| yellowpete |
Cry of Destruction's damage upgrade isn't per target, it's upgraded against all creatures if you've damaged any enemy before on that turn (even one that isn't in the cone at all).
However, the new errata change intends to make Spellstrike's damage combined at least for weaknesses and resistances, as written in the blog post (though I can actually only find that actual change spelled out for the Spellstrike-like abilities like Eldritch Shot, Spellsling, and spellstrike ammunition, not for Spellstrike itself). So arguably CoD would only ever be d8's even with a hit on the Spellstrike now.
Another high damage-potential focus spell is Winter Bolt, though it understandably comes with its own risks (eating up to 2d12/rank no-save damage if they don't remove the bolt and get in your face instead). Fire Ray surely is the best all-rounder now
The Raven Black
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Cry of Destruction's damage upgrade isn't per target, it's upgraded against all creatures if you've damaged any enemy before on that turn (even one that isn't in the cone at all).
However, the new errata change intends to make Spellstrike's damage combined at least for weaknesses and resistances, as written in the blog post (though I can actually only find that actual change spelled out for the Spellstrike-like abilities like Eldritch Shot, Spellsling, and spellstrike ammunition, not for Spellstrike itself). So arguably CoD would only ever be d8's even with a hit on the Spellstrike now.
Another high damage-potential focus spell is Winter Bolt, though it understandably comes with its own risks (eating up to 2d12/rank no-save damage if they don't remove the bolt and get in your face instead). Fire Ray surely is the best all-rounder now
Combined for weaknesses and resistances does not mean the damages are dealt at the same time.
The Raven Black
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And still be eligible for godless healing.
With the death of IW all magus are now pseudo-Druids. Bonus points for ancient elf too to be the 100 year old nature elf spell sword guy.
100 year old righteous servant of Ragathiel elf spell bow lady here.
Very happy to have built her before Psychic arrived and that I did not change her Cleric MC Dedication when I rebuilt her for Remaster PFS.
| Squark |
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Imaginary weapon was a little too good for melee magus, I think that's why it got nerfed.
What I'm wondering is, what am I missing because it looks like a magus could still use Imaginary Weapon to spellstrike with, it's just weaker now than it used to be.
You can spellstrike with the cantrip, but the mechanical change to how you amp (performing a free action immediately before the cast a spell activity) means it's not compatible with spellstrike (or act together).
| Easl |
I don't understand the Imaginary Weapon nerf. There was no need to do such a thing as well as kill off one of the two best MC Archetypes in the game. That leaves only . . . Exemplar as the only other good MC and that's if your GM allows it.
+2d8/rank, 3 times per encounter, no slots used, was greatly superior to what any other option would give.
Hard to read Paizo's mind as to why they initially built IW the way they did, but putting a melee cantrip on a cloth 6hp caster, maybe they were okay with giving it high damage because they felt the overall 'glass cannon' build was balanced. But with Starlit Span magus and even some of the melee magus options (i.e. with heavier armor, shields, other defensive reactions and melee support options, etc.) , it's no longer balanced as you've lost all of the downsides but none of the upsides.
I think many folks would agree with you that Paizo did not have to hit this combo with as many simultaneous downgrades as it got. But I fully understand the reason for some nerf. Having one clearly superior option is bad for build variety, makes play more repetitive, and leads to player frustration in scenes where their 'all eggs in one basket' build doesn't work. Mechanically, you stop 'all eggs in one bsaket' by not making one build vastly superior to others.
| Claxon |
But didn't the restriction on spell strike (in general) make the amp not useful?
One Target: The spell targets only the target of your Strike, even if it normally allows more targets. This includes area spells, which only the target attempts a saving throw against. Any ongoing effects of the area, such as the difficult terrain from scatter scree, affect only the target’s space. Some feats let you affect more creatures.
Well I guess it did increase the damage scaling even further by 2d8 instead of 1d8, even if you didn't get to target multiple enemies.
Now the new version when Amp'd increases by 2d6 instead of 1d6, but also a magus won't be able to amp stuff and spellstrike.
Edit: And just to clarify, the reason you can't amp and spell strike boils down to this line in the Amp rules:
Whenever you cast a psi cantrip, you can amp it by spending 1 Focus Point as a free action. [p]If the next action you take is to cast the psi cantrip, you add the amp effect.[/b] If the spell is a reaction or triggered free action, instead spend the Focus Point as part of that action to add the amped effect.
Because you're casting the psi cantrip as part of the container of spellstrike, you're not using a specific action to cast the cantrip? Is that how people are parsing it?
I vaguely recall an FAQ about actions and container actions and stuff that supports that interpretation. But in a plain text reading it's not disingenuous to think/argue once you're inside the container action of spellstrike, you're granted an action to cast a spell (which can be the psi cantrip) which could grant you the free action to amp.
Without the FAQ that I can only vaguely recall....I feel like it wouldn't be unreasonable to think you could still amp the psi cantrip as part of spell strike.
Edit: Despite those issue, I feel like Imaginary Weapon still might be the best cantrip the magus could use when they don't want to spend higher level spell slots when spellstriking.
The Raven Black
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I don't understand the Imaginary Weapon nerf. There was no need to do such a thing as well as kill off one of the two best MC Archetypes in the game. That leaves only . . . Exemplar as the only other good MC and that's if your GM allows it.
The archetype was far too good. No other MC archetype granted you a Focus spell and a cantrip right away.
For many builds, the question was Why not Psychic MC ?, which is definitely something Paizo wants to avoid.
It follows the general Remaster trend of killing too strong archetypes, like Martial Artist, Mauler, Monk MC...
| Claxon |
Spellstrike is Cast and Strike, and that's it. If you try to amp before Spellstrike, it does not work because your next action is Spellstrike. And there is zero room for a free action within Spellstrike itself.
I think this is true because of the aforementioned FAQ that I don't have a link for nor do I remember the text of, but baring this vaguely remember thing I can't don't know of a reason why you couldn't argue that you're doing the free action focus point spending for Amp inside the container of Spellstrike.
| Easl |
Edit: Despite those issue, I feel like Imaginary Weapon still might be the best cantrip the magus could use when they don't want to spend higher level spell slots when spellstriking.
IW is now 2d6 + 1d6/rank [force]. Good if you need Force.
Gouging Claw is 2d6 + 1d6/rank + persistent bleed. Competitive, no archetype or FP to mess about with.Cleric Archetype Fire Ray is 2d6+2d6/rank plus some potential terrain damage.
Cleric Archetype Winter bolt is 1d8 immediate + 1d12 at end of target's turn, per rank. Technically even higher average, if a bit delayed.
Archetype Cleric is the new Archetype Psychic.
| Claxon |
Fire Ray is a focus spell though. Not that it's bad, but you can't use it an unlimited amount of times in 1 combat.
Winter Bolt is interesting...but also a focus spell.
To your point, if you wanted to archetype for a focus spell it's likely cleric as the go to choice for a frequently usable, but not necessarily every turn of every combat*.
*Depends on how long combat lasts. And since you can't spellstrike every turn anyways, 2 casts of a focus spell likely gets you through most combat and it's not that challenging to get 3 focus points which likely sees you through a majority of comabts.
So...to your point probably archetype cleric for the focus spell and use gouging claw.
| NorrKnekten |
The Raven Black wrote:Spellstrike is Cast and Strike, and that's it. If you try to amp before Spellstrike, it does not work because your next action is Spellstrike. And there is zero room for a free action within Spellstrike itself.I think this is true because of the aforementioned FAQ that I don't have a link for nor do I remember the text of, but baring this vaguely remember thing I can't don't know of a reason why you couldn't argue that you're doing the free action focus point spending for Amp inside the container of Spellstrike.
RAW you cannot unless the free action has a trigger.
You can apply an amp only to a psi cantrip, spending 1 Focus Point as a free action. If the next action you take is to cast a psi cantrip, you gain its amped effects.
Free actions don't cost you any of your actions per turn, nor do they cost your reaction. A free action with no trigger follows the same rules as a single action (except the action cost). It must be used on your turn and can't be used during another action. A free action with a trigger follows the same rules as a reaction (except the reaction cost). It can be used any time its trigger is met.
You can use only one single action, activity, or free action that doesn't have a trigger at a time. You must complete one before beginning another. For example, the Sudden Charge activity states you must Stride twice and then Strike, so you couldn't use an Interact action to open a door in the middle of the movement, nor could you perform part of the move, make your attack, and then finish the move.
| gesalt |
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You'll only really use cleric at range so you can take advantage of high starting int with something like halfling to get +4 dex, +3 int, +2 wis, +1 con or elf +4 dex, +3 int, +2 wis, +0 con.
In melee you're almost always going to be doing ancient elf (champion) with +4 str, +2 con, +2 cha, +1 wis so you can take advantage of plate, fire ray and champ reaction with force fang at 2 for the 3rd focus point.
| Easl |
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Fire Ray is a focus spell though. Not that it's bad, but you can't use it an unlimited amount of times in 1 combat.
So was amped IW, though. When people talked about using (old) IW with Magus as a must-pick, they were talking about using the amped form.
For "best infinite use i.e. cantrip", then it's hard to beat gouging claw. Since it doesn't require any special build, you're free to take another archetype like Champion if you want its non-Focus spell goodies. But for people who are trying to optimize spellstrike damage using focus spells, they're likely to go Cleric nowadays.
| Claxon |
I didn't realize people we're choosing Imaginary Weapon only for its amped form. I thought they were also using it as a cantrip (pre-nerf). IMO legacy Imaginary Weapon was slightly better, especially so if something was immune to bleed. Or had some kind of physical damage reduction (not uncommon).
But yeah, I see your point. With the nerf, imaginary weapon as a cantrip isn't better than gouging claw. Or at least not enough to bother with taking an archetype.
I agree that with the state of things as it is, it's not unreasonable to see a magus going into cleric for just the focus spells. It also coincidentally just gives the magus (access to) more spells (via feats). And while the cleric list isn't typically as offensive as you might expect to see for a magus, the utility options it provides actually doesn't sound too bad.
| Easl |
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I didn't realize people we're choosing Imaginary Weapon only for its amped form.
Unamped was 2d8+1d8/rank, which was still better than gouging claw by an average of 2 HP damage at 1st level and +1 HP damage average per rank as you go up.
But with Psychic archetype granting a focus point you could use the amped version as soon as you got it. That adds another +1d8/rank, which is much bigger; +4.5 HP/rank. And in a free archetype game, if you took Force Fang as your 2nd level class feat, you could do it twice per encounter again from the moment you got it.
Now, with IW being d6s, amp not available, and Magus already having access to force damage, it's more a case of "take psychic if you want psychic, if it fits your character concept, or if you just like it...but there's no minimax reason to do so."
The Raven Black
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I didn't realize people we're choosing Imaginary Weapon only for its amped form. I thought they were also using it as a cantrip (pre-nerf). IMO legacy Imaginary Weapon was slightly better, especially so if something was immune to bleed. Or had some kind of physical damage reduction (not uncommon).
But yeah, I see your point. With the nerf, imaginary weapon as a cantrip isn't better than gouging claw. Or at least not enough to bother with taking an archetype.
I agree that with the state of things as it is, it's not unreasonable to see a magus going into cleric for just the focus spells. It also coincidentally just gives the magus (access to) more spells (via feats). And while the cleric list isn't typically as offensive as you might expect to see for a magus, the utility options it provides actually doesn't sound too bad.
Access to Vital, Spirit and Holy damage, not to mention Heal, is great for a Magus.
| ElementalofCuteness |
So what is the fastest way you can get 3 Focus points as as a Magus with te domain spell Fire Ray. Since they thought Psychic was too good. (Yeah but you had to give it something being a weaker caster) and this is why people sometimes argue...sometimes, always argue that casters have no true identity and the Psychic was the first one who's MC gave it an identity and Paizo killed it.
| Angwa |
Because you're casting the psi cantrip as part of the container of spellstrike, you're not using a specific action to cast the cantrip? Is that how people are parsing it?I vaguely recall an FAQ about actions and container actions and stuff that supports that interpretation. But in a plain text reading it's not disingenuous to think/argue once you're inside the container action of spellstrike, you're granted an action to cast a spell (which can be the psi cantrip) which could grant you the free action to amp.
Without the FAQ that I can only vaguely recall....I feel like it wouldn't be unreasonable to think you could still amp the psi cantrip as part of spell strike.
The main question is about what amping requires.
If you parse it as needing the next action to be specifically Cast a Spell (like the spellshapes do) it won't work with Spellstrike, Act Together and all the others like it.
If you parse it as needing the next action to be any generic spellcasting action Spellstrike e.a. obviously work.
The former is likely correct, even if they didn't explicitely capitalize, but with the IW nerf nothing would break if you take the latter interpretation.
| ScooterScoots |
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So what is the fastest way you can get 3 Focus points as as a Magus with te domain spell Fire Ray. Since they thought Psychic was too good. (Yeah but you had to give it something being a weaker caster) and this is why people sometimes argue...sometimes, always argue that casters have no true identity and the Psychic was the first one who's MC gave it an identity and Paizo killed it.
Ancient elf champion or cleric -> force fang -> domain feat. 3 focus points and fire ray by level 4.
| Claxon |
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ElementalofCuteness wrote:So what is the fastest way you can get 3 Focus points as as a Magus with te domain spell Fire Ray. Since they thought Psychic was too good. (Yeah but you had to give it something being a weaker caster) and this is why people sometimes argue...sometimes, always argue that casters have no true identity and the Psychic was the first one who's MC gave it an identity and Paizo killed it.Ancient elf champion or cleric -> force fang -> domain feat. 3 focus points and fire ray by level 4.
Which is likely enough to sustain you through most combats. Just need to be able to refocus after each combat (which shouldn't be hard).
| Easl |
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Since they thought Psychic was too good. (Yeah but you had to give it something being a weaker caster) and this is why people sometimes argue...sometimes, always argue that casters have no true identity and the Psychic was the first one who's MC gave it an identity and Paizo killed it.
Psychic class was slightly improved, so no it does not appear Paizo thought it was too good.
It's a fair criticism to say the archetype was nerfed. No dedication focus point, first amp mechanic at L6, no amps in subordinate actions.
But if this kills an identity, the identity it's killing is "Starlit Span Magus who plays exactly like any other Starlit Span Magus and never does any psychic spellcasting outside of spellstrike...just has a bigger boom", not "Psychic who plays like a Psychic." The latter's unique identity and playstyle is still going strong. Arguably stronger, since it's harder to poach their amp trick.
| Teridax |
So what is the fastest way you can get 3 Focus points as as a Magus with te domain spell Fire Ray. Since they thought Psychic was too good. (Yeah but you had to give it something being a weaker caster) and this is why people sometimes argue...sometimes, always argue that casters have no true identity and the Psychic was the first one who's MC gave it an identity and Paizo killed it.
To answer the question directly: the earliest you can max out your focus pool as a Magus with fire ray is at level 4, by picking an ancient elf for Champion Dedication at 1st level, Force Fang at 2nd level, and Basic Devotion into Deity's Domain for fire ray at 4th level. If you go for another heritage, you can instead pick Force Fang at 6th level, the same level at which you'd previously get imaginary weapon and a maxed-out focus pool through the Psychic MC archetype. I definitely agree the Psychic MC was overnerfed and the Psychic class in general was done dirty in the remaster, with the net result of that change being that every Magus who was once a Psychic is now a Champion instead.
| Claxon |
Thinking on it now....Magus would have made for a cool archetype you could have added to any spell casting class. But would have been too difficult to balance due to the variety of class features different spell casters have with a need to balance.
Alternatively, if each casting class had a subclass specialty that was essentially "magus".
| gesalt |
Thinking on it now....Magus would have made for a cool archetype you could have added to any spell casting class. But would have been too difficult to balance due to the variety of class features different spell casters have with a need to balance.
Eldritch Archer is right there you know. As usual for pf2e, it's better on a martial than a caster.
You could also just add the magus archetype to anyone, but I assume you mean a full version and not just a 1/fight ability.
| Claxon |
Claxon wrote:Thinking on it now....Magus would have made for a cool archetype you could have added to any spell casting class. But would have been too difficult to balance due to the variety of class features different spell casters have with a need to balance.Eldritch Archer is right there you know. As usual for pf2e, it's better on a martial than a caster.
You could also just add the magus archetype to anyone, but I assume you mean a full version and not just a 1/fight ability.
Yeah, the magus dedication is crap because of the cooldown on spellstrike. Doesn't fulfill the fantasy at all IMO.
And Eldritch Archer is good is you wanted to play a ranged weapon spellstriker, but doesn't help if you wanted melee.
| Easl |
Eldritch Archer is right there you know. As usual for pf2e, it's better on a martial than a caster.
My big complaint about EA is...L6? Really? You couldn't think of two minor abilities to get it to dedication at L2? I'm not asking them to shift any current abilities down. Drop the expert requirement in favor of proficient with bows. Give'm like +1 damage of an energy type fixed at dedication for the dedication feat. Put running reload and maybe another poached archery feat in at 4. You're done. Ta da!
Magus would have made for a cool archetype you could have added to any spell casting class. But would have been too difficult to balance due to the variety of class features different spell casters have with a need to balance.
I think pretty much all the full caster classes have feats or subclasses that are intended to let gish happen. Animist, Druid, Cleric, and Oracle are in okay shape. It's not ever going to be your primary damage-dealing method but, okay, it's there. Witch, Wizard, and Sorcerer basically got nothing to write home about (except maybe runelord? Dunno about that one). With Witch being the most disappointing in my book because the concept of armaments is so cool, but the implementation is so disappointing. Thats...almost worse than nothing.
| Gortle |
I don't understand the Imaginary Weapon nerf. There was no need to do such a thing as well as kill off one of the two best MC Archetypes in the game. That leaves only . . . Exemplar as the only other good MC and that's if your GM allows it.
You don't understand that Imaginary Weapon and Exemplar cleary stepped outside the normal range of damage expectations that they had established?
For me it was as a distinct change where they went off the rails.| gesalt |
You don't understand that Imaginary Weapon and Exemplar cleary stepped outside the normal range of damage expectations that they had established?
For me it was as a distinct change where they went off the rails.
It's funny because fire ray's damage is almost identical in damage. When you factor in the secondary damage or a provoked reaction attack it's actually slightly better until you get to maximum de/buffing.
Psychic had better archetype slots and IW had a better damage type though. It could also be entered with int which was more convenient for stats.
| Gortle |
Gortle wrote:It's funny because fire ray's damage is almost identical in damage.You don't understand that Imaginary Weapon and Exemplar cleary stepped outside the normal range of damage expectations that they had established?
For me it was as a distinct change where they went off the rails.
I used past tense. If you thought Fire Rays damage was the same then you don't understand.
| gesalt |
gesalt wrote:I used past tense. If you thought Fire Rays damage was the same then you don't understand.Gortle wrote:It's funny because fire ray's damage is almost identical in damage.You don't understand that Imaginary Weapon and Exemplar cleary stepped outside the normal range of damage expectations that they had established?
For me it was as a distinct change where they went off the rails.
I am considering the past tense. 2d8 scaling vs 2d6 and 1d6 patch on the ground.
If you mean something else though then yeah I'm not getting it.
| ScooterScoots |
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I don't understand the Imaginary Weapon nerf. There was no need to do such a thing as well as kill off one of the two best MC Archetypes in the game. That leaves only . . . Exemplar as the only other good MC and that's if your GM allows it.
If you think exemplar and pre-remaster psychic are the only good MC archetypes I have a bridge to sell you.
| Angwa |
You don't understand that Imaginary Weapon and Exemplar cleary stepped outside the normal range of damage expectations that they had established?
For me it was as a distinct change where they went off the rails.
Exemplar dedication, sure, but IW?
There's tons of ranged focus spells, aoe even, with 2d6 scaling and decent riders. The touch range should give something, no?
Would IW be out of bounds if it were a save spell? If Starlit didn't exist? And because Starlit exists there should never be a spell attack that increases damage by reducing the range to touch?
| yellowpete |
I am considering the past tense. 2d8 scaling vs 2d6 and 1d6 patch on the ground.
If you mean something else though then yeah I'm not getting it.
Fire Ray was still only 2d6 and 1d4 persistent on a crit when the 2d8 IW got released. The 1d6 patch on the ground thing is from Player Core.