"Well I don't care to see if Undead are going to be friendly."
In a quick and practiced gesture Somana snaps her fingers and points to the Carrionstorm closest to Tran Duc Lao, as she shouts "ATACO." The glimmering chartreuse force surrounding her small hand launches across the room in an unerring path at its intended Target.
Force Missile:1d4 + 1 ⇒ (2) + 1 = 3
"No Grizzy Ghouls From the Tomb, Are Going To Seal My Doom, Without A Fight."
That attack should trigger Ava's readied action. And what do you mean by "almost caused damage"? Readied Action Attack: 1d20 + 3 ⇒ (11) + 3 = 14 Damage: 2d6 + 4 ⇒ (3, 6) + 4 = 13
Seeing the swarms descend on them. Ava whirls her hammer around and tries to swat the nasty bugs.
Actually it probably won't. I was thinking of wielding it Aragorn style, but that would still be weapon damage, right? Ava may be fairly useless against them.
Female Sylph Oracle L2 (Wind Mystery) | AC 18, | hp 10/16 (62%) | Percep +3 | STATUS: 3 Wis damage
Realizing that nothing she has can affect the swarm, she backs off another step and looks around frantically for a stick or broken piece of furniture, something that can be turned into an improvised torch.
Perception: 1d20 + 3 ⇒ (10) + 3 = 13
Once she has it, she'll ignite it with her Spark orison.
I think the 1 point of fire damage from a torch is effective against most swarms; its just, well, only 1 point. Consult your local GM.
Female Sylph Oracle L2 (Wind Mystery) | AC 18, | hp 10/16 (62%) | Percep +3 | STATUS: 3 Wis damage
Pharysene pauses while collecting the material for her torch and nods at Tran.
"Well done Master Lao."
She continues, thinking it might come in handy; though of poor quality. (She is no craftswoman.)
"Let's see if we can find out why those poor souls were lingering in this court," Lao says as he walks over to the area the carionstorms were hovering around.
This lavish room of cold marble is festooned
with a large but mangy polar bear-skin rug
and an ornate desk of darkwood carved with
an odd motif of cherubs grappling with vipers.
Behind the desk in a high-backed leather chair
rests a skeleton in judge’s regalia, a long white
beard still draped down the front of his robes.
A rusted iron spiked chain still dangles from
around the neck of the skeleton. Near the desk
lays the desiccated skeleton of a large dog, a
few of its ribs broken and its skull cracked.
Malgrim enters the room through it's eastern door.
Against an undead abomination? Of course. Just because he's a criminal and may be guilty of getting Mord killed, doesn't mean she'll let him just die like this. That's not serving justice. And in terms of evil, undead are way worse.
Absolutely not sure. But skeletons aren't supposed to move on their own. Probably would even protect him if it was a living dog, though I might do it more non-lethally.
Female Sylph Oracle L2 (Wind Mystery) | AC 18, | hp 10/16 (62%) | Percep +3 | STATUS: 3 Wis damage
Pharysene hesitates a moment, unsure of the situation (Why did Malgrim say "Again"?); but seeing Avalerdis attack, she will shift to get a good angle and make a sling attack against the dog.
Sling attack into melee: 1d20 + 2 - 4 ⇒ (4) + 2 - 4 = 2 but misses wide.
Since Avalerdis has dealt with the threat of the skeletal hound, Lao will go back to examining the judge's remains.
Did Lao get within the dog's 10' range before Malgrim? Trying to determine if the beast bore some special grudge (other than being killed) against Malgrim.