
elisaelli |
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Fairly recently, I was talking with several other players and GMs about what kind of achievements you could get in Pathfinder. We compiled a list of these, but I'd love to hear some more from the community - what kind of fun, odd, or rare things have happened in your games that you might consider an achievement?
Here's the list that the HLP community came up with so far:
Pathfinder Achievements

DMurnett |
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Despite Everything, It's Still You - Play a character all the way from level 1 to level 20
And A Fake Mustache - Play an obvious rip-off of a character from media your game group knows and be called out on it.
And An Ugly Filter - Play an obvious rip-off of a character from media your game group knows and remain undetected.
Title Drop! - Become accepted into the Pathfinder Society.
Market Leader - Fight a dragon in a dungeon while playing as a Wizard that hails from a coastal area.
We Got Another One, Girls - Realize you're queer as a direct result of playing a character of that same identity.
GM: My Home, My Rules! - Run a game in a setting of your creation.
GM: Made This Special, Just For You! - Give a player an item of your creation.
GM: Store Bought Is Fine - Run a campaign with absolutely no creatures, items, or player options of your own creation.

Perses13 |
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GM: Nothing Bad Ever Happens At A Festival is a pretty amusing one.
Suggestions:
What Enemy?: Deal 50 damage in a single action as a level 1 character
GM: Archivist: Have 15 pages of Archives of Nethys open at the same time during a game session.

QuidEst |
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Actually, Incapacitation Sucks: Have an enemy's save improved from a failure to a success by the Incapacitation trait.
Actually, Incapacitation Rules: Have your save improved from a failure to a success by the Incapacitation trait.
False Advertising: Play a character appearing as a class they are not.
Hit the Bricks: Drink a Potion of Emergency Escape.
Coming Attractions: Discuss upcoming Paizo products with the group.
Wait, What Are We Playing Again?: Confuse a rule with another system.
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And a few vanity ones:
The Yelis Special: Make an illusion of an object you have turned invisible.
The Bristlebrush Special: Present an Illusory Creature instead of yourself.
The Thistil Special: Pretend to be somebody's conscience.
The Avaula Special: Meaningfully contribute to the safety of the world by waiting patiently in a line.
The The Wizard Special: Solve a problem using rats.
The Saint Special: Solve a problem using ghost rats.
The Com Special: Distract an enemy with a fake copy of something in their possession.

elisaelli |
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GM: Nothing Bad Ever Happens At A Festival is a pretty amusing one.
Suggestions:
What Enemy?: Deal 50 damage in a single action as a level 1 character
GM: Archivist: Have 15 pages of Archives of Nethys open at the same time during a game session.
I feel called out by Archivist.

Jerdane |
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Hmm...
[GM] The Great Gazebo Hunt: Have everyone in the party fail to identify a creature and never tell them what it really was.
[GM] When Suddenly, the Animator Suffered a Fatal Heart Attack!: Have an enemy spontaneously vanish mid-fight because you just realized they were much higher level than the party could defeat.
[GM]Unintended Consequences: Institute a houserule, then later revert to the regular rules.
[GM] Just Cross Your Legs: Create a sprawling mansion for the party to explore, then realize that it does not have a single toilet.
Out with a Bang: Simultaneously kill both an enemy and yourself with your own spell.
Ra-Ra-Rasputin!: Kill the same enemy three times in separate encounters.
Lovers in a Dangerous Time: Marry another party member in-game.
Shoot the Breeze: Critically hit an enemy who is Hidden from you. (This one is admittedly stolen from TF2)
It's Good to Be the King: Gain a royal title.
The Circle of Life: Open a tavern.
I Have a Cunning Plan, My Lord: Successfully execute a plan hatched by a creature whose Intelligence is less than 0.
Fiat Lux: Kill a vampire using sunlight.
Crusaders! We Are Leaving!: Exit a extra-planar fight by teleporting back to your home plane.
Take a Fricking Sip, Babes: Administer three potions in a single fight.

DMurnett |
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The Token Human: Have the only PC in your party with a common ancestry and heritage.
Age Of Lost Omens: Have your character die before they're able to fulfill a prophecy they're part of.
Please, Richard Was My Father: After losing a character, rebuild them with few or no changes as your replacement.
Group Therapy: Have an "evil campaign" slowly morph into a heroic one.
You Opened It, We Came!: Summon extraplanar beings by messing with a clearly suspicious object.
Not So Funny Now: Make a fellow player cry with the backstory of a joke character.
Jokes On You, I'm Into This!: Be afflicted with the curse of a werecreature and take the Werecreature Dedication in response.
Why Are You Buying Clothes At The Soup Store?!: Attempt to purchase goods that are fundamentally different than what the vendor you're talking to actually offers.
[GM] Ten Years Later...: Run a campaign that chronologically follows one you had just finished with that group.
[GM] Oh No, Whatever Shall We Do?: Kill off an NPC your players like whose voice you hate doing.
[GM] Freeform Writing: Incorporate a twist your players are speculating about because it's better than what you had planned.
[GM] Just Plain No: Even "yes, but..." has its limits.
It's an honor to see my previous suggestions now included in the google doc! Even if And A Fake Mustache has a small typo :P

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[GM] "Fine, I'll do it myself": get a group of players who are new to PF2e to agree to play by being the GM.
[GM] Patience of a saint: remind someone of one specific rule 5 or more times in a single session
Method Acting: do an obviously stupid thing, because your character has no way of knowing it's obviously stupid
OY Guvna!: use an accent to RP your character
Fair Dinkum: use slang from another culture to "enhance your role play"
Math is Hard: a forgotten bonus or penalty retroactively changes a degree of success (in either direction)
HERO OF THE HOUR!: Bring snacks

Loreguard |

"Alternate Reality You" - Had too many relatively similar campaigns going on concurrently, that you complete an entire session before you realize you were using the wrong character sheet/character for that campaign.
Granted: These were both solo campaigns so there wasn't another player to notices the discrepancies, and prompt us to verify, only the GM who missed it as well.

DMurnett |
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You Either Die A Hero...: Land the killing blow on a character that was formerly your PC.
Ye Olde Starbucks: Play a character whose concept riffs on something deeply anachronistic for the setting.
Off-Guard! I Meant Off-Guard!: Accidentally use the pre-remaster name for something.
Don't Talk To Me Or My Son Ever Again: Play a character who has a familiar/pet/companion of the same general species.
Game Of Games: Participate in a board/card/tabletop game within the game of Pathfinder.
It's Not A Phase: Own a copy every release in any Pathfinder product line.

Perses13 |
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Off-Guard! I Meant Off-Guard!: Accidentally use the pre-remaster name for something.
I feel attacked by this one.
Fail a History Check: Mix up a rule or game term with another edition or game system. Curses, QuidEst already did this one.
Never Average: Only roll critical failures or successes during an encounter.
A Thousand Cuts: Make 6 or more Strikes in one turn.
Anime Protagonist: Play a character whose ancestry, background, and class all have the Rare tag.
Globetrotter: Visit Arcadia, Avistan, Casmaron, Garund, and Tian Xia with a single character
Air, Land, and Sea: Have a character with a permanent swim, land, and fly speed.
She Turned Me Into a Newt!: Fail against an effect with the Polymorph trait.
I Got Better: Succeed against an effect with the Polymorph trait.
Vampire Vampire Vampire: Play a character with three different mechanical options to do the same thing. (Such as a Investigator with the Edgewatch Detective archetype and Detective background)

DMurnett |

Elephant In The Tavern: Have your forum thread be taken over by an argument about the remastered Wizard and/or Oracle.
What Is This, A Crossover Episode?: Successfully convince your GM to let you use a player option from Starfinder in a Pathfinder game (or vice versa).
I Paid For The Books, I'm Using The Books: Build a character that doesn't use a single character option from the Core series of rulebooks.
Rise, My Pretties!:Simultaneously summon or sustain at least two summoned creatures two turns in a row.