Need rules lawyer - Natural Armor a type of armor?


Rules Questions


I'm making a sword out of a special material which states, and I quote, "ignores armor bonuses of armor, as well as deflection bonuses from magical items"

I'm of the opinion that if this stuff ignores heavy plate, it SHOULD ignore thick skin. Is there a rule in my favor or against me, so I can end the argument with my GM quickly?


3 people marked this as a favorite.

Where is the special armor rule in question?

But, based on the quote, natural armor applies normally. Natural Armor is not armor.

CRB p179 wrote:

Armor Class

Your Armor Class (AC) represents how hard it is for opponents to land a solid, damaging blow on you. It’s the attack roll result that an opponent needs to achieve to hit you. Your AC is equal to the following:
10 + armor bonus + shield bonus + Dexterity modifier + other modifiers
Note that armor limits your Dexterity bonus, so if you’re wearing armor, you might not be able to apply your whole Dexterity bonus to your AC (see Table 6–6).
Sometimes you can’t use your Dexterity bonus (if you have one). If you can’t react to a blow, you can’t use your Dexterity bonus to AC. If you don’t have a Dexterity bonus, your AC does not change.

Other Modifiers: Many other factors modify your AC.
Enhancement Bonuses: Enhancement bonuses apply to your armor to increase the armor bonus it provides.
Deflection Bonus: Magical deflection effects ward off attacks and improve your AC.
Natural Armor: If your race has a tough hide, scales, or thick skin you receive a bonus to your AC.
Dodge Bonuses: Dodge bonuses represent actively avoiding blows. Any situation that denies you your Dexterity bonus also denies you dodge bonuses. (Wearing armor, however, does not limit these bonuses the way it limits a Dexterity bonus to AC.) Unlike most sorts of bonuses, dodge bonuses stack with each other.
Size Modifier: You receive a bonus or penalty to your AC based on your size. See Table 8–1.

As you can see, Natural Armor is an entire different component of AC and is not armor.


Crystalline weapons? No, those wouldn't ignore natural armor. If it did, it would specify that it ignores natural armor bonuses to AC. As written, it only ignores armor bonuses, as in the bonuses granted by actual armor.


So True Crystalline then. Natural Armor and Armor are different bonuses. As written, Natural Armor, Dodge, Dexterity, and Shield bonuses will still apply.

If you want to end an argument with your GM quickly, don't use a 14 year old 3rd party resource to try to cheese the game. If I were your DM, I'd swarm you with goblins rogues until you roll a natural 1. Then rule no other weapons of that material exist anymore because "True crystalline weaponry is rare in the extreme."


Gauss wrote:

Where is the special armor rule in question?

But, based on the quote, natural armor applies normally. Natural Armor is not armor.

Agreed. Natural armor doesn't grant armor bonuses or deflection bonuses. It's pretty clear you're wrong Zarius.


Alright, thank you much. I appreciate everyone's time.


Does it ignore the enhancement bonus of magical armor though....
Based on the odd wording involved, it looks like it would not ignore the enhancement bonus, if the original quote is accurate. Can you post a link to what you are talking about?


Assuming you are talking about crystalline, it does appear to not ignore the enhancement bonus.


MichaelCullen wrote:
Assuming you are talking about crystalline, it does appear to not ignore the enhancement bonus.

Why would it not? It's an enhancement of the armor bonus. If the armor bonus is ignored, the enhancement of that bonus is irrelevant.


_Ozy_ wrote:
MichaelCullen wrote:
Assuming you are talking about crystalline, it does appear to not ignore the enhancement bonus.
Why would it not? It's an enhancement of the armor bonus. If the armor bonus is ignored, the enhancement of that bonus is irrelevant.

RTFM


That... that's actually an excellent question, too. It's an Enhancement bonus that 'stacks with the armor bonus', so my assumption would be that it does not.


Joshua9093 wrote:
_Ozy_ wrote:
MichaelCullen wrote:
Assuming you are talking about crystalline, it does appear to not ignore the enhancement bonus.
Why would it not? It's an enhancement of the armor bonus. If the armor bonus is ignored, the enhancement of that bonus is irrelevant.
RTFM

You mean like this?

Quote:
Enhancement Bonuses: Enhancement bonuses apply to your armor to increase the armor bonus it provides.


Joshua9093 wrote:
_Ozy_ wrote:
MichaelCullen wrote:
Assuming you are talking about crystalline, it does appear to not ignore the enhancement bonus.
Why would it not? It's an enhancement of the armor bonus. If the armor bonus is ignored, the enhancement of that bonus is irrelevant.
RTFM

This is an entirely unhelpful attitude to display, given its not paizo material. Even if it was paizo that wouldn't be helpful.


_Ozy_ wrote:
Joshua9093 wrote:
_Ozy_ wrote:
MichaelCullen wrote:
Assuming you are talking about crystalline, it does appear to not ignore the enhancement bonus.
Why would it not? It's an enhancement of the armor bonus. If the armor bonus is ignored, the enhancement of that bonus is irrelevant.
RTFM

You mean like this?

Quote:
Enhancement Bonuses: Enhancement bonuses apply to your armor to increase the armor bonus it provides.

It's 3rd party so it's wacky 3rd party rules.

For core system rules you'd be 100% right


You could also use Inubrix, which works against iron and steel armour.

Inubrix wrote:

This metal’s structure allows it to pass through iron and steel without touching them, seemingly shifting in and out of phase with reality. This quality earned the pale metal the nickname “ghost iron.” Inubrix is associated with necromancy magic, temperance, and gluttony. Inubrix is the softest of the solid skymetals, being only slightly less malleable than lead. It doesn’t function well for crafting armor as a result, and though inubrix weapons can penetrate most metal armors with relative ease, the weapons tend to break easily. Inubrix has 10 hit points per inch of thickness and hardness 5.

An inubrix weapon deals damage as if it were one size category smaller than its actual size, and is always treated as if it had the broken condition. It ignores all armor or shield bonuses granted by iron or steel armor or shields. Inubrix weapons cannot damage these materials at all (and, by extension, cannot harm iron golems or similar creatures). An inubrix weapon costs +5,000 gp.


A google search or d20pfsrd inquiry would reveal the following, which states, "Against magical armor, this applies only to the armor, but not the enhancement bonus of the armor."

I think it would be 'helpful' to read about what is being discussed before asking questions or commenting on it.


1 person marked this as a favorite.
Joshua9093 wrote:

A google search or d20pfsrd inquiry would reveal the following, which states, "Against magical armor, this applies only to the armor, but not the enhancement bonus of the armor."

I think it would be 'helpful' to read about what is being discussed before asking questions or commenting on it.

It's even more helpful to post the actual text.

Which is why that's what people do in the forums.

Because searches can be imprecise if people don't know exactly what they are supposed to be looking for.

Standard forum etiquette.


Pure crystalline. It IS a third party material, but it's not THAT much different from two materials that ARE Paizo official.

As to why it would not ignore the enhancement bonus:

"Magic armor bonuses are enhancement bonuses, never rise above +5, and stack with regular armor bonuses"

https://www.paizo.com/pathfinderRPG/prd/ultimateEquipment/magicArmsAndArmor /armorSpecialAbilities.html

It's not an armor or deflection bonus. It's an enhancement bonus.


_Ozy_ wrote:
Joshua9093 wrote:

A google search or d20pfsrd inquiry would reveal the following, which states, "Against magical armor, this applies only to the armor, but not the enhancement bonus of the armor."

I think it would be 'helpful' to read about what is being discussed before asking questions or commenting on it.

It's even more helpful to post the actual text.

Which is why that's what people do in the forums.

Because searches can be imprecise if people don't know exactly what they are supposed to be looking for.

Standard forum etiquette.

Take that up with the OP. If you don't know what the reference is or cannot find it, then don't join the conversation. I'm pretty sure that is standard etiquette.


Zarius wrote:

Pure crystalline. It IS a third party material, but it's not THAT much different from two materials that ARE Paizo official.

As to why it would not ignore the enhancement bonus:

"Magic armor bonuses are enhancement bonuses, never rise above +5, and stack with regular armor bonuses"

https://www.paizo.com/pathfinderRPG/prd/ultimateEquipment/magicArmsAndArmor /armorSpecialAbilities.html

It's not an armor or deflection bonus. It's an enhancement bonus.

You can read someone's direct core book quote on how the game adds enhancements to the armour bonus directly. The third party doesn't, base game does.


Joshua9093 wrote:

Take that up with the OP. If you don't know what the reference is or cannot find it, then don't join the conversation. I'm pretty sure that is standard etiquette.

Stop doubling down, man. It's grinding discussion up.

Liberty's Edge

I can't find a description of those pure crystalline weapons neither in D20PFSRD, nor with Google, someone has a link?


Yeah it wasn't easy to find as you'd think.

Look under special materials for the SRD


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Should this be in 3PP rules and advice?


2 people marked this as a favorite.
Zarius wrote:
I'm of the opinion that if this stuff ignores heavy plate, it SHOULD ignore thick skin.

But if it ignores thick skin, shouldn't it ignore flesh altogether and hence do no damage to fleshy targets?

Silver Crusade

hogarth wrote:
Zarius wrote:
I'm of the opinion that if this stuff ignores heavy plate, it SHOULD ignore thick skin.
But if it ignores thick skin, shouldn't it ignore flesh altogether and hence do no damage to fleshy targets?

Which is kinda why it doesn't ^w^


4 people marked this as a favorite.
Joshua9093 wrote:
_Ozy_ wrote:
Joshua9093 wrote:

A google search or d20pfsrd inquiry would reveal the following, which states, "Against magical armor, this applies only to the armor, but not the enhancement bonus of the armor."

I think it would be 'helpful' to read about what is being discussed before asking questions or commenting on it.

It's even more helpful to post the actual text.

Which is why that's what people do in the forums.

Because searches can be imprecise if people don't know exactly what they are supposed to be looking for.

Standard forum etiquette.

Take that up with the OP. If you don't know what the reference is or cannot find it, then don't join the conversation. I'm pretty sure that is standard etiquette.

I'm pretty sure standard etiquette starts with NOT being an a$+#@#+, and then everything else just builds on from there. :-)


3 people marked this as a favorite.
captain yesterday wrote:
I'm pretty sure standard etiquette starts with NOT being an a%$$#~~, and then everything else just builds on from there. :-)

Your ideas are intriguing to me, and I wish to subscribe to your newsletter...


2 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Rysky wrote:
hogarth wrote:
Zarius wrote:
I'm of the opinion that if this stuff ignores heavy plate, it SHOULD ignore thick skin.
But if it ignores thick skin, shouldn't it ignore flesh altogether and hence do no damage to fleshy targets?
Which is kinda why it doesn't ^w^

Some people are being awfully thin-skinned in this thread about natural armor.


I am of the opinion that an enhancement bonus to a suit of armor is still an armor bonus. The enhancement is to the armor item, not a separate bonus to the AC.

Secondly, I could see the logic that an attack that ignores full-plate could more easily bypass natural armor... except that just isn't how the rules function. And even then, some creature's natural armor can be considered stronger than magical steel... like a dragon's scales.

If a weapon were to ignore both armor and natural armor bonuses to AC then it would be a touch attack would it not?


Things that ignore Armor don't automatically bypass Natural Armor. Example:

Quote:
A brilliant energy weapon ignores nonliving matter. Armor and shield bonuses to AC (including any enhancement bonuses to that armor) do not count against it because the weapon passes through armor. (Dexterity, deflection, dodge, natural armor, and other such bonuses still apply.) A brilliant energy weapon cannot harm undead, constructs, or objects.


Zarius wrote:

Pure crystalline. It IS a third party material, but it's not THAT much different from two materials that ARE Paizo official.

As to why it would not ignore the enhancement bonus:

"Magic armor bonuses are enhancement bonuses, never rise above +5, and stack with regular armor bonuses"

https://www.paizo.com/pathfinderRPG/prd/ultimateEquipment/magicArmsAndArmor /armorSpecialAbilities.html

It's not an armor or deflection bonus. It's an enhancement bonus.

I already posted the quote from Paizo that shows otherwise. I'll do so again:

Quote:
Enhancement Bonuses: Enhancement bonuses apply to your armor to increase the armor bonus it provides.

It can be found on the combat page: Here

Also, Inubrix says nothing about armor enhancement bonuses. So, is it your claim that armor enhancement bonuses would still apply to AC since you think it's not an 'armor bonus'?

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Need rules lawyer - Natural Armor a type of armor? All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions