Malik Gyan Daumantas
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I'm revisiting a build I have involving a shadow eidolon, and when I first made it I came to the conclusion that you basically needed to go two-handed weapon user or it's not gonna be very good at all.
Having said that is there any side route that can be taken that can make the most of it's abilities?
Malik Gyan Daumantas
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Are we talking about a Fetchling Shadow Caller's actual "Shadow Eidolon"?
Or a Shadow subtype Eidolon?
Or even just an Eidolon with the Shadow Blend/Form Evolution(s)?
Shadow subtype for the unchained eidolon.
I've been trying to get this right for so long and im stumped to the point where I'm half tempted to just go the ancestor eidolon route instead.
Malik Gyan Daumantas
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I’d expect most to just go with a standard quadruped build. Bite,claw,claw at level 1. You would have to pay evolution points for a weapon build so I wouldn’t expect that to be a big improvement over a standard natural attack build.
And i would have...if the shadow eidolon didnt qualify for like none of the natural attack evolutions. I'm not even joking. Honestly weapon build is all the shadow eidolon's got.
| Lelomenia |
Melkiador wrote:I’d expect most to just go with a standard quadruped build. Bite,claw,claw at level 1. You would have to pay evolution points for a weapon build so I wouldn’t expect that to be a big improvement over a standard natural attack build.And i would have...if the shadow eidolon didnt qualify for like none of the natural attack evolutions. I'm not even joking. Honestly weapon build is all the shadow eidolon's got.
if Shadow doesn’t qualify for Bite, Claw, and/or Tail Slap,
Are those evolutions non-functioning in the Shadow base forms that grant them (like feats you get but then lose prereqs for)?
| VoodistMonk |
Melkiador wrote:I’d expect most to just go with a standard quadruped build. Bite,claw,claw at level 1. You would have to pay evolution points for a weapon build so I wouldn’t expect that to be a big improvement over a standard natural attack build.And i would have...if the shadow eidolon didnt qualify for like none of the natural attack evolutions. I'm not even joking. Honestly weapon build is all the shadow eidolon's got.
I have never noticed the exclusion of the Shadow subtype from all those Evolution requirements before you mentioned this. Looks like Reach and Slam still work, but how freaking weird.
I'm not sure how I would play one, honestly... Serpentine/Constrict/Grab...? I will have to get back to you after snooping around a bit more.
Malik Gyan Daumantas
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Malik Gyan Daumantas wrote:Melkiador wrote:I’d expect most to just go with a standard quadruped build. Bite,claw,claw at level 1. You would have to pay evolution points for a weapon build so I wouldn’t expect that to be a big improvement over a standard natural attack build.And i would have...if the shadow eidolon didnt qualify for like none of the natural attack evolutions. I'm not even joking. Honestly weapon build is all the shadow eidolon's got.I have never noticed the exclusion of the Shadow subtype from all those Evolution requirements before you mentioned this. Looks like Reach and Slam still work, but how freaking weird.
I'm not sure how I would play one, honestly... Serpentine/Constrict/Grab...? I will have to get back to you after snooping around a bit more.
That's honestly the same conclusion I came to, the serpentine form seems to be the only one that..Actually works the way it's supposed to. Throw in combat reflexes since they have naturally high dex, and you got a semi-respectable area defender once the thing gets large-sized.