reincarnation


Rules Questions


Pathfinder Adventure Path, Rulebook Subscriber

During our last session, my aasimar got reincarnated into a wyvaran. And I'm trying to understand how the rules apply.

It retains any class abilities, feats, or skill ranks it formerly possessed. Its class, base attack bonus, base save bonuses, and hit points are unchanged.

Strength, Dexterity, and Constitution scores depend partly on the new body. First eliminate the subject’s racial adjustments (since it is no longer necessarily of his previous race) and then apply the adjustments found below to its remaining ability scores.

Does this mean that you eliminate any racial adjustments to just the 3 physical stats, leaving your mental stats adjusted by your previous race or does it strip all racial adjustments completely. So for example, I was an azata blooded aasimar which gave me +2 Dex, +2 Cha. Do I strip both the charisma and dexterity or just the dexterity, and gain only what is listed in the table for the new race. The way I read it, it is that indeed you lose only physical racial adjustment, and apply only those listed in the table. The only other way I could see doing this would be to strip all previous racial adjustment, and apply the racial adjustments of the new race.

Do I lose the spell like abilities? As an aasimar, I had gitterdust 1/day. I suppose that is gone. I also took 1 race traits from aasimar, as well as 1 aasimar feat. Do I lose both of these as well? Clearly it says that I keep the feats but there is no mention of race traits.

Finally, the wyvaran is considered type dragon. Does that mean that you gain the base type abilities, i.e. immunity to sleep and paralysis for a dragon? Or is that not for player characters? The example on the pfsrd has a inquisitor wyvaran listed with immunity to both. But it isn't listed on the character race page.


Only physical stats are adjusted. Mental stats stay the same.

You do lose spell-abilities that come from your race.

You don't lose racial feats, but you became unable to use them. If you ever regain your previous race, you can use them again. You may also decide to retrain them.

I'd assume it's the same with traits. Although, if the trait does not depend on your form, but rather reflects your past, you may still be able to use it. I don't know the official ruling, if it exists.

Dragon type does indeed give wyvarans immunity to sleep and paralysis.


Well, technically that shouldn't even be possible.

As an Aasimar you shold reincarnate into another kind of outsider, although there is no table to roll on for what you should become and most outsiders would be inappropriate.

That aside, you remove you physical bonuses and penalties from your race, though base Aasimar have none (you do as a specific subtype, so you lose your dex bonus). You keep your mental stats as they are. You apply the physical bonuses and penalties of the race you become.

Everything else remains, or at least isn't clearly called out as being removed. It doesn't specifically mention SLA anywhere, though it does mention you gain extraordinary abilities that your new race might have.

Which leads me to believe you should probably lose extraordinary abilities and SLAs of your previous race and gain new ones, but again it's not actually made clear.


I have a question regarding my character. I went from a Dwarf to a Halfling. Now I've made the physical stat adjustments as the spell says to. Here's my question. As a Dwarf I get a +2 to Wisdom do I lose that or keep it? It says nothing about mental stats being adjusted.


Pathfinder Starfinder Society Subscriber
Claxon wrote:

Well, technically that shouldn't even be possible.

As an Aasimar you shold reincarnate into another kind of outsider, although there is no table to roll on for what you should become and most outsiders would be inappropriate.

The reincarnation tables in Inner Sea Races are set up to include most of the player character races (as well as supersede the original spell's creature type restrictions). On those tables, an aasimar reincarnating into a wyvaran is unlikely but definitely possible.


Derek Dalton wrote:
I have a question regarding my character. I went from a Dwarf to a Halfling. Now I've made the physical stat adjustments as the spell says to. Here's my question. As a Dwarf I get a +2 to Wisdom do I lose that or keep it? It says nothing about mental stats being adjusted.

Leave your Wisdom alone. Only physical stats get adjusted by reincarnation.


David knott 242 wrote:
Claxon wrote:

Well, technically that shouldn't even be possible.

As an Aasimar you shold reincarnate into another kind of outsider, although there is no table to roll on for what you should become and most outsiders would be inappropriate.

The reincarnation tables in Inner Sea Races are set up to include most of the player character races (as well as supersede the original spell's creature type restrictions). On those tables, an aasimar reincarnating into a wyvaran is unlikely but definitely possible.

Didn't know they updated that.


That is good to know.


Pathfinder Adventure Path, Rulebook Subscriber

The feat in question was celestial servant for my Shaman's spirit animal. Should my hawk loose the celestial template? Should it only loose it if it dies? As far as the trait is concerned it was Bralani's step which lets you 1/day increase your movement by 5' as part of your move action.

With regards to the type, there is the text which states that

For a humanoid creature, the new incarnation is determined using the table below. For non-humanoid creatures, a similar table of creatures of the same type should be created.

As an aasamar is a humanoid creature, you should be using the table listed in the spell. The entry here from pfsrd lists an alternate table that my GM used. Archives of Nethys lists only a core races table, and the table in the Inner Sea Races, basically has you roll on a smaller core race table and only if you roll high enough do you use a more complete table.

In any case, I need to go back and chat with my GM about the corner cases that don't seem to be addressed in by RAW with regards to race traits, and racial feats. I am pretty sure he's going to rule that the SLA is out. ;( I liked have a 1/day glitterdust.


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Agodeshalf wrote:

For a humanoid creature, the new incarnation is determined using the table below. For non-humanoid creatures, a similar table of creatures of the same type should be created.

As an aasamar is a humanoid creature, you should be using the table listed in the spell. The entry here from pfsrd lists an alternate table that my GM used. Archives of Nethys lists only a core races table, and the table in the Inner Sea Races, basically has you roll on a smaller core race table and only if you roll high enough do you use a more complete table.

Humanoid is a specific creature type.

Aasimar are Outsider (Native) creature type.

Humanoid in this context does not mean a being possessing 2 arms, 2 legs, a head and bilaterally symmetry.

Look at humans, dwarfs, and elves. They're all humanoid with a specific subtype. Aasimar are Outsiders.

All that said, apparently there is a new table which supercedes the old table and removes the humanoid restriction.


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Claxon wrote:
Agodeshalf wrote:

For a humanoid creature, the new incarnation is determined using the table below. For non-humanoid creatures, a similar table of creatures of the same type should be created.

As an aasamar is a humanoid creature, you should be using the table listed in the spell. The entry here from pfsrd lists an alternate table that my GM used. Archives of Nethys lists only a core races table, and the table in the Inner Sea Races, basically has you roll on a smaller core race table and only if you roll high enough do you use a more complete table.

Humanoid is a specific creature type.

Aasimar are Outsider (Native) creature type.

Humanoid in this context does not mean a being possessing 2 arms, 2 legs, a head and bilaterally symmetry.

Look at humans, dwarfs, and elves. They're all humanoid with a specific subtype. Aasimar are Outsiders.

All that said, apparently there is a new table which supercedes the old table and removes the humanoid restriction.

Just to clarify, the newer Reincarnation method does not supercede the original one in the [4/5] Reincarnate Spell but rather offers an alternate option that the G.M. may want to use/allow :

Inner Sea Races, p.193 wrote:

The table of random races presented here expands on the one presented with the reincarnate spell in the Pathfinder RPG Core Rulebook. At the GM’s discretion, you may use the following optional table when rolling to determine what new body is generated when a reincarnate spell is cast. This Golarion-specific table excludes all races that possess racial Hit Dice, but also adds in new races that are relatively widespread and common in the region. Not all of the races presented in this book appear on the following table—androids, for example, are beyond the scope of a reincarnate spell to create (although dead androids and wyrwoods can themselves be reincarnated, they have no chance of coming back in the same type of body). Others, such as kasathas and other alien races, are not true natives of Golarion and thus lack the “spiritual weight” needed to be included in a table of reincarnation possibilities. Of course, a result of “GM’s choice” gives each GM the opportunity to break these assumptions about allowed incarnations as she sees fit.

When using these expanded tables, roll first on the Core Incarnations table. This table presents an array of familiar races. Move on to the Other Incarnations table only if directed to do so.

This variant can also be "broken" by the 'G.M. choice' result, (enabling them to choose any Creature as a valid reincarnation option), as well as altering the process of rolling - there are now two tables.


Pathfinder Adventure Path, Rulebook Subscriber

Well in my case, my GM used the alternate table in the pfsrd in the reincarnation spell and as such in principle, as was suggested, as an outsider (native), my aasimar should be using a table of like type races.

According to archive of nethys, the list of outsider (native) races is:

Aasimar, Aphorite, Duskwalker, Fetchling, Ganzi, Ifrit, Oread, Shabti, Suli, Sylph, Tiefling, Undine

Could just use a d12 or maybe bias some races over others. Doubt he'll change it but need to discuss feat/trait changes, so I'll see if he wants to change his race.

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