Spider Character Options


Advice


I was reminded of the Jorogumo, which is an awesome Japanese monster. What options can a player take to get spider-options on a character?

The two I can think of, the Arachnid Wildsoul Vigilante, and the Advanced Race Guide build example of the Drider.

But yeah, what are all the options? From just a little spider, to a little fluffing being spider-y like 4 piecing natural attacks in the form of extra limbs.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

You could also shift into a spider form as a druid, I think.

Though I'm really hoping Crystal Frasier will get a chance to do a full write-up of the anadi. There was a small side-bar describing these cuddly jumping-spider people in the article she wrote in Faiths of Golarion for their patron deity, Grandmother Spider!


There's a spider summoner feat. The summoner class can make a spider-shaped eidolon easily enough and can use that feat.

Vermin shape I reads 'Level alchemist 4, arcanist 4, bloodrager 4, druid 3, hunter 3, investigator 4, magus 4, redmantisassassin 4, sorcerer 4, witch 3, wizard 4' on AoN. VS II is similar but for being a level higher. Swarm skin is a druid/hunter/witch option only, vomit swarm is alchemist & witch, whip of spiders & summon swarm can be cast by many classes.

The rot warden and swarm monger druid archetypes can use spiders and there's a vermin domain druids can take. The verminous hunter and the cavalier's vermin tamer are other archetypes which might be relevant.

An alchemist with the right discoveries can look horribly spidery.

Many classes can get spider familiars.

Dunno if it's true in PF, but back in D&D drow used spider imagery constantly.


The drow still have a lot of spider imagery. It's why I made my original Wildsoul Vigilante a drow.

Good to have the summon/companion options for spiders, though few of them hit that true hybrid form. The only wild-shaping class I know can do hybrid is the Weretouched Shifter, but Shifters are highly limited in their shifting options.

Someone once described that a summon archtype could ahem... "Iron Man armor" their eidolon. Could they spider it up that way? (And is it possible with the unchained summoner? I may not play society for the most part, but I generally try to keep to the more balanced options at my tables.)


You're talking about a Synthesist summoner. The archetype appears to be valid for the UnSummoner since the class retains all of the needed features.

You're UnEidolon's 1st level choices should be one of the types that is listed under the 2 point evolution Poison. Also you'll need to make it a quadruped for obvious reasons. I'd ask the GM to let you have 8 legs instead of 4 with no stat bonus. Normally adding 4 more legs would be done by selecting the 2 point evolution Limb: Legs twice. That adds 10' of base movement each time its selected, but I don't think you're trying to be the fastest spider in the west? Also at first level I'd pick up the 1 point evolution Climb, and switch around evolution as you get more points.

Oh, and the synthesist form will be medium sized unless you choose to make both the character and the eidolon small. You can't make an eidolon tiny or smaller. If you do, make sure you modify the Eidolon's stats appropriately.


I am not aiming for fastest spider.

I am aiming for some arms though, so it raises the question of what would be better. I assume (might be wrong) that if I start quadruped that synthesized my arms would be legs. I would go from humanoid biped to being a quadruped and unable to use my arms. Thus I would need to evolve arms in order to be tauric.

So would it be better to start biped and evolve the bite, legs, and arms/claws (or arms twice to do a 6-arms two legs type spider hybrid), or start quadruped and evolve arms/claws twice for 4 arms (or additional legs for 10 speed instead of 2 evoluions for 2 extra attacks).

Silver Crusade

Isaac Zephyr wrote:

I am not aiming for fastest spider.

I am aiming for some arms though

If you want 4 pairs of fully functioning limbs and your GM is ok with a 20RP race...

Kasathas start with 4 arms. Go Alchemist to grow an extra pair. With your legs, you have got 8 limbs (also, original Spiderman's webs are not natural but, I'd say, of alchemical nature). This can be done by level 3 at the earliest by picking Extra Discovery as 3rd level feat.

If instead you don't care about function, and you like the look of Dr Octopus, although expensive, this might be of your liking.


A true hybrid form? Not something your OP mentioned.

All the eidolon options are going to cost the same EP I think. The starting stats will be different tho' - a biped starts with the highest strength. BTW, the Paizo people paricularly dislike synthesist because it replaces stats entirely. A version of this which doesn't replace stats and so has that little extra nod to balance is the aegis class (3pp, on d20pfsrd).


avr wrote:

A true hybrid form? Not something your OP mentioned.

All the eidolon options are going to cost the same EP I think. The starting stats will be different tho' - a biped starts with the highest strength. BTW, the Paizo people paricularly dislike synthesist because it replaces stats entirely. A version of this which doesn't replace stats and so has that little extra nod to balance is the aegis class (3pp, on d20pfsrd).

Yeah my bad. I figured the Jorogumo was enough of a hint. Or the referencing the Drider.

And yeah, when I read Synthesists a few things popped into mind. The first that it can be extremely min-max powerful. The second was how HP would work since your Con changes, and you get the Eidolon's temp on top of it.

That also said, upon reading I also found that OG Summoner actually has tauric as a base form option, which means not only is the archtype (which isn't even PFS legal anyway) available without question/alteration, but it works better for the full idea.


Since any medium race will need to spend 2 EP making a tauric base form size medium, a drow or human will find the tauric base form costs the same as biped or quadruped for what you're doing. A halfling or something will find it works better of course.

And yes you can get a lot of HP as a synthesist summoner.

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