Is using wish / miracle etc to completely refill someones HP reasonable?


Pathfinder Second Edition General Discussion


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I would say so, as even a level 20 caster can only cast it once (or at most twice) a day.

Liberty's Edge

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Yes. Simple, yes.

It's an extremely high resource cost for such an effect so I'd give the absolute thumbs up for it myself, no question.


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A ninth-level heal (the highest level heal a miracle could create) heals an average of 112.5 hp (121.5 if you're a cleric with healing hands, 130.5 if you're a life oracle at moderate or higher curse). So for 1 extra action, and the fact that you're using a 10th level spell... Yeah, sure, why not.

Radiant Oath

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I'm inclined to say yes for Miracle, but no for Wish. Wish should only be able to produce healing effects of 7th level. Going above a 9-level heal with miracle is fine, but with wish is mixing the differences between the spell lists in a way I don't like.


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Themetricsystem wrote:

Yes. Simple, yes.

It's an extremely high resource cost for such an effect so I'd give the absolute thumbs up for it myself, no question.

Is it really? The only cost difference between most eligible casters casting 10th level Heal on one target or casting Miracle is one action.


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I think it'd depend on the 'someone' being restored. Healing the 20th level barbarian for ~350 damage if they were dying feels like it's pretty well over the duplication of a 9th-level heal standard maximum of 144.

I'd probably still allow it, but maybe with a cost of damage to the caster as some of their life flows into the target. That damage would probably be much more-so if using wish where there's no healing analogue on the spell list. Or less so/none if the character had abilities like a life oracles d12s for healing.


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Just use Miracle or Wish to copy Moment of Renewal but at range.

Moment of Renewal already does pretty much what you're saying Heals (CON*LEVEL)*2 so on average for a level 20 character with 18 cons 160 hp plus removes any conditions that would be gone after 24h.

All of that for 6 creatures.

And that discounts creatures who have increased healing options such as gnomes, leshys and people with the Fast Recovery feat. In a group that's invested minimal resource to this strategy, this is a mass full heal with condition removal.

Alternatively, don't blow a level 10 slot on this and just cast reach moment of renewal.


That's stronger than any 9th level healing spell, so I'd say it's not allowed, wish/miracle etc. either duplicate a 9th level spell or do something of equal power, anything better than a 9th level spell is not in line with that effect.


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Thunder999 wrote:
That's stronger than any 9th level healing spell, so I'd say it's not allowed, wish/miracle etc. either duplicate a 9th level spell or do something of equal power, anything better than a 9th level spell is not in line with that effect.

Worth pointing out that there are no healing Arcane spells suggesting per Wish that it should really be capped at the equivalent of a 7th level spell.


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AlastarOG wrote:


Moment of Renewal already does pretty much what you're saying Heals (CON*LEVEL)*2 so on average for a level 20 character with 18 cons 160 hp

Where's this 2 from? It's (CON*LVL) by default, so only 80. And 160 for Fast Recovery.

But well, that's a deep dissappointment for the magic in this game. Another one. Does it really not have even at 9th level anything as simple as just healing one target to full? And even 10th level, the most powerful magic, is not capable of that? That's just sad. =(


Personally I wouldn't see any problems with it. I have players who would take advantage of wiggle room with Wish/Miracle/etc., but honestly there are other spell effects they could be using at that level that could be much more bonkers, so blowing their daily or twice-daily resource to do what prolonged medicine checks could do doesn't seem to out there.

It's not really germane to how PF2E does things, but was it PF1E or 3.5 that allowed Wish to fully heal someone?

Edit: Looked it up, and it's in both systems, and you could heal all damage or a similar affliction from all targets, one per caster level. PF1E required you to pay 25K gold though, and 3.5 required 5K experience, which I'm assuming is a lot for that system?


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Errenor wrote:
AlastarOG wrote:


Moment of Renewal already does pretty much what you're saying Heals (CON*LEVEL)*2 so on average for a level 20 character with 18 cons 160 hp

Where's this 2 from? It's (CON*LVL) by default, so only 80. And 160 for Fast Recovery.

Moment of renewal heals targets as though they had 24 hours of rest, and a full day resting effectively doubles the natural healing rate.

There's still the point that this is an 8th-level divine/primal effect, but it is another healing spell that could be reliably duplicated by miracle/primal phenomenon.

Spells across the board are less niche-negating than they used to be, so if you want to heal the most to a single target it would help to play a divine or primal caster rather than an arcane one at the least. But there are built-in GM exceptions to the rule allowed for each of the capstone spells, just that there might be side-effects or consequences when wishing for too much.


Errenor wrote:
AlastarOG wrote:


Moment of Renewal already does pretty much what you're saying Heals (CON*LEVEL)*2 so on average for a level 20 character with 18 cons 160 hp

Where's this 2 from? It's (CON*LVL) by default, so only 80. And 160 for Fast Recovery.

But well, that's a deep dissappointment for the magic in this game. Another one. Does it really not have even at 9th level anything as simple as just healing one target to full? And even 10th level, the most powerful magic, is not capable of that? That's just sad. =(

Like thewastedwalrus said

But true since this is a level 8 effect wish could not replicate it but miracle could, if you were out of level 8 slots or hadn't prepared moment of renewal.

Or needed the spontaneous reach, moment of renewal is hard to place without it.


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Moment of Renewal also targets 6 people. Healing 1 entity to full, unless it was like, something with 800 or more HP, would still be less healing total than that. And obviously, single target heal and group heal isn't equivalent necessarily, but I still think that I'd allow a single Max Potion for a creature with Miracle.

Wish, maybe not, but my rules when it comes to Wish and similar spells has always been that you can ask for anything you can imagine, and if it's too much...well maybe there are consequences.

Liberty's Edge

Just be of Legendary proficiency and get Assurance in Religion or Nature, and use Trick Magic Item on a scroll.


The Raven Black wrote:
Just be of Legendary proficiency and get Assurance in Religion or Nature, and use Trick Magic Item on a scroll.

You're talking about for Moment of Renewal, yeah? Because I just realized you can't trick your way into Wish or Miracle or the like. They take three actions to cast.

Liberty's Edge

Perpdepog wrote:
The Raven Black wrote:
Just be of Legendary proficiency and get Assurance in Religion or Nature, and use Trick Magic Item on a scroll.
You're talking about for Moment of Renewal, yeah? Because I just realized you can't trick your way into Wish or Miracle or the like. They take three actions to cast.

You can't Assurance trick a 10th level spell scroll anyway. The DC is too high for Assurance.


thewastedwalrus wrote:
Errenor wrote:
AlastarOG wrote:


Moment of Renewal already does pretty much what you're saying Heals (CON*LEVEL)*2 so on average for a level 20 character with 18 cons 160 hp

Where's this 2 from? It's (CON*LVL) by default, so only 80. And 160 for Fast Recovery.

Moment of renewal heals targets as though they had 24 hours of rest, and a full day resting effectively doubles the natural healing rate.

Oh. They really should have made a reference to this rule in the spell text. :-\ There's nothing to argue about, but still this deserved a mention.

Thanks. :)
Perpdepog wrote:


It's not really germane to how PF2E does things, but was it PF1E or 3.5 that allowed Wish to fully heal someone?

Turns out, for me it was 5e that skewed my expectations: it has Power Word Heal at 9th level which does exactly this (and also removes charmed, frightened, paralyzed, stunned and prone). Bard spell, btw.

But I'm still not sure it's too much at least for 10th level.


With Wish specifically I would allow it under the "The GM might allow you to try using wish to produce greater effects than these, but doing so might be dangerous or the spell might have only a partial effect" line. Something that you might use once in exchange for something but not something I would allow players to spam. The other traditions have healing spells in them so I think I would be OK with that (not sure about Occult but Primal and Divine can already get really close to this without using a level 10 spell and afterall, they are the traditions tied to life essence).


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I think you could compare this to Revival, which heals all creatures of your choice w/in 30 feet 10d8+40 hp. It has a duration of sustained, so I read it that the healing occurs every round.

So, a 10th level slot that heals the entire party (assumed 4 PCs) an average of 85hp/round for up to 10 rounds, vs. healing a single target about 250 hp. (Ranges from Con 10 Wizard 126hp, CON 22 Barb w/toughness upwards of 400, d8 class w/ 18 con is going to be 240).

I am ok with Wish healing a single target to full HP, assuming they are not dead. I Mean its wish.


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Kelseus wrote:
I think you could compare this to Revival, which heals all creatures of your choice w/in 30 feet 10d8+40 hp. It has a duration of sustained, so I read it that the healing occurs every round.

I'm pretty sure the duration is for returning dead to life only.


So in y'all's opinion, Wish can fully recreate a soul destroyed by all but the most extreme measures (as explicitly stated is within its power by most such effects, see the Lich's Steal Soul ability for reference) but can't restore a somewhat beaten up flesh suit to fighting form? To me one of these seems like it would require a lot less power than the other.


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The wish spell has the following effects:

You state a wish, making your greatest desire come true. A wish spell can produce any one of the following effects.

Duplicate any arcane spell of 9th level or lower.

Duplicate any non-arcane spell of 7th level or lower.

Produce any effect whose power level is in line with the above effects.

Reverse certain effects that refer to the wish spell.

The rest is GM fiat. GMs can allow first level PC to full heal a level 25 Kaiju with a wink and a kiss if they want to.

The lich's drain soul ability specifically calls out wish, which refers to point 4.

Other effects must be viewed through the lens of level 9 arcane spells, level 7 other spells, and power level in line, no more no less. If it were me, I'd allow a level 7 heal or regenerate spell.

This is a spell a level 19 PC can cast every day, it shouldn't be a "do everything" button, just a powerful option (which it is through sheer versatility).

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