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Chronicles of the Silver Rose Company

Game Master Patrick Curtin

This campaign is my attempt to play a canonical Planescape campaign using the updated Pathfinder ruleset. The game actually predates the release of Pathfinder, but we have managed to update as we have needed.


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Blayze Female Aasimar Gunslinger (Mysterious Stranger) 2/ Paladin (Holy Gun/Divine Hunter) 6

Snickering at the wildly inappropriate swing of the conversation, Blayze grins.

"I can, probably not as effectively as Ekkur but yeah, I can throw holy energy at whatever the hell that thing is." she answers Justin.


Human Wiz 10

Justin is also smirking at the conversation,

A little bit amused, a tiny bit panicked at the sight of the monstrosity above them.

For some reason, he finds Blayze's last comment extremely funny, and barks a laugh.

"Blayze, Ekuur, Let's light it up!" He cries, still smiling.


Bribes always welcome

Negative Energy wraith fight

Initative: 1d20 + 13 ⇒ (13) + 13 = 26

Someone roll me an init roll.


Ex-human meat shield. HP 179/182 PP 14/22

initiative: 1d20 + 2 ⇒ (13) + 2 = 15


Bribes always welcome

Negative Energy wraith: 26
Hamar: 17
Merle: 17
Karrin: 17
Justin: 16
Naridre: 16
Blayze: 16
Arnav: 15
Ekuur: 13

The swirling dark mass whips a pseudopod towards 1d8 ⇒ 3 Karrin

atk: 1d20 + 20 ⇒ (1) + 20 = 213d6 ⇒ (1, 4, 1) = 6. Fort DC 23 save if hit


Human Wiz 10

Justin goes on 16 then,...

"FUEHolycrapthatthingisfast!"


Ex-human meat shield. HP 179/182 PP 14/22

I assume it's staying out of AoO range?


female Tiefling 10th level Duskblade

Hooray for critical 1s!
Karrin watches as a tentacle slams into the ground just inches beside her.

"Let's take this thing down."

Full attacks:

first attack: 1d20 + 16 ⇒ (6) + 16 = 22
damage: 1d12 + 8 + 1d6 ⇒ (2) + 8 + (1) = 11
second attack: 1d20 + 11 ⇒ (12) + 11 = 23
damage: 1d12 + 8 + 1d6 ⇒ (4) + 8 + (3) = 15


Blayze Female Aasimar Gunslinger (Mysterious Stranger) 2/ Paladin (Holy Gun/Divine Hunter) 6

Taking a step forward Blayze throws up a hand, a reolute expression on her face as a wave of silver light pulses forwars, washing over the writhing tentacles and setting them smoking.

CPE: 3d6 ⇒ (3, 4, 3) = 10


Bribes always welcome
Arnav Longarm wrote:
I assume it's staying out of AoO range?

OOPS! Sorry, I had forgotten! Retconning

As the incorporeal pseudopod lashes down, Arnav's sword cleaves into the thing's mass. Although it isn't solid, the crystal sword tears some of its smoky essence apart


Ex-human meat shield. HP 179/182 PP 14/22

It's okay. I know how crazy it is GMing. Lots of moving sharp-edged parts.

While he does not have holy power, this thing doesn't seem to like being cut. Sort of like fighting trolls - when you don't have fire, you just keep hitting it a lot until you can get some.

power attack: 1d20 + 14 ⇒ (17) + 14 = 31
damage: 2d8 + 18 ⇒ (2, 2) + 18 = 22
power attack: 1d20 + 14 ⇒ (8) + 14 = 22
damage: 2d8 + 18 ⇒ (5, 2) + 18 = 25
power attack: 1d20 + 9 ⇒ (9) + 9 = 18
damage: 2d8 + 18 ⇒ (6, 4) + 18 = 28


Bribes always welcome
Karrin Kind wrote:

Hooray for critical 1s!

Karrin watches as a tentacle slams into the ground just inches beside her.

"Let's take this thing down."

Full attacks:

[dice=first attack]1d20+16
[dice=damage]1d12+8+1d6
[dice=second attack]1d20+11
[dice=damage]1d12+8+1d6

Ferissirion can't seem to connect with the fiend's body. The crystal axe lets out a strange keening cry as it slashes empty air, almost as if frustrated by the near misses


Bribes always welcome
Blayze wrote:

Taking a step forward Blayze throws up a hand, a reolute expression on her face as a wave of silver light pulses forwars, washing over the writhing tentacles and setting them smoking.

Im assuming a DC 19 will save on that CPE?

will: 1d20 + 19 ⇒ (14) + 19 = 33

Blayze's bluish light seats into the dark form, but the malignant black essence soon overpowers it


Bribes always welcome
Arnav Longarm wrote:

It's okay. I know how crazy it is GMing. Lots of moving sharp-edged parts.

While he does not have holy power, this thing doesn't seem to like being cut. Sort of like fighting trolls - when you don't have fire, you just keep hitting it a lot until you can get some.

[dice=power attack]1d20+14
[dice=damage]2d8+18
[dice=power attack]1d20+14
[dice=damage]2d8+18
[dice=power attack]1d20+9
[dice=damage]2d8+18

Arnav carves more of the creature's essence off with his first blow. His follow ups are less successful


Male Human (Athasian) Cleric 10

Ekuur lashes out at the creature with his weapon, leaving a thin line of flame in the air as he swings.

attack 1 1d20 + 12 ⇒ (18) + 12 = 30 damage 1d10 + 7 + 1d6 ⇒ (5) + 7 + (4) = 16
attack 2 1d20 + 7 ⇒ (14) + 7 = 21 damage 1d10 + 7 + 1d6 ⇒ (2) + 7 + (6) = 15


Ex-human meat shield. HP 179/182 PP 14/22

Forgot to mention on my hit that the 22 points is reduced to 16, not 11.


Human Wiz 10

Justins eyes go wide at the things speed and power.

"Oh. Cr@p."

"FUEGO!"

Justin gathers flames in his hand, and throws it forward as a wand-thin line at the nightmare above.

Ray of flames, w/ all bonuses = 8d6, Ranged Touch att (thank goodness!) Must also make a DC:17 reflex save or catch on fire, 1d6 fire dmg each round.

Ranged to hit-Ray of Flame: 1d20 + 7 ⇒ (8) + 7 = 15
Fire Damage:(If hit touch AC) 8d6 + 5 ⇒ (5, 3, 1, 3, 4, 5, 2, 5) + 5 = 33


Blayze Female Aasimar Gunslinger (Mysterious Stranger) 2/ Paladin (Holy Gun/Divine Hunter) 6
Dungeon Monkey wrote:
Blayze wrote:

Taking a step forward Blayze throws up a hand, a reolute expression on her face as a wave of silver light pulses forwars, washing over the writhing tentacles and setting them smoking.

Im assuming a DC 19 will save on that CPE?

[dice=will]1d20+19

Blayze's bluish light seats into the dark form, but the malignant black essence soon overpowers it

Yup for 1/2 damage. At this point I'm better off shooting it.


Human Wiz 10
Justin Case wrote:

Justins eyes go wide at the things speed and power.

"Oh. Cr@p."

"FUEGO!"

Justin gathers flames in his hand, and throws it forward as a wand-thin line at the nightmare above.

Ray of flames, w/ all bonuses = 8d6, Ranged Touch att (thank goodness!) Must also make a DC:17 reflex save or catch on fire, 1d6 fire dmg each round.

Ranged to hit-Ray of Flame: d20+7
Fire Damage:(If hit touch AC) 8d6+5

Oops, ALmost forgot amulet, IF that hit <crosses fingers> it also does +50% dmg, so +16 pts for a total of 49 pts fire dmg.


Bribes always welcome

Interesting question. Can ectoplasm catch on fire?


Human Wiz 10

Interesting,... and good point. It IS 'magical' fire, so theoretically yes? ;) My old group GM used to believe that if the fire was 'magical' it could spread and be extinguished normally, but the original 'magic' flames could only be put out by dispel magic, or complete burning of what it was on. (That led to a very long, confusing session of why we couldn't extinguish a building fire a dragon had started.) ;P I don't think he plays that way anymore. :)

I'll defer to your judgement of course. :) My first instinct is to say 'a normal fire cannot ignite ectoplasm/etc like it can cloth, but if a spell description says it can ignite a target, then I'll presume that the magic provides magical fuel to ignite said target with' ;P Unless, of course, the spell says (as some do) that it can only ignite normally flammable items like cloth & wood. :/

Spell description of Ray of Flames:

Spoiler:

You must succeed on a ranged touch attack to strike a target. The ray deals 1d6 points of fire dmg per 2 caster levels (Max 5d6). The target must also make a Reflex save or catch fire, taking 1d6 fire dmg each round until the flames are put out. (Requiring a DC 15 reflex save, see Catching on Fire, DMG 303)
Focus: a small polished glass lens.


Ex-human meat shield. HP 179/182 PP 14/22

Hmm... Can an incorporeal being put out the fire by phasing through a wall or does it have to be a ghost touch wall?

On the other hand, the creature doesn't have immunity to fire. A stone golem or earth elemental can catch on fire.


Male Human Scout 6/Barbarian 1/Dervish 3 } HP=99/99 | AC=18 (Variable) | Init. +4 | F +6 | Ref +11 | Will +5

Round 1

Hamar continues his dance using the walls to kip up and spots away from the deadly pseudopods to leap up and strike it then rolling beneath the tendrils that seems to threaten him and doing the same thing again three more times with the final one a wild leap of of the table with the Vorpal sword which even the barbarian knows is little use here.

Move at least 10' before each attack - total movement around the room 55'.

Attack #1 Scimitar Planar - Keen 1d20 + 22 ⇒ (19) + 22 = 41. Damage - 1d6 + 3 + 2d6 ⇒ (2) + 3 + (1, 2) = 8

Acrobatics - Tumble #1 1d20 + 13 ⇒ (1) + 13 = 14. Ugh.

Attack #2 Off-Hand Vorpal 1d20 + 15 ⇒ (19) + 15 = 34. Damage 1d6 + 5 + 2d6 ⇒ (2) + 5 + (1, 6) = 14

Acrobatics Tumble #2 1d20 + 22 ⇒ (13) + 22 = 35

Attack #3 Scimitar Planar - Keen 1d20 + 8 ⇒ (20) + 8 = 28. Damage - 1d6 + 3 + 2d6 ⇒ (5) + 3 + (1, 5) = 14

Acrobatics Tumble #3 1d20 + 22 ⇒ (4) + 22 = 26

Attack # 4 Off-Hand Vorpal 1d20 + 10 ⇒ (5) + 10 = 15.

Acrobatics Tumble # 4 1d20 + 22 ⇒ (20) + 22 = 42

A bunch of Crits on the thing I can't crit on!

\


Bribes always welcome

The ectoplasmic beast dissipates into flaming chunklets. The smell of burning doghair permeates the sphere

Gratz. Six portals to choose from!


Male Human Scout 6/Barbarian 1/Dervish 3 } HP=99/99 | AC=18 (Variable) | Init. +4 | F +6 | Ref +11 | Will +5

As the creature dissipates Hamar begins huffing and puffing, clearly out of breath. He takes a seat at the table the Ghouls were sitting at for a brief rest.

Anything on the table?


Bribes always welcome

The table boasts a large red metal bowl graven in foul-looking runes

Aklo:

Spoiler:
Say the part and feast on the flesh

Several plates of stone are at the table. There are ...remnants on the plates. What look to be ropes of intestine and some organs

A pack of well-worn cards lie scattered around. They look fairly ordinary. Small piles of miscellaneous coins are stacked up at each place setting200gp roundabout


Male Human Scout 6/Barbarian 1/Dervish 3 } HP=99/99 | AC=18 (Variable) | Init. +4 | F +6 | Ref +11 | Will +5

Hamar looks at the table, "All eternity and these fools pass the time by playing cards..."


female Tiefling 10th level Duskblade

"They could have been playing go fish or old maid which are both very fun and entertaining games. I've known living people who enjoyed playing those games. I mean it's not like they're only for kids you know."


Male Human (Athasian) Cleric 10

"We should perhaps check for magic on these items ... I cannot, as I do not have the prayer prepared." Ekuur then notices the wounds on Hamar and recalls some of his teaching on ghouls.

"Hamar, please allow me to inspect your wounds from those filthy creatures." Assuming he's allowed, he will cast detect poison and then try to see if he can see any evidence of a disease or other sort of effect.

Heal 1d20 + 11 ⇒ (6) + 11 = 17

He then expends a 3rd level spell to cast cure serious wounds

3d8 + 10 ⇒ (4, 7, 2) + 10 = 23 +50% for healer's blessing, for 34 total


Male Human Scout 6/Barbarian 1/Dervish 3 } HP=99/99 | AC=18 (Variable) | Init. +4 | F +6 | Ref +11 | Will +5

Hamar grunts as Ekuur inspects him. "I thought their touch might paralyze me but it did not".


Human Wiz 10

Justin blows a wisp of smoke from the tip of his finger. He nods in somewhat frantic appreciation to Hamar.

"Nice sword-dance. An interesting combination of twirl-n-dip and slice-n-dice." Justin says, sitting down himself.

Justin takes one look at the plates and turns an interesting shade of green. He pushes the nearest plate away from him with the very tip of his finger while Ekuur doctors Hamar.

"Your tough, no doubt. I've seen ghouls paralyze much larger men with much smaller scratches." Justin observes. He looks around the room.

"Well. 6 Portals. After THIS little party, I don't suggest splitting up. And, um, fair warning, I'm almost all out of 'big badda-booms' for today." Justin says sheepishly.

"I'm good for force missiles and fire bursts as long as we need, and I still have a few good tricks up my sleeve, just not any more of those instant-flambe-fireballs."

Justin shrugs. "Sorry. I MAY have overreacted. Just a teensy bit. What?!? They were ghouls! Ghouls are scary!"


female Tiefling 10th level Duskblade

"Well I've still got most of my spells. You should use an ax Justin, then you wouldn't need to use so many spells."


Human Wiz 10
Karrin Kind wrote:
"Well I've still got most of my spells. You should use an ax Justin, then you wouldn't need to use so many spells."

Justin raises a finger and opens his mouth for his usual snarky retort, then pauses, snaps his mouth shut and lowers his finger. He turns to Ekuur and Hamar and shrugs.

"What? When she's right, she's right. I can't really argue with her logic."


Ex-human meat shield. HP 179/182 PP 14/22

"Oh, I disagree with her logic." he says dryly. "You don't have the muscle mass for an axe. With your build, you should stick with a quick weapon like a rapier. Using your brain to put a jab into someplace important is more your style."


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female Tiefling 10th level Duskblade

"What are you talking about, Justin is bigger then me, besides being a wizard, he probably doesn't have the stamina to get in a long tickle fight with one of those feather swords. His only hope is to drop a foe while they're not looking and before they can fight back."

Karrin is indeed smallish, only 5'4 and in the 130lb range, and looking more a swimmer or gymnast then bulky front line fighter, but then she caries her ace like it weighs nothing at all and hits like a tank. Anyone seeing her fight for the first time might wonder where all this strength comes from, similarly anyone seeing her eat for the first time would wonder where all that food goes.


Male Human Scout 6/Barbarian 1/Dervish 3 } HP=99/99 | AC=18 (Variable) | Init. +4 | F +6 | Ref +11 | Will +5

Hamar grins at the banter, "You all talk as much as my old companions did. Do you all go to some sort of school in the cities to practice these sorts of discussions?

If you need an extra sword wizard I have one, just ask".


female Tiefling 10th level Duskblade

"Oh, well us front line folks have a lot of free time to kill as we're not off sneaking or studying, so we get good at banter. Usually the dry kind. Though we have ranks in morbid should the situation arise. It's always great to have something witty to say just before a battle with seemingly unwinnable odds, you know, to take the edge off . . . something like: fetch me my brown trousers"


Male Human Scout 6/Barbarian 1/Dervish 3 } HP=99/99 | AC=18 (Variable) | Init. +4 | F +6 | Ref +11 | Will +5
Karrin Kind wrote:
"Oh, well us front line folks have a lot of free time to kill as we're not off sneaking or studying, so we get good at banter. Usually the dry kind. Though we have ranks in morbid should the situation arise. It's always great to have something witty to say just before a battle with seemingly unwinnable odds, you know, to take the edge off . . . something like: fetch me my brown trousers"

Hamar grins then looks thoughtful, then grins again. For a moment he looks puzzled then responds, "Sorry, I don't get that one Karrin Kind..."


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female Tiefling 10th level Duskblade

"Ah, an old joke, whist fighting a group of pirates the captain called for his red shirt as should he be cut and bleeding he didn't want his crew to see he was wounded and loose heart, and so when they found themselves surrounded by the pirate fleet he asked for his brown trousers . . ."

Karrin doesn't finish the joke as she hopes Hamar will piece it together.


Male Human (Athasian) Cleric 10

Ekuur simply shrugs at Hamar. "I still do not fully understand the planar tongue, so often fail to get the humor. But I wonder if it is similar to the saying on my own world involving a mekillot-skin tunic ..."


Human Wiz 10

Justin tries to stifle his laughter, not very well, but he tries.

Finally he stands up, still smiling broadly, and holds open his coat, showing Hamar the Skull-motif longsword slung in his baldric.

"I appreciate the offer Hamar, but as you can see, I actually DO own a sword. I know how to use it too. Technically,..."

Justin turns to the side and stage whispers to Ekuur, "The pointy end goes in the other person!"

Turning back to Hamar, he continues as if there were no interruption.
"I'm usually just too busy running for my life to actually pull it out and, you know, USE it." He smirks. Then he frowns.

He thinks about what he just said, and sighs heavily.

"Yeah. I'm just gonna go stick my head in a portal now,..."


female Tiefling 10th level Duskblade

Karrin walks over to the portal that they just entered from and puts a few scratches in the wall to indicate that they've been through that portal then closes her eyes, spins and points toward a new portal:

1d6 ⇒ 4

"This way I think"


Human Wiz 10

Justin shrugs and follows Karrin.

"Sounds good to me."

"Stupid interdimensional fortress designers," He grumbles.

"Where's the 'Exit' and 'This Way to Unspeakable Evil of Erased Power Which Must Never Be Returned' signs when you need 'em?"


Blayze Female Aasimar Gunslinger (Mysterious Stranger) 2/ Paladin (Holy Gun/Divine Hunter) 6

"If you wanted to know which way to the evil all you had to do was ask." Blayze says with a smile, her eyes shimmering with platinum light as she turns a slow scan, studying each possible direction.

Detect evil. Looking for an intensification of the background evil that must be pretty much everywhere at this point.


Male Human Scout 6/Barbarian 1/Dervish 3 } HP=99/99 | AC=18 (Variable) | Init. +4 | F +6 | Ref +11 | Will +5

Hamar laughs at Karrin's joke. "Yes, indeed a funny one. What a coward! One s#&!s themselves after death not before".

Hamar looks at Justin after his comment and grins as he assumes that is a joke too...

Hamar stands up and takes point at the portal Karrin gestured towards, at a nod from the others he enters first.


female Tiefling 10th level Duskblade

Karrin briefly considers explaining the joke but decides it's not a valuable use of time.

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