What's a Cutlass?


Gunslinger Class


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Quote:
Whether you learned to fight with a cutlass and pistol as a Shackles pirate, mastered the hand cannon and katana in Minkai, or practiced with a clan dagger and dueling pistol in Dongun Hold, movement and flexible use of your weapons help you win battles.

I have stats for all of those weapons except for the cutlass. So if I wanted to make a classic pirate, what weapon should I use? The pirate archetype suggests hatchet, scimitar, and rapier none of which are cutlasses.

So are we going to get stats for a cutlass, and if so is the pirate archetype going to get patched to include them or should I just imagine rapiers and scimitars as cutlasses? (Or a machete, since a cutlass historically was a naval weapon because it was short and wouldn't get tangled in stuff but robust so you could hack through ropes/canvas if you needed to.)


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Looking at the PF1 version, a cutlass was mechanically identical to the scimitar, so I'd go with that.


The cutlass is almost exactly like a scimitar but a bit thinner (and sometimes a bit shorter).

I'd use scimitar stats for it.


If memory serves a cutlass should be close to a shorter Falchion, and that weapon is described in the CRB as a "heavier, two-handed version of the curved-bladed scimitar", so a Scimitar would be quite close to the mark. Given their use and dimension you're also correct that a machete would also be a reasonable substitute.

Dark Archive

I'm just guessing but probably the "Gear" part of Guns and Gear is going to include a nice selection of expanded weapons and armor.

Cutlass, probably identical to Rapier but with Slashing instead of Piercing?

Grand Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
TiwazBlackhand wrote:

I'm just guessing but probably the "Gear" part of Guns and Gear is going to include a nice selection of expanded weapons and armor.

Cutlass, probably identical to Rapier but with Slashing instead of Piercing?

(Just to point that the "Gears" is referring to clockwork, As in "Gunslinger & Inventor". But yeah, there will be a lot of items... maybe not a lot of "normal" weapons though.)


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The last time this happened was with the sword cane being mentioned in the Investigator playtest, so... odds are pretty good we get rules for a cutlass in G&G.


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TiwazBlackhand wrote:

I'm just guessing but probably the "Gear" part of Guns and Gear is going to include a nice selection of expanded weapons and armor.

Cutlass, probably identical to Rapier but with Slashing instead of Piercing?

Cutlass could be a hybrid between Rapier and Scimitar

That would be quite fitting

Dark Archive

Pathfinder Roleplaying Game Superscriber
Arachnofiend wrote:
The last time this happened was with the sword cane being mentioned in the Investigator playtest, so... odds are pretty good we get rules for a cutlass in G&G.

Last time was in the actual rules, though (i.e. the Investigator was trained in sword canes). This is a lore sidebar


Easy and obvious potential Cutlass:

Martial 1H Slashing: 1d6 Deadly d8 Forceful


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I kinda suspect the cutlass will be a finesse weapon, since the classes it's thematic to generally need dex weapons (Swashbuckler and Gunslinger).

The Exchange

Pathfinder Starfinder Roleplaying Game Subscriber

Historically they were just two different versions of the same type of weapon. Cutlass was a very specific type of naval sword during the height of the Age of Sail. Scimitars was a catch-all term used to described foreign (aka non-European) curved blade and sword styles that I think Italian smiths imported or made.

So...VERY similar mechanically but fantasy to history naming conventions cause all sorts of boondoggles.


The pirate in the gamemastery guide uses a cutlass which is described as functionally the same as a scimitar.


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Thread Title: What's a cutlass?
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I'd hope they're a slashing rapier.

A drifter gunslinger wants a finesse weapon and scimitar's traits are useless for two-weapon fighting.

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