What Weapon should use a Battle Oracle?


Advice

Horizon Hunters

Hey there, battle oracles has been one of my favorite classes since the previous edition and it look better than ever IMO, I however has no idea of what weapon wield, I'm considering taking one dedication to get more martial so maybe...

  • Fauchard, with mauler dedication to get knockback and combo it with athletic surge domain spells and be a tripper.

  • Rapier/one handed weapon, duelist dedication has some good things, may also pick swashbuckler dedication instead for panache lite,if I go with a free hand I can also take advantage of athletic surge to pull off maneuvers.

  • Something else, perhaps I'm overlooking things like unarmed or two weapon fighting.

Scarab Sages

I recommend a guisarme over a fauchard. Depending on your PC's ancestry, they may be able to get a decent martial weapon for the cost of one ancestry feat.

Horizon Hunters

I was thinking half elf to get some extra magic from elf feats but I can also pick human feats to get unconventional weaponry Like an aldori sword or a katana but neither looks good enough to use a feat unless I'm missing something.

And yes, guisarme looks slightly better with a bigger dice.

Scarab Sages

1 person marked this as a favorite.
Ms. Bloodrive wrote:

I was thinking half elf to get some extra magic from elf feats but I can also pick human feats to get unconventional weaponry Like an aldori sword or a katana but neither looks good enough to use a feat unless I'm missing something.

And yes, guisarme looks slightly better with a bigger dice.

In that case, maybe Elven Weapon Familiarity? That gets you several good swords and bows, plus the Elven Curve Blade counts as Simple for your oracle. It's good if your DEX is high.

Though since you're a Battle Oracle, I assume you want high STR and not DEX. So I'd go Mauler + Guisarme + Knockdown


6 people marked this as a favorite.

Most weapons don't use battle oracles but when they do they tend to be magical intelligent ones that are up to no good.... :-)


3 people marked this as a favorite.

Battle Oracle gets some stuff that pushes you towards strength, but don't sleep on the shortbow; archer oracles have the distinct advantage of always being in position to make a strike and would be much easier to maintain a routine of spell+strike every round.


1 person marked this as a favorite.
Arachnofiend wrote:
Battle Oracle gets some stuff that pushes you towards strength, but don't sleep on the shortbow; archer oracles have the distinct advantage of always being in position to make a strike and would be much easier to maintain a routine of spell+strike every round.

Which is important if you want to avoid that curse penalty. For similar reasons, take Spiritual Weapon, which can actually offset melee movement quite a bit.

I think the best martial weapon is usually a bastard sword, assuming you ever need a hand free for material component spells or the like. If that's not a concern you might as well just grab a d12 base weapon. The Maul might be the best if can get critical specialization, as knocking enemies prone is great.

I wouldn't go rapier. You'll be wasting that sweet heavy armor proficiency and getting sub par damage.

Silver Crusade

I play a battle oracle, and my weapon of choice is the bastard sword for versatility, as mentioned. Additionally, I carry a short sword sense; it is in the same weapons group if I need to exploit its agile, finesse, or versatile features.

I never considered the benefits of a battle oracle with bows (short bow)that gives me something to toy with at lunch tomorrow.

Horizon Hunters

I neither considered short bow at all but being at range should help to survive a little more.


I'm sure it is obvious, but why choose a shortbow instead of longbow?


Sapient wrote:
I'm sure it is obvious, but why choose a shortbow instead of longbow?

Kind of a YMMV thing, but Volley is really, really bad. If you expect to ever have to fight within 30 ft of your target you want to use a shortbow.


Arachnofiend wrote:
Sapient wrote:
I'm sure it is obvious, but why choose a shortbow instead of longbow?
Kind of a YMMV thing, but Volley is really, really bad. If you expect to ever have to fight within 30 ft of your target you want to use a shortbow.

Yep: unless you're expecting them majority of time adventuring is going to happen in wilderness type areas with plenty of open space, you're going to run into that 30' limit a lot.


Arachnofiend wrote:


Kind of a YMMV thing, but Volley is really, really bad. If you expect to ever have to fight within 30 ft of your target you want to use a shortbow.

Oh, that's embarrassing. I didn't bother to look up the Volley tag. I'm dumb.

Thanks.


graystone wrote:
Arachnofiend wrote:
Sapient wrote:
I'm sure it is obvious, but why choose a shortbow instead of longbow?
Kind of a YMMV thing, but Volley is really, really bad. If you expect to ever have to fight within 30 ft of your target you want to use a shortbow.
Yep: unless you're expecting them majority of time adventuring is going to happen in wilderness type areas with plenty of open space, you're going to run into that 30' limit a lot.

Even in open space wilderness a lot of fights are going to begin in melee range; pounced on by wolves and such. Longbows are really only useful where they were used in real life, pitched battles on wide open plains. I suppose there could be an adventure where the majority of your fights start at 100 yards but I've certainly never been in one.

Of course, by that same metric NPC's can and often times should use longbows since the GM usually gets to pick the rules of engagement. If you're storming a castle then the guards on the walls should be pelting you with longbows.


Arachnofiend wrote:
Even in open space wilderness a lot of fights are going to begin in melee range

Oh sure, volley is going to suck sometimes: spending the majority of time outside just makes it more likely to be at range or be able to maneuver there. It's a LOT more likely than winding catacombs or urban alleys.

One way to make the longbow usable would be to go Archer Dedication then Point-Blank Shot. Even Archer Dedication isn't a dead feat as it gives access to the critical specialization effect with bows at 11th.


I will say there's a cloistered cleric of Erastil in my game who does just fine despite volley. But the bow is fundamentally a third action to burn thing, and can therefore be skipped on some rounds, where the battle oracle really wants to be shooting each round.

Liberty's Edge

graystone wrote:
Arachnofiend wrote:
Even in open space wilderness a lot of fights are going to begin in melee range

Oh sure, volley is going to suck sometimes: spending the majority of time outside just makes it more likely to be at range or be able to maneuver there. It's a LOT more likely than winding catacombs or urban alleys.

One way to make the longbow usable would be to go Archer Dedication then Point-Blank Shot. Even Archer Dedication isn't a dead feat as it gives access to the critical specialization effect with bows at 11th.

But if you have point blank shot, you could be using a short bow and be getting a +2 circumstance bonus in the first range increment, which is 60 feet. 60 feet covers a lot of combats and +2 gets more hits and more crits to compensate for the smaller damage die.


2 people marked this as a favorite.
Stack wrote:


But if you have point blank shot, you could be using a short bow and be getting a +2 circumstance bonus in the first range increment, which is 60 feet. 60 feet covers a lot of combats and +2 gets more hits and more crits to compensate for the smaller damage die.

+2 circumstance bonus to damage rolls, not to hit.

That means that shortbows would do better damage when it does not have a striking rune.

Same damage than Longbows with Striking.

And then less damage than Longbows when you are with Greater Striking.

Liberty's Edge

Kyrone wrote:
Stack wrote:


But if you have point blank shot, you could be using a short bow and be getting a +2 circumstance bonus in the first range increment, which is 60 feet. 60 feet covers a lot of combats and +2 gets more hits and more crits to compensate for the smaller damage die.

+2 circumstance bonus to damage rolls, not to hit.

That means that shortbows would do better damage when it does not have a striking rune.

Same damage than Longbows with Striking.

And then less damage than Longbows when you are with Greater Striking.

Wow. Totally botched my reading check.

Should have looked twice; +2 to hit would be unusual in this system.

Horizon Hunters

I haven't really looked at the volley trait until recently but when it comes up it's really bad... So I'd go shortbow for the sake simplicity.


Stack wrote:

Wow. Totally botched my reading check.

Should have looked twice; +2 to hit would be unusual in this system.

Hunter's Aim, ranger feat 2nd level: "On this Strike, you gain a +2 circumstance bonus to the attack roll".


1 person marked this as a favorite.
Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber
graystone wrote:
Stack wrote:

Wow. Totally botched my reading check.

Should have looked twice; +2 to hit would be unusual in this system.

Hunter's Aim, ranger feat 2nd level: "On this Strike, you gain a +2 circumstance bonus to the attack roll".

Using two actions to get +2 hit to one strike is a lot different than a blanket +2 hit

Liberty's Edge

1 person marked this as a favorite.

Use a Whip. Sure it has lower Weapon Damage Dice but it has a TON of traits PLUS reach that will let you stay flexible all of the time while also being a 1-handed Weapon.


PawnJJ wrote:
graystone wrote:
Stack wrote:

Wow. Totally botched my reading check.

Should have looked twice; +2 to hit would be unusual in this system.

Hunter's Aim, ranger feat 2nd level: "On this Strike, you gain a +2 circumstance bonus to the attack roll".
Using two actions to get +2 hit to one strike is a lot different than a blanket +2 hit

My post was in reply to "+2 to hit would be unusual in this system": I was just showing that it does exist.

On different, well sure: one is a stance vs one that's multiple actions. Showing that difference was part of the point of my post.

Community / Forums / Pathfinder / Pathfinder Second Edition / Advice / What Weapon should use a Battle Oracle? All Messageboards

Want to post a reply? Sign in.