
magnuskn |

magnuskn wrote:I'm very happy that we finally get an AP which goes to level 20 and does not use them.Well, this AP will most certainly use mythic rules, just not for the PCs.
Which is totally fine, it's the PC's which break the game, not mythic opponents.
^Muahahahahahahahahahhaaaaaaaa . . . .
And your problem is?

Tangent101 |

Okay. I've a question on the Player's Guide. Yeah, I know it's been a while. Hopefully I can find an official answer...
In the Player's Guide it says various Campaign Traits have an ability usable "Once per Adventure" - is that once per Game Session, once per Book Chapter, or once per Book? (Or just once period?)

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Hi,
In the list of recommended readings on page 13 there is Pathfinder Campaign Setting: City of Secrets, which I think is a mistake.
Specifically, it should be interpreted as Pathfinder Campaign Setting: City of Strangers, or as Pathfinder Comics: City of Secrets?
oops. That's supposed to be City of Strangers, the Kaer Maga book.

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Gotta say I love the adventure path so far. Some pretty intense RP moments at the start of the third book! :)
I do have a question for James Jacobs, though:
** spoiler omitted **

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Vital Strike only multiplies weapon dice, not the whole damage, though. Corrupting touch does not have weapon dice (e.g., its damage would not change if Xanesha changed size), so there should be no effect. Also, using a (Su) ability is a special standard action, not the Attack action, which Vital Strike uses.
The same argument has been used to prohibit Kineticists from using Vital Strike on their Kinetic Blasts, as far as I know.