My first reaction


General Discussion


Alright, new playtest document, let's give this a look over...

Half-Elves and Half-Orcs not being their own ancestry but things you buy into via human ancestry? That and base human not having a proper level 5 feat like all the other ancestries?

Now, let's check out the backgrounds...

Not the worst thing ever but I do wish there was more oomph to them, maybe a scaling thing for level like ancestry and class. And speaking of class!

Alchemist - No longer a pseudo-caster, I can get behind that. This doesn't seem too bad, at least with a first glance over.
Barbarian - No more alignment restriction but I'm also not too keen on the anathemas, they don't seem too well balanced against one another.
Bard - Is now a full caster? And rather than it be an arcane one it's an occultist? What? That's a pretty big departure. But if you're willing to make departure for everything so far, maybe there is hope down the line for one specific class in particular...
Cleric - Seems about right, though I still take offense to the "absolutely must worship a god" bit. I've always loved clerics who cast/fight with determination in a set of beliefs rather than simply being imbued by a deity.
Druid - Don't really see anything that stands out as "oh, that's neat" or "oh, that's silly." Again, this is just a first reaction so who knows, maybe I missed something.
Fighter - Seems to have a fairly restrictive skill list again, but moving on, it seems to be somehow even more straightjacketed than ever by actively pushing heavy armor, heavy weapons on the player. Like all of the classes, I really wish there was more variety to them, things not unlike archetypes again. Still, this does seem more fun to play than the 1e Fighter at least. I'll need to give it a try at some point.
Monk - Alright, not too shabby in my opinion. I'm not seeing an alignment restriction here. Let's give the rest a look... Skills seem slim like the Fighter again, but maybe that's the kind of goal Paizo is going for I guess? And the feats seem fun enough. Not bad, probably the best looking class so far.
Paladin - And now the big one, the one I've been looking forward to. Alright, let's see if... What? They still need to be LG?

And I've dropped the game. I'm sorry, there are so many things that were already starting to make me anxious (Occultist bards, half-elves and half-orcs not being their own thing, weird anathemas, and I skipped ahead and they don't even have weapon cords so yeah, let's just nerf people who use weapons more.

I'm not mad, I'm not surprised. I'm just... Disappointed. I'll still do the surveys but hot damn, I hope the people at Paizo wise up about a lot of this stuff.


I bought the hardcover and Doomsday Dawn. Haven't looked at DD, yet. It sits on the shelf next to the Hardcover. I took the cleric stuff out, and am going to use it for my home game of 1st edition. I like the feats, finally, mid and late game stuff for a cleric :D

But reading through it will require me to hire a person who really enjoys bland stuff. That is coming from a guy that wrote two books in conservative urban fantasy with a poly-sci understudy. Paizo, I will probably buy your other releases next year, but I'm going to run my Lost Lands game, first edition. Slow experience. There's a lot of people around SATX that want to run this playtest, I hope they help craft the game you want to market.

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