Pathfinder Society 2e higher level scenarios


Pathfinder Society


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Any idea when/if we'll be seeing 7-10 and up scenarios?

1/5 5/55/5 *** Venture-Agent, Online—VTT

Not until after the announced scenarios through March, at least. What we do know for sure is that the pyramid distribution of level ranges will continue, and the higher the level gets, the slower the growth of the next tier of scenarios will be.

Sovereign Court 4/5 5/5 *** Venture-Lieutenant, Netherlands—Leiden

If: very likely, considering Paizo is feeling comfortable writing APs up to level 20 these days.

When: those who know are almost certainly under NDA.

Liberty's Edge 4/5 5/55/55/5 ****

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Soon (TM)

Horizon Hunters 5/55/55/55/5 ***** Venture-Agent, Online—VTT

I've seen a handful of people on various discords mention June. Guess we'll see.

4/5 5/5 ****

Yes, because June does rhyme with Soon(tm)

Grand Archive 4/5 ****

I could have sworn a Paizo person mentioned a specific month back around last Gen Con, but I can't remember who, or what the month mentioned was. So *shrug*

I believe SFS just got it's first 9-12, so that might give people some idea?

1/5 5/55/5 *** Venture-Agent, Online—VTT

1 person marked this as a favorite.

SFS has a product page for its first 10-14 up, in the 3rd season of that program. 3-20: Fleeting Truth: Everchanging Revelation

Scarab Sages 4/5

My recollection is that June/July was mentioned as the earliest that a 7-10 might release, but not as a guarantee that there would be one in either of those months. I think that’s consistent with when the first 5-8 released in season 1.

2/5 5/5 *****

Pathfinder Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

IIRC the first 5-8 was a May release last year (Mistress of the Maze) just in time for PaizoConOnline.

4/5 ****

My theory is that the season finale will be the first 7-10. Which I think puts it in July.

5/5 *****

I am hoping that the season 2 special will have a 9-10 tier but I suspect not.

Liberty's Edge 4/5 5/55/55/5 ****

andreww wrote:
I am hoping that the season 2 special will have a 9-10 tier but I suspect not.

That seems aggressive but I don't play as much as some players. My highest character (I have 2) is 8th level, an adventure or two away from 9th.

4/5 5/5 **** Venture-Captain, Massachusetts—Boston Metro

I've got the perfect solution. All you have to do is go up a few flight of stairs and your scenario will be at a higher level.

2/5 ****

Gary Bush wrote:
andreww wrote:
I am hoping that the season 2 special will have a 9-10 tier but I suspect not.
That seems aggressive but I don't play as much as some players. My highest character (I have 2) is 8th level, an adventure or two away from 9th.

No, I think that tracks. At my lodge, we're filling up the new 5-8s when they come out with at least two tables and some folks have Plaguestone or AP chronciles. The front edge of players has pretty much tapped out what's available and I have to imagine that's more than the general population. With that level of activity, it's got us with a cadre of players who are high 7 through low 9 and I think only one or two people have hit 9.

4/5 ****

As a different data point I've earned 377xp so far in PFS2 and my 11 characters with xp are...

7,6,4,4,4,3,3,2,2,2,1

I can't play the current special at 7-8 since my only character in that tier played it in 3-6.

For me personally I have no need of further higher tiers yet, that said I think a 7-10 for the season finale in about 4 months makes a lot of sense.

Dark Archive 4/5 5/55/5

Even if no one at launch plays that subtier, adding the highest possible level for a special seems like a no brainer to me in the future proofing category.

4/5 ****

Davor Firetusk wrote:
Even if no one at launch plays that subtier, adding the highest possible level for a special seems like a no brainer to me in the future proofing category.

It's possible to have a level 20 character in PFS2 at the moment, are you suggesting the current specials should go all the way up?

2/5 ****

Davor Firetusk wrote:
Even if no one at launch plays that subtier, adding the highest possible level for a special seems like a no brainer to me in the future proofing category.

Adding a higher tier means more word count and development time and also subdivides the players more than the population may be able to reasonably support at any Con in the next year where this would likely be played. There are costs to what you're suggesting, so it's definitely not a "no brainer."

Liberty's Edge 4/5 5/55/55/5 ****

Having ran the 2-00 special, Paizo did a great job in splitting the different tiers (an old term now, they are calling them "levels" now) into difference PDFs. So a GM running level 1-2 does not get the information for the higher levels.

Horizon Hunters 2/5 ***** Venture-Agent, California—Silicon Valley

cavernshark wrote:
Davor Firetusk wrote:
Even if no one at launch plays that subtier, adding the highest possible level for a special seems like a no brainer to me in the future proofing category.
Adding a higher tier means more word count and development time and also subdivides the players more than the population may be able to reasonably support at any Con in the next year where this would likely be played. There are costs to what you're suggesting, so it's definitely not a "no brainer."

They could forgo levels 1-2 this time, not all specials need to allow low levels in. Though using Gallowspire's levels 5-16 as an example, having a massive range of levels isn't something that hasn't been done before.

Dark Archive 4/5 5/55/5

If the XP budget system is as tight as advertised the amount of development time to add another higher tier compared to a full scenario from scratch is quite a bit different. Filling all the levels up to 20 would be excessive clearly, but taking the opportunity to address the part of the fan base ready for that at the moment and also providing those higher level chances for further down the road makes a ton of sense. For comparison I only played the season 2 special from 1E a little over a year ago, so planning for more than the current year of need is pretty relevant.
I don't understand the argument for spreading the players. In the abstract it's possibly an issue, but seems addressable in a reasonable way with solid convention planning which is perhaps not a given but really shouldn't be limiting in the 13th year of Paizo org play. To be clear plenty of strategies to plan how to organize tables under similar circumstances are out there for organizers to draw on.

Grand Archive 4/5 5/55/5 *

What boggles my mind (I understand it is a play style choice), is watching people play 5-8s with levels 5s and 6s. 3-6s in that same vein. There are a limited number of them still, why waste (my opinion) the credit to which one cannot gain at the higher level?

That said, I play with a crew of 3 other players at the same xp that have revolving GMs. With the 4 of us coordinating, it is fairly easy to play new high level content. We started slow tracking after hitting 8 so that we could continue playing. We are a little over halfway into 8 without any AP credit being applied to the characters. Because of this, I do not completely understand how more people are not at the 8+ range. We play once or twice per month at most, so not overly much by any stretch.

It'd be nice to get a 9-10 tier for the special, but I won't be broken up about it. We have to play at a convention to play it so there is a little less enthusiasm. Playing with random other players and GMs has been more miss than hit in my experience. So we will patiently await new material, however long it takes to come out.

The moral here, based on my personal experience, is to organize a smaller crew to enjoy high level content with. It may take a bit to organize, but there is less material so the slowness of the process fits the availability. Find peeps you enjoy playing with and a GM you enjoy running with and organize a once a month. Leave the 6- scenarios to the regularly organizing lodges.

Plus, if you organize your own higher level crew, you can take your time and not be constrained by convention or lodge limitations.

Shadow Lodge 4/5

Because not everyone is looking to optimize their character growth and just wants to play instead.

Personally I can see it for 1E but with 2E there is more content in the pipeline so even if you can’t play the higher levels now eventually it will be there, heaven willing Paizo is still around.

2/5 5/5 *****

Pathfinder Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I'm at 7 level 6's, from GM/AP/Player credit, etc. Yes I've been playing 5-8s on them, but I've been wanting to keep my options open for which stories they want to engage with. so staying in the 5-6 range for as long as possible has been a goal of mine.

Grand Archive 4/5 5/55/5 *

TOZ wrote:
Because not everyone is looking to optimize their character growth and just wants to play instead.

While I can understand that, I can solidly say that one can do both.

Eric Nielsen wrote:
I'm at 7 level 6's, from GM/AP/Player credit, etc. Yes I've been playing 5-8s on them, but I've been wanting to keep my options open for which stories they want to engage with. so staying in the 5-6 range for as long as possible has been a goal of mine.

I really can empathize with that desire. However, what stops me from going that route is the inevitability of being over level for a segment of the story. It has happened and will continue to happen. With that inevitability, I will likely find the scenarios as I play through them the first time and then use replays to experience them all with 1 character. Either that or take a few year playing hiatus to GM and find the series and then play on 1 character. Those are the only ways I can think of to really get a whole story on 1 character. (*cough* Scarab Sages *cough*cough*)

Shadow Lodge 4/5

Leomund "Leo" Velinznrarikovich wrote:
TOZ wrote:
Because not everyone is looking to optimize their character growth and just wants to play instead.
While I can understand that, I can solidly say that one can do both.

And I do. Not everyone does.

5/5 *****

Gary Bush wrote:
andreww wrote:
I am hoping that the season 2 special will have a 9-10 tier but I suspect not.
That seems aggressive but I don't play as much as some players. My highest character (I have 2) is 8th level, an adventure or two away from 9th.

The online crowd are pretty dedicated. I can guarantee you could fill 9-10 tier tables for a season 2 special. See how much clamour there was for extra 7-8 tables at Gencon for the season 1 special.

Liberty's Edge 4/5 5/55/55/5 ****

Cordell Kintner wrote:
cavernshark wrote:
Davor Firetusk wrote:
Even if no one at launch plays that subtier, adding the highest possible level for a special seems like a no brainer to me in the future proofing category.
Adding a higher tier means more word count and development time and also subdivides the players more than the population may be able to reasonably support at any Con in the next year where this would likely be played. There are costs to what you're suggesting, so it's definitely not a "no brainer."
They could forgo levels 1-2 this time, not all specials need to allow low levels in. Though using Gallowspire's levels 5-16 as an example, having a massive range of levels isn't something that hasn't been done before.

Level 1-2 is a must for 2e specials.

The reason the level range ran from 5-16 for Gallowspire was because it was the final special for 1e. It was intended to be difficult. I was at the special at GenCon and I remember when it was asked for the people how had characters killed to raise their hands. Well over a third, if not a quarter, of the room raised their hands, mine included. And I was at a 15-16 tier table with one of my favorite GMs playing my favorite character. We lost 3 characters on the same round in that adventure.

Scarab Sages 4/5

Yeah, I wouldn't leave out 1-2 in what is effectively the second special for 2E (since 2-11 would have been the first).

It would be great to have a 9-10 tier. I'll have a character to 9 soon. But I'd also be fine if they left it off.

There seemed to be a good amount of effort that went into making the different tiers feel different in 2-01. I don't think they were just the same encounter with different enemies (or more of the same enemies or templated versions of those enemies) like was very common in PFS1. If I had to choose between having a 9-10 tier and having 3 or 4 distinct lower level tiers that can all be played once, I would choose the latter.

What I'd like more than a 9-10 tier is for 3-4 and 5-6 to be split out so everything isn't lumped into 3-6. If 9-10 does get included, I suspect it might be 7-10 and run into some of the same issues 3-6 did, like confusion around what could be replayed or having to include scaling within the tier.

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