About Hamar of the Hyena Tribe
Human Scout 6 (Favored Class)/Barbarian 1/Dervish 3
CMB +11 CMD 25
Armor Class 21 (Leather Armor+2 - Deathless, Dexterity Bonus, Ring of Protection +2, Amulet of Natural Armor +1, +1 AC Dervish) (+1 AC Bonus in Round where I move at least 10’)(+1 Dodge to Assigned Opponent)
Skills: 1st 11 (Scout 1), 2 7 (Barbarian 1), 3 11 (Scout 2), 4 12 (Scout 3), 5 12 Scout 4), 6 12 (Scout 5), 7 12 (Scour 6), 8 8 (Dervish 1), 9 8 (Dervish 2) +9 As Human per level. 10 (Dervish 3) 4+4+1+1.
Acrobatics +15 (+23 to Move through Threatened Squares)
GP – 86 GP
Magic items: Belt of Tumbling,
Appearance & Personality: Hamar is a tall Human, standing 6’5’ but think and wiry weighing only 165 lbs. He is lightning quick on his feet and thinks just as quickly. He is quick to anger and slow to understand life lessons as his mouth often leads him into trouble. The right and left side of his head is shaved leaving a long mane of hair that flows down his back similar to the hair on a Hyenas back. His eyes burn with a light brown intensity to match his skin. From the numerous battles has has fought, his body is a criss-cross of wounds and scars.
Hamar was born on the Shaar in DR 1340, the great expanse of prairie that crosses from the Lake of Steam to Luiren land of the halflings. As a member of the Hyena tribe, Hamar was born to strike and run at his opponents. Growing up on the land made Hamar hardy and warlike. His role was that of a warrior and he was bred to be a scout as a teen by his father who wielded two weapons of great power he had won in raids against caravans and cities at the edge of the Shaar.