| swifthunter420 |
Well just like the subject suggests I want to increase splash damage of a character such as with feats or something of that nature. The reason I'm curious I wanted to make a really cool unchained rogue underground chemist and use lots of alchemical weapons and a dagger this is really more a rule of cool build than super min maxed. Any help in general would be excellent I'm always really more ranger Archer I wanted to throw a few bombs for debuffing? We're also playing reign of winter's campaign starting at lvl 3 my race is wayang and we're 20 point build my stats
Str-14
Dex-16(+2 from race)
Con-12
Int-18(+2 from race)
Wisdom-8(-2 from race)
Cha-8
Any advice help or helpful info would awesome sorry I'm a horrible character builder thank you for looking at my post
Firebug
|
Hybridization Funnel would double your non-bomb damage, but does take 10 minutes to set up and you lose them if you don't use them after 24 hours.
Taking a couple levels of Alchemist (specifically, Grenadier archetype), can help quite a bit too, as it allows you to add some alchemical items to your bow attacks. And gets you a discovery, and mutagen for 'boss fights'. With Underground Chemists ability to quickdraw alchemical weapons, it gets around some of the action economy of Grenadier's Alchemical Weapon. I also recommend picking up Accomplished Sneak Attacker if you take more then 2 levels in a class that doesn't grant sneak attack.
If you pick up Bomber from Underground Chemist, you have an interesting situation in which you can apply sneak attack damage dice twice. The bomb's damage = Sneak Attack dice, and Precise Splash Weapons from Underground Chemist allows you to sneak attack with splash weapons.
| Kobold Commando |
What if I went 5 lvls in underground chemist and took the rest alchemist grenadier? I want to keep extracts if I can and I don't really want mutagens for this build if possible beastmorph and Hyde don't fit my theme really
I really liked the combination of Grenadier/Saboteur for my gnome alchemist. A climb speed and a bonus to stealth checks is at least *something* to gain from a mutagen when I wasn't planning on using it otherwise, and access to the complex bomb discovery lets you potentially layer debuffs on a single bomb throw (if you really really need to, it's expensive)
As to your question on how to up alchemical splash weapon damage, grenadier + a hybridization funnel is you answer. as Alchemical thrown weapons are weapons... you can add a hybridized splash weapon to a hybridized splash weapon... if you really need to spend all that money in one throw ;)
Edit: Missed the part about you being a wayang, oops!
Inspired chemist, Sacramental Alchemist, or Toxicant are the three archetype choices I see that stack with grenadier and get rid of that mutagen, and all three do a good job of fitting with different sorts of flavor, so take a look!
| swifthunter420 |
But if I wanted to add toxicant I'd probably switch to grippli I like poison idea but figured it add to many feats/discoveries but I wonder if I could poison and apply splash weapon ability to weapon per grenadier ability?I've also thought of using poison too and taking Eldritch poisoner instead also and making poison guy but I know poison can be ineffective I'd also like to add hand crossbow if I went for poison which would be cool too
| Kobold Commando |
Looking at toxicant a little bit closer I think it won't be a great choice, but still could be a flavorful one I suppose. The rogue levels will make your saves fall behind by 3... I suppose ability focus (toxic secretion) might fix this though.
But yes, there is no reason you can't combine toxic secretion and alchemical weapon on the same attacks, so it could work in theory.
Sacred alchemist does look really neat, though. That's some incredible flexibility, getting to choose a different domain/subdomain (from a smallish list) with an hour's work and even new discoveries on a daily basis like that.