A Man Has No Name


Advice


What would be the best way (in your opinion) to build a Faceless Man? The main identifying talent would be the ability to reliably disguise one self as someone else. Beyond that, being good at sneaking, infiltration, bluffing, poison use, death attack (or assassinate or other similar ability), sneak attack, silent/unnoticable kills, and other abilities typically associated with an assassin are also desirable for such a build.

I like the Druids A Thousand Faces ability for the disguise, but that seems difficult to fit into an assassin build.

Slayer seems fitting for just about everything except the disguising.

Nature Fang seems pretty good, being pretty close to a cross between a Slayer and a Druid, though dropping BAB down to 3/4 is kind of disappointing.

Any ideas or other suggestions?


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An urban druid gets a thousand faces at 6th level, and might be able to assassinate with the repose domain. Alternatively if the animal/terrain domains are available to an urban druid several of them have one or more sneaky abilities associated.

With the studied target and a ranger combat style a nature fang is like one of the weaker full BAB characters. Add an occasional buff and they won't disappoint in a fight. Not especially sneaky though.

A metamorph alchemist has a closer flavour and can use poison, and can alter self for an hour even at first level, but is quite weak.

A ninja can get a trick to disguise self, can use poison, and has full sneak attack. That'd probably be the best combination of flavour match and combat ability IMO.


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Vigilante with the Many Guise line of talents.


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The "Nameless One" feat (and the feats that have it as a prerequisite) would be a good start.


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what ever build you go with grab a mask of Stoney demeanor as quick as possible it gives a +10 to bluff and would fit your character concept to the T


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Hat of Disguise is so cheap, you may as well nab ban that and use the Slayer for the rest.

Liberty's Edge

I tend to think being dependent on specific magic items is kind of silly. Almost as silly as everyone wearing conical Asian hats. =P

I'd start with the doppelganger archetype for druids in UI that lets them mimic specific people with their wildshape.


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Make sure to pick up the ordinary trait. Plus four bonus when disappearing into a crowd. Also, the infiltrator investigator archetype. Also, the PrC master spy. Whole point of that really.


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The vigilante was made for this. Many Guises comes online at 5th level and does everything you need it to do.

Figure out how you want the mechanics to work, and make your specialization selection after the fact.


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Captain Morgan wrote:
Hat of Disguise is so cheap, you may as well nab ban that and use the Slayer for the rest.

After a FAQ the hat only works three (CL) minutes at a time, so it's pretty limited in use. Inner Sea Intrigue has a useful option based on veil but it costs like 25k.


Slithery D wrote:
Captain Morgan wrote:
Hat of Disguise is so cheap, you may as well nab ban that and use the Slayer for the rest.
After a FAQ the hat only works three (CL) minutes at a time, so it's pretty limited in use. Inner Sea Intrigue has a useful option based on veil but it costs like 25k.

Christ, really? Paizo just hates their sexy gear options, don't they?


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They were trying to nerf the Ring of Invisibility so it wasn't permanent (until you attack) and blew up the Hat of Disguise and other low CL spell duplication items with round or minute durations as collateral damage.


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Whoo boy, this is a fun one. Well, to start i would make the character a Kitsune Vigilante, taking the Realistic Likeness feat at level one and making your vigilante identity be one of your shape shifting forms. Then I would go down the Many Guises line of talents for the ultimate ability to blend into a crowd, don't forget to take the quick change line of talents in between so you can round a corner and become a complete different person Mystique style.

As for the nameless one feat tree it seems like a rather double edged sword, I would say leave it because it requires you never impersonate anyone and that VERY OBVIOUSLY ruins the Faceless Men's preferred style of murder.


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I was kind of thinking the same thing about the Nameless One (haven't seen any of the sub feats; just the initial one). It says you have to give up any identities, including ones you get from classes, so that throws Vigilante right out. And the whole point of it is to remain this nameless/faceless identity you create, and never look like anyone else. That's practically the opposite of what a Faceless Man does.


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Slithery D wrote:
Captain Morgan wrote:
Hat of Disguise is so cheap, you may as well nab ban that and use the Slayer for the rest.
After a FAQ the hat only works three (CL) minutes at a time, so it's pretty limited in use. Inner Sea Intrigue has a useful option based on veil but it costs like 25k.

The Disguise Hex works for 1 hour/level. So a Witch, Shaman, or Hexcrafter Magus could use that instead of the Hat.


Aura of the unrmarkable is your friend.

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