Making use of Natural Attacks


Advice


I recently got thinking about a character who used mainly/entirely natural attacks, and was wondering what the best class and race would be for this character.

I'd prefer only first party material, but if there's a really beneficial third party feat, please do include it.


I really want to say shifter, but probably druid or a sufficiently tricked-out barbarian.


Beastmorph vivisectionist alchemist would be pretty good. There's probably some variety of skinwalker which could add even more natural attacks.

Shifter's not impossible, but wouldn't likely be the best. Buff spells or extracts help a lot and a shifter has to really work to get some, unless there's someone else in the party who casts buff spells primarily. A druid is good if you want to be wild shaped for hours at a time rather than changing when combat starts, and a barbarian can produce some extreme numbers at high levels.


I like to multiclass: I like Warpriests, Druids, and Barbarians. I like Sneak Attacking for a variant.

I like Tengu. I like Humans.

I recently posted a build. Meet Angry Bird .

I like Druidzilla builds. The idea is that you take 4 levels in Druid to get Wildshape. Take Shaping Focus so that by level 8 you can Polymorph into Huge Animals. The rest of the levels will be in Warpriest, so that your base Damage is Sacred Weapon Damage pumped up 1 or 2 sizes from Wildshaping into Large or Huge Animals, maybe buffed a further 2 sizes with a Strong Jaw Spell, perhaps through a Wand.

I like the Allosaurus. I like Giant Octopus. I like Arsinotherium.


I like White Haired Witch. I know a few tricks.


There are several races that have a natural attack. There are several feats that can give natural attacks to specific races. There are classes and magic items that can give natural attacks. It all depends on what theme you're going for.

For example, I made a kitsune that's a Feral Champion Warpriest with a level of Adaptive Shifter. That gave him Bite, Claws, and Tail Slap. An Animal Totem Tattoo gave him Talons. All of those are things a fox can do, Talons just being Claws on the feet. I could have dipped other classes or used items to give him hair or wing attacks, but that broke the theme for me.

Grand Lodge

Here are some under appreciated options.

Investigator - polymorph spells + 1/2 level to attack and damage dip to get rage and a set of claws for extract conservation. A raging, studying 4 armed gargoyle high on mutagen is very scary.

Avenging Beast Vigilante with the strength patron. Wild shape + druid spells + divine favour wrecks house.

Totemic skald Tiger. STR, CON, DEX rage. Add pounce, herisom/good hope, wild shape, furious amulet, Discordant Voice, Fast healing. If you hate your GM add Raging Grappler + Anaconda’s Coils for some the worst catch and release in the game (high power games only). Wait you want more add arcane strike and planar wild shape (for smite). Pouncing, smiting, grab (damage), constrict damage lather rise repeat.

Feral champion war priest last I check stacked with cult leader if you want wild shape, sneak, great action economy, 6th level spell.

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