YogoZuno
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There is the Crypt Breaker archetype for the Alchemist that gets Trapfinding instead of Brew Potion. Not a bad archetype, depending on what you want to do with it. There is also the Trap Breaker archetype, which potentially stacks with Crypt Breaker (depending on how your GM views it...)
The Slayer can take the Trapfinding talent.
| Diachronos |
No traits that give the actual Trapfinding ability, but as graystone said you can take the Trap Finder trait and get the ability to disable magic traps as if you had trapfinding, as well as getting a +1 to all Disable Device checks.
The Archaeologist bard archetype gets something similar and arguably better at level 2, since it's a flat +1/2 level to ALL Perception and Disable Device checks on top of being able to use Disable Device faster and take 10 at level 6... but you can't disable magic traps with it.
Take both, though, and you're better at trap-breaking than most rogues could ever be.
Markov Spiked Chain
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The Seeker archetype for Sorcerers or Oracles gives you trapfinding.
I've got an Aether Kineticist 6/Seeker Oracle 1. Mostly for Life Link + Force Ward shenanigans. But picking up Trapfinding to use with Kinetic Finesse to telekinetically disarm traps at range is great. With a 12 Cha, you also get 4 castings of Fallback Strategy per day, which has proven quite useful.