welcome
Hamar of the Hyena Tribe wrote:

Hamar hisses, "Something is down here with us!"

Hamar uses his blades to chop through the rack of clothes and reveal the form behind it.

Do you want an attack roll?

Nah that's cool

Hamar's blades chop through the dry wood of the clothing rack with a splintery crash. A puff of dust blooms up as the uniforms collapse to the floor. Behind it is .... Nothing

a sudden high-pitched giggle sounds from their left


female Tiefling 9th level Duskblade

"Well I was thinking of sending you down next," Karrin says as she jumps to climb down the ladder, "We might need to haul you out of there in a hurry but if they're in some kind of a scuffle I'd better go down next and have Rhiannon bring up the rear again."

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