what class would do the best at "hooking and pulling"


Pathfinder First Edition General Discussion


like Roadhog(overwatch) or scorpion(mortal combat). can a grappling hook as a weapon? or to be able to yank some flyer out of the air. maybe the fighter?


bloodrager with aberrant bloodline and eldritch heritage aberrant bloodline with enlarge person and long arm buffs will have excellent range to hook and pull people

Sovereign Court

The feat Hamatula strike is basically the scorpion feat in pathfinder with a requirement of Bab 7 and improved grapple...it would take a little while to get it.


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Hook Fighter feat, from the new Adventurer's Armory 2

Treat a grappling hook as a heavy pick (including no penalty for improvised weapon).

Can use as a melee weapon or as "whip type" weapon out to 15 ft (but don't threaten). Changing from melee to whip is a move action. You must be proficient with whips to use it this way.

You can Reposition an enemy, pulling them closer to you (as the Reposition combat maneuver).

Basically, Roadhog the feat

Prereq: BAB +1, and that's it :)


I could see a Roadhog build forming...

Picaroon Swashbuckler, Hook Fighter feat, Dragon Pistol....

Yes, its all falling into place.

I suppose you could also use Greater Whip Mastery to grapple with your whip, then move the grapple.


the bloodrager build above will have about 30+ feet of area they can effect so way better than the 15 feet from the feat


Lady-J wrote:
the bloodrager build above will have about 30+ feet of area they can effect so way better than the 15 feet from the feat

But Roadhog doesn't reach out with 30' arms, he throws a hook, so..


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he also has much longer range than 15 feet and another traditional hooking character much older than roadhog is blitz crank whos rocket grab does utilize long arms


Samasboy1 wrote:

I could see a Roadhog build forming...

Picaroon Swashbuckler, Hook Fighter feat, Dragon Pistol....

Yes, its all falling into place.

I suppose you could also use Greater Whip Mastery to grapple with your whip, then move the grapple.

Worth noting is that a successful grapple automatically pulls a creature towards you.

D20PFSRD wrote:
If you successfully grapple a creature that is not adjacent to you, move that creature to an adjacent open space (if no space is available, your grapple fails).

Also,

Lady-J wrote:
he also has much longer range than 15 feet and another traditional hooking character much older than roadhog is blitz crank whos rocket grab does utilize long arms

That is effective, but it is not what the OP asked for. They mentioned Scorpion and Roadhog, not Blitz Crank.

To OP, considered the Rope Dart? longer reach than a whip.


Green Smashomancer wrote:
Worth noting is that a successful grapple automatically pulls a creature towards you.

Not necessarily the case with Greater Whip Mastery

It's written kinda strangely. "Rather" would indicate you replace the normal rule, but adjacent is still "within your whip's reach" so I guess you could still decide to pull them adjacent.... Maybe?

Lady-J wrote:
bloodrager with aberrant bloodline and eldritch heritage aberrant bloodline

I think that's questionable, as Eldritch Heritage say

Quote:
This bloodline cannot be a bloodline you already have

You could argue that Bloodrager Aberrant is different from Sorcerer Aberrant, but then I think you run up against the text in Bloodline that says

Quote:
If the bloodrager takes levels in another class that grants a bloodline, the bloodlines must be the same type, even if that means that the bloodline of one of the classes must change.

Which certainly implies that Aberrant is the same, regardless of the class you are receiving it from.


Green Smashomancer wrote:
Samasboy1 wrote:

I could see a Roadhog build forming...

Picaroon Swashbuckler, Hook Fighter feat, Dragon Pistol....

Yes, its all falling into place.

I suppose you could also use Greater Whip Mastery to grapple with your whip, then move the grapple.

Worth noting is that a successful grapple automatically pulls a creature towards you.

D20PFSRD wrote:
If you successfully grapple a creature that is not adjacent to you, move that creature to an adjacent open space (if no space is available, your grapple fails).

Also,

Lady-J wrote:
he also has much longer range than 15 feet and another traditional hooking character much older than roadhog is blitz crank whos rocket grab does utilize long arms

That is effective, but it is not what the OP asked for. They mentioned Scorpion and Roadhog, not Blitz Crank.

To OP, considered the Rope Dart? longer reach than a whip.

the op is looking for builds that can hook and pull and gave those two as examples they are hardly the only characters in existence that can do that they are just more of the iconic ones


Samasboy1 wrote:
Green Smashomancer wrote:
Worth noting is that a successful grapple automatically pulls a creature towards you.

Not necessarily the case with Greater Whip Mastery

It's written kinda strangely. "Rather" would indicate you replace the normal rule, but adjacent is still "within your whip's reach" so I guess you could still decide to pull them adjacent.... Maybe?

Lady-J wrote:
bloodrager with aberrant bloodline and eldritch heritage aberrant bloodline

I think that's questionable, as Eldritch Heritage say

Quote:
This bloodline cannot be a bloodline you already have

You could argue that Bloodrager Aberrant is different from Sorcerer Aberrant, but then I think you run up against the text in Bloodline that says

Quote:
If the bloodrager takes levels in another class that grants a bloodline, the bloodlines must be the same type, even if that means that the bloodline of one of the classes must change.
Which certainly implies that Aberrant is the same, regardless of the class you are receiving it from.

they are not the same bloodline as they give you different abilities they may come from the same lineage but are different, the wording of the feat was ment to prevent sorcerers from trading out abilities with archetypes and getting them back with the feat


Lady-J wrote:
they are not the same bloodline as they give you different abilities they may come from the same lineage but are different, the wording of the feat was ment to prevent sorcerers from trading out abilities with archetypes and getting them back with the feat

If Aberrant (Sorc) must match Aberrant (BR) when multiclassing, I don't see why it wouldn't also match (and therefore be prohibited) when taking Eldritch Heritage.

But that is why I said "questionable" rather than "not allowed."


One of the people in my group is doing a hook and pull build. His build is complicated and i have not seen the sheet but it involves lots of multiclassing.

I know he has these classes but i do not know how many levels of each, also he may have more that I missed (lvl 6 or 7 character, not entirely sure):
Unchained Rogue
Brawler (Strangler Archetype)
Unchained Monk
Gunslinger (Bolt Ace)

He uses a crossbow with barbed bolts and Hamatula Strike in order to grapple at range and then uses the base grappling rule to move the victim closer to him (while dealing extra sneak attack damage thanks to the strangler archetype and the Strangler feat).

It is a very complicated character and as i said i have not had the chance to look it over but so far it has been pretty effective. He mentioned that he will probably start taking slayer levels soon as well, i assume for the BAB and sneak attack/sniper options.


I'm kind of disappointed. I thought this was going to be a thread related to the game of cricket for a moment there.

The ectoplasmatist spiritualist can get a lot of reach with their ghostly tendrils. If that fits the OP's vision it's a fairly simple way to grapple with a bit of range.

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