
Mayhemm001 |
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Hi, I'm a experienced GM, and currently running a Inner Sea campaign set in The River Kingdoms. Some players out of game inquired bout Galt. Now I really didn't answer the question bout Galt, seeing as how myself do not know much the kingdom. Reading the Inner Sea World Guide, Galt sounds like a country where everyone is looting, pillaging, sacking, and beheading everyone else. Which makes me confused as there would be any towns left in Galt after 50+ years of this. And then it mentions the revolution councils. Not much of a revolution council if it is ruling for a decade.
So I am asking if my impression of the country is accurate or am I missing something? Just hoping for a better grasp on the area.

Qaianna |

Seeing as how I haven't researched that turbulent era of France, that explains my lack of understanding of Galt. So in theory, Galt would be full of Swashbucklers right?
From what I've read, it may be more comparable to revolution-of-the-week anarchy. Maybe not as bad as that, but stability doesn't last long there. Imagine chaotic neutral almost at its worst applied as a system of government, and add in the paranoid and backstabbing one gets when the only ones with job security are the guillotine operators.

Atarlost |
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Revolution of the week........ Which is why I am having trouble understanding how there is any towns and cities left in Galt. Seems at the best the major communties would look like WWII French communties, ruined buildings and rumble
Revolution of the week would be an exaggeration. It's a very poor government that lasts a week, but there have been times that nations have gone through multiple governments a year and still been around afterwords. That wouldn't be sustained for half a century, but tally up all the committees, republics, empires, Bourbon restorations, communes, and the like in Paris in the fifty years starting with the first French Revolution and point out some of the shortest lived it's not hard to get the impression that Paris couldn't possibly survive such upheaval, and yet Paris did. Rome had similarly turbulent periods. Rome, too, remains.
Mobs just aren't that destructive. They don't want to burn their own communities, just the rich and even doing that properly takes more discipline than they can usually muster. Destroying a city is a lot of hard work and making it stay dead requires killing off the population, which is the mob. They're not going to just commit suicide or kill each other.

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Mayhemm001 wrote:Revolution of the week........ Which is why I am having trouble understanding how there is any towns and cities left in Galt. Seems at the best the major communties would look like WWII French communties, ruined buildings and rumbleRevolution of the week would be an exaggeration. It's a very poor government that lasts a week, but there have been times that nations have gone through multiple governments a year and still been around afterwords. That wouldn't be sustained for half a century, but tally up all the committees, republics, empires, Bourbon restorations, communes, and the like in Paris in the fifty years starting with the first French Revolution and point out some of the shortest lived it's not hard to get the impression that Paris couldn't possibly survive such upheaval, and yet Paris did. Rome had similarly turbulent periods. Rome, too, remains.
Mobs just aren't that destructive. They don't want to burn their own communities, just the rich and even doing that properly takes more discipline than they can usually muster. Destroying a city is a lot of hard work and making it stay dead requires killing off the population, which is the mob. They're not going to just commit suicide or kill each other.
You didn't see Baltimore.

Abraham spalding |

Galt is a place where everyone has a grudge against someone else but needs a third party to protect them from the people that have grudges against them. Everyday is a choice between setting up something to fulfill your grudge or stopping someone else from fulfilling their grudge against you and on top of that keeping your head down so those in power don't think you are gunning for their job and decide to take you out first.
Basically a soap opera.
Or cyberpunk. Power for the sake of power, style over substance betrayal for the sake of betrayal, and the occasional kicking of the puppy just because.

Mayhemm001 |
Starting to get a better picture of what Galt is like. A Setting book would be interesting, but sadly setting books are never big enough. If Setting books were twice the size they make them then that would be better. I imagine that major cities in Galt would have "inner city* type neighborhoods, from riots, vendettas, and revolutions.

tonyz |

I would read Simon Schama's _Citizens_ (a very good history of the French Revolution), add in Thucydides' sections from _The Pelopennesian War_ on what happened as various people fell into civil war, and stir in a good dollop of literature on the Thirty Years' War and on the Russian purges.
Then read Franz Kafka.
Then realize that Galt is _even crazier_.

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Galt is mob rule propping up kangaroo courts and paranoid councils. Everyone has to walk on eggshells to avoid becoming the target of the mob, the councils most of all. Fanaticism reigns supreme and jumps at the specter of aristocracy. The country survives, because as said upthread, destroying it is harder than it looks, and so the destructive efforts go towards whoever the patsy of the week is.

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There's stats for "mobs" in the module "House on Hook Street". They are similar to swarms, but 20'x20' shapeable and can be comprised on small and medium creatures. Really, really useful for Galt. The crowd disperses when the mob reaches 0 hp.
EDIT: sorry, they call them "troop", not "mob" in that module, if memory serves. Useful for crowds and army units both!