
Paolingou |
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I like it! They make for great game where you feel like the regular everday people who live in Golarion, while you might have some feat and power or two, you're still just a normal person within the world.
One of my favorite game that feature level 0 characters was a one-shot that have the characters being level 0, but they also control other characters, ranging from level 0-5, but their main goal is to defend the town and keep their main character alive.
The one-shot was about a town being raided by a bunch of monsters, it was fun seeing how the player roleplay regular people who step up to the task of defending their town.
Level 0 characters
Orc Farmhand Paladin: Such a brave soul, charging into a group of enemy to save his companion, too bad he was just a simple farmhand who didn't know how cruel the world can be to those brave soul who are willing to risk themselve for the greater good, he was torn to bit by bit screming for his companion to runaway, but his effort was in the end pointless as his companion was quickly kill after his death.
Goblin Arcobat Monk: One of the two surving member of the attack, thank to their arcobatic ability, they were able to avoid most of the danger and barricade themselve into one of the circus tent, they were occasional break in, but they were able to safe most of his fellow perfomer and their life.
Kobold Astrologer Alchemist: She was such a fool thinking she was above the common man just because she is have some knowledge of the celestial bodies, but she were so blinded by her arrogance that she look into the star for guidance when the answer was around her, her final moment was her looking up into the heaven, as the universe move on without her.
Human Spell Seeker Wizard: You know so much yet wield non of it effectivly, the primal magic of the monster were simply to powerful, you were outmatched in every single possible way, the biggest and last humiliation was your death, not from a magical spell or legendary creature, but a Gobling Dog, all of that time studying the arcane and eldritch lore is for you to die by the fang of a Goblin Dog.
Gnoll Barber Sorcerer: Blood you can still smell it in your store, countless people have die but none of that matter, the only thing that important is yourself, magic can fix this, at least that what you tell yourself, deep down you are hurt by how many people you sacrifice in order to keep yourself save.

Finoan |
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Something that I have considered, but never actually tried:
Helping new or indecisive players get into the game by jumping right into the action with a bare level 0 character. Players only need a name and an ancestry. Then the initial adventure can feature a handful of skill challenges of various types and give them plenty of options for basic equipment like weapons, armor, scrolls, bombs, other alchemical items, toolkits (especially healer's tools), and maybe the appearance of a potential animal companion or Eidolon. Sprinkle in a minor combat or two as well towards the end of the adventure arc.
Then as the characters are going along, the player can decide at any point that the character does in fact know that needed skill or can use that piece of equipment and fill in an appropriate choice on their level 1 character build that would give them that.

WatersLethe |
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I did it for my players, and they enjoyed it and I had a lot of fun running it. It felt VERY different from level 1, but they still had all the tools to engage with the world and have a blast. It was definitely a great place to start for a horror themed game.
Combat was a Last Resort, and they tried all they could with their few skills and lores to figure out ways to get them out of their situations without having to throw down.
They were also on board with me running a tally sheet to mark down things they did that lined up with one class or another, and at the end I gave them the options they'd unlocked for their first real class level.
I would definitely run it again some day.