| Whitehowl79 |
Let me start off by saying I am very excited for Pathfinder 2nd edition. Pathfinder has some of the best story settings and module adventures in the handfuls of the different game systems that I've played. Runelords in particular has excellent writing and encounters, and I find myself just reading it and getting so immersed.
When it comes to the 3.5 variant it uses, it is a good system, although it has many issues that slow things down and can make the game un-fun. A lot of the issues they've adressed already in blog posts for PF2E (things like caster supremacy). I haven't played Pathfinder in awhile but I am hopeful I will return for the new playtests and fall in love with it!
That being said, one very important thing that I haven't seen them address so far is
the dreaded Feats Bloat/Useless/Broken Options.
Making a new character for PF1E can be extremely daunting, especially when introducing a new player. There are way too many feats (How many are there now??) that are just outright broken or completely useless. Picking out the good stuff is difficult and takes too much time. I have to find a guide online to find the best options for feats, archetypes, traits, and classes. Pathfinder's main focus is about tactical combat. Making a powerful character is important so that I'm useful to the group. If not someone else will outshine my character by a longshot.
My hope for Pathfinder 2nd edition is that feats/options will be fixed and balanced in a way that every character can shine equally in combat. I love Pathfinder and I want it to succeed.
So how will feats (and character options) be fixed?