| Bendicott |
So I'm playing a wizard and planning on using a familiar as a means of delivering touch attacks (generally debuffs) as needed, and buffing allies. I'm worried about attacks of opportunity, though; what are some good options to allow the familiar to get in and out of melee range without dying to a single AOO?
Fruian Thistlefoot
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The real danger is when that Familiar is still standing there to get hit back.
Sudden Swoop ability of the Pterosaur, Rhamphorhynchus. It is an overlooked ability but is very strong for delivering touch attacks. It is basically a flying charge. Flight is king for a basic familiar.
Another option is Evolved familiar feat to reach on a Psudodragon's sting attack. He can fly around and deliver reach based attacks with a Sleep poison on the end of it. This takes 2 feats and can be done by Level 7.
Using Improved Familiar for a Elemental is pretty decent too. Earth Elemental can earth glide and Burrow. This can be done at Level 5. Technically I think you could give it reach and it can reach up out of the earth and deliver the touch.
| Scott Wilhelm |
The classic way of moving out of a Threatened Square without provoking Attacks of Opportunity is to have a high Acrobatics Skill check.
If you take a level in Fighter, Eldritch Guardian, your Familiar will almost automatically know every Combat Feat you know.
If you take a level in Witch, Beast Bonded, you can give your familiar a Feat instead of learning one yourself.
If you make your Familiar a Mauler, it will be size Medium and have a 5' Reach.
| _Ozy_ |
If you're using a Lyrakien, you could also give her a wand of enlarge person. Makes her Small and thus no AoO.Scrap that, it's an azata, so no enlarge person. Sorry for that.
Ruyan.
If it's a familiar, you can cast the enlarge on her with share spells. Or longarm. Can't use a wand though.
Fruian Thistlefoot
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If you make your Familiar a Mauler, it will be size Medium and have a 5' Reach.
But you lose Deliver touch spell.
But I do like Mauler Archetype anyways..cause Buffs>Touch attack. I can buff a Familiar with Form of the Dragon (or what ever) and use it for a few fights or I can deliver a touch attack (where Most..not all) are a single shot and the spell is gone.
I like Spirit Binder Wizard with a Mauler Crab with the spirit of a Paladin. The crab get medium in size and can be enlarged or have mirror image put on it. I tend to go human for Toughness+Fast Learner and get my con to 14. (This gives you 80 HP and 20 skill points over 20 Levels on top of your D6 HD.) Since the Familiar has Half the Wizards HP the best way to keep it alive is to boost your own HP permanently and then throw on buffs to the familiar.
| Quandary |
I'm not sure, didn't they Errata Evolved Familiar to ban Reach?
Anyways, independent of that a decent number of Familiars have normal Reach:
Pseudodragon, Goats, probably a few others too...
As for getting out of danger, always remember the Withdraw action...
(and max out Acrobatics, there is no penalty to using this while moving, so you always should when provoking via movement)
| BretI |
As for getting out of danger, always remember the Withdraw action...
(and max out Acrobatics, there is no penalty to using this while moving, so you always should when provoking via movement)
You generally move at half speed when using Acrobatics, unless you are willing to increase the DC (by 10 for this case).
In addition, you can move through a threatened square without provoking an attack of opportunity from an enemy by using Acrobatics. When moving in this way, you move at half speed. You can move at full speed by increasing the DC of the check by 10.