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Hey! Wanted to begin the post by congratulating all of the writers of the current Starfinder Society year. It's been fantastic, going from interesting mysteries and amazing races, but my favorite has definitely been the metaplot. The Wreck of the Returned is so interesting and I've been loving playing through it, this is a really great time to begin playing Starfinder in my opinion.
So that's kind of why I wanted to ask about this because it makes me a bit sad! By my count, there seems to be 8 3-4 metaplot scenarios! Is this a mistake? There is exactly 6 1-2 ones so my assumption was that the team had orchestrated this to be playable as a nice campaign of sorts where you can experience the entire story with one character, but then there's too many 3-4 ones to do that! I am hoping that this is a mistake and maybe 21 and 22 are supposed to be 5-6, so I figured I'd ask!
While we are on this topic, is there plans to release 5-6 scenarios this year? I though with how you can start at higher levels, we'd see a mix of both, but really seems to mostly be in the 1-4 range. Thank you, and have happy holidays!
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Level 5-6 adventures were confirmed. We still have 4 more scenarios in season 1, so there's no reason to worry. Ensuring that people who started at level 1 could play all the new content on release as long as they'd kept up was important to appease the grognards like me who care about things like progression and character development (Although even I feel they could have released the first 3-4 scenario a month earlier)
The 8 level 3-4 metaplot scenarios is... disappointing. But it doesn't appear to be a mistake.
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The 8 level 3-4 metaplot scenarios is... disappointing.
You are significantly understating how incredibly disappointing I find this.
It seems like a very, very, very, very poor decision to me. And that is understating how bad a decision I think it is :-).
I guess I'll do the work around of creating an exact clone of my character and have them play the extra 2 scenarios. But it is silly that I have to do this.
Driftbourne
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If both the meta plot and the solo scenarios get a 5-6 scenario, to get there, the solo scenarios are short by two 3-4 level scenarios (assuming at least 3 more 3-4 solo scenarios come out)
Since the Beast of Bo is a 2-part scenario, I was thinking of running that with the solo scenarios if needed.
It could also be that some of the last solo adventures tie back into the meta-plot, allowing for there to be two 5-6 level scenarios in the meta-plot to end the season.
Most of our PF2e players are waiting for the Starfinder update to the Patbilder App, so we have only run 2 of the meta plot scenarios. I've been running the solo scenarios until we can run the meta plot more consistently.
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Squark wrote:
The 8 level 3-4 metaplot scenarios is... disappointing.You are significantly understating how incredibly disappointing I find this.
It seems like a very, very, very, very poor decision to me. And that is understating how bad a decision I think it is :-).
I guess I'll do the work around of creating an exact clone of my character and have them play the extra 2 scenarios. But it is silly that I have to do this.
It just seems so random and honestly silly to do this. The 1-2 range has exactly 6 scenarios so it feels like they planned this out then suddenly there’s too many for 3-4? I don’t know much about scenario writing but 21 and 22 are still 5 months away. Surely they could be tweaked to be 5-6 instead and allow the entire metaplot to be done with one character, right? I dunno. I was very invested in both the metaplot and my character’s personal story within it so it just feels really deflating
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I agree with arita and paul. Playing Metaplot scenarios in order with the same PC is an essential part of how I do organized play now. I'm pretty upset about it. I will probably stop playing SFS2e after my first or second 3-4 scenario until the OP team re introduces the slow track (which is how I solve this problem when it happens to me in PFS2e).
Driftbourne
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Playing Metaplot scenarios in order with the same PC is an essential part of how I do organized play now.
I'm curious how anyone managed to play SF1e season 6 or PF2e season 7 with one character in order? Is that even possible? You certainly can't do it by just playing the meta plot.
SF1e
Scenario 6-01 Levels 1-4
Scenario 6-03 Levels 3-6
Scenario 6-05 Levels 5-8
Scenario 6-08 Levels 1-4
Scenario 6-10 Levels 9-12
Scenario 6-13 Levels 5-8
Scenario 6-16 Levels 7-10
PF2e
Scenario 7-01 Levels 1-4
Scenario 7-04 Levels 3-6
Scenario 7-05 Levels 9-12
Scenario 7-06 Levels 1-4
Scenario 7-09 Levels 3-4
Scenario 7-12 Levels 5-6
Scenario 7-18 Levels 5-6
Scenario 7-20 Levels 1-2
Scenario 7-22 Levels 11-12
Season 1 of SF2e has 16 meta plot scenarios, and you can play them all in order straight through without having to play outside of the meta plot. I find that absolutely amazing. Granted, you can't do that with one character, but you can do it with all characters you made thanks to being able to start characters at higher levels now in SF2e, which is way better than having to use a pregen.
I'm all for bringing back slow track so you could play them all with one character, but compared to past seasons, this seems like a huge improvement.
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caps wrote:Playing Metaplot scenarios in order with the same PC is an essential part of how I do organized play now.I'm curious how anyone managed to play SF1e season 6 or PF2e season 7 with one character in order? Is that even possible? You certainly can't do it by just playing the meta plot.
SF1e
Scenario 6-01 Levels 1-4
Scenario 6-03 Levels 3-6
Scenario 6-05 Levels 5-8
Scenario 6-08 Levels 1-4
Scenario 6-10 Levels 9-12
Scenario 6-13 Levels 5-8
Scenario 6-16 Levels 7-10PF2e
Scenario 7-01 Levels 1-4
Scenario 7-04 Levels 3-6
Scenario 7-05 Levels 9-12
Scenario 7-06 Levels 1-4
Scenario 7-09 Levels 3-4
Scenario 7-12 Levels 5-6
Scenario 7-18 Levels 5-6
Scenario 7-20 Levels 1-2
Scenario 7-22 Levels 11-12Season 1 of SF2e has 16 meta plot scenarios, and you can play them all in order straight through without having to play outside of the meta plot. I find that absolutely amazing. Granted, you can't do that with one character, but you can do it with all characters you made thanks to being able to start characters at higher levels now in SF2e, which is way better than having to use a pregen.
I'm all for bringing back slow track so you could play them all with one character, but compared to past seasons, this seems like a huge improvement.
Unfortunately I missed most of SFS1e after the first season (still working on finishing my season 1 playthrough in fact). I was able to play all of PFS2e Season 1 Metaplot with 1 PC, and I have roadmaps for seasons 2-6 as well. You always have to add extra filler scenarios to level up.
I'd approach the seasons you mentioned like this:
Scenario 6-01 Levels 1-4
(filler to get to level 3)
Scenario 6-03 Levels 3-6
Scenario 6-08 Levels 1-4
(filler to get to level 5)
Scenario 6-05 Levels 5-8
Scenario 6-13 Levels 5-8
(filler to get to level 9)
Scenario 6-10 Levels 9-12
Scenario 6-16 Levels 7-10
I'd only have to go out of order twice.
Season 7 I might just use two characters, or do 7-20 very early and 7-05 very late. The rest is pretty manageable.
Scenario 7-01 Levels 1-4
Scenario 7-20 Levels 1-2
Scenario 7-04 Levels 3-6
Scenario 7-06 Levels 1-4
Scenario 7-09 Levels 3-4
Scenario 7-12 Levels 5-6
Scenario 7-18 Levels 5-6
Scenario 7-05 Levels 9-12
Scenario 7-22 Levels 11-12
Driftbourne
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You always have to add extra filler scenarios to level up.
That's what stood out to me about SF2e season 1: you can play all the meta plot in order as fast as they come out, with no filler. When you get to the last 2 of the level 3-4 scenarios, you can make a new character starting at 3rd level. In theory, they could be a near clone of your original character to play with for 2 scenarios, then go back to your original character for the rest of the meta plot. The downside is you won't be able to use any items from chronicals from the other character.
Might not be as seamless as using slow tracing, but it might be the best compromise, without using a pregen, especially if you have played past the point where slow tracking would have needed to be started. (assuming it comes back adventurally) Anyways, just trying to find a way to make the best of the current situation.
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I sat, staring at my phone for several minutes, trying to find another way to say this. I managed...barely.
As has been stated, just make a copy of your character when they are level 3 and play that copy twice. So essentially, your character goes on 5 missions as a level 3 instead of the normal 3. I acknowledge it isn't 'exactly the same' as playing that character through those two scenarios. But seriously, it is a trivial difference.
I simply cannot relate to some people's expressed issues when there exist clear and simple work arounds. *Is it inconvenient? Sure.* Is it even moderately difficult to work around it? That is a big no. I truly cannot fathom how such an issue would cause someone to stop playing.
I will note that not all posts here expressed a higher level of frustration. This merely addresses those that find this above moderately frustrating.
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As has been stated, just make a copy of your character when they are level 3 and play that copy twice.
I'll tell you why I find this compromise unsatisfactory
1) This only became necessary since Paizo changed the rules from pfs2. And, as far as I am aware, they have never given ANY explanation why they changed the rules. And I have been unable to come up with any vaguely reasonable explanation for this change. People don't like changes for the worse that are imposed on them without explanation2) Unless I "cheat", my main character will NOT have memories of the 2 missions that he went on. He didn't do them
3) There are sometimes mechanical and/or roleplaying advantages to having played a previous scenario. Maybe some cool item, some interesting contact, some new friend or enemy.
I have no clue where you find me on the "This really disturbs me" spectrum. But
1) I DO think that this is an incredibly stupid thing for Paizo to have done, especially without explanation.
2) I'll use the workaround
3) I resent the workaround. If it turns out to actually burn me in some noticeable way (I don't have the cool item or the roleplaying hook) I'll STRONGLY resent the workaround. I do not yet know if I will resent or strongy resent the workaround
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I can understand some of the reasoning. As such, I present these possible workaround options, that don't exist yet in SF2S
AcP boons
*The bequethal boons that exist in PF2S don't yet exist in SF2S. So opening that option could be easy.
*(new boon) Digitized Memory Chronicles: Through magitech, you have downloaded into your memories one of the Starfinder mission chronicles. Pick one scenario that your character has not played, that character can trigger effects as if they had the selected scenario among their chronicles.
These two options do not just serve the purpose of remedying this frustration. They can also easily serve other rp purposes as well. This also could free up the writers to write the stories without feeling overly compelled to write in a specific level range.
Driftbourne
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I'd also like to see the bequethal boons in SF2e for many reasons
I like your idea for the *(new boon) Digitized Memory Chronicles: It's a more legitimate way than my idea for how to pass on scenario knowledge from one character to another, which was to have the first character use a Livestream exploration activity, so your next character could watch the adventure.
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I can understand some of the reasoning. As such, I present these possible workaround options, that don't exist yet in SF2S
AcP boons
*The bequethal boons that exist in PF2S don't yet exist in SF2S. So opening that option could be easy.
*(new boon) Digitized Memory Chronicles: Through magitech, you have downloaded into your memories one of the Starfinder mission chronicles. Pick one scenario that your character has not played, that character can trigger effects as if they had the selected scenario among their chronicles.
These two options do not just serve the purpose of remedying this frustration. They can also easily serve other rp purposes as well. This also could free up the writers to write the stories without feeling overly compelled to write in a specific level range.
Suggested it as a boon in the official boon request thread.
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I sat, staring at my phone for several minutes, trying to find another way to say this. I managed...barely.
As has been stated, just make a copy of your character when they are level 3 and play that copy twice. So essentially, your character goes on 5 missions as a level 3 instead of the normal 3. I acknowledge it isn't 'exactly the same' as playing that character through those two scenarios. But seriously, it is a trivial difference.
I simply cannot relate to some people's expressed issues when there exist clear and simple work arounds. *Is it inconvenient? Sure.* Is it even moderately difficult to work around it? That is a big no. I truly cannot fathom how such an issue would cause someone to stop playing.
I will note that not all posts here expressed a higher level of frustration. This merely addresses those that find this above moderately frustrating.
Yes, I saw others make this suggestion. I don't think it works for me.
Driftbourne
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There is now (or more exactly, will be) another way to play the whole meta-plot with one character.
Someone on Reddit found a Barnes and Noble listing for pre-ordering the Invision's Edge Adventure Path. listed as coming out on April 7, 2027 7th 2027.
This makes me wonder if the odd leveling is due to how the leveling is works in the AP.
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3) I resent the workaround. If it turns out to actually burn me in some noticeable way (I don't have the cool item or the roleplaying hook) I'll STRONGLY resent the workaround. I do not yet know if I will resent or strongly resent the workaround
I just played a session (Magic Unleashed) with my "clone" character. The answer is that I REALLY, REALLY, REALLY strongly resent the workaround. Although it actually sort of makes sense from a story perspective that the character who played through will not be the "real" version it is going to seriously irk me when the "real" character has no memory of the events.
Paizo, please fix this utter monstrosity and absurdity of a ruling. I don't care what your fix is (allow slow play, allow me to play without credit, don't be so absurdly idiotically stupid as to put more scenarios into the metaplot than a single character can play) but FIX THIS.
I'm a little sorry for being as irked as I am and for calling out this decision as being stupid. But not sorry enough to change this post. This is a problem of their own making that never should have come up. It was a brain dead decision of epic proportions by somebody or other (note, I'm NOT saying the person was brain dead. We all make really bad mistakes from time to time. This was a really bad decision and should be fixed).
As a partial aside, its really hard to get emotionally invested in a character who is LITERALLY a throw away clone who's life and death will have absolutely no effect on anything. He lives or dies and it makes absolutely no difference to anything whatsoever.
Driftbourne
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We had a PF2e GM call out on short notice, so I offered to run Take the Bait again since I had run it recently and had to prep. One of the players had played in that scenario recently and didn't have a character of the right level. So, being short on time, they made a copy of their other character. To explain or not to explain why there was a copy, they changed their heritage to Gap Touched, but kept the rest of the character the same. Just thought that was a great way to deal with making a copy character.