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Well, you could ask a bazillion questions about a monster.
Honestly it depends on the situation. But once you are getting into those levels you are hitting things where very few others are capable of understanding you. I ran into that problem when I had a character make a DC 75 Knowledge-Arcana check. The GM determined that I had discovered a cure to a previously unknown powerful curse, but no one else could understand me to help me make the cure a reality.

Orfamay Quest |
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what sort of information depending on the field of study would you allow to be gained for in the range of DC 40-50 ?
Cutting-edge publishable research. Per the SRD, "really tough questions" are roughly DC 20 to 30. Einstein was roughly a 5th level expert, and capable of dealing with "a problem so intractable that no one has ever understood it before (DC 40+)" (although, honestly, if Einstein hadn't come up with relativity theory, Poincaré and Lorentz probably would have before 1910 or so).
So, for example:
Knowledge (Dungeoneering) : identify a new and previously unknown type of mineral, or a fossil of a previously unknown monster
Knowledge (Geography) : discover previously unknown feature of the terrain
Knowledge (History) : identify a previously unknown archeological site
Knowledge (Nobility) : identify a previously unknown cadet branch of the royal family.
et cetera.
Basically, anything that would get you an interview on NPR or similar nerd-radio would probably qualify.
Perhaps more to the point, most of the time, it's a success. But that's all it is. If you're trying to know the name of the current Queen of England, it's Elizabeth II. That's a DC 10 check, but I don't get any more information rolling a 40, because I already know the answer. The capital of Italy is Rome (Geography DC 5). Maybe on a DC 15 I know that the locals call it Roma, but I'm not going to "learn" that the "actual" capital is Geneva on a DC 50..... There simply isn't that much more to know about that particular factoid.

Megistone |

Megistone wrote:Natural 20's do not auto succeed on skill checks.Hubaris wrote:With a natural 20 you can.Megistone wrote:Knowing the exact position and momentum of a certain particle at the same time.I'm uncertain that would work, out of principal.
Ouch! A solid system to enforce the laws of physics...
But I've got the solution: magic! Magic will work, yes!
JustABill |
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Snowlilly wrote:Megistone wrote:Natural 20's do not auto succeed on skill checks.Hubaris wrote:With a natural 20 you can.Megistone wrote:Knowing the exact position and momentum of a certain particle at the same time.I'm uncertain that would work, out of principal.Ouch! A solid system to enforce the laws of physics...
But I've got the solution: magic! Magic will work, yes!
At least you'll know if that damn cat is alive or dead.