| Bigby FrostFire |
I'm not often a spell caster so i had a question about Magic Missile's damage. I know it is 1d4+1 and you get an extra missile every two levels but I've been seeing people showing 2d4+2. Does that mean every missile gets +2 damage or do i pick a target to get that extra damage. Like is it (1d4+2, 1d4+2) Or is it (1d4+2, 1d4) Or (1d4+1, 1d4+1) Again sorry I'm not good at understanding magic all that well, and please have a book name or a linked source. Game masters are very heavy sticklers for that kinda thing
| Bigby FrostFire |
They're just adding the two missiles together. They can strike the same target but on rare occasions will attack different ones. Each missile is 1d4+1.
Okay thank you so much, I just didn't understand why it was worded like it was in all the forums, Something about how it catches my eyes. I mean if that damage was to each missile it would make sense of why there are so many items/spells to just stop it lol.
| My Self |
I thought there was a wizard class, Evocationist? that could increase the damage of their spells by 1 pt.
Evocation school wizards can increase their evocation damage by 1 point/2 wizard levels. Certain races can boost specific elemental damage through the Sorcerer alternate favored class bonus.
| Blakmane |
Intense spells, the evocation school power, increases the damage of one missile only, not all of them.
I do not see what is the problem with paladins and Magic missile? Their Smite power is far more powerful than 1d4+1 force damage.
Smite works on magic missile. It's not game breaking but it's a nice little way to deal with ghosts and such.
| alexd1976 |