Driftbourne
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This is not a thread to complain about the change of editions. This is about the future of Starfiner 1e for people who what to keep playing it. This thread is also about what "we" (not Paizo) can do to make the future of Starfinder 1e better. It's also a good place to list what resources will still be available for playing Starfinder 1e.
First, Starfinder 1e still has two years left, three major releases, and another season of SFS scenarios. So we still have a lot of games ahead before we are on our own.
1: Paizo said they will keep reprinting books as long as there is a demand from them. That's reasonable and good for the short term, but not something we can rely on long term.
2: PDFs will still be available
3: All the rules are on the Archive of Nethys
4: The Mapletable has a ton of Starfinder lore videos on youtube
5: Stafinder Infinite and Drive through RPG will be the most likely source of new third-party content.
6: There is also the StarfinderWiki (not sure how that compares to the Archive of Nethys?)
If you know of more, please list them.
The rest is all up to the player base. So If you want to keep laying Starfinder 1e after 2e is out, what are you willing to do to help keep the game going? Or what idea do you have to help keep the game going?
| Jhaeman |
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I intend to stick with Starfinder 1e (just like I have with Pathfinder 1e). I'm a Charter Superscriber after all :) I plan to keep playing and running play-by-post games online (Starfinder Society, and currently in Chapter Four of Dawn of Flame) until someday in the distant future when I've done it all!
Driftbourne
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One idea I have is for two years from now, when SFe1 organized play, likely ends, is to create a structure for disorganized play to encourage homebrew and third-party creators to make short one-shots similar to SFS scenarios. These could be sold on Starfinder Infinite. So instead of having a central headquarters like the lore spire. For disorganized play, there would be guidelines for creators to create their own smaller organizations that their scenarios are based out of. These organizations could have vastly different goals than the SFS had. So instead of doing missions for the Starfinder Society, players could pick and choose what organizations they want to do odd jobs for.
As long as the guild lines for creating for Infinite are followed, there doesn't even need to be any organization for this. It's as simple as creating your own organization and making scenarios for it.
Driftbourne
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I intend to stick with Starfinder 1e (just like I have with Pathfinder 1e). I'm a Charter Superscriber after all :) I plan to keep playing and running play-by-post games online (Starfinder Society, and currently in Chapter Four of Dawn of Flame) until someday in the distant future when I've done it all!
That's one advantage of play-by-post. It tasks a long time to run out of content.
Driftbourne
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The future of SF1 is basically the same as the future of PF1.
What do you think has become of PF1?
People that wanted to keep playing kept playing is what happened.
Several people in evolved in organized play have posted that players have quit the game as soon as the new edition was announced. I thought it would be good to start a thread to show support for Starinfder 1e.
People that only play organized play are most affected by an edition change. Finding something to fill that void would be nice. Commander became the most popular format in Magic The Gathering, and it's a player-created and governed format.
| John Mangrum |
Claxon wrote:pathfinder infinite 1st .The future of SF1 is basically the same as the future of PF1.
What do you think has become of PF1?
As someone who's bought more than his fair share of third-party material for Pathfinder 1st edition and for Starfinder, I just want to direct your attention to the specifics of the products listed on that page.
* The "hottest" PF1 product for sale on Pathfinder Infinite was released in October 2021.
* The newest PF1 products are almost all system-agnostic stock art, maps, or prose; the newest product that contains actual game mechanics was released in March 2023, and the one before that was released in January.
When PF2 was released, the once-robust PF1E 3rd party market dwindled, fairly quickly, from multiple new products every month to a handful a year.
(Note: This already happened with Starfinder 1E. I assume the release of SF2E will bring an uptick of useful 3PP products, because publishers can cross-market them with PF2E. But what little mechanical support for 3PP SF1E there still is out there is going to dry up.)
Driftbourne
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I mean hey, it's not like Paizo hadn't stopped putting out new adventure content for Starfinder anyway, even before they announced 2e...
They haven't stopped. There are still two more hard-cover APs coming pulse SFS scenarios. The hard-cover APs take 3 to 6 times as long. because they are not broken up into 3 to 6 parts like the old AP were. Then the OGL mess delayed everything. That's WOTC fault, not Paizo's
Here's the release schedule for scenarios. Sure doesn't look like that stopped to me.
Aug 30, Sep 27, Oct 25, Oct 25
Paizo's Store.
Between May and July, there were another 5 scenarios released.
If you didn't get it early Starfinder Adventure: Operation: Seaside Park was just released too.
Starfinder Enhanced comes out in late Oct.
Are we even talking about the same game?
Driftbourne
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I will keep lobbying for Ramiyels to be allowed in Org play.
Sadly Ramiyels are not alone. There are 40 other species not playable in SFS.
No Svartalfars either...
No SROs is kind of surprising. SRO rights groups should be up in arms over that.
I'd go as far as lobbying for the full cantina in SFS, even if it's just a farewell gift at the end of the last official SFS 1e season.
If some form of disorganized play ever takes off, I'd propose that all species be playable.
Driftbourne
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SROs are a boon race from a particular scenario.
It could be the list of playable is just not up to date everywhere. But I'm not seeing it on the Archive of Nethys, the booms page where you pick boons, or the organized play foundation section on Choose A Playable Species. It says "* Species marked with an asterisk (*) are also profiled in Starfinder Interstellar Species," but I do not see a list for that book anywhere, and (*) doesn't seem to be used in the book itself to show what's playable.
So playing that scenario is the only way to get it?
It might be good to have a list of species that are only available that way.
The archive of Nethys shows interstellar species as the page source for SROs, so that makes it hard to find what scenario the boon is in. Just checked the Starfinder wiki too, it shows the Pack Worlds book as the source for SROs
| The Ragi |
SROs in org play is a "if you know, you know" sort of situation.
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On SF future, there's already a small player base, SF2 will probably obliterate it upon release.
I'll wait for the first book before deciding if I move on to SF2 or pick another rule system entirely, but remaining in SF1 will probably be very hard to do.
Driftbourne
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SROs in org play is a "if you know, you know" sort of situation.
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On SF future, there's already a small player base, SF2 will probably obliterate it upon release.
I'll wait for the first book before deciding if I move on to SF2 or pick another rule system entirely, but remaining in SF1 will probably be very hard to do.
The smaller player base is going to be a big factor. If you don't happen to have a group of friends still interested in the game, VTTs and Play by Post will likely be the best options left. I got into Starfinder in 2020, so I still have a ton of material to play through that could take years. Starfinder has grown a lot this year due to the OLG mess. If someone has been able to play all the Startfinder adventures as fast as they came out, it will be a dead system to them when it comes out. But there are lots of people out there who are not in that situation.
For the people who want to keep playing Starfinder 1e after the new edition is out because of the smaller player base, now is the time to connect with like-minded players.
Driftbourne
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I think the most likely outcome is that some people will keep playing Starfinder 1e and at the same time, Starfinder 2e will be more popular than Starfinder 1e ever was just as it happened with Pathfinder 1e and Pathfinder 2e.
"increase in the SF player base is pure fantasy." is not pure fantasy. It's science fantasy. And from the OGL mess, lots of 5e players have been trying Starfinder. At Gen Con this year, despite announcing Starfinder 2e, Starfinder 1e sold really well at the Con. And 1/2 the people commenting in the Starfinder 2e playtest are Pathfinder players, I'd go as far as to say that Pathfinder players are the ones that seem most excited about the new edition. To me, that shows lots of interest in both editions.
Yes, Stafinder has and will always have fewer players than Pathfinder, which is why it's important to help and encourage new people to get into the game. Sadly half the comments on this forum are likely just to scare people away from the game. Luckily for the game, these forums are not as popular as the Starfinder Reddit, where new people are frequently posting "Hi, new to the game. Coming over from 5e, need help getting started."
Driftbourne
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Driftbourne wrote:Well. The starfinder players are definitely excited...I'd go as far as to say that Pathfinder players are the ones that seem most excited about the new edition.
Starfinder is excited, Pathfinder is excited, the banister's Excited!
Lots to be excited about with Starfinder 2e, but I was hoping to start this thread to help keep interest in the original Starfinder alive. The edition change does not have to be an on-off switch. I got into Starfinder 3 years late, and lots of people have started the game this year after the OGL mess. Sure, lots of people will switch to the new edition right away, but a lot of those are the people that have already played through most of, if not all, the old content. And there is nothing stopping people from playing both.
Davor Firetusk
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I'm mostly planning to ride my current tide of products all the way to 3rd edition before investing again. So far I've still been able to find new players in person, even for PF1e. I still see people signing up to play both systems at conventions. I worry more that people will just turtle up into online only rather then seeing who is out there in their local community to keep playing with.
Driftbourne
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I meant excited more in the torch and pitchfork sense..
I'm about to light a torch over +10 = a crit hit. I think because of that, they will have to get rid of Stamina. Non-stanima healing in combat won't be able to keep up with crit damage. That combat I was telling about in other threads where my mystic was able to hold off 3 zombies would have been reduced to 0 hp almost every round with 2e script rules. Stamina + 2e crit rules would be a disaster unless they amp up healing in Starfinder 2e.
I play PF2e and like it for the most part, but the crits are just too swingy if you don't keep up with the tight math. The number of times our GM dice got lucky and took 1/2 the party to 0 hp before we even got to attack, is shocking even by 1st edition D&D standards when a lot of DMs thought it was their job to try to kill the party as quickly as possible. On the flip side, doing 40 points of damage with a cantrip because both creatures crit failed their saving throw felt OP even though it likely saved the party. It's funny that my one character that is not optimized to be bad at combat feels OP for having one cantrip. I'd think it's a fine cantrip if it wasn't for the crit damage.
But it's a core 2e mechanic so not going to change. I think the best way to enjoy Starfinder 2e is not to compare it to 1e and just treat it as a different game. Currently, I'm playing Starfinfer and Pathfinder 2e When Starfinder 2e comes out, I'd rather be playing both editions of Starfinder and drop Pathfinder, or just use Pathfinder to mix with Starfinder. Actually, I'm just going to drop out of live play PFS right now, and concentrate on Starfinder 1e.
Thurston Hillman
Managing Creative Director (Starfinder)
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FWIW, I know there's a lot of concern about the changes. We knew there would be going in. However, I'll also dissuade that "everyone who is a 'Real' Starfinder fan is upset." My Gen Con was full of people who came up to me explaining how the edition has them re-invigorated to get back into SF1E and get a campaign or two in before the edition change, which I only had one negative comment about my whole time at the convention (and I was dealing with a LOT of people). There's a lot of excitement about what this means for the brand, and how we can use it to springboard more content. As mentioned, SF sales were really promising at Gen Con, despite us announcing a whole new edition (which is normally a death knell for many games).
I also think that SF1E has a mountain of content, not to mention the upcoming SF Enhanced, Scoured Stars, and Mechageddon! release (let alone all the OP offerings). I'm STILL running off/on PF1E games with people I know, so it's safe to say that SF1 is going to be around for a good long while.
Driftbourne
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1-98 was originally only playable if Thursty ran it (so at a small number of conventions), same with 2-98. 1-98 is now available to be run by a 4 or 5 Nova GM
If it's that exclusive, it sounds like it's just about one or two steps away from being Thursty's personal homebrew for conventions, so it sounds like it's all up to him if he wants to continue the adventure.
On a less exclusive level, I wonder what the final of SFS e1 will be. I wasn't around for the end of PFe1. Was there anything special done for the end of that?
My wish list of the end of SFs e1 would be to find Hope-01 and a big concert with all the cannon bands. And a real T-shirt for that concert.
Driftbourne
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HEY! I ran 3-98... once.
ANYWAYS, the Perplexity is near and dear to my heart, and I'd love to bring it back in some form. Turns out, becoming a Managing Creative Director and GM for a pretty large Actual Play takes up a lot of my time now :'(
Suggested homebrew rules for the Starfinder team at work so you get more time off. Make haste a cantrip.
thistledown
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Davor Firetusk wrote:1-98 was originally only playable if Thursty ran it (so at a small number of conventions), same with 2-98. 1-98 is now available to be run by a 4 or 5 Nova GMIf it's that exclusive, it sounds like it's just about one or two steps away from being Thursty's personal homebrew for conventions, so it sounds like it's all up to him if he wants to continue the adventure.
On a less exclusive level, I wonder what the final of SFS e1 will be. I wasn't around for the end of PFe1. Was there anything special done for the end of that?
My wish list of the end of SFs e1 would be to find Hope-01 and a big concert with all the cannon bands. And a real T-shirt for that concert.
PF1 ended with the Whispering Tyrant escaping his prison, destroying Lastwall, and marching on Absalom. Most of which was dealt with in an adventure path. On the organized play side, we had a giant expedition to close down the base he'd left behind under his prison, during which many PCs and a few NPCs died.
Kishmo
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My wish list of the end of SFs e1 would be to find Hope-01 and a big concert with all the cannon bands. And a real T-shirt for that concert.
Just something to keep in mind - there's a non-zero chance that the presumptive "end of SFS1" 7-99 will relate to the goal of whoever our new First Seeker ends up being, as they come into power in s7. Let that inform your First Seeker voting!
(Although, some sort of "#SaveZiggy" massive concert adventure isn't without its appeal...)
Driftbourne
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Driftbourne wrote:PF1 ended with the Whispering Tyrant escaping his prison, destroying Lastwall, and marching on Absalom. Most of which was dealt with in an adventure path. On the organized play side, we had a giant expedition to close down the base he'd left behind under his prison, during which many PCs and a few NPCs died.Davor Firetusk wrote:1-98 was originally only playable if Thursty ran it (so at a small number of conventions), same with 2-98. 1-98 is now available to be run by a 4 or 5 Nova GMIf it's that exclusive, it sounds like it's just about one or two steps away from being Thursty's personal homebrew for conventions, so it sounds like it's all up to him if he wants to continue the adventure.
On a less exclusive level, I wonder what the final of SFS e1 will be. I wasn't around for the end of PFe1. Was there anything special done for the end of that?
My wish list of the end of SFs e1 would be to find Hope-01 and a big concert with all the cannon bands. And a real T-shirt for that concert.
So the ends of Starfinder 1e will likely be something dramatic too, to set up the next generation of Lore. The last Free RPG Day adventure might be a good place for something of a more fun, upbeat ending.
Kishmo
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TriOmegaZero wrote:Oh that will end poorly.Vesk divorce... Will be a big fight to see who gets to keep the family Doshko...
Fun fact: the vesk language word for divorce loosely translates into common as "Damoritoshan honour/grudge lethal conquest."