Diamond Lake nestles in the rocky crags of the Cairn Hills, three days east of the Egoria to which it is subject. Iron and silver from Diamond Lake’s mines fuel the capital’s markets and support its soldiers and nobles with the raw materials necessary for weapons and finery. This trade draws hundreds of skilled and unskilled laborers and artisans, all hoping to strike it rich. In ages past, Diamond Lake boasted an export more valuable than metal in the form of treasure liberated from the numerous tombs and burial cairns crowding the hills around the town. These remnants of a half-dozen long-dead cultures commanded scandalous prices from the Egorian elite, whose insatiable covetousness triggered a boom in the local economy. Those days are long gone, though. The last cairn in the region coughed up its treasures decades ago, and few locals pay much mind to stories of yet-undiscovered tombs and unplundered burial cairns. These days, only a handful of treasure seekers visit the town, and few return to the Egoria with anything more valuable than a wall rubbing or an ancient tool fragment.
In the hills surrounding the town, hundreds of laborers spend weeks at a time underground, breathing recycled air pumped in via systems worth ten times their combined annual salary. The miners are the chattel of Diamond Lake, its seething, tainted blood. But they are also Diamond Lake’s foundation, their weekly pay cycling back into the community via a gaggle of gambling dens, bordellos, ale halls, and temples. Because work in the mines is so demanding and dangerous, most folk come to Diamond Lake because they have nowhere else to turn, seeking an honest trade of hard labor for subsistence-level pay simply because the system has allowed them no other option. Many are foreigners displaced from native lands by war or famine. Work in a Diamond Lake mine is the last honest step before utter destitution or crimes of desperation. For some, it is the first step in the opposite direction: a careful work assignment to ease the burden on debtor-filled prisons, one last chance to make it in civil society.
Despite its squalor, Diamond Lake is crucial to the Egoria's economy. The city’s directors thus take a keen interest in local affairs, noting the rise and fall of the managers who run Diamond Lake’s mines in trust for the government. The city’s chief man in the region is Governor-Mayor Lanod Neff, a lecherous philanderer eager to solidify his power and keep the mine managers in line. Neff exerts his capricious will via the agency of the grandiloquent Sheriff Cubbin, a man so renowned for corruption that many citizens assumed the announcement of his commission was a joke until he started arresting people.
Map of Diamond Lake
1. The Emporium – Casino, whorehouse, freak show – very popular, garish & gaudy.
• Run by Zalamandra.
• Shag Solomon (Wildman aristocrat)
• Tom Shingle (misshapen contortionist)
• Ariello Klint (Halfling)
• A two-headed calf named Esmerelda, Jr.
• Chezabet, a beautiful harrow reader.
2. Lazare’s House – Cozy gaming parlor focusing on Dragonchess. Upper class.
• Run by Lazare
• Daughter Dannath
• Khellek the Mage is a frequent attendee
• Chaum Gansworth & Luzanne Parin are regulars
3. The Feral Dog – Very busy, sleazy tavern
• Overseen by a half-orc named Kullen
• Tirra the Half-Elf is a regular
4. Church of Angradd (and Torag)
• Led by Jierian Wierus, a fiery dwarven orator
• Acolyte – Hameneezer
5. Tidwoad’s
• Run by a gnome named Tidwoad, keeps bank vaults, buys/sells gems
• Keeps a Shield Guardian named Festus
• Gnomish visitors frequently lodge upstairs
6. Sheriff’s Office
• Sheriff Cubbin (a boisterous alcoholic)
• Deputy Jamis
• 6 constables
• Local jail
7. General Store
• Run by Tagin (Human)
• Just about anything that isn’t armor or weapons or magical
8. The Hungry Gar
• Restaurant run by Gul Tortikan
9. Jalek’s Flophouse
• Run by a massive, helmeted mute named Golot
• Owned by a fellow named Jalek, who lives near the top of the structure, but is rarely ever seen
• An ancient warehouse turned into housing
10. Smenk Residence
• A sodden old mansion a century past its time
• Owned by Balabar Smenk , owner of four mines in Diamond Mine
• Guarded by three hired guards
• Front door is always open during daylight hours
11. Deepspike Mine
12. Garrison
• Run by Captain Tolliver Trask , an aging, distinguished man
• Chief Cartographer Dietrik Cicaeda can be found here.
• Chief Scout Merris Sandover can be found here
• Lieutenants Dobrun Trent, Mikkela Venderin & Trovost Skunt
• 60 Soldiers
• Chapel of Pharasma can be found here
i. Valkus Dun – High Priest (tall, handsome)
ii. Velias Childramun – aging priest
iii. Melinde’ – young warrior priestess
13. Lakeside Stables
• Run by Lanch Faraday – portly half-elf
• Does not have the best reputation
14. The Midnight Salute
• House of Ill-Repute
• Run by an elf woman known as “Purple Prose.”
• Less expensive than the Emporium
15. The Spinning Giant
• Tavern with a painting of “Flailing Felanore” – a giantess who was captured 40 years ago
• Contains a decent quality stage
• Home to the local Garrison when off-duty
16. The Captain’s Blade
• Run by Tyrol Ebberly, a severe-looking man who claims to have once been a Watch Captain in Egoria.
• Focus on Masterwork melee weapons
17. Venelle’s
• Run by Venelle, a female human ranger
• Built of pine logs
• Focus on Masterwork bows and arrows.
• Can import from Egoria
18. Allustan’s Residence
• Home of Allustan , “The smartest man in town.”
• Sage & Wizard
19. Tilgast Residence
• Home to Gelch Tilgast, one of the mine owners
• A beautiful mansion with separate stables inside a stockade wall.
• Wealthy visitors can pay 1gp/day to stable horses
20. Old Piers
• An old sailor named Durskin can ferry folks around in his sloop, called the “Autumn Runner.”
• Also home to the “Harkness” run by Pharasma priests – kept cleaner.
21. Able Carter Coaching Inn
• Hostel (1gp/day)
• Stable (5sp/day)
• Runs a fleet of horse-drawn coaches that can travel the hills.
• Guarded by 4 guards at all times
22. Parrin Residence
• Home of Luzanne Parrin, one of the mine owners
23. Greysmere Covenant
• Home to three dwarven representatives of the stronghold of Greysmere, several days to the East.
• Run by Dulok Blitzhame.
• Councilor Galuth Grobadore
• Councilor Bitris Ruthek
24. Gansworth Residence
• Home to Chaum Gansworth, one of the mine owners
• Memorial Obelisk located outside is dedicated to miners killed in a collapse 70 years ago, that claimed 300 lives.
• Guarded by 5 guards at all times.
25. The Rusty Bucket
• Popular restaurant that used to focus on fish. Green stained-glass windows make for an unusual atmosphere inside.
• Home to three pipers who play regularly
26. Moonmeadow Residence
• Home of Ellival Moonmeadow, the Elven overseer of Diamond Point’s silver mine.
• Spends most of his time in the company of 6 Elf companions
27. Frost Smithy
• Run by Travigan Frost (Human Blacksmith)
• Home of Masterwork armor & household goods
28. Smelting House
• Run by a rarely-seen chief smelter, is the one place in Diamond Mine where all mines have their ore smelted.
• Northwest corner serves as the residence and workshop of Benazel the Alchemist (Potion-maker)
29. Diamond Lake Boneyard
• Overseen by Pharasma priests, guarded at all times. Rumored to hide a burial plot filled with gold bars that no one has ever found.
30. Neff Manor
• Owned by Governor-Mayor Lanod Neff , sprawling and protected by a wooden stockade wall – home to the political apparatus of Diamond Point.
31. Dourstone Mine
• Run by Ragnolin Dourstone, one of the mine owners
32. Abandoned Mine
33. Menhirs
• Old stone ring occasionally visited by druids
34. Old Observatory
• Crumbling building that once housed an order of monks obsessed with the heavenly bodies of the nighttime sky.
35. Dourstone Residence
• Home of Ragnolin Dourstone, one of the mine owners.