| Kerx |
| 3 people marked this as a favorite. |
Stitched together from pieces of ghoul skin, this
suit of +1 hide grants you a +1 item bonus to saving throws against
disease and paralysis
Taking a wild guess and saying this shouldn't be an item bonus since the item bonus conferred by +1 would already apply to any of the given saves. Item bonuses not stacking means I'm reasonably certain the +1 item bonus vs disease and paralysis is therefore useless.
If I'm missing something on specific bonuses stacking with general let me know because then this is irrelevant and I can go back in my hole.| thorin001 |
| 1 person marked this as a favorite. |
CRB pg. 392 wrote:Stitched together from pieces of ghoul skin, this
suit of +1 hide grants you a +1 item bonus to saving throws against
disease and paralysisTaking a wild guess and saying this shouldn't be an item bonus since the item bonus conferred by +1 would already apply to any of the given saves. Item bonuses not stacking means I'm reasonably certain the +1 item bonus vs disease and paralysis is therefore useless.
If I'm missing something on specific bonuses stacking with general let me know because then this is irrelevant and I can go back in my hole.
Nope, you have it right. You have just discovered the underlying theme of PF2, looks cool but doesn't really work.
| Fuzzypaws |
| 1 person marked this as a favorite. |
Second, the rune adds an item bonus equal to the potency rune’s value to the wearer’s saving throws. So the wearer of the +3 breastplate described above would also gain a +3 item bonus to Fortitude, Reflex, and Will saves.
Magic armor does give an item bonus to saves. So while the intent of ghoul hide is totally obvious, it does not work by rules as written.
This is pretty clearly the result of different cooks / writers working at cross purposes. Things like Antidote and Antiplague also don't really work after level 1 because they are item bonuses and so don't stack with armor either.
| Megistone |
Kerx wrote:Nope, you have it right. You have just discovered the underlying theme of PF2, looks cool but doesn't really work.CRB pg. 392 wrote:Stitched together from pieces of ghoul skin, this
suit of +1 hide grants you a +1 item bonus to saving throws against
disease and paralysisTaking a wild guess and saying this shouldn't be an item bonus since the item bonus conferred by +1 would already apply to any of the given saves. Item bonuses not stacking means I'm reasonably certain the +1 item bonus vs disease and paralysis is therefore useless.
If I'm missing something on specific bonuses stacking with general let me know because then this is irrelevant and I can go back in my hole.
What an occasion, huh? A badly written line, when the RAI is obviously different! Let's express our disdain by blaming the whole game!
I wonder if it makes you feel good.| Kerx |
Let's express our disdain by blaming the whole game!
I wonder if it makes you feel good.
I think it's best if you let such things go unaddressed, everyone has a right to their opinion. I don't really see a need to comment expressly on his negative response, I don't feel like it adds to the discussion.
On the subject of the discussion, went over the rules again and didn't find anything in the treasure section rules.