| alexd1976 |
Depends on the spell really.
A Fire domain cleric casting Fireball will sound the same as a Wizards Fireball... (the spell will sound the same, not the casting itself)
Flamestrike might have the sound of a gong in addition to the flamey-crackly bit... Who knows?
You can't break it down to Evocation school having a specific sound, it really depends on the spell.
I'm Hiding In Your Closet
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Since the question's been raised, I can imagine destructive divine spells carrying some kind of clear "signature" of the god who sent it.
A sound burst might sound like an unbelievably loud and large voice speaking a single angry word in whichever language is most associated with the Cleric's deity (Infernal for Asmodeus, Dwarven for Torag, Aklo for Yog-Sothoth, etc).
A flame strike sent by Gorum might tend toward blood-red hues, come with a loud boom, and leave trace shavings of scorched iron in its wake, whereas Shelyn's flame strike might be multiple bright colors, be much quieter, and cast harmless flares that look like little birds flying away.
A holy smite sent by Cayden Cailean might be a blast of warm amber light, would come with the sound of either a heroic lute-chord or a loud cork-popping (depending on His inclination) and the blinding effect might manifest as the worst case of "beer goggles" imaginable. An unholy blight sent by Urgathoa might be a brown-and-black miasma accompanied by the shrieks - or is it laughter - of the undead, and the sickening effect might manifest as feeling like you ate WAYYY too much. An Order's wrath sent by Zon-Kuthon might look like a black-on-black grid like barbed prison bars, with the sound of a tortured scream, and the dazing effect would manifest as fleeting psychological agony. An ardor's onslaught sent by Iomedae might look like a rain of intangible shining brassy swords, be accompanied by a stern trumpeting, and the nauseating effect might manifest as the victims being forced to grapple inwardly with an inner voice berating their "dereliction of duty." A Chaos hammer sent by Calistria might look like a looping lash from a massive, omnicolored, intangible whip, might be accompanied by high-pitched Elven laughter, and the slowing effect might manifest (depending on the target's relationship with Her and Her Cleric), as either a feeling of being covered in wasps, or lingering sexual tremors.
This is kinda fun!
| alexd1976 |
Since the question's been raised, I can imagine destructive divine spells carrying some kind of clear "signature" of the god who sent it.
A sound burst might sound like an unbelievably loud and large voice speaking a single angry word in whichever language is most associated with the Cleric's deity (Infernal for Asmodeus, Dwarven for Torag, Aklo for Yog-Sothoth, etc).
A flame strike sent by Gorum might tend toward blood-red hues, come with a loud boom, and leave trace shavings of scorched iron in its wake, whereas Shelyn's flame strike might be multiple bright colors, be much quieter, and cast harmless flares that look like little birds flying away.
A holy smite sent by Cayden Cailean might be a blast of warm amber light, would come with the sound of either a heroic lute-chord or a loud cork-popping (depending on His inclination) and the blinding effect might manifest as the worst case of "beer goggles" imaginable. An unholy blight sent by Urgathoa might be a brown-and-black miasma accompanied by the shrieks - or is it laughter - of the undead, and the sickening effect might manifest as feeling like you ate WAYYY too much. An Order's wrath sent by Zon-Kuthon might look like a black-on-black grid like barbed prison bars, with the sound of a tortured scream, and the dazing effect would manifest as fleeting psychological agony. An ardor's onslaught sent by Iomedae might look like a rain of intangible shining brassy swords, be accompanied by a stern trumpeting, and the nauseating effect might manifest as the victims being forced to grapple inwardly with an inner voice berating their "dereliction of duty." A Chaos hammer sent by Calistria might look like a looping lash from a massive, omnicolored, intangible whip, might be accompanied by high-pitched Elven laughter, and the slowing effect might manifest (depending on the target's relationship with Her and Her Cleric), as either a feeling of being covered in wasps, or lingering sexual tremors.
This...
I've always had personalized descriptions for spells, even to the point of doing the same for arcane spells (finding an enemy wizard's spellbook, for example, might reveal a slew of 'themed' spells, like magic missiles that look like snakes, fireballs that are green and so on)-adding little details like this can really help with the enjoyment of the game.
My players LOVED when they found a version of Magic Missile that looked like force daggers, it spurred them to go out and collect a bunch of spells from the same caster over the course of the campaign, and eventually got to meet the original caster in Lich form!
| hiiamtom |
I love stuff like this, though I tend to keep the spell effect constant but the casting different based on culture (triply so for magic item activation). It's an easy way to make things feel exotic and everyone I've played with appreciates it.
Stuff like scrolls written on sticks that the caster snaps once reciting the ritual, or scrolls that burn to ash when used, or ink that floats from the page and turns into the spell effect. Not sure why I stuck to scrolls, but the point is that a sentence describing a different activation is a lot of fun.