Khefer
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I was curious about this too. I think last year it was released Dec. 6 on a Friday.
We're a week past that, but if Paizo wants to do an end of the week thing, it could possibly be today or next Friday.
Though, I wouldn't be surprised if Paizo ends up canceling their new errata schedule. I imagine the current climate and the change in distributors has made doing the physical erratas much more expensive to reprint, meaning they might try to save costs by NOT doing a physical errata, which means making no digital errata too.
But that's just speculation based on what I can remember this year of what could've impacted Paizo's operations.
| Tridus |
| 1 person marked this as a favorite. |
I was curious about this too. I think last year it was released Dec. 6 on a Friday.
We're a week past that, but if Paizo wants to do an end of the week thing, it could possibly be today or next Friday.
Though, I wouldn't be surprised if Paizo ends up canceling their new errata schedule. I imagine the current climate and the change in distributors has made doing the physical erratas much more expensive to reprint, meaning they might try to save costs by NOT doing a physical errata, which means making no digital errata too.
But that's just speculation based on what I can remember this year of what could've impacted Paizo's operations.
The point of the new errata schedule was to decouple releasing errata and doing a book reprint. That's how it used to work: they'd only errata something when the book was getting updated.
Now they'll errata things outside of that pattern. That's unquestionably an upgrade.
Last year it came pretty late in the year, and it seems to be the case again this time. I suspect the store issues aren't helping and if they delayed because of that, it'd make sense.
But cancelling doing errata would send a terrible message about the overall product quality and how much they care about it.
| Tridus |
| 8 people marked this as a favorite. |
Tridus wrote:How quickly we forget the contents, such as they were, of the last errata.Now they'll errata things outside of that pattern. That's unquestionably an upgrade.
Oh, I haven't. I remind people that we're now at a year and a half where Remaster Oracle's repertoire size is contradictory every chance I get.
But that's the thing: this system can be both better than the old one and also not good enough at the same time.
Red Griffyn
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| 9 people marked this as a favorite. |
I do wish they would maintain a list of what will be looked at so we know what will or won't even get an errata. Then you would at least know if any particular issue is:
1.) Waiting to be read and acknowledged
2.) Initial go/no go on whether it IS an issue
3.) Slated for Review
4.) Being Reviewed
5.) To be errata'd in 20XX Spring/Fall Errata.
I remember the hype last year when it sounded like we'd be getting more expedited FAQ content. But obviously there is some friction points behind the scenes that is making that remain status quo.
| Trip.H |
| 1 person marked this as a favorite. |
I do wish they would maintain a list of what will be looked at so we know what will or won't even get an errata.
...
I've been mindfully spending all my "Paizo plz" budget exclusively on Paizo creating some form of "pending errata" webpage.
From an effort/budget vs reward PoV, I cannot conceive of anything with a better payoff for Paizo.
Paizo literally has to already have some form of working document of pending errata inside the company.
Getting a version time-capsuled and cleaned up to become public-facing is the tiniest lift for a genuinely "new" task that Paizo could perform. While also being one with a disproportionately large benefit.
They could even decide the public page gets 1hr of dev time on the 1st of each month to update to the latest internal errata, and that 12 hrs per year would still be a huge deal to people trying to enjoy the game.
__________________
Annoyingly, I kinda suspect one of those "benefits" is actually why it's so hard to get Paizo to do it.
Giving players a preview of changes can (meaning, it 100% eventually will) result in the community noticing a dev error in that pending errata before it gets published.
For a sane creative company, this is supposed to be a good thing, allowing Paizo to avoid putting a mistake to print. Community-caught errors enabling Paizo to avoid fixing those mistakes later can theoretically cause a public pending errata page to be a net time saved, lol.
But Paizo as a company is incredibly, alarmingly, obsessed with wearing a "flawless face."
They no longer seem capable of acknowledging mistakes, as that would nick their image.
The can -> will eventuality of changing errata due to community feedback is therefore seen as a threat to Paizo's image. In theory, that image obsession is only a counterweight that can still be overcome by the benefits to still happen.
But... well, the fact that it has not happened indicates the abnormal/ irrational "weight" with which Paizo cannot allow itself to make mistakes or admit imperfections.
And, of course, the best way for Paizo to refute such an accusation would be to make the "pending errata" page, or something similar.
Maya Coleman
Community & Social Media Specialist
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| 15 people marked this as a favorite. |
I have heard back from the team! They let me know that there won’t be a set of fall FAQs this year. The designers have had packed schedules, and no rules issues have been big enough to need emergency errata. There will be a set of FAQ updates next year to reflect some errata that go with upcoming book reprints. Those will incorporate suggestions from the errata threads here on the forums, which they'll continue to use as one of the resources they look at when preparing future errata and clarifications. Thank you very much for creating them and raising issues you’ve found in your games! They're an immense help to the team!
No updates as well on the Impossible Playtest, but keep an eye out in 2026!
| Gaulin |
| 7 people marked this as a favorite. |
Woof. Feels like a rough year for rulebooks and rules. Hopefully these packed schedules leads to a big 2026. 2025 felt a little disappointing to me, with no rulebook announcements or play tests, and now skipping errata. Also npc core and monster core 2 were mostly reprints of old material (battlecry was great though).
BotBrain
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| 6 people marked this as a favorite. |
Thanks for the response Maya, but (and I'm speaking to everyone here, not just you or the paizo team) but I'm a little concerned that there isn't an errata for certain issues. The ambiguity over things like Oracle spells really does feel like something that needs addressing.
Re: Gaulin
We did also have starfinder this year. I'm not privvy to internal paizo operations, obviously, but I'd imagine that probably drew resources away.
| Gaulin |
| 1 person marked this as a favorite. |
Thanks for the response Maya, but (and I'm speaking to everyone here, not just you or the paizo team) but I'm a little concerned that there isn't an errata for certain issues. The ambiguity over things like Oracle spells really does feel like something that needs addressing.
Re: Gaulin
We did also have starfinder this year. I'm not privvy to internal paizo operations, obviously, but I'd imagine that probably drew resources away.
That's true. I guess in my mind since sf1e was actively developed alongside pf2e, it shouldn't be much different with sf2e being developed alongside pf2e. But that might not be a fair assumption. Also play test sf2e player core was really not very different from full release player core, which was again pretty disappointing. With pf2e play test -> full release, we usually get tweaks to rules and a lot more content; for sf2e play test to release it was more like a large errata. Again that's just my opinion, and it's partly because I love Pathfinder so much and look forward to announcements and releases of player options like they are Christmas morning (I try to use vacation days for gencon keynote, for example, and was pretty bummed this year when no new stuff was announced).
| Tridus |
| 9 people marked this as a favorite. |
Thanks for the response Maya, but (and I'm speaking to everyone here, not just you or the paizo team) but I'm a little concerned that there isn't an errata for certain issues. The ambiguity over things like Oracle spells really does feel like something that needs addressing.
Yeah I'm extremely disappointed that they think fixing a spellcasting class so its repertoire doesn't contradict itself isn't "urgent", when it's been a problem for over a year. This isn't some edge case: it's a key part of literally the core function of the class. It's also a very simple fix.
Especially when you look at Korakai's PFS pregen and the spells there don't really fit with the rules either and it means even Paizo doesn't seem to know how this is supposed to work.
I get why corner cases and more obscure things don't get errata because there is only so much time in the day, but something like this never should have been released that way in the first place and there's no excuse for it not being fixed for well over a year.
| The-Magic-Sword |
| 1 person marked this as a favorite. |
Woof. Feels like a rough year for rulebooks and rules. Hopefully these packed schedules leads to a big 2026. 2025 felt a little disappointing to me, with no rulebook announcements or play tests, and now skipping errata. Also npc core and monster core 2 were mostly reprints of old material (battlecry was great though).
NPC Core was mostly new material by volume. The big issue is that they did the playtest early (Necromancer/Runesmith) and haven't announced the book (or books? I'm starting to suspect Runesmith and Necromancer aren't the same book) yet.
BotBrain
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| 5 people marked this as a favorite. |
BotBrain wrote:Thanks for the response Maya, but (and I'm speaking to everyone here, not just you or the paizo team) but I'm a little concerned that there isn't an errata for certain issues. The ambiguity over things like Oracle spells really does feel like something that needs addressing.
Yeah I'm extremely disappointed that they think fixing a spellcasting class so its repertoire doesn't contradict itself isn't "urgent", when it's been a problem for over a year. This isn't some edge case: it's a key part of literally the core function of the class. It's also a very simple fix.
Especially when you look at Korakai's PFS pregen and the spells there don't really fit with the rules either and it means even Paizo doesn't seem to know how this is supposed to work.
I get why corner cases and more obscure things don't get errata because there is only so much time in the day, but something like this never should have been released that way in the first place and there's no excuse for it not being fixed for well over a year.
Agreed. I try to normally avoid saying things are entirely bad because I think it can get hyperbolic quickly, but this one is pretty bad.
| Teridax |
| 8 people marked this as a favorite. |
Agreed. I try to normally avoid saying things are entirely bad because I think it can get hyperbolic quickly, but this one is pretty bad.
I feel the same way as well. Although this isn't the end of the world either, I'm still fairly concerned by what feels like a lapse in both quality and quantity of development. Normally I'm one to caution against excessive negativity towards Paizo, but despite the errata feedback threads being highlighted, shelving them because they're not considered an emergency still feels like a dismissal. Those scheduled errata were never meant to be about emergencies to begin with, and there are still glaring issues with core classes that could be easily rectified, yet have been left unaddressed for over a year. That we're not getting even a drip feed of information for a major sourcebook whose playtest happened last year is similarly concerning to me, especially when the developers having such packed schedules as to take errata off the table would normally suggest more news on that front instead. This, coupled with a new storefront that feels even worse than its antiquated predecessor and almost like a vehicle for customer-unfriendly practices, hasn't really ended the year with the most confidence in Paizo on my part, especially as the company's main draws for me normally are its high quality standard and general customer-friendliness.
| Gaulin |
Gaulin wrote:Woof. Feels like a rough year for rulebooks and rules. Hopefully these packed schedules leads to a big 2026. 2025 felt a little disappointing to me, with no rulebook announcements or play tests, and now skipping errata. Also npc core and monster core 2 were mostly reprints of old material (battlecry was great though).NPC Core was mostly new material by volume. The big issue is that they did the playtest early (Necromancer/Runesmith) and haven't announced the book (or books? I'm starting to suspect Runesmith and Necromancer aren't the same book) yet.
Ah okay, my bad. Thank you for the correction.
Khefer
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| 2 people marked this as a favorite. |
Maybe I was a bit too pessimistic earlier. I did have a feeling that the devs would be skipping the Errata, but I'm glad it's not due to dire reasons. They have been putting out bangers and I guess that's why I was really hoping to see what kind of errata they've been cooking.
Kudos to you Maya and the fantastic community management work you've been doing!
Maya Coleman
Community & Social Media Specialist
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| 5 people marked this as a favorite. |
Maybe I was a bit too pessimistic earlier. I did have a feeling that the devs would be skipping the Errata, but I'm glad it's not due to dire reasons. They have been putting out bangers and I guess that's why I was really hoping to see what kind of errata they've been cooking.
Kudos to you Maya and the fantastic community management work you've been doing!
Thank you! I'm doing my best!
I do also want to say in general that the negativity here in this thread is not discouraged. It's important for us to know where you find fault so we can fix it. 2026 is going to be a pretty big year, but that's really all I can say. Lots of new things planned. Lots of fixes. I and everyone appreciates your patience and understanding here.
| Gaulin |
| 11 people marked this as a favorite. |
I do think at the very least, a little more transparency would be nice. To get an announcement that errata will be more constant and scheduled and then not release it as scheduled (or even say anything about not releasing it) is a little annoying. It was only last fall paizo stated they were going back to twice a year errata. Nice that Maya went to check for us, but if not for Maya asking we wouldn't have known at all. Kind of the same thing with the lack of new product announcements; if we knew why things weren't getting announced it would be an easier pill to swallow.
| Squiggit |
| 14 people marked this as a favorite. |
The communication is a bit of a bummer. I mean I will always want more rules discussion and errata and am somewhat confused by what Paizo's workflow looks like with the way some questions get handled.
But finding out it's been canceled only because a CM started digging around, only a few days before the last possible interpretation of fall, when the implication seems to be that they decided against publishing Fall errata a while ago but didn't want to bother saying anything is kind of a bummer. Especially considering the last errata was on the small side, and that this whole periodic errata thing was an idea the company itself put out there and has already seemingly decided to move on from.
Everything else aside, the vibe I keep getting that like... every few months we send Maya into the offices to skitter around looking for clues to bring back to us is jut a little... weird? There has to be a better way to deliver information.
| Dr. Aspects |
| 7 people marked this as a favorite. |
I'm kinda in agreement with everyone else so far. I understand everyone being busy and the schedule being packed. I'm hyped for the next year and I really want to know about the impossible playtest. But... Paizo's communication has really suffered despite the best efforts of Maya and James.
I try to stay positive on the forums about Paizo, but this lack of communication really really sucks, y'all. No update on the starship playtest for SF2e, no update on the impossible book, no playtest for this year... and now no errata.
I know not every company does this, but I hold paizo to a higher standard. Especially since communication is one of the main reasons I became a diehard fan of your games.
I dunno. Thanks for bringing the information when we asked at least, Maya.
Edited to add: For the record, most of the issues would be understandable and even okay if we just had more information more often. I don't really care about not getting the pathfinder playtest this year, and if the Starship playtest was delayed so be it. The errata sucks but it sounds like this year was rough. I just feel like I would be less frustrated if I knew about this stuff being delayed.
| Xenocrat |
| 12 people marked this as a favorite. |
I enjoy Paizo playing Lucy with the errata football yanking it away from Charlie Brown at the last second for many, many years now. I feel young.
No matter how many times I see a new errata system get announced, get delayed, get properly implemented perhaps once or twice, get eternally delayed or silently ignored thereafter, and then the whole thing abandoned via backchannel communications it never gets old.
Real OGs are nodding their head to memories of the old FAQ button on forum posts, the highly sporadic answers, and then its silent removal without any explanation or replacement for the longest time.
| Squiggit |
| 9 people marked this as a favorite. |
Real OGs are nodding their head to memories of the old FAQ button on forum posts, the highly sporadic answers, and then its silent removal without any explanation or replacement for the longest time.
50 page thread with hundreds of FAQ requests where nobody can figure out how a certain ability works that gets hit with a "no clarification needed" post after like three years.
| Xenocrat |
| 1 person marked this as a favorite. |
Xenocrat wrote:50 page thread with hundreds of FAQ requests where nobody can figure out how a certain ability works that gets hit with a "no clarification needed" post after like three years.
Real OGs are nodding their head to memories of the old FAQ button on forum posts, the highly sporadic answers, and then its silent removal without any explanation or replacement for the longest time.
You’re not narrowing it down!
Red Griffyn
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| 4 people marked this as a favorite. |
THIS JUST IN. There is actually a small errata available for the Lost Omens: Divine Mysteries Web Supplement. Paizo is adding one additional deity for everyone to use at their table.
Deity Name: Late Stage Capitalism (The King of Exploitation)
Category: Trash Baba Yaga Brought from Earth
Edicts: Bring 'race to the bottom' late stage capitalism economic death spirals to all civilizations. To exploit workers in increasingly maniacal ways in pursuit of the 'free' markets. To eliminate human rights. To increase shareholder returns.
Anathema: To pay fair market value for local labour, regulate industries, improve quality of life of workers, allow workers unions, prevent wealth concentration, and prevent the formation of oligarchies.
Areas of Concern Wealth, Labour, Merchants, Corporations.
Religious Symbol: A thinly gold plated lead meme coin
Sacred Animal: Plough Horse
Sacred Color(s): Platinum, Gold, Silver, Copper, Red (blood toned), Blue (sweat toned)
Pantheons/Covenants: The Abadar Reign that Dude In Please LTD., Trickle Down Economics Inc., Tax Havens LLC., CEOs of Offshoring Operations Corp., Union Busting Partnership
Divine Attribute: Conmanstitution
Divine Font: Harm
Divine Sanctification: Only unholy (but can present as holy to divination spells with enough righteous self belief)
Divine Skill: Thievery
Favored Weapon: Whip
Domains: Wealth, Pain, Toil, Trickery
Alternate Domains: Tyranny, Plague, Destruction
Cleric Spells: 2nd: Death Knell, 5th: Rip Spirit, 6th: Dominate
| Teridax |
| 15 people marked this as a favorite. |
I will say, of all the things to criticize about Paizo, unionization ain't it, in my opinion. This is probably not something that really ought to be discussed on these particular forums, given that the topic is both inherently political and a question of basic human rights, but I also simply don't think the facts line up, as Paizo unionized in 2021, long before any perceived drop in quality this year, and unionization didn't stop developers from doing reported 55-hour work weeks either.
Even more broadly, I don't think the blame game in general really helps here: I don't think the designers are to blame, as I suspect they're significantly overworked and are doing the best they can, and while I would be more inclined to raise an eyebrow at management for putting in place what is clearly an imperfect production pipeline, I can also understand the pressures that would lead to it. Rather, I'd be more interested in understanding the processes behind these problems that are leading to drops in quality and lapses in promised content, as well as the decisions that led to them. I don't expect to find out any of those, nor are any of us on the forums entitled to that knowledge, but I can't help but want to understand better what's going wrong.
BotBrain
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| 16 people marked this as a favorite. |
If the choice is between errata and people getting paid a better wage, I'm not going to go to miss the errata lmao.
Also you yourself said Paizo have always had a problem with putting out conistent useful errata, so i'm not sure how you're connecting the dots between a union forming four years ago and this.
| Squiggit |
| 6 people marked this as a favorite. |
If the choice is between errata and people getting paid a better wage, I'm not going to go to miss the errata lmao.
Luckily it's kind of hard to argue that's even a real choice to begin with. It's not like Paizo had some reputation for agile, responsive, and comprehensive errata in 2022 or 2021 or the 2010s that suddenly went away. Bringing up the union at all just feels like weird agenda pushing.
Maya Coleman
Community & Social Media Specialist
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| 2 people marked this as a favorite. |
Gaulin wrote:Nice that Maya went to check for us, but if not for Maya asking we wouldn't have known at all.Maya and James are the superheroes of Paizo communication.
Note, I'm always gonna ask! It's my job and quite literally what I'm here for you! You all ask questions, I bring them to the team, and I come back with answers. Put me to work to get what you want!
Maya Coleman
Community & Social Media Specialist
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| 7 people marked this as a favorite. |
I've removed some of the more political posts as we don't allow those on our forums, but thank you to everyone who has tried to get the conversation back on track! I'm leaving the comments that have general critiques on when errata comes out and the ones that remind everyone that the previous posts were political just for public awareness!
Red Griffyn
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| 3 people marked this as a favorite. |
I've removed some of the more political posts as we don't allow those on our forums, but thank you to everyone who has tried to get the conversation back on track! I'm leaving the comments that have general critiques on when errata comes out and the ones that remind everyone that the previous posts were political just for public awareness!
Removing various pro paizo employee posts but leaving the one blaming the union.. is a choice. That topic isn't what I would call political.
Just know, community my new deity post may look unhinged, but was contextually relevant.
Maya Coleman
Community & Social Media Specialist
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| 3 people marked this as a favorite. |
Removing various pro paizo employee posts but leaving the one blaming the union.. is a choice. That topic isn't what I would call political.
Just know, community my new deity post may look unhinged, but was contextually relevant.
It sucks to have to remove some of the positivity, but since they were involved in the argument, we remove all posts that quote the flagged post. The sentiment was however much appreciated by me and our team! In this case, it's absolutely the thought that counts. We hear you, and we appreciate it. The original blaming post got left because I didn't see it, but it has now been removed. Thanks Dr. Aspects for catching it for me!
Also, yeah your post was helpful! I just had to edit out the argumentative quotes as per our policy, but yes, can confirm. Contextually relevant and helpful, hence why it's still here!
| Gaulin |
Is it possible we could get any insight into why the impossible play test classes haven't been released yet, or announced? Is paizo slowing down the release schedule for new classes, has starfinder taken up employees time, etc? I've seen a lot of theories and heresay but no official answer, though I might have missed it somewhere. It was a bummer when 2026 gencon products weren't announced last gencon, when they have been since I've been into this hobby.
Cori Marie
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| 5 people marked this as a favorite. |
The playtest was done earlier than normal due to the very big Starfinder playtest that also had to be done. Its very likely those two classes are in next year's GenCon release, which we'll hear more about closer to GenCon.
| Tridus |
| 3 people marked this as a favorite. |
Not to be rude, but is that an assumption or was that stated be a dev somewhere? I'd also like to know why 2026 gencon announcements haven't happened yet, and I'm sure I'm not alone.
Edit - to be clearer, my question was more directed to Maya.
The part about the playtest being earlier in the cycle than usual is something we were told. It was known the wait between playtest and release of these would be longer than in the past, but there was a combination of other stuff going on that meant it made sense to do the playtest at that time.
That stuff might be happening at Gencon is a guess, but past history is that they pretty much always have something coming out at Gencon so it'd make sense. It's highly unlikely to be earlier than that, at least.
We don't know why those announcements haven't happened yet and I doubt Maya will tell us when to expect them because that's just not how these things tend to be done and xe probably can't tell us.