| PaladinDemo |
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Still reading through the individual planets. Having a bit of a problem of who's native to the particular planet. Since homeworld is suggestive, having a hard time of who's the original populations before colonization or even current populations. Going with the core and alien archives, here's what I got. Feel free to correct me if I'm wrong, because I know I'm somewhere.
Planet/colony name - race, dominate religion.
Burning Archepeligo - Any, Sarenite dominate.
Aballon - Anacite, two major factions, Triune dominate.
Castrovel - Elf, Lashunta, Formian, no dominate religion.
Absalom Station - Any, no dominate religion.
Akiton - Ysoki, Comptemplative, Shobad, Ikeshti, no dominate religion.
Verces - Shirren, verthani, no dominate religion.
Idari - Kasathas, no dominate religion.
Diaspora asteroid belt - Any, no dominate religion.
Eox - Undead, no dominate religion.
Triaxus - Ryphorians, Dragonkin, no dominate religion.
Liavara - Berathu, No dominate religion.
Bretheda - Berathu, Kalo, Urog, no dominate religion.
Apostae - Drow, Half orc, no dominate religion.
Aucturn - Any, Aucturn(?), Elder Mythos dominate.
The Drunken Dragon
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There's a couple you may have missed
Akiton - Human (red)
Diaspora - Sarcesian
Bretheda - Maraquoi
Apostae - Orc, dominant religion would be demon worship
Also, Shirren are not originally native to the Pact Worlds system, so they do not originally come from Verces. And while the Idari does not have a dominant religion, it does have a dominant philosophy: The Cycle.
| Big Lemon |
PaladinDemo wrote:Haven't seen that in either the android section or Aballon's section.Well, if nothing else, its been confirmed in Pact Worlds. Something around 18% of their capital city's populace are androids, IIRC.
Yup. There are also a few additional races that make up small populations, such as the plant-like Khizar.
| Ravingdork |
Right now, there's also more humans on Aballon than anywhere else going by the population numbers in PW.
Wow, really?I
Would you please give us the numerical breakdown of each planet in comparison?
| pithica42 |
They don't have the populations for the planets listed (unfortunately). But they do have population numbers for a single location on each planet. I'm making a huge assumption here, by assuming those sites are representative of the overall planet.
But, assuming they are representative, the one location on Aballon that is listed (Striving) has a total population of 152 Million people, and with the percentage of humans being 13%, that gives their population in that one city at ~19.8 million humans. The next largest contingent of humans is in Arl (on Akiton), which has a total population of ~18.4 million with humans at 38% and gives a total population of humans in that city at ~7 million.
None of the other listed populations with humans even comes close to those two, and the one on Aballon is like 2.5x as big (for humans) as the one on Akiton.
I'd really like planetary numbers, but I doubt we'll get them. I'd also like explanations for some of the outliers (like Qabarat, which seems woefully low based on the description). But I don't think I'm going to get that, either.
| Xenocrat |
Yeah, the Pact Worlds population numbers are pretty whack and inconsistent. It's pretty hard to understand how a bunch of tiny city states on Castrovel have any meaningful industry, science, or military contribution to the Pact. And I laughed out loud at the population (~58k) on the sun that is both split up among several sub"cities" and somehow supporting lots of complex governmental, religious, cultural, scientific, and economic organizations.
As far as Aballon goes, I think there are three or four megacities there versus what are probably lots of unlisted small cities on Castrovel and Akiton. It's not certain the total human population is actually higher on Aballon than Akiton.
| pithica42 |
Yeah, the Aballon and Akiton numbers make sense to me. The former because Striving is a mega huge state (by area) as much as a single city. The latter because Arl's numbers are what I'd expect for a major city on a post industrial world that's slowly losing population (I expect it was higher at the city's height).
The Castrovel number is the one that makes the least sense to me, personally, because the Lashuntas are an entirely urban population. They don't have suburbs or rural numbers in any significant percentage. The city of Qabarat is basically described the way you'd describe the entire San Fransisco Bay area (population ~7 million) living in a walled city that's supposedly about the size of Manhattan, but only has the population of Jacksonville, Fla.
The Burning Archipelago actually makes some sense, to me, because A)-it's less than 100 years old, and B)-I expect that number to be the permanent population, not people living there temporarily on a short term work visa or as a college student or on a religious pilgrimage.
I'm working under the assumption that the factories and stuff in most locations are mostly automatic, so you don't need a lot of people to have a thriving industry. I mean, I don't count assembly oozes as people.
Based on the Idari numbers, Kasatha are super rare in play, just for reference.
| Xenocrat |
Kasatha might not be that rare because Gap drives were invented after the Idari set out, so now that they are allowed and welcomed in the Pact Worlds system those who aren't dead enders on Kasath can come over and settle down on a planet. Plus some number of generations of population growth (assume a settler population has cultural tendencies to high fertility) and perhaps the Idari is carrying some fraction of its original population.
So, yeah, unless you posit huge Kasath to PW population flows via Gap drive post Idari arrival there aren't a lot of Kasatha to go around. But since they're a core race I think we do have to assume that to some degree, otherwise there are probably more dwarves in the Diaspora and a lot more elves on Castrovel, even if they aren't as directly involved in PW politics.
| Metaphysician |
Setting aside that I think the size and demographic numbers for both Absalom Station and the Idari are missing a decimal point or two. . . I tend to assume that the Idari was *much* more densely populated when it first arrived. The current population of the thing is those Kasatha who have not resettled across the Pact Worlds, which is probably the plurality at least.
| pithica42 |
Even if the Idari is only 10% of the Kasatha population in the Pact Worlds, that means that there are only something like 400,000 Kasatha in the pact worlds. Which is closer to 0 than it is to 1 million (which is already a tiny number for population, compared to the other races we have numbers for).
| Xenocrat |
Even if the Idari is only 10% of the Kasatha population in the Pact Worlds, that means that there are only something like 400,000 Kasatha in the pact worlds. Which is closer to 0 than it is to 1 million (which is already a tiny number for population, compared to the other races we have numbers for).
I think it's in the low millions. Presumably not everyone who didn't leave Kasath on a pre-Gap colony ship wanted to stay and get crispy, so mass immigration to the Pact Worlds after the Idari-PW agreement is entirely possible. If Aballon can support tens of millions of humans in megacities there's no reason a few million Kasatha can't be scattered around the rest of the PW.
Yakman
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I love Paizo, but they've always had problems with this kind of stuff - as have most RPG companies... in D&D Eberron's Breland had a population of like 4 million but was almost the size of Argentina and was considered "developed".
Just keep that in mind. Use the descriptions rather than the crunch on almost all of the settlement numbers.
| pithica42 |
Yeah, Eberron's numbers were horrible. Especially if you look at the army sizes during the Last War. They were regularly having battles as large or larger than Gettysburg, with similar losses, over a whole century with less than 1/2 the population of the US at the time.
These aren't as bad, I was just hoping game designers learned more in the last 15 years.
| Dread Moores |
I'm not convinced lack of learning design lessons has anything to do with the numbers presented. I very much think they learned a lesson. That lesson was that setting or sourcebooks that try to nail down fine-level details generally turn into a gigantic headache for later material (and often run into sales problems). Giving a small representation of an Akiton megaplex or an Aballon robotic hive city allows for flexibility. They've given enough to hit the ground running, but still allowed for GMs to flex those numbers up or down as desired. Don't like the idea of every city on Aballon being near 152 for population? Great, that one city is a fluke. The rest are smaller. Don't like the Kasatha at 400K? No problem, there's a whole contingent of them found overhear on Akiton or Castrovel or wherever needed.
I may be biased on this one, because I come from dealing with two decades worth of Battletech killing themselves over details, hamstringing freelancers, and utterly making a mess of their own metastory by constantly trying to juggle and revise all those minute details. I come from seeing three editions worth of Seattle sourcebooks have giant-sized problems from dropping out fully-detailed population numbers.
There's enough here for a starting point, and then more than enough room to make this your own. The very advantage much of the Starfinder setting material has presented is flexibility. It's a feature, and not a bug, from what I can see.
| thejeff |
There's a couple you may have missed
Akiton - Human (red)
Diaspora - Sarcesian
Bretheda - Maraquoi
Apostae - Orc, dominant religion would be demon worshipAlso, Shirren are not originally native to the Pact Worlds system, so they do not originally come from Verces. And while the Idari does not have a dominant religion, it does have a dominant philosophy: The Cycle.
Unless native means something other than I'd expect (or I missed a retcon), Orcs aren't native to Apostae, but to lost Golarion. Drow as well (though descended from elves, who aren't.)
Owen K. C. Stephens
Starfinder Design Lead
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The Drunken Dragon wrote:Unless native means something other than I'd expect (or I missed a retcon), Orcs aren't native to Apostae, but to lost Golarion. Drow as well (though descended from elves, who aren't.)There's a couple you may have missed
Akiton - Human (red)
Diaspora - Sarcesian
Bretheda - Maraquoi
Apostae - Orc, dominant religion would be demon worshipAlso, Shirren are not originally native to the Pact Worlds system, so they do not originally come from Verces. And while the Idari does not have a dominant religion, it does have a dominant philosophy: The Cycle.
I think its reasonable in Starfinder that is a group was on a planet when the Gap ended, they are referred to as "native" to that planet. Much as we discuss native New Yorkers, even though the species didn't evolve on that continent.
| kaid |
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Right now, there's also more humans on Aballon than anywhere else going by the population numbers in PW.
One thing to note that should be really watched is the population figures seen in the PW books are for a single city for each world/world+moons. So all we can say is that one city has the most humans of any city listed in the book and given the sheer size of the city that is not to surprising.
Some stuff population wise is really weird. Like one of the gas giant cities is listed as a metropolis but has a population of around 200k people which is a small mid sized city population. I really get the impression given the importance and how they are listed a that pact worlders like spreading out a lot and having a lot of personal space. The population densities on almost all of their stuff seems low. The aballon city is about the only one that seems to have a population big enough to justify how it is spoken of.
| kaid |
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Even if the Idari is only 10% of the Kasatha population in the Pact Worlds, that means that there are only something like 400,000 Kasatha in the pact worlds. Which is closer to 0 than it is to 1 million (which is already a tiny number for population, compared to the other races we have numbers for).
I presume a lot of them live on various worlds in the pact worlds so getting a total feel of overall population is not easy but I would agree that from what we can see they seem like the most rare of the core races. Hell with what we are seeing in pact worlds it frankly seems like it would have made more sense to have barathu is one of the core races. They control the two biggest planets in the system and protectorates of most of the moons of both of those planets. It is pretty easy to argue they are probably the most powerful and plentiful of the various races in the system although given the way they merge and split off it is probably hard to get actual population counts on them.