
Kurashiu |

I've been reading through the AP and have seen a lot of environmental hazards from the sun but doesn't the environmental protection on armor make these useless?
For instance, during starship combat in the sun, it says that if the shields reach 0 then the inside begins to heat up and radiation becomes prevalent but wouldn't the armor make this moot?

HammerJack |

I've been reading through the AP and have seen a lot of environmental hazards from the sun but doesn't the environmental protection on armor make these useless?
For instance, during starship combat in the sun, it says that if the shields reach 0 then the inside begins to heat up and radiation becomes prevalent but wouldn't the armor make this moot?
It would matter a lot for the emotional impact to someone who brought an adorable squox on board, and got attached to it.

Pantshandshake |
Who wears armor on their own ship? It's not like there are boarding rules, or a quick means of exploding a ship and exposing you to space.
On the high end, anyone who doesn't want to die in the vacuum of space.
On the low end, anyone who wears a life jacket when they get on a boat.
I mean, I'd hazard a guess that more than half the people who play Starfinder have their character wearing armor basically 24/7.

Kurashiu |

Ravingdork wrote:Who wears armor on their own ship? It's not like there are boarding rules, or a quick means of exploding a ship and exposing you to space.On the high end, anyone who doesn't want to die in the vacuum of space.
On the low end, anyone who wears a life jacket when they get on a boat.
I mean, I'd hazard a guess that more than half the people who play Starfinder have their character wearing armor basically 24/7.
My group definitely plays with armor on 24/7. The only thing I am thinking of which may work once is that they have to activate their environmental protections. That could get them during some of those events.

Metaphysician |
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Given that it is a generally accepted practice for the game and genre, in the fantasy versions of D&D, to assume the wearing of armor at most times? I am strongly inclined to assume that in Starfinder, where armor is even more user-friendly and comfortable than in D&D/Pathfinder, the same assumed practice applies even moreso.
Basically, unless the PCs are in an extremely safe, casual environment, *and* I as a GM deliberately invoke some scenario related to such? They are wearing their usual armor.

HammerJack |

Assuming armor being worn most of the time is pretty reasonable. I don't assume environmental seals on at all times, unless in a hostile environment where they're absolutely needed, or if people make a point of turning them on.

kaid |
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Who wears armor on their own ship? It's not like there are boarding rules, or a quick means of exploding a ship and exposing you to space.
There is a type of armor literally called station wear. In general if you are on board a spaceship unless you are showering you probably are wearing some form of at least light environmental armor as the really light stuff is basically just clothing with field options in case of emergencies.

Pantshandshake |
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Personally, my character recently got himself a Laborer Frame PA, and I've made a point to constantly describe him as zooming around on his little tank treads everywhere the party goes.
I mean, he was always wearing armor anyway, but now he's pretty much that old Marvel character from the Reavers, when Donald Pierce has an evil cyborg gang.
I'm... ahhh... I'm a bit of a nerd, I think.