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By level 20, animal companions are very fragile. Your cat will also have trouble overcoming the DR most dangerous enemies possess. So it's important that, even if the cat can't do any damage against a particular enemy, it's still helping YOU do damage.
I would 100% recommend Weapon Finesse, Combat Reflexes, Toughness, Iron Will, and Bodyguard.
For the other feats, maybe Blind-Fight, Disruptive Companion and Spellbreaker, or Step-Up to Following Step to Step-Up and Strike. Improved Critical (claws) is another possibility for proccing those sweet AoOs more often with Outflank. Or if your GM is on-board with it, Additional Traits for 'Helpful' and one other, maybe 'Orphaned' for the survival bonus and a back-story that actually makes sense for a small cat raised by a hunter.
You, as a hunter, would want Harrying Partner, Overwhelm, Blades Above and Below, and Paired Opportunists. Outflank you get by default. Those feats mean that, as long as you and your cat are threatening the same enemy, you will most likely get flank bonuses from her.
Improved Spell Sharing is very useful for making efficient use of your spell slots and actions in combat.
Broken Wing Gambit, Last Wall Phalanx, Ferocious Loyalty, Stick Together or Escape Route are some other useful Teamwork Feat options you might consider.

Wonderstell |

I'm assuming that's a HD 16 Small Cat with a level 20 master?
Deific Obedience would be great to have. The second boon comes in at HD 16 so you can get some real fun stuff, like permanent Greater Polymorph.
Cunning/Headband of Int for extra skill ranks and then Conduit feats would be stellar. Signature Skill/Healer's Hands is a solid combo, which would let it heal you (or itself) for 6 HP per HD up to 16 times per day.

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Race of the Hunter could be important, specifically for Celestial Servant or Vampiric Companion.