Interest Check: Jade Regent AP (PF1)


Recruitment


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It looks like I'm not getting any traction for my Legend of the Five Rings AP. But I bought part 1 of the Jade Regent AP (the Brinewall Legacy) and I'll be reading it.

Things to consider:

The Pathfinder Samurai Class sucks sparrow eggs and howls at the moon. If you want to play a Samurai, bite the bullet and download a copy of Oriental Adventures 3e and convert the d20 version of the class to Pathfinder and play that. Of course, if you insist on creating a Samurai from Ultimate Combat, I won't stop you. Just remember:
-- In Japan during the Sengoku period, there was THOUSANDS of schools of Kenjutsu. Don't believe me? Download a copy of Sengoku from Drivethru and read it.

-- The Pathfinder version of the Samurai class is a one trick pony. It represents one school of Kenjutsu. Is it the only school of Kenjutsu in the Dragon Empires? No, it is not.

The Pathfinder Ninja class is okay, but you'll find that the ninja class in ROKUGAN d20 works better.

There is no Shugenja class for Pathfinder. But we will still be using the cleric class for this.

Other than that, go ape. I would like to run the Jade Regent AP. Just remember, I am trying to grow into a storyteller, so you might have a lot more freedom in my version of JR than you're used to.


i played JR a few years ago, but im willing to throw my hat in here to try a different direction :)


Interested, and willing to adapt it as much as possible to approach to the "Rokugan" feeling :) shamans, sorcerers, and even kineticists, could likely work as shugenja as well, I guess.

Finally a Jade Regent to play!


I am DEFINITELY interested. I will probably go with a Pathfinder Class as by now I'm more used to them and they work with my hero lab.

Question, do you prefer Chained or Unchained classes, or just okay with whichever?


Ridge wrote:

I am DEFINITELY interested. I will probably go with a Pathfinder Class as by now I'm more used to them and they work with my hero lab.

Question, do you prefer Chained or Unchained classes, or just okay with whichever?

The Unchained Summoner is interesting, but I don't like it. The other Unchained classes are okay.

Liberty's Edge

OK...lets hope we get traction on this one...lol Count me interested!!


It is *really* rare to see Jade Regent. I'd gladly put together an unchained monk, a kineticst or an elementalist shifter for this. Leaning heavily towards elementalist shifter. While it is usually considered a weak archetype, I think that it would fit the AP really well.


I'll be looking at a winter witch class going into winter witch PrC :P

Or

Nine tailed heir Kitsune sorcerer


Okay, well, this is Jade Regent, so if you are interested just give me a holler here or in PMs.

I'll set up an official recruitment after I have about 30 replies. Including this one!

Liberty's Edge

I have a witch and a ninja that were built for this adventure path that never got far...I will most likely play one of them


I've tried to play a ninja in this AP before. Never went very far, but I'm open to trying again.


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Well you already have 6 people interested. Why not just choose us and we can get started making characters? ;)


EltonJ wrote:
Ridge wrote:

I am DEFINITELY interested. I will probably go with a Pathfinder Class as by now I'm more used to them and they work with my hero lab.

Question, do you prefer Chained or Unchained classes, or just okay with whichever?

The Unchained Summoner is interesting, but I don't like it. The other Unchained classes are okay.

Good to know, and appreciate the fast response.

EltonJ wrote:

Okay, well, this is Jade Regent, so if you are interested just give me a holler here or in PMs.

I'll set up an official recruitment after I have about 30 replies. Including this one!

I hope we can manage the thirty but I am definitely interested.


2 people marked this as a favorite.
Grumbaki wrote:
Well you already have 6 people interested. Why not just choose us and we can get started making characters? ;)

Go ape in making your characters. You may use:

* The Pathfinder Core Rulebook.
* Advanced Player's Guide
* Ultimate Combat
* Ultimate Magic
* Inner Sea Magic
* The Inner Sea World Guide
* The Dragon Empires Gazetteer
* Ultimate Wilderness
* Occult Adventures (just remember, I'm only allowing the Kineticist class)
* Ultimate Intrigue
* Advanced Class Guide

Abilities:
25 point buy


Working on it as we speak! I assume 2 traits, one from the campaign. Are we using elephant in the room?


I'll build both my concepts

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