Magic Items for a Rogue


Advice

Sovereign Court

Pathfinder Roleplaying Game Superscriber

Good Evening,

I am running a Half Elven Rogue in the Age of Ashes AP. I've just hit 10th level and have 1,500gp to spend on magic items in a level 7 city.

I was wondering if anyone had any suggestions for what magic items I should try to purchase?

I currently have:

+1 striking dagger
+1 striking rapier
Striking shortbow
Boots of Elvenkind
Cloak of Elvenkind
Doubling rings
Dragons eye charm
Monkey pin
Rod of wonder
Antidote Greater
+1 resilient leather armour.

Any advice would be much appreciated.

Prux

Shadow Lodge

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Goggles of Night is always a decent option.
Sleeves of Storage and/or Bag of Holding can be helpful.

Mainly, you should probably be looking for anything that boosts the skills you commonly use (you have stealth and acrobatics covered already, of course).


Making one of your weapons a Wounding weapon could be pretty nice.


1 person marked this as a favorite.

Out of curiosity, why have you got two +1 striking weapons if you also have doubling rings?

Shadow Lodge

2 people marked this as a favorite.
Onkonk wrote:
Making one of your weapons a Wounding weapon could be pretty nice.

A Shifting rune might be a better choice, given the lack of magical bludgeoning weapons. The fact that property runes aren't shared by the lower grade rings is a bit annoying, however...


1 person marked this as a favorite.
Perpdepog wrote:
Out of curiosity, why have you got two +1 striking weapons if you also have doubling rings?

By level 10 they've probably found a few spare +1 striking weapons. Though at this point getting one of them upgraded to +2 greater striking wouldn't be crazy.


1 person marked this as a favorite.
Taja the Barbarian wrote:
Onkonk wrote:
Making one of your weapons a Wounding weapon could be pretty nice.
A Shifting rune might be a better choice, given the lack of magical bludgeoning weapons. The fact that property runes aren't shared by the lower grade rings is a bit annoying, however...

The doubling rings fix the lack of magical bludgeoning weapons. A non-magical gauntlet or light mace (for finesse) is a lot cheaper than a shifting rune.

Sovereign Court

Pathfinder Roleplaying Game Superscriber
Perpdepog wrote:
Out of curiosity, why have you got two +1 striking weapons if you also have doubling rings?

I found the +1 striking dagger and added it.

I could probably sell the rune now that you mention it Mate.

Prux

Sovereign Court

Pathfinder Roleplaying Game Superscriber
Captain Morgan wrote:
Perpdepog wrote:
Out of curiosity, why have you got two +1 striking weapons if you also have doubling rings?
By level 10 they've probably found a few spare +1 striking weapons. Though at this point getting one of them upgraded to +2 greater striking wouldn't be crazy.

A greater striking would be terrific, however we're only in a level 7 city and haven't found a crafter to do it.

Prux

Sovereign Court

Pathfinder Roleplaying Game Superscriber
Taja the Barbarian wrote:

Goggles of Night is always a decent option.

Sleeves of Storage and/or Bag of Holding can be helpful.

Mainly, you should probably be looking for anything that boosts the skills you commonly use (you have stealth and acrobatics covered already, of course).

A few great options here, thanks Taja.

Prux

Sovereign Court

Pathfinder Roleplaying Game Superscriber
Onkonk wrote:
Making one of your weapons a Wounding weapon could be pretty nice.

I like that one, thanks Onkonk

Shadow Lodge

Prux wrote:
Captain Morgan wrote:
Perpdepog wrote:
Out of curiosity, why have you got two +1 striking weapons if you also have doubling rings?
By level 10 they've probably found a few spare +1 striking weapons. Though at this point getting one of them upgraded to +2 greater striking wouldn't be crazy.

A greater striking would be terrific, however we're only in a level 7 city and haven't found a crafter to do it.

Prux

Yeah, shopping opportunities in Age of Ashes tend to suck until the last module...


Taja the Barbarian wrote:
Prux wrote:
Captain Morgan wrote:
Perpdepog wrote:
Out of curiosity, why have you got two +1 striking weapons if you also have doubling rings?
By level 10 they've probably found a few spare +1 striking weapons. Though at this point getting one of them upgraded to +2 greater striking wouldn't be crazy.

A greater striking would be terrific, however we're only in a level 7 city and haven't found a crafter to do it.

Prux

Yeah, shopping opportunities in Age of Ashes tend to suck until the last module...

Actually, book 4 has some good chances and I think the OP must be getting close. So the best bet might saving your cash until then.

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